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ME3 PAX East 2012 panel is here! who's excited?! (updated with live twitter feeds)


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#676
MyChemicalBromance

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Why was that content not in the game at launch?" The dev team stands by what we releasei nt he core product, wer'e very proud of it (mild applause from audience) "It was important though, for us to listen to the community, and community feedback ovbviously didn't come until the game came out" "couldn't have included in game because we didn't know there was huge demand for it

IT just died.

#677
shoshbear

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No new endings people... I'm upset

#678
Mandemon

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 KCox: "Why was that content not in the game at launch?" The dev team stands by what we releasei nt he core product, wer'e very proud of it (mild applause from audience) "It was important though, for us to listen to the community, and community feedback ovbviously didn't come until the game came out" "couldn't have included in game because we didn't know there was huge demand for it

Where in the world has team been these 5 years?


#679
Mack0438

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5:14

KCox:
"Keep it coming! There's nothing stopping you guys"

#680
Reptilian Rob

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Miezul_Carpatin wrote...

"Not going to rush it" - like the original ending you mean?

Exactly. 

#681
cotheer

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"Why was that content not in the game at launch?" The dev team stands by what we releasei nt he core product, wer'e very proud of it (mild applause from audience) "It was important though, for us to listen to the community, and community feedback ovbviously didn't come until the game came out" "couldn't have included in game because we didn't know there was huge demand for it



O RLY?

#682
kleindropper

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RE:"Why was that content not in the game at launch?" The dev team stands by what we releasei nt he core product, wer'e very proud of it (mild applause from audience) "It was important though, for us to listen to the community, and community feedback ovbviously didn't come until the game came out" "couldn't have included in game because we didn't know there was huge demand for it "

Are they totaly clueless?!?

#683
zovoes

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they get booed yet?

#684
Guest_deviever_*

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yahtzo wrote...

Ok so a bunch of stuff we already know


exactly

#685
dorktainian

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KCox:
"Why was that content not in the game at launch?" The dev team stands by what we releasei nt he core product, wer'e very proud of it (mild applause from audience) "It was important though, for us to listen to the community, and community feedback ovbviously didn't come until the game came out" "couldn't have included in game because we didn't know there was huge demand for it''

ERR.....  :whistle:

#686
Zuka999

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If they aren't getting rid of the Star Child then screw it.

#687
eoinnx03

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Guys this sucks......

#688
Son-Gohan

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couldn't have included in game because we didn't know there was huge demand for it


LOL @ Bioware...

#689
M0keys

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Only 15 minutes to go and still no crowd questions. They're delaying for as long as possible, aren't they?

#690
Arokel

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felipejiraya wrote...

"Why was that content not in the game at launch?" The dev team stands by what we releasei nt he core product, wer'e very proud of it (mild applause from audience) "It was important though, for us to listen to the community, and community feedback ovbviously didn't come until the game came out" "couldn't have included in game because we didn't know there was huge demand for it,


Riiiiiiight....



Yeah...

They didnt realize there was a huge demand for closure.

These are the guys who made Mass Effect right?

#691
Mack0438

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KCox:
"whether it's support, love or anger, rage, whatever it is -- we get it from you fans BECAUSE YOU CARE about the game."

#692
Velocithon

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OMG PEOPLE ASK QUESTIONS DAMMIT AKSHFKJSAHKFJS

#693
Firecell11

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no new ending guys...

#694
Delaney

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KCox:
"How does BioWare feel about the response from the fans?" We always welcome constructive criticism; there are always a few in the entire lot that are... not as constrcutcive as possible... but we don't let it make us jaded. we understand that there is a lot of valuable feedback to be provided

Crying or laughing?

#695
yoshibb

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felipejiraya wrote...

"Why was that content not in the game at launch?" The dev team stands by what we releasei nt he core product, wer'e very proud of it (mild applause from audience) "It was important though, for us to listen to the community, and community feedback ovbviously didn't come until the game came out" "couldn't have included in game because we didn't know there was huge demand for it,


Riiiiiiight....


lol How were we supposed to know you wanted closure?

Modifié par yoshibb, 06 avril 2012 - 09:15 .


#696
Hobbs1975

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All those times they said they were listening. They weren't. Seems pretty clear now that they just don't get it or care.

#697
Mandemon

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People in front of me are pissed. by press_pause_radio @ 5:13 pm

#698
noobcannon

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someone really needs to ask about the indoctrination theory straight up

#699
dorktainian

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KCox:
"whether it's support, love or anger, rage, whatever it is -- we get it from you fans BECAUSE YOU CARE about the game."

#700
Canis_Major

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KCox:
"Will Extended Cut provide new endings?" no no new endings, but closure










5:13


KCox:
"Why was that content not in the game at launch?" The dev team stands by what we releasei nt he core product, wer'e very proud of it (mild applause from audience) "It was important though, for us to listen to the community, and community feedback ovbviously didn't come until the game came out" "couldn't have included in game because we didn't know there was huge demand for it










5:14


KCox:
"How does BioWare feel about the response from the fans?" We always welcome constructive criticism; there are always a few in the entire lot that are... not as constrcutcive as possible... but we don't let it make us jaded. we understand that there is a lot of valuable feedback to be provided










5:14


KCox:
"Keep it coming! There's nothing stopping you guys"










5:14


KCox:
"whether it's support, love or anger, rage, whatever it is -- we get it from you fans BECAUSE YOU CARE about the game."










5:15


KCox:
"When we get the feedback, the dev team is listening (reviews, twitter, etc) it MATTERS to us and it helps us make better games and DLC