ME3 PAX East 2012 panel is here! who's excited?! (updated with live twitter feeds)
#676
Posté 06 avril 2012 - 09:14
IT just died.
#677
Posté 06 avril 2012 - 09:14
#678
Posté 06 avril 2012 - 09:14
Where in the world has team been these 5 years?
#679
Posté 06 avril 2012 - 09:14
KCox:
"Keep it coming! There's nothing stopping you guys"
#680
Posté 06 avril 2012 - 09:14
Exactly.Miezul_Carpatin wrote...
"Not going to rush it" - like the original ending you mean?
#681
Posté 06 avril 2012 - 09:14
O RLY?
#682
Posté 06 avril 2012 - 09:14
Are they totaly clueless?!?
#683
Posté 06 avril 2012 - 09:14
#684
Guest_deviever_*
Posté 06 avril 2012 - 09:14
Guest_deviever_*
yahtzo wrote...
Ok so a bunch of stuff we already know
exactly
#685
Posté 06 avril 2012 - 09:14
"Why was that content not in the game at launch?" The dev team stands by what we releasei nt he core product, wer'e very proud of it (mild applause from audience) "It was important though, for us to listen to the community, and community feedback ovbviously didn't come until the game came out" "couldn't have included in game because we didn't know there was huge demand for it''
ERR.....
#686
Posté 06 avril 2012 - 09:15
#687
Posté 06 avril 2012 - 09:15
#688
Posté 06 avril 2012 - 09:15
LOL @ Bioware...
#689
Posté 06 avril 2012 - 09:15
#690
Posté 06 avril 2012 - 09:15
felipejiraya wrote...
"Why was that content not in the game at launch?" The dev team stands by what we releasei nt he core product, wer'e very proud of it (mild applause from audience) "It was important though, for us to listen to the community, and community feedback ovbviously didn't come until the game came out" "couldn't have included in game because we didn't know there was huge demand for it,
Riiiiiiight....
Yeah...
They didnt realize there was a huge demand for closure.
These are the guys who made Mass Effect right?
#691
Posté 06 avril 2012 - 09:15
"whether it's support, love or anger, rage, whatever it is -- we get it from you fans BECAUSE YOU CARE about the game."
#692
Posté 06 avril 2012 - 09:15
#693
Posté 06 avril 2012 - 09:15
#694
Posté 06 avril 2012 - 09:15
"How does BioWare feel about the response from the fans?" We always welcome constructive criticism; there are always a few in the entire lot that are... not as constrcutcive as possible... but we don't let it make us jaded. we understand that there is a lot of valuable feedback to be provided
Crying or laughing?
#695
Posté 06 avril 2012 - 09:15
felipejiraya wrote...
"Why was that content not in the game at launch?" The dev team stands by what we releasei nt he core product, wer'e very proud of it (mild applause from audience) "It was important though, for us to listen to the community, and community feedback ovbviously didn't come until the game came out" "couldn't have included in game because we didn't know there was huge demand for it,
Riiiiiiight....
lol How were we supposed to know you wanted closure?
Modifié par yoshibb, 06 avril 2012 - 09:15 .
#696
Posté 06 avril 2012 - 09:15
#697
Posté 06 avril 2012 - 09:15
#698
Posté 06 avril 2012 - 09:15
#699
Posté 06 avril 2012 - 09:15
"whether it's support, love or anger, rage, whatever it is -- we get it from you fans BECAUSE YOU CARE about the game."
#700
Posté 06 avril 2012 - 09:15
"Will Extended Cut provide new endings?" no no new endings, but closure
5:13
KCox:
"Why was that content not in the game at launch?" The dev team stands by what we releasei nt he core product, wer'e very proud of it (mild applause from audience) "It was important though, for us to listen to the community, and community feedback ovbviously didn't come until the game came out" "couldn't have included in game because we didn't know there was huge demand for it
5:14
KCox:
"How does BioWare feel about the response from the fans?" We always welcome constructive criticism; there are always a few in the entire lot that are... not as constrcutcive as possible... but we don't let it make us jaded. we understand that there is a lot of valuable feedback to be provided
5:14
KCox:
"Keep it coming! There's nothing stopping you guys"
5:14
KCox:
"whether it's support, love or anger, rage, whatever it is -- we get it from you fans BECAUSE YOU CARE about the game."
5:15
KCox:
"When we get the feedback, the dev team is listening (reviews, twitter, etc) it MATTERS to us and it helps us make better games and DLC





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