Resurgence Pack Trailer (New Maps/Characters)
#301
Posté 06 avril 2012 - 05:15
guess youre taking be named the worse company in america seriously
#302
Posté 06 avril 2012 - 05:15
That harpoon gun looks like it could make anyone into a BAMF, too. I wonder if they have a new headshot animation for that sucker, or if it's going to be recycled. Imagine pinning heads onto walls...
#303
Posté 06 avril 2012 - 05:16
Skelter192 wrote...
Are people really surprised? This was known a long time ago.
It was rumored, not known, and people have been- duely- skeptical about it.
And I wouldn't call a couple of weeks "a long time".
#304
Posté 06 avril 2012 - 05:16
kingsims wrote...
Atheosis wrote...
kingsims wrote...
Question to Bioware MP team. From the trailer i can see the batarian sentinal has shockwave and the krogan vanguard has charge. These two abilities are very giltchy in multiplayer will they be fixed because currently no one plays vanguards in the fear they might "giltch out" and become useless. and the shockwave being super giltchy and not doing anything.
Can you confirm that these issues are resolved in the ME3 Patch that will be rolled out soon?
No one plays Vanguards? That's news to me...
Play a vanguard on gold 9/10 times you will get kicked or half the lobby will leave because you will either giltch out or go out so far that you can't be revived. Clearly you have not played gold or sliver.
An Adept/Vanguard team isn't an extremely rare sight, and are very effective on Gold.
#305
Posté 06 avril 2012 - 05:16
I can't wait to create Sacrosanct, my Geth Infiltrator!
#306
Posté 06 avril 2012 - 05:16
Everything, the characters, maps, weapons, and free-ness. Great job guys.
#307
Posté 06 avril 2012 - 05:16
#308
Posté 06 avril 2012 - 05:16
kingsims wrote...
Atheosis wrote...
kingsims wrote...
Question to Bioware MP team. From the trailer i can see the batarian sentinal has shockwave and the krogan vanguard has charge. These two abilities are very giltchy in multiplayer will they be fixed because currently no one plays vanguards in the fear they might "giltch out" and become useless. and the shockwave being super giltchy and not doing anything.
Can you confirm that these issues are resolved in the ME3 Patch that will be rolled out soon?
No one plays Vanguards? That's news to me...
Play a vanguard on gold 9/10 times you will get kicked or half the lobby will leave because you will either giltch out or go out so far that you can't be revived. Clearly you have not played gold or sliver.
I play almost exclusively on Gold actually, and I see plenty of Human and Asari Vanguards. Your experience is not universal, but is instead limited to you alone. You should learn that, and stop being a little dbag when you post.
#309
Posté 06 avril 2012 - 05:17
Chris Schanche wrote...
I'm not Bryan, but I couldn't say which of the new characters I like the most, they fill pretty different and enjoyable roles. I've had plenty of time to spend with all of them. Is it wrong that I've been every bit as excited as you guys to get these characters in my game at home?
Could we get an idea as to the class load outs? From the trailer the batarians have some sort of net, the justicar has a kind of AoE barrier, the Krogan has charge, and I have no idea what that Geth move is.
#310
Posté 06 avril 2012 - 05:17
civheaded wrote...
Sploosh!
I love Pam. "Bear claws, grrrrrowww!"
Can't believe its coming out so soon. Woohoo!
#311
Posté 06 avril 2012 - 05:17
Ok, I'll play multiplayer for a bit longer.
Thanks for the free DLC guys. This will help tide me over till the extended cut arrives.
Still have my SW:TOR account/boycotting DLC canceled pending reception of Extended Cut and further PR announcements.
#312
Posté 06 avril 2012 - 05:18
oh god... batarians are really bad asses... and geth! there is geth! ... and more asari love!
and new maps... and theres is a harpoon... muahahaha the age of the harpoon has come.
#313
Posté 06 avril 2012 - 05:18
apologies if this has already been addressed, but will the new weapons be available in singleplayer?
#314
Posté 06 avril 2012 - 05:18
Yeah, but its nice to know its real and not photoshoped. I mean the AJ and BM made it seem fake.Skelter192 wrote...
Are people really surprised? This was known a long time ago.
#315
Posté 06 avril 2012 - 05:19
#316
Posté 06 avril 2012 - 05:19
#317
Posté 06 avril 2012 - 05:19
elitesalt wrote...
looks awesome.
apologies if this has already been addressed, but will the new weapons be available in singleplayer?
They confirmed that they are only available in MP
want harpoon gun
#318
Posté 06 avril 2012 - 05:19
#319
Posté 06 avril 2012 - 05:20
#320
Posté 06 avril 2012 - 05:20
GDragonFly7 wrote...
Korgan Vanguard - and my life is finaly complete.
Korgan Vanguard would be awesome. Black beard, greataxe, and horned helmet... he'd be even more of a ridiculous lone-dwarf slaughter machine.
#321
Posté 06 avril 2012 - 05:21
#322
Posté 06 avril 2012 - 05:21
I wouldn't expact an answer. They won't seem to answer this question. I would love to know as well.Lime The Dragon wrote...
Will there be new packs for the DLC, or will they simply be inserts into the loot pool for existing packs?
#323
Posté 06 avril 2012 - 05:21
Maria Caliban wrote...
Presumably, the Geth you fight in the game are the Reaper controlled ones while the PC Geth is independent... somehow.Velocithon wrote...
Maybe this was answered, but.
How does using a Geth character impact Geth enemies? Will it just be Geth vs Geth?
Really, the MP 'story' makes no damn sense.
Ha, agreed. Especially when the Geth are salvage in my story.
Arg, poor Gaz Mandarin will be the last Turian he'll ever see
#324
Posté 06 avril 2012 - 05:21
#325
Posté 06 avril 2012 - 05:21
Thank you Bioware!
Saw this today on Facebook, got so excited I decided I'm gunna blow the whole day on MP





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