The stats are pretty impressive.
Still doesn't excuse state of the endings.
ME3 PAX East 2012 panel is here! who's excited?! (updated with live twitter feeds)
Débuté par
noobcannon
, avril 06 2012 06:30
#951
Posté 06 avril 2012 - 09:25
#952
Posté 06 avril 2012 - 09:25
This is a joke.
#953
Guest_Sareth Cousland_*
Posté 06 avril 2012 - 09:25
Guest_Sareth Cousland_*
Yeah, we know ME3 is great. Just the ending sucks. Now please discuss what matters.
#954
Posté 06 avril 2012 - 09:25
Here come the excuses!
#955
Posté 06 avril 2012 - 09:25
KCox:
Had to painstakingly choose from immense list of variables -- just not feasible to make every single one matter
LOL NONE OF THEM MATTERED!!
Had to painstakingly choose from immense list of variables -- just not feasible to make every single one matter
LOL NONE OF THEM MATTERED!!
#956
Posté 06 avril 2012 - 09:25
HOW TO ASK QUESTIONS IN THE LONGEST WAY POSSIBLE? STATS!
#957
Posté 06 avril 2012 - 09:25
Holy hell. Let the fans talk too. Jesus.
#958
Posté 06 avril 2012 - 09:25
Shad0w Demon666 wrote...
I'm just waiting for everyone in that room but the devs to rip off their shirts and have a shirts that are the ending colors and start yelling at them.
I'm sure that'd start a riot.
#959
Posté 06 avril 2012 - 09:25
"ME3 has almost double the number of conversations aboard the Normandy than ME1."
LOL Suuuuuuuuuuuuure
LOL Suuuuuuuuuuuuure
Modifié par Dantexr3, 06 avril 2012 - 09:25 .
#960
Posté 06 avril 2012 - 09:25
"....and then by the end we were so tired we just said **** IT LOL"
#961
Posté 06 avril 2012 - 09:25
Oh god what's hapenning over there?!?!?!?
#962
Posté 06 avril 2012 - 09:25
Yeah, yeah, lotta content, hard to put everything in. Make sure you can keep your promises before you make them.
#963
Posté 06 avril 2012 - 09:25
It's not that they didn't make every single variable matter, it's that they essentially made NONE OF THEM MATTER.
#964
Posté 06 avril 2012 - 09:25
Spoilers now?
what?
what?
#965
Posté 06 avril 2012 - 09:25
...These stats are actually quite interesting. Save them for another day though guys.
#966
Posté 06 avril 2012 - 09:25
BobbyDylan wrote...
Lol. ME3 needed 64 000 variables of player choice.
Me4 will need 3
Only 1
Did Geth and EDI die or not.
#967
Posté 06 avril 2012 - 09:25
kcox: Had to painstakingly choose from immense list of variables -- just not feasible to make every single one matter
So we decided not to make any of them matter.
So we decided not to make any of them matter.
#968
Posté 06 avril 2012 - 09:25
KCox:
Had to painstakingly choose from immense list of variables -- just not feasible to make every single one matter.... ROFLMAO!!!
KCox:
Themes and story elements that carried over from 1 to 2 to 3, across the whole arc. NOW SPOILERS.
Had to painstakingly choose from immense list of variables -- just not feasible to make every single one matter.... ROFLMAO!!!
KCox:
Themes and story elements that carried over from 1 to 2 to 3, across the whole arc. NOW SPOILERS.
#969
Posté 06 avril 2012 - 09:25
can't make every variable matter, so we decided to just take the major oens and make them matter as little as possible.
#970
Posté 06 avril 2012 - 09:25
Had to painstakingly choose from immense list of variables -- just not feasible to make every single one matter
Understandable.
BUT WHY CUT AT THE ENDING, OF ALL PLACES?!
#971
Posté 06 avril 2012 - 09:25
This stat stuff is filler, guys...they're putting off the Q&A as long as they can. Can't say I blame 'em.
#972
Posté 06 avril 2012 - 09:25
NO WAY MAN!pika9519 wrote...
Holy hell. Let the fans talk too. Jesus.
#973
Guest_Sareth Cousland_*
Posté 06 avril 2012 - 09:25
Guest_Sareth Cousland_*
The Angry One wrote...
This is a joke.
At our expense.
#974
Posté 06 avril 2012 - 09:25
Lol, are they basically saying they backed themselves in a corner by offering too many variables? So what, their "solution" was to have three endings that were all alike?
#975
Posté 06 avril 2012 - 09:25
They lie, ME1 had more content than ME3, And so did ME2.





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