RiouHotaru wrote...
Here's an original idea:
Saying "No" to the Catalyst's logic wouldn't change anything. It's like saying "I won't destroy the Relay" during Arrival.
Also trying to argue the Catalyst's logic to "convince" him he's wrong is like arguing with Balak during Bring Down The Sky or trying to talk down Kenson during Arrival. It goes nowhere.
I took an excerpt from Sainta's betrayal of hope thread. Read the underlined portion.
So here we are, standing at the culmination of three hundred hours of
joy and tears, brought about through a profound exploration of the power
of hope and inclusiveness in the unlikely form of a video game. We're
watching every race in the galaxy: humans and turians, krogan and
salarians, quarians and geth, and even the ageless, arrogant asari all
come together in equal partnership to fearlessly face down an enemy of
unimaginiable power and ancient evil, riding into a battle they cannot
hope to win conventionally, prepared to fight and die for just the
smallest hope of victory, fighting and dying to buy just the smallest
chance that their friends and loved ones might escape utter and complete
annhilation. And at the climax of that battle, we find ourselves
confronted by the very avatar of intolerance, ruthlessness, cruelty, and
arbitrary authority in the Starchild. And what does Bioware *force* us
to do?
Bend our knee to it. We have to meekly accept the vile,
unacceptable principle that there must always be winners and losers,
that some battles are just too big to fight, some evils too powerful to
defeat. That we must choose to bargain with the devil instead of
spitting in his eye.
In other words, that everything Mass Effect
has taught us is a lie. At the last moment, it strips of us of our
unity, of our hope. It denies us the chance to pull together and win
through to a glorious victory, or
even to stand and die as free beings
beside our brothers-in-arms. We must, it tells us, choose sides at the
last. We must become the monster we despise, or accept a hateful
amalgamation with an evil and soulless foe, or betray and sacrifice
those who respect and count on us to achieve a broken and hollow
victory.
Most Retakers would have rather had the option to die fighting the Catalyst than bend our knee to it.
But we can't even do that.