Well, i think BW just turned on the highway to hell
I`m getting off here and just play the MP for fun
ME3 PAX East 2012 panel is here! who's excited?! (updated with live twitter feeds)
Débuté par
noobcannon
, avril 06 2012 06:30
#876
Posté 06 avril 2012 - 09:22
#877
Posté 06 avril 2012 - 09:22
OMG these stats are so dumb nobody cares.
#878
Posté 06 avril 2012 - 09:22
crimsontotem wrote...
so they didn't deny it, nor they confirmed it... WTF is this!
they want you to enjoy the game on your own terms.
#879
Posté 06 avril 2012 - 09:22
It's starting to sound like
"We Work HARD, Stop Picking on us!!"
"We Work HARD, Stop Picking on us!!"
#880
Posté 06 avril 2012 - 09:23
Zork90 wrote...
They didnt confirm Indoc theory... but neither did they say GTFO
5:10KCox: Discussing extended cut - NOT a reimagining of the endings or a new ending
Sounds pretty clear to me that this isn't indoc theory.
#881
Posté 06 avril 2012 - 09:23
They said 300 conversations on the normandy in ME3; but 150 were the non-interactive, ambient ones with auto-dialogue stuff. So 150 legit conversations, ME2 had around 170. Downgrade, surely.
#882
Posté 06 avril 2012 - 09:23
Okay guys, forget about the Indoc Theory for now, they will not comment on it.
NOW IS THE TIME TO CONFRONT THEM ABOUT THEIR LIES FROM LAST YEAR. In a sensible, mature way of course.
NOW IS THE TIME TO CONFRONT THEM ABOUT THEIR LIES FROM LAST YEAR. In a sensible, mature way of course.
#883
Posté 06 avril 2012 - 09:23
15000 plot states for 3 endings!! woo
#884
Posté 06 avril 2012 - 09:23
lol they talk about how many plot stakes there were but what does it matter if it all gets shoe horned into the same ****ing thing
#885
Guest_MissNet_*
Posté 06 avril 2012 - 09:23
Guest_MissNet_*
Mostly just stats now everyone. Not sure if they will touch on the ending stuff more but I'll keep you informed. by press_pause_radio @ 5:22 pm
#886
Posté 06 avril 2012 - 09:23
They just want their speculations.
#887
Posté 06 avril 2012 - 09:23
Tali's face was very important for us and after a million concepts we picked a stock image, quickly photoshopped it and called it a day. Surely Tali giving you a picture of herself is more "personal" than doing a well timed reveal on Rannoch after you settle a 300 year old conflict. We then did a full body model of Allers who serves no purpose in the game.
#888
Posté 06 avril 2012 - 09:23
felipejiraya wrote...
They're afraid of the IT, that's the truth.
Why would they be afraid of something so stupid?
#889
Guest_Sareth Cousland_*
Posté 06 avril 2012 - 09:23
Guest_Sareth Cousland_*
If this does not improve quickly, my money will be spent on ice cream instead of DLC.
#890
Posté 06 avril 2012 - 09:23
"The dev team stands by what we released in the core product, we're very proud of it."
If you are proud of that ending, I don't trust your ability to tell a good story anymore.
If you are proud of that ending, I don't trust your ability to tell a good story anymore.
#891
Guest_Cadash_*
Posté 06 avril 2012 - 09:23
Guest_Cadash_*
KingKhan03 wrote...
OMG these stats are so dumb nobody cares.
This
#892
Posté 06 avril 2012 - 09:23
Are they trying to make us sympathyze with them?
#893
Posté 06 avril 2012 - 09:23
Velocithon wrote...
who cares about stats lol
Maybe read up on what PAX is about.
#894
Posté 06 avril 2012 - 09:23
i ain't feelin all this reading meng.. where the stream at
#895
Posté 06 avril 2012 - 09:23
Not catching how buddy phrased the Indoc reply its hard to tell just how unseriously it has been taken. But from reading the response via text from Kotaku it seems like its a soft rejection, "cool story bro, and we really appreciate how indepth you went to come up with this epic theory, but its not what we intended"
#896
Posté 06 avril 2012 - 09:23
someone please ask the A B C questionnnnn
#897
Posté 06 avril 2012 - 09:23
They're basically telling us that it's too complex for them. That they did the best they could.
#898
Posté 06 avril 2012 - 09:23
Hey Bioware, too bad all those lines and variables mean squat in the end.
#899
Posté 06 avril 2012 - 09:23
15 thousand plot states?
either way resulted in one ending
either way resulted in one ending
#900
Posté 06 avril 2012 - 09:23
15000 variables in ME3 yet they only thought to get 2 more people on the Dev Team for ME3? 15k is a bit much for 57 people





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