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Does anyone else feel sorry for Casey Hudson?


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#376
RedShft

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Veggiesofmanycolors wrote...

He and Bioware have worked so hard to appease angry fans with the ending.  He even went so far as to make the clarification DLC free but now everyone is being so mean to him.  It must feel so terrible to have your fans turn their backs on you even though you try so hard to win back their support.


In the end, unfortunately the only thing that matters is the perceived quality of the work you do. The endings are just so at odds with the rest of the series it's, disappointing. They focus on secondary themes, sythesis, control and destruction that while pervasive throughout the games, they are by no means primary to the players experience. This inconsistency makes the player confused, and really for some mad or hurt. I usually play ME games many times 5-6 times over, but I can't finish another play through of ME3, even though I really really liked 98% of it. I just can't do it.

#377
sth88

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That depends on behind-the-scenes information I don't think we have or will ever get.

Was he fighting to give the game a proper, logical, varied conclusion (as he promised), but was over-ridden by EA/Mac Walters/the rest of the writers/whoever and is now forced to tout deceptive PR lines? If so, then yes, I feel sorry for him.

Was he closely involved the writing of the ending, did he believe it was well constructed and a fitting ending to the franchise, and did he lobby to have it be the official ending included on the disc? If so, then no, I don't feel sorry for him one bit.

What we do know is that he made certain promises on behalf of the team, and the team failed to deliver. As a result, we must hold both Casey and the rest of the team responsible for this utter failure.

#378
Beti88

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He lied to us, then kept lying... So, no.

#379
tamperous

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No, he has 75 perfect reviews. Which is more than I have.

He obviously values that greatly.

#380
sH0tgUn jUliA

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No.

#381
HowlettShark

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Wonder when he'll grow the Krogan balls to front the public.

#382
DarkBladeX98

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if the dlc can fix it then maybe.
if not then no.

#383
Billabong2011

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Not even a little.
Image IPB
You were saying?

#384
Jack Kieser

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Absolutely not! Either he seriously thought this was a good idea, and he's a complete moron who earned all of this ire, or he bowed down to corporate pressure to release an incomplete game, in which case he's a sellout who doesn't care about art OR his company's fanbase.

Either way, he deserves what he's getting. Technically, he deserves to be fired, because he didn't do his job.

#385
sfam

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TemplePhoenix wrote...

Nah.

He can feel free to come online at a later date and explain why he chose the current endings/why the finished game didn't match his prerelease hype, and there may be understandable reasons for it all. Then again, I'm not gonna demand he do so.

Like some of the above posters, I feel sorry for the majority of Bioware, who I feel sure put their best efforts into the game. Casey? Well, there's only so much sympathy to go around... ;)

+1
This.  Aside from the Tali picture, the rest of the game was close to perfect for me. Clearly TONS of staff poured their souls into this, and I truly appreciate it.  Unfortunately the ending is just not the place to jump of a cliff of insanity.  That's exactly what happened to the narrative, and as a consequence, to our feelings about the series. 

Modifié par sfam, 07 avril 2012 - 05:03 .


#386
TLK Spires

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**** no. he should feel sorry for himself, if anything.

#387
Yahmosa007

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Maybe if he delivered and still got flak, i would feel bad

#388
sizuka2

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Somewhat.

His interview comments are inexplicable, and his choice of ending indefensible - but he really did have a lot to do with what went right beforehand, all the way back to ME1. It's tragic in the oldest sense. Hubris calling down destruction on all his past good works. It's still deserved... but it's also sad.

#389
Rogue Unit

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Hell no

#390
Auralius Carolus

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I do not feel sympathy for him.

The endings, that we are here complaining about, are the result of, (likely), the least amount of work put into the whole series. They utilize a multi-millenia old plot mechanism which is capable of, (and indeed did), resolving the game with simplistic disregard to pre-existing standards. Previous choices have minimal impact and are scaled down to simple arithmetic. Most of the "impact" that you have in the game is either portrayed by short dialogue in the core of the game, granted via a "Progression Bar", entered as text into the Codex, never shown at all, or portrayed as undone by the ending itself.

Indeed, the primary antagonist shifts within the last five minutes of a 90 to 120 hour set of games. The nature of the adversary as is established in ME1 and ME2 is redefined. "The final chapter" in Shepard's journey opens up more questions than it answers and to some healthy degree disavows the impact previous decisions have to, once again, simple arithmetic.

I do not know if it was his fault, but I do not feel sorry for him.

Loyalty is earned and kept, not given.

Modifié par Auralius Carolus, 07 avril 2012 - 05:12 .


#391
Dark_Caduceus

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sfam wrote...

TemplePhoenix wrote...

Nah.

He can feel free to come online at a later date and explain why he chose the current endings/why the finished game didn't match his prerelease hype, and there may be understandable reasons for it all. Then again, I'm not gonna demand he do so.

Like some of the above posters, I feel sorry for the majority of Bioware, who I feel sure put their best efforts into the game. Casey? Well, there's only so much sympathy to go around... ;)

+1
This.  Aside from the Tali picture, the rest of the game was close to perfect for me. Clearly TONS of staff poured their souls into this, and I truly appreciate it.  Unfortunately the ending is just not the place to jump of a cliff of insanity.  That's exactly what happened to the narrative, and as a consequence, to our feelings about the series. 


You didn't mind only having one Hub World, no exploration in any sense but a superficial one, a total of one "neutral" dailogue option, tons of auto-dialogue, way fewer squad members, recycled multiplayer maps as sidequests, complete unexplained character shifts/motivations(I'm looking at you Legion), throw-away reunion scenes for most previous squadmembers(and a complete lack of many previous chracters=>Parasini, Gardener, Shiala, etc), a journal system worse than the one in ME1 from half a decade ago, a cheapening of the mystery and lore which made Mass Effect so great(more of a personal issue), etc, etc, etc?

Don't get me wrong; the game was great and I don't doubt the team worked their asses off to get it done, but a perfect game apart from the ending it was not.

#392
Billabong2011

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Dark_Caduceus wrote...

sfam wrote...

TemplePhoenix wrote...

Nah.

He can feel free to come online at a later date and explain why he chose the current endings/why the finished game didn't match his prerelease hype, and there may be understandable reasons for it all. Then again, I'm not gonna demand he do so.

Like some of the above posters, I feel sorry for the majority of Bioware, who I feel sure put their best efforts into the game. Casey? Well, there's only so much sympathy to go around... ;)

+1
This.  Aside from the Tali picture, the rest of the game was close to perfect for me. Clearly TONS of staff poured their souls into this, and I truly appreciate it.  Unfortunately the ending is just not the place to jump of a cliff of insanity.  That's exactly what happened to the narrative, and as a consequence, to our feelings about the series. 


You didn't mind only having one Hub World, no exploration in any sense but a superficial one, a total of one "neutral" dailogue option, tons of auto-dialogue, way fewer squad members, recycled multiplayer maps as sidequests, complete unexplained character shifts/motivations(I'm looking at you Legion), throw-away reunion scenes for most previous squadmembers(and a complete lack of many previous chracters=>Parasini, Gardener, Shiala, etc), a journal system worse than the one in ME1 from half a decade ago, a cheapening of the mystery and lore which made Mass Effect so great(more of a personal issue), etc, etc, etc?

Don't get me wrong; the game was great and I don't doubt the team worked their asses off to get it done, but a perfect game apart from the ending it was not.

Dark_Caduceus, you win the internet. My thoughts exactly.
((Also, lack of Rachni development, what!?))

#393
Rogue Unit

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Dark_Caduceus wrote...

sfam wrote...

TemplePhoenix wrote...

Nah.

He can feel free to come online at a later date and explain why he chose the current endings/why the finished game didn't match his prerelease hype, and there may be understandable reasons for it all. Then again, I'm not gonna demand he do so.

Like some of the above posters, I feel sorry for the majority of Bioware, who I feel sure put their best efforts into the game. Casey? Well, there's only so much sympathy to go around... ;)

+1
This.  Aside from the Tali picture, the rest of the game was close to perfect for me. Clearly TONS of staff poured their souls into this, and I truly appreciate it.  Unfortunately the ending is just not the place to jump of a cliff of insanity.  That's exactly what happened to the narrative, and as a consequence, to our feelings about the series. 


You didn't mind only having one Hub World, no exploration in any sense but a superficial one, a total of one "neutral" dailogue option, tons of auto-dialogue, way fewer squad members, recycled multiplayer maps as sidequests, complete unexplained character shifts/motivations(I'm looking at you Legion), throw-away reunion scenes for most previous squadmembers(and a complete lack of many previous chracters=>Parasini, Gardener, Shiala, etc), a journal system worse than the one in ME1 from half a decade ago, a cheapening of the mystery and lore which made Mass Effect so great(more of a personal issue), etc, etc, etc?

Don't get me wrong; the game was great and I don't doubt the team worked their asses off to get it done, but a perfect game apart from the ending it was not.


Read my mind.

#394
TurambarEA

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It was Mr Hudson's grand promises (amongst other pre-release statements) about the story that had me so excited for this game. Those statements were lies - that much is clear now. I can't feel sorry for someone in that situation. What did he think would happen? That we're all stupid and wouldn't realise we were lied to?

#395
Dark_Caduceus

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Billabong2011 wrote...

Dark_Caduceus wrote...

sfam wrote...

TemplePhoenix wrote...

Nah.

He can feel free to come online at a later date and explain why he chose the current endings/why the finished game didn't match his prerelease hype, and there may be understandable reasons for it all. Then again, I'm not gonna demand he do so.

Like some of the above posters, I feel sorry for the majority of Bioware, who I feel sure put their best efforts into the game. Casey? Well, there's only so much sympathy to go around... ;)

+1
This.  Aside from the Tali picture, the rest of the game was close to perfect for me. Clearly TONS of staff poured their souls into this, and I truly appreciate it.  Unfortunately the ending is just not the place to jump of a cliff of insanity.  That's exactly what happened to the narrative, and as a consequence, to our feelings about the series. 


You didn't mind only having one Hub World, no exploration in any sense but a superficial one, a total of one "neutral" dailogue option, tons of auto-dialogue, way fewer squad members, recycled multiplayer maps as sidequests, complete unexplained character shifts/motivations(I'm looking at you Legion), throw-away reunion scenes for most previous squadmembers(and a complete lack of many previous chracters=>Parasini, Gardener, Shiala, etc), a journal system worse than the one in ME1 from half a decade ago, a cheapening of the mystery and lore which made Mass Effect so great(more of a personal issue), etc, etc, etc?

Don't get me wrong; the game was great and I don't doubt the team worked their asses off to get it done, but a perfect game apart from the ending it was not.

Dark_Caduceus, you win the internet. My thoughts exactly.
((Also, lack of Rachni development, what!?))


Hahaha, I missed "lack of meaningful ramifications for several plot decisions both major and minor=> rachni, Toombs, Collector Base; the list goes on".

#396
Phaedros

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What's the opposite of sorry?

"Unrepentant"  I guess.

Well..

I'm as unrepentant as him!  


:alien:

#397
DoNuTwInGs

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When you blatantly lie to your fanbase on multiple things, and fail to rectify them, you deserve to burn. And hopefully the fans will stop buying any and all Bioware products. I know that's what I'm going to do, and always recommend to all my friends to stay away from products with that name on it. The only way it can be fixed is if by some miracle of Marauder Shields that the ending IS changed, and the lies are fixed.

#398
sfam

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Dark_Caduceus wrote...

sfam wrote...

TemplePhoenix wrote...

Nah.

He can feel free to come online at a later date and explain why he chose the current endings/why the finished game didn't match his prerelease hype, and there may be understandable reasons for it all. Then again, I'm not gonna demand he do so.

Like some of the above posters, I feel sorry for the majority of Bioware, who I feel sure put their best efforts into the game. Casey? Well, there's only so much sympathy to go around... ;)

+1
This.  Aside from the Tali picture, the rest of the game was close to perfect for me. Clearly TONS of staff poured their souls into this, and I truly appreciate it.  Unfortunately the ending is just not the place to jump of a cliff of insanity.  That's exactly what happened to the narrative, and as a consequence, to our feelings about the series. 


You didn't mind only having one Hub World, no exploration in any sense but a superficial one, a total of one "neutral" dailogue option, tons of auto-dialogue, way fewer squad members, recycled multiplayer maps as sidequests, complete unexplained character shifts/motivations(I'm looking at you Legion), throw-away reunion scenes for most previous squadmembers(and a complete lack of many previous chracters=>Parasini, Gardener, Shiala, etc), a journal system worse than the one in ME1 from half a decade ago, a cheapening of the mystery and lore which made Mass Effect so great(more of a personal issue), etc, etc, etc?

Don't get me wrong; the game was great and I don't doubt the team worked their asses off to get it done, but a perfect game apart from the ending it was not.


Nope, I was OK with all of that.  I'd characterize some a bit differently, and yeah, some of the points were problematic - like it made so sense for Legion, a virtual program, to die by spreading the code - like no sense.  But I could live with those levels of annoyances.  There were no killer bugs that caused me to lose 40 hours of gameplay, which happened to me on DA:O Xbox360, for instance.  So no, again, I was fine with the game.  There were enough outstanding parts that overcame those.

Modifié par sfam, 07 avril 2012 - 05:37 .


#399
Ilzairspar

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I can't feel sorry for people who lie to me. So no...not feeling sorry for him one bit.

#400
Apatche69

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NO. He ruined something beautiful for all consumers so he could claim it for himself. Real nice guy