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Y u no want happy ending?


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305 réponses à ce sujet

#101
RebelTitan428

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YukiFA wrote...

That's pretty funny. Becazuse a uncorn farting a rainbow is prety much what we got at the end.

Why is it so bad wanting to achieve a happy ending where Shepard survives and is reunited with their friends?



i didnt get a unicorn farting, as it farted the rainbow a piece of **** fell out shaped like a CD, and landed right in my xbox tray with brand saying ME3...? did i get a bunk copy?

#102
Guest_ShadowJ20_*

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nhsknudsen wrote...

I want it to make sense.

A happy ending isn't making sense in the context of the story, would diminish the threat of the Reapers. A victory without sacrifice (that we care about storywise, not billions of dead civilians faceless numbers) is worth nothing.
It just means that we were superior to the Reapers which we are not.


Shepard has sacrificed a lot already.....and millions have already died.  Let's not forget those Batarians back in Arrival.


As for the happy ending yeah I would like one BUT with the present 3 options at the end it's pretty hard to implement. 

#103
sp0ck 06

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Nothing in Mass Effect has ever been happy or easy. Why should the ending suddenly change that?

#104
Suparaddy

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Well happy is subjective. I simply wanted an end that didn't leave me with glaring plotholes and speculative elements.

I'm perfectly fine with my shep dying, just as long as I KNOW it was all worth something.

#105
Kandon Arc

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Rhiens VI wrote...

Kandon Arc wrote...
What we would like is for the choice for Shepard to have as a happy an ending as possible from this point forward.

Happy for Shepard? Or happy for the galaxy? Because those two goals, if not mutually exclusive, are still rather contradictory.


Why? The choices given to you by the catalyst are divorced from the rest of the game. If the writers turned the crucible into a magic reaper off button it would fit just as well into the game.

#106
PsyrenY

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nomoredruggs wrote...

In DA:O you could either sacrifice yourself, someone else, or make a deal with Morrigan. People don't consider sacrificing their Warden a nonstandard game over. For some characters, it is the best ending, for some others, cutting a deal and walking away is.


But they all involve a trade-off of some kind. There's no magic golden happy ending where you don't have to sacrifice anyone (including your unborn god-child.)

That's what I want, and DAO delivered quite well.

nomoredruggs wrote...
Also in ME2, although there is an optimal ending, people choose to have alternative playthroughs with different scenarios.


The fact that you can choose to save everyone in ME2 means that doing less is due to incompetence on your Shepard's part. You can spin this any way you want, but if it is within your capability to avoid sacrifice and you don't, you messed up.

#107
mbr.to

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a happy ending would be ridiculous

#108
garf

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NGC1300 wrote...

There are choices but there is also theme. It ain't the Sims.


which argues in favour of a 'happier' ending than the one we got.

#109
garf

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NGC1300 wrote...

LightweightJustice wrote...

NGC1300 wrote...

There are choices but there is also theme. It ain't the Sims.

Theme? Can you be more specific?
I hope you don't mean the "jesus and palls" theme.


It was obvious that ME3 is doomed to have dark endings, whichever way it is. It is a war you can't win. People are doomed to die. Genocide everywhere.
 
And you expect to see a unicorn farting rainbow at the end?  don't think so.


Where do you get this darkness from. ME isn't DARK not even WH40K grimdark. Let say David Drake dark. or heaven forbid JG Ballard.

#110
Annora

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Because they're boring. I want an ending that I remember, an ending that makes me think. "And they all lived happily ever after" is not that ending. When I get a hankering for that kind of ending, I'll watch a Disney or Pixar movie.

#111
PsyrenY

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Kandon Arc wrote...

But there's plenty of sacrifice in the game already. Mordin, Thane, Legion, Anderson, Cortez at the very least. Why is Shepard's death the only acceptable sacrifice for you?


You're wrong: Shepard doesn't have to die. This was confirmed by Merizan.

For the characters you mentioned - Mordin and Thane were near the end of their lives anyway. It isn't true sacrifice when someone on their deathbed gives up their life - true sacrifice is the person with their whole life ahead of them giving it away for the good of all.

Legion's "death" wasn't. All his memories and experiences went out to all geth, it would be child's play for them to make another platform that knows everything that he knew and even shares his opinions.

We don't know that Anderson is dead. He got shot once (provided you stopped TIM) and passed out, that doesn't make him dead.

You're also wrong about Cortez - he can be saved, just talk to him more.

Kandon Arc wrote...
You talk about things "magically" happening makes them bad but seem to ignore that we got a dark ending where things "magically" happened anyway. If a dark ending can have things that magically happen, logically a happy ending can be bereft of things magically happening.


I don't think magic makes things bad. I think defeating impossible odds with no sacrifice makes them bad.

The current endings involve sacrifice, thus I think they're fine.

#112
Kandon Arc

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Optimystic_X wrote...

nomoredruggs wrote...
Also in ME2, although there is an optimal ending, people choose to have alternative playthroughs with different scenarios.


The fact that you can choose to save everyone in ME2 means that doing less is due to incompetence on your Shepard's part. You can spin this any way you want, but if it is within your capability to avoid sacrifice and you don't, you messed up.


Take the example of the Tali vs Legion argument in ME2. If I'm roleplaying a rabidly anti-Quarian Shepard and therefore side with Legion, I'm not going to think that losing Tali's loyalty constitutes me "messing up". Similarly if I don't upgrade my ship because I think it's more important to get through the Omega relay asap than go around scanning planets, then I wouldn't consider myself having messed up either.

#113
PsyrenY

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mbr.to wrote...

a happy ending would be ridiculous


Anastassia wrote...

Because they're boring. I want an ending that I remember, an ending that makes me think. "And they all lived happily ever after" is not that ending. When I get a hankering for that kind of ending, I'll watch a Disney or Pixar movie.



These guys get it

#114
killnoob

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yeah, the only sacrifice i have to made for my warden to live is to have wild magical sex with Morrigan

very big sacrifice for sure...

hell, i don't even have to romance her...free sex  

Modifié par killnoob, 06 avril 2012 - 02:29 .


#115
Cgrissom

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NGC1300 wrote...

LightweightJustice wrote...

NGC1300 wrote...

There are choices but there is also theme. It ain't the Sims.

Theme? Can you be more specific?
I hope you don't mean the "jesus and palls" theme.


It was obvious that ME3 is doomed to have dark endings, whichever way it is. It is a war you can't win. People are doomed to die. Genocide everywhere.
 
And you expect to see a unicorn farting rainbow at the end?  don't think so.


You do realize most people's "happy ending" is just a chance (keyword here, chance) to survive and settle down with their LI, right? Somehow that doesn't strike me as being all that strange for a possible ending.

#116
Guest_ShadowJ20_*

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Optimystic_X wrote...

mbr.to wrote...

a happy ending would be ridiculous


Anastassia wrote...

Because they're boring. I want an ending that I remember, an ending that makes me think. "And they all lived happily ever after" is not that ending. When I get a hankering for that kind of ending, I'll watch a Disney or Pixar movie.



These guys get it



We want MULTIPLE endings.

Modifié par ShadowJ20, 06 avril 2012 - 02:27 .


#117
eoinnx03

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I wanted an ending like ME 2. You play well invest time and you have the chance to come out the other side.
Dam I wanted my Shep to have the chance to have ''little blue children''

#118
killnoob

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Anastassia wrote...

Because they're boring. I want an ending that I remember, an ending that makes me think. "And they all lived happily ever after" is not that ending. When I get a hankering for that kind of ending, I'll watch a Disney or Pixar movie.



how about a win-win, you can to keep the non-boring, sad but philosophically meaningful dark ending, and people who want so see Shepard and Tali  happily live ever after can get the ending they want as well?

Modifié par killnoob, 06 avril 2012 - 02:30 .


#119
PsyrenY

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Kandon Arc wrote...

Optimystic_X wrote...

nomoredruggs wrote...
Also in ME2, although there is an optimal ending, people choose to have alternative playthroughs with different scenarios.


The fact that you can choose to save everyone in ME2 means that doing less is due to incompetence on your Shepard's part. You can spin this any way you want, but if it is within your capability to avoid sacrifice and you don't, you messed up.


Take the example of the Tali vs Legion argument in ME2. If I'm roleplaying a rabidly anti-Quarian Shepard and therefore side with Legion, I'm not going to think that losing Tali's loyalty constitutes me "messing up". Similarly if I don't upgrade my ship because I think it's more important to get through the Omega relay asap than go around scanning planets, then I wouldn't consider myself having messed up either.


Your Shepard still messed up because focusing both folks on the true threat is his job. Siding with Legion runs counter to your true mission because you need all of them (for all you know.)

And your squad tells you multiple times that not upgrading the ship means people WILL die, ignoring these warnings is also a failure. Presumably they know what they're talking about. (Garrus knows guns, Tali knows tech, Jacob knows military hardware.)

Again, you can rationalize this stuff and justify running off half-cocked all you want, but you still end up with the simple fact that had your Shepard tried harder s/he would not have done so poorly.

No golden ending in ME3 means that you can try your hardest and still have to make hard choices. Welcome to real life.

#120
PsyrenY

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eoinnx03 wrote...

I wanted an ending like ME 2. You play well invest time and you have the chance to come out the other side.
Dam I wanted my Shep to have the chance to have ''little blue children''


Then pick destroy and get 5000 ems. You weren't going to knock up Legion were you?


ShadowJ20 wrote...

We want MULTIPLE endings.


Three is multiple.

Modifié par Optimystic_X, 06 avril 2012 - 02:30 .


#121
Aslanasadi

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I hate dark and depressing endings. I can't stand them and normally I don't watch movies or read books, when I know they have this kind of endings. I don't mind that others love to sacrifice the hero and enjoy these endings, but I would want to have a little brighter ending, which means Shepard alive and reunited with Crew and LI. This is just my personal taste and I don't care if it's cliché or not.

#122
eoinnx03

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Optimystic_X wrote...

eoinnx03 wrote...

I wanted an ending like ME 2. You play well invest time and you have the chance to come out the other side.
Dam I wanted my Shep to have the chance to have ''little blue children''


Then pick destroy and get 5000 ems. You weren't going to knock up Legion were you?


I liked Legion and think the Geth ''deserve a chance''. I made peace between the Geth and Quariens. The endings also just totally negate all my choices and make them utterly fruitless.

#123
PsyrenY

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killnoob wrote...

how about a win-win, you can to keep the non-boring, sad but philosophically meaningful dark ending, and people who want so see Shepard and Tali happily live ever after can get the ending they want as well?


"Reunion with LI is possible depending on your choices." -Jessica Merizan, Bioware

#124
nomoredruggs

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Optimystic_X wrote...

nomoredruggs wrote...

In DA:O you could either sacrifice yourself, someone else, or make a deal with Morrigan. People don't consider sacrificing their Warden a nonstandard game over. For some characters, it is the best ending, for some others, cutting a deal and walking away is.


But they all involve a trade-off of some kind. There's no magic golden happy ending where you don't have to sacrifice anyone (including your unborn god-child.)

That's what I want, and DAO delivered quite well.


Hmm, well, "happy" is perhaps a bit of a vague term.

For me, happy would be the possibility of my Shepard surviving and reuniting with her LI and crew, and the feeling that we're gonna try to rebuilt and make a new start.

(I know, Shepard technically survives, but the stranded Normandy scene make it seem like she's never gonna see her friends again.)

Now, in order to achieve that, Shepard has to sacrifice ALL synthetic life.

So, there's the trade-off.

Optimystic_X wrote...

nomoredruggs wrote...
Also in ME2, although there is an optimal ending, people choose to have alternative playthroughs with different scenarios.


The fact that you can choose to save everyone in ME2 means that doing less is due to incompetence on your Shepard's part. You can spin this any way you want, but if it is within your capability to avoid sacrifice and you don't, you messed up.


Well, that's a fair point and I see how people would opt for the "optimal" ending. I'm not gonna argue with that.

All I'm saying is that, it makes for replayability and creating different stories with different Shepards...But perhaps the DA:O example better illustrates that, as it's got more difficult choices, whereas in ME2 it's just a case of upgrading and doing the loyalty quests.

Modifié par nomoredruggs, 06 avril 2012 - 02:33 .


#125
garf

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Thing is... it was never about blue babies for me. or farting rainbows ... it was...getting handed three endings by my enemy who 'lets' me win. and finding each ending destroys my universe. gutted me. There is no joy to the game. not anymore. (and yet there was joy for the player when Mordin, Legion, and Thane died. the joy of 'GOOD' endings and sacrifice)