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How are the Asari Justicar class any different than the reguar Asari Adepts?


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#51
corporal doody

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Delta 57 Dash wrote...

Looks like Bubble and pull...

pleasenogrenadepleasenogrenadespleasenogrenades...

Throw, Warp, whatever, PLEASENOGRENADES


i concur

#52
KevTheGamer

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The grenades are fun though once you get used to throwing them.I like them for crowds of cannibals myself. They also work well against Brutes. Banshees not so much

#53
onewinged20

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vivanto wrote...

Brymfyre wrote...

Samara was a Justicar, she had Pull, Throw, and Reave, plus better weapon skillz.


Brilliant, we need another class that can RRRWWWWRWRRWRWWWRWWRRRWRWRWRWRWRWRRWRRWRWR.


Exactly what I was thinking.  Although I'm pretty stoked about the new character classes, I would also be pretty thrilled if they did something about the Reave noise.  Especially when it bugs out and goes into an infinite loop.  This irritated me so badly in a match earlier today that I've decided to never play with a Drell Adept again.  Anytime I see one in lobby, I disconnect and search again.

#54
iAmWhitey

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Technically the asari that we have already are justicars.
It says so on the powers screen.

I don't know why they put so much attention to this asari being a justicar, its not anything new,
except for her powers.

I would say the current asari we have should be called huntresses rather than justicars.
They look too young to be a justicar.

#55
kingsims

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It will be Warp or Reave. Samara can Reave.

Pull (replaces throw)
Biotic Defence Barrier (replaces stasis)
Warp/Lift grenades/Reave sound about right (all adepts must be capable of self detonations)

#56
Mozts

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Stasis is the Asari signature power. I'm betting Bubble, Pull and Stasis. No combo setup, but a heck of defensive power.

Hold the line Asari.

#57
MoeRayShep

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I am a bit frustrated by the fact that they appear to have completely forgotten that our current asari are already labeled justicars.
That said I should also add that giving these new asari both a defense bubble and Reave would be pretty OP. It would render Drell adepts pointless.

#58
Delta 57 Dash

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Mozts wrote...

Stasis is the Asari signature power. I'm betting Bubble, Pull and Stasis. No combo setup, but a heck of defensive power.

Hold the line Asari.


That setup would make the Justicar really underpowered vs. Reapers.  Can't set up combinations, can't detonate them, would only have Bubble.

I personally hope it's warp.  If it's Reave, Drell Adepts will quickly disappear from squads.

#59
corporal doody

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how about slam?????

D-Bubble, Pull, and Slam?!

i mean...she is supposed to be more weapons oriented than the regular adept..so if they dont make the 3rd skill nades....slam would be fun...even though it would be silly cuz you can only use it on badguys that you can use pull on. warp would make the most sense

Modifié par corporal doody, 07 avril 2012 - 05:32 .


#60
scottster117

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Even if enemies can walk through the shield I can see it being a great power. That sucker's gonna be great for objective rounds. Kind of bummed to see a second Asari adept though, although I guess there wasn't much better options for another adept. Oh well, no complaints here.

#61
scottster117

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Mozts wrote...

Stasis is the Asari signature power. I'm betting Bubble, Pull and Stasis. No combo setup, but a heck of defensive power.

Hold the line Asari.


I'm willing to bet Bubble is their signature power, with Pull and Throw/Warp,

Modifié par scottster117, 07 avril 2012 - 05:39 .


#62
Delta 57 Dash

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corporal doody wrote...

how about slam?????

D-Bubble, Pull, and Slam?!

i mean...she is supposed to be more weapons oriented than the regular adept..so if they dont make the 3rd skill nades....slam would be fun...even though it would be silly cuz you can only use it on badguys that you can use pull on. warp would make the most sense


If Slam works like the Single Player version (Javik has it), it doesn't work on protected enemies.  So it'd be like Pull 2.0 and make her completely useless against non-mooks. She would be able to slam pulled stuff for explosions though.

Warp at least lets her combo with other Biotics (Like say, Drell), and still lets her blow up her pulls.

Throw wouldn't be bad either, as pull->throw->pull->throw will make absolute mincemeat out of mooks and allow her to detonate another biotic's warp/reave with throw.  Also makes for great staggering potential.

#63
Mozts

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Delta 57 Dash wrote...

Mozts wrote...

Stasis is the Asari signature power. I'm betting Bubble, Pull and Stasis. No combo setup, but a heck of defensive power.

Hold the line Asari.


That setup would make the Justicar really underpowered vs. Reapers.  Can't set up combinations, can't detonate them, would only have Bubble.

I personally hope it's warp.  If it's Reave, Drell Adepts will quickly disappear from squads.


Pull and Stasis can be detonated. But you made your point. Warp sounds good.

But stasis make sense... Maybe tha Biotic Sphere can self detonate.

#64
Delta 57 Dash

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Mozts wrote...

Delta 57 Dash wrote...

Mozts wrote...

Stasis is the Asari signature power. I'm betting Bubble, Pull and Stasis. No combo setup, but a heck of defensive power.

Hold the line Asari.


That setup would make the Justicar really underpowered vs. Reapers.  Can't set up combinations, can't detonate them, would only have Bubble.

I personally hope it's warp.  If it's Reave, Drell Adepts will quickly disappear from squads.


Pull and Stasis can be detonated. But you made your point. Warp sounds good.

But stasis make sense... Maybe tha Biotic Sphere can self detonate.


Pull cannot detonate stasis, nor the other way around.  Furthermore, both don't work versus armor, making the Asari Justicar a gun platform with a shield against the Reaper faction.  (That's why I said only bubble, as the other two can't do jack to banshees/brutes/ravagers).

Would make her one heck of a force vs. Cerberus though.  Pull shields, stasis everything, TROLOLOLO

Modifié par Delta 57 Dash, 07 avril 2012 - 05:52 .


#65
corporal doody

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Delta 57 Dash wrote...

Mozts wrote...

Delta 57 Dash wrote...

Mozts wrote...

Stasis is the Asari signature power. I'm betting Bubble, Pull and Stasis. No combo setup, but a heck of defensive power.

Hold the line Asari.


That setup would make the Justicar really underpowered vs. Reapers.  Can't set up combinations, can't detonate them, would only have Bubble.

I personally hope it's warp.  If it's Reave, Drell Adepts will quickly disappear from squads.


Pull and Stasis can be detonated. But you made your point. Warp sounds good.

But stasis make sense... Maybe tha Biotic Sphere can self detonate.


Pull cannot detonate stasis, nor the other way around.  Furthermore, both don't work versus armor, making the Asari Justicar a gun platform with a shield against the Reaper faction.  (That's why I said only bubble, as the other two can't do jack to banshees/brutes/ravagers).

Would make her one heck of a force vs. Cerberus though.  Pull shields, stasis everything, TROLOLOLO


it is why im thinking it will be the dreaded nade :crying:

She is to be a gun-toter with the D-Bubble and the Pull.

#66
Assumedkilla

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KevWestBeats.com wrote...

Assumedkilla wrote...

SuperADJ wrote...

I am going to guess Bubble, Pull and Throw.

She'd be unable to set up her own combos on protected targets, but play as an excellent support class. This would give some distance between the 2 Asari Adepts, which I'm sure was BioWare's intention.

I hope you're wrong about that... pull and throw on the same character seems pretty redundant.

I think its an awesome combination when used right but I would much rather have warp than pull. I found pull to be pretty useless for the most part in ME 2 and I don't think I used it at all in ME 3

Everything pull does throw can do better, besides going against guardians and an Asari Adept's bubble handles them easily. Warp is very good against armor and organics... I don't get how you play as an AA if you don't use warp, since warp + throw is the bread & butter for her. That's like a Salarian Infiltraitor hardly using energy drain and cloak.

I doubt they'll give her grenades, since that's more a vanguard/soldier tool. I wouldn't mind seeing barrier, slam, or dominate instead of something recycled from another MP character.

Modifié par Assumedkilla, 07 avril 2012 - 06:03 .


#67
hbogyt II

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The bubble won't do jack in Gold.

#68
Delta 57 Dash

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Assumedkilla wrote...

KevWestBeats.com wrote...

Assumedkilla wrote...

SuperADJ wrote...

I am going to guess Bubble, Pull and Throw.

She'd be unable to set up her own combos on protected targets, but play as an excellent support class. This would give some distance between the 2 Asari Adepts, which I'm sure was BioWare's intention.

I hope you're wrong about that... pull and throw on the same character seems pretty redundant.

I think its an awesome combination when used right but I would much rather have warp than pull. I found pull to be pretty useless for the most part in ME 2 and I don't think I used it at all in ME 3

Everything pull does throw can do better, besides going against guardians and an Asari Adept's bubble handles them easily. Warp is very good against armor and organics... I don't get how you play as an AA if you don't use warp, since warp + throw is the bread & butter for her. That's like a Salarian Infiltraitor hardly using energy drain and cloak.


He said he doesn't use PULL much, not warp. SMH.

#69
frozngecko

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Bamford38 wrote...

Foe one thing, i saw in the trailer that she can put a big biotic bubble thing out, like the shield the asari creates on thessia in the single player


Do you have a link?

#70
Assumedkilla

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Delta 57 Dash wrote...

Assumedkilla wrote...

KevWestBeats.com wrote...

Assumedkilla wrote...

SuperADJ wrote...

I am going to guess Bubble, Pull and Throw.

She'd be unable to set up her own combos on protected targets, but play as an excellent support class. This would give some distance between the 2 Asari Adepts, which I'm sure was BioWare's intention.

I hope you're wrong about that... pull and throw on the same character seems pretty redundant.

I think its an awesome combination when used right but I would much rather have warp than pull. I found pull to be pretty useless for the most part in ME 2 and I don't think I used it at all in ME 3

Everything pull does throw can do better, besides going against guardians and an Asari Adept's bubble handles them easily. Warp is very good against armor and organics... I don't get how you play as an AA if you don't use warp, since warp + throw is the bread & butter for her. That's like a Salarian Infiltraitor hardly using energy drain and cloak.


He said he doesn't use PULL much, not warp. SMH.

lol, drinking + forums = bad

#71
KevTheGamer

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Assumedkilla wrote...

KevWestBeats.com wrote...

Assumedkilla wrote...

SuperADJ wrote...

I am going to guess Bubble, Pull and Throw.

She'd be unable to set up her own combos on protected targets, but play as an excellent support class. This would give some distance between the 2 Asari Adepts, which I'm sure was BioWare's intention.

I hope you're wrong about that... pull and throw on the same character seems pretty redundant.

I think its an awesome combination when used right but I would much rather have warp than pull. I found pull to be pretty useless for the most part in ME 2 and I don't think I used it at all in ME 3

Everything pull does throw can do better, besides going against guardians and an Asari Adept's bubble handles them easily. Warp is very good against armor and organics... I don't get how you play as an AA if you don't use warp, since warp + throw is the bread & butter for her. That's like a Salarian Infiltraitor hardly using energy drain and cloak.

I doubt they'll give her grenades, since that's more a vanguard/soldier tool. I wouldn't mind seeing barrier, slam, or dominate instead of something recycled from another MP character.

I am starting to think that maybe this may be recycled from Samara perhaps. I would not be happy if that were the case. However I would love to see an Ardet Yachi class of Adept Asari. I get why it likely wouldn't happen but i think it would have been very cool to see

#72
Unnamed_Shadow

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[/quote]I am starting to think that maybe this may be recycled from Samara perhaps. I would not be happy if that were the case. However I would love to see an Ardet Yachi class of Adept Asari. I get why it likely wouldn't happen but i think it would have been very cool to see
[/quote]

i think an Ardak Yakshi would fit more on the Vanguard class than the Adept class.

#73
Axialbloom

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lightsnow13 wrote...

Axialbloom wrote...

Gah, pull. Pull sucks.


I use to hate pull too..until I upgraded it to AOE pull and played a drell adept..pull does provide some more cc than throw, and it weakens targets. Also, it completely renders guardians completely useless.


Anything that pull CCs, throw kills.

#74
KevTheGamer

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[quote]Unnamed_Shadow wrote...

[/quote]I am starting to think that maybe this may be recycled from Samara perhaps. I would not be happy if that were the case. However I would love to see an Ardet Yachi class of Adept Asari. I get why it likely wouldn't happen but i think it would have been very cool to see
[/quote]

i think an Ardak Yakshi would fit more on the Vanguard class than the Adept class.



[/quote]you're probably right. It would still be cool to see.

#75
Haus of Dye

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I think it'd be interesting if she had Dominate. (control organic beings to attack their allies).