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Bioware Announce New Mass Effect 3 Patch


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#326
Bravenu3

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J0hnick wrote...

thrashmental wrote...
So my implants have disappeared again. I chose not to fix em, they should still be glowing through my face...

Same here, on PC. Wonder if theres a way with the save editor to start off with your scars ?.

There is :wizard:

With Gibbed's SaveEditor mod for ME2, open the ME2 save you want to import, click through "Plot > ME2 plot table > Flags> [Player] cosmetic surgery..." and uncheck both (Maybe only "...applied" needs to be unchecked, but hey!).

Then, import that save into ME3 and accumulate some renegade points (via the story or also the SaveEditor. The scars started to show up for my Shep at about 10-20% Renegade, even with almost full paragon score.

#327
Loegi

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fruton wrote...

Loegi wrote...

And my face didn't import correctly either, it's just the same as the fix they posted day one-ish.
And I waited for this? Thanks Bioware...


They actually didn't post that fix either, that was a helpful fan who brought that to everyones attention. I don't understand why they just didn't reintroduce assessts that were removed. Will they be in another future patch?

Well, you get my drift. I waited a month for nothing. If they just said what the patch would do, I would've completed the game already.

But expecting proper communication from Bioware is stupid, as I have learned this month.

#328
Nitram141

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Loegi wrote...

Nitram141 wrote...

Also does anyone have any idea what time the console patch is scheduled? I'm in the UK and it's almost midday. PC gamers what time was the patch released yesterday?

I think it was around 20:00 for UK, give or take an hour or so. So it will probably take a while still.


Thanks Image IPB guess we'll have to wait for a while still, but it's good to be informed

#329
MissJinxxie

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So...I'm on Xbox and I didn't get an auto-update while loading the game to do this patch?! Anyone else having similar problems? Image IPB 



Nevermind, just learned it comes out at 3:00 pm for East Coast United States. Time to wait 8 hours....

Modifié par Jaberwockie99, 10 avril 2012 - 11:23 .


#330
Gosia

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 Finally managed to download this patch on my PC, not without problems thanks to my all-time-favourite Origin :devil:, and I imported my Shepard, and her face, well to me it looks a bit better, almost like my Shep , but I still had to change eyes, mouth, hair, chin and make up (although the code was the one from ME 2). So I’m not sure if it is
actually working well.

Modifié par Gosia, 10 avril 2012 - 11:37 .


#331
masterulukai

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J0hnick wrote...

masterulukai wrote...

J0hnick wrote...

masterulukai wrote...

@Chugster:
No, it didnt fix the LOTSB Liara flag for me, so I had to do it manually again.


Same here, may I ask what you mean by "do it manually" ?, are you using a save editor ?.

Yes, the actual version of save editor has a flag for this option. Just check it and youre good to go. ;)


Im a little confused, do I have to edit my ME2 or ME3 save ?, can you point me in the right direction please :crying:


You have to edit your ME3 save. I saved as soon as it was possible on Earth ("Tutorial" with Admiral Anderson after opening sequence of the game) and then edited this savegame with ME3 save editor. You can find this flag under "Plot>Mass Effect 2>Romance"

#332
dfstone

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The patch has been a little wonky for me. Since Origin installed it I've been getting random crashes.

#333
Getorex

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charmingcharlie wrote...

jedi.flow wrote...

People are so focused on just raging that they miss stuff like this. Thanks, OP!


I think it is more of a case of no one ever bothering to visit the Bioware blog.  I really don't get Bioware sometimes and they way the treat this forum.  It seems they will announce important stuff everywhere except the damn forum where a lot of users get their information from.


I have been away from the forums for a while now - not much interested anymore thanks to the disastrous/ruinous ME3 ending.  Now I am wondering if I will even bother with the patch?  Who cares?  If fixes trifles rather than THE biggest bug of them all: the ending.  

Maybe when they release the "extended cut" nonsense and I've viewed it on youtube I may see some reason to actually download the extension.  IF I download the extension then I may as well download the patch.  Until then, an unplayed game needs no patch. :mellow:

#334
Balancer

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Getorex wrote...

charmingcharlie wrote...

jedi.flow wrote...

People are so focused on just raging that they miss stuff like this. Thanks, OP!


I think it is more of a case of no one ever bothering to visit the Bioware blog.  I really don't get Bioware sometimes and they way the treat this forum.  It seems they will announce important stuff everywhere except the damn forum where a lot of users get their information from.


I have been away from the forums for a while now - not much interested anymore thanks to the disastrous/ruinous ME3 ending.  Now I am wondering if I will even bother with the patch?  Who cares?  If fixes trifles rather than THE biggest bug of them all: the ending.  
Suit Yourself, i for one am glad thuis issue is patched 





Maybe when they release the "extended cut" nonsense and I've viewed it on youtube I may see some reason to actually download the extension.  IF I download the extension then I may as well download the patch.  Until then, an unplayed game needs no patch. :mellow:



#335
res27772

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Nearly 6pm in the UK and no effing patch for the 360.

I notice how the MP DLC has gone up though... weird they seem to be using different time zones or whatever for them.

I guess we know their priorities....

#336
Semajk25

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res27772 wrote...

Nearly 6pm in the UK and no effing patch for the 360.

I notice how the MP DLC has gone up though... weird they seem to be using different time zones or whatever for them.

I guess we know their priorities....

Yeah, getting irritating, don't want to wait till tomorrow but not the end of the world.

#337
Getorex

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I am currently playing Alex Wake. Good game, though not an RPG. If there was a patch for THAT game out there then I would download it because...I'm PLAYING that game. No need to download any ME3 patches for the opposite reason.

I am concurrently also replaying Deus Ex: Human Revolution (great game, excellent atmosphere, much more RPG than ME 3 is)...now some people denegrate the ME3 ending as being just like the ending to DE:HR but they are wrong to do so. See, DE:HR is a PREQUAL to the original Deus Ex. THAT game set out the history of what came before the events in Deus Ex (1). DE:HR, being a prequal, was required to end such that WHATEVER option you go with (A, B, C, or D) that it wouldn't produce consequences that varied with the previously set down in stone events outlined in DE 1. See how that works? The endings of DE:HR fit perfectly with the entire game series and it HAD TO. ME3, on the other hand, did NOT have any hardwired requirements on the ending. They did not need to A, B, or C, primarily differing in primary color associated. They did not have a history to fit within as they were setting up the open future. They could EASILY have had a bad ending (like the bad ME2 ending) where it all goes wrong. A mixed ending where some or a lot can go wrong but ultimately Shepard and a few friends make it out alive or an ending, earned by diligence and good choices, actually turns out OK for almost everyone involved, including Shepard.

Also, of the 4 endings on offer in DE:HR...only ONE left your dude dead. One. Not all of them. ONE of them. Bioware can learn a lot from EIDOS. A lot.

#338
Semajk25

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Getorex wrote...

I am currently playing Alex Wake. Good game, though not an RPG. If there was a patch for THAT game out there then I would download it because...I'm PLAYING that game. No need to download any ME3 patches for the opposite reason.

I am concurrently also replaying Deus Ex: Human Revolution (great game, excellent atmosphere, much more RPG than ME 3 is)...now some people denegrate the ME3 ending as being just like the ending to DE:HR but they are wrong to do so. See, DE:HR is a PREQUAL to the original Deus Ex. THAT game set out the history of what came before the events in Deus Ex (1). DE:HR, being a prequal, was required to end such that WHATEVER option you go with (A, B, C, or D) that it wouldn't produce consequences that varied with the previously set down in stone events outlined in DE 1. See how that works? The endings of DE:HR fit perfectly with the entire game series and it HAD TO. ME3, on the other hand, did NOT have any hardwired requirements on the ending. They did not need to A, B, or C, primarily differing in primary color associated. They did not have a history to fit within as they were setting up the open future. They could EASILY have had a bad ending (like the bad ME2 ending) where it all goes wrong. A mixed ending where some or a lot can go wrong but ultimately Shepard and a few friends make it out alive or an ending, earned by diligence and good choices, actually turns out OK for almost everyone involved, including Shepard.

Also, of the 4 endings on offer in DE:HR...only ONE left your dude dead. One. Not all of them. ONE of them. Bioware can learn a lot from EIDOS. A lot.

* Alan Wake. Ending of DE:HR isn't that great either, just a choice of 4 decisions followed by a cutscene...

#339
Getorex

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Semajk25 wrote...

Getorex wrote...

I am currently playing Alex Wake. Good game, though not an RPG. If there was a patch for THAT game out there then I would download it because...I'm PLAYING that game. No need to download any ME3 patches for the opposite reason.

I am concurrently also replaying Deus Ex: Human Revolution (great game, excellent atmosphere, much more RPG than ME 3 is)...now some people denegrate the ME3 ending as being just like the ending to DE:HR but they are wrong to do so. See, DE:HR is a PREQUAL to the original Deus Ex. THAT game set out the history of what came before the events in Deus Ex (1). DE:HR, being a prequal, was required to end such that WHATEVER option you go with (A, B, C, or D) that it wouldn't produce consequences that varied with the previously set down in stone events outlined in DE 1. See how that works? The endings of DE:HR fit perfectly with the entire game series and it HAD TO. ME3, on the other hand, did NOT have any hardwired requirements on the ending. They did not need to A, B, or C, primarily differing in primary color associated. They did not have a history to fit within as they were setting up the open future. They could EASILY have had a bad ending (like the bad ME2 ending) where it all goes wrong. A mixed ending where some or a lot can go wrong but ultimately Shepard and a few friends make it out alive or an ending, earned by diligence and good choices, actually turns out OK for almost everyone involved, including Shepard.

Also, of the 4 endings on offer in DE:HR...only ONE left your dude dead. One. Not all of them. ONE of them. Bioware can learn a lot from EIDOS. A lot.

* Alan Wake. Ending of DE:HR isn't that great either, just a choice of 4 decisions followed by a cutscene...


Ooops...Alen Wake...looks nice but not a moment of RPG element.  This seems to be the direction Bioware is heading with their games.  You ride along and merely view what is happening between fight scenes. 

Now, I LIKE those kind of games fine (FPS, etc) but I did NOT come into the ME games seeking to do just another shooter.  I wanted to author MY story of Shepard.  That's what was advertised, that is what we all got to do in ME1 and 2 and to a lessor degree in ME3 - then the ending totally switched the game to Alan Wake mode where you are merely a passive observer watching YOUR Shepard behave in ways TOTALLY at odds to what you made him to be (or her).  Meh.

As for DE:HR...the endings were tightly circumscribed.  Unlike Bioware and ME3, the ending of DE:HR HAS to fit within the already-existing history given by DE 1.  Sure, there were 4 endings (without much cutscene, actually, just cinematic images and video playing as an epilogue is spoken by your Adam Jenson).  If you have ever played the original DE then you KNOW the history (in game) that precedes the game.  DE:HR sets up that history.  It cannot offer anything at odds to that history.  They would have to intend to totally rewrite/redo the series (hopefully they will) to do that, and it would still set up problems for DE 1 (whether new and redone OR the original).  

If there were an ME game to come out that is a prequal to ME1, then the ending of THAT game would be circumscribed by the galactic history already laid out in ME1, 2, and 3.  They couldn't go off wide and open.  ME3 was totally unrestrained.  They could have created wildly diverging endings quite easily.  They could have had many different outcomes for Shepard and crew (and LI) without causing any problem for future games.  Sure, maybe they have some idea (vague and amorphous at this stage) for future titles that, perhaps, rest on the Relays being gone, but still THAT doesn't in any way, shape, or form REQUIRE that Shepard be dead or separated from his LI and friends.  Shepard can still be alive at the end of ME3 and they could still EASILY simply state that "this is the end of Shepard's story" and gone on to whatever the next protagonist is.  

They did not need to come up with a totally incoherent series of episodic cinematics as they did.  They could have given logical and coherent endings with and without the so-called "blue babies".  Instead they went stupid, simple, simplistic, incoherent, illogical, and gratuitously retarded.  They had freedom that EIDOS did NOT have with the end of DE:HR.

Modifié par Getorex, 10 avril 2012 - 05:29 .


#340
Feanor_II

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So.... the patch was released yesterday? And I must asume that the importing issue is fixed?

Well in my case it still doesn't work, none of my custom Sheppards' faces are propperly imported, I still get the same face I got the day I received the game...... After a few days on vacation the game was autopatched yesterday.

#341
your-friendly-noggin

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Obviously this is something everyone is trying their very best to ignore, so i'm just going to go ahead and point it out anyway:

Image IPB

I mean seriously guys, was it that hard to keep your mouths shut about the ending for one second? I have spent an entire month waiting for this patch and whilst checking up to see if it's up for xbox 360 you guys have managed to spoil a ton of the game.
Like i said earlier congrats guys, really stellar effort on ruining this for everyone who had shepards that didn't import, we all really appreciate the restraint you showed in this 14 page thread.

Especially after barely a glimpse of spoilers in a 300 page thread, well done.

P.s. look at what you've done, i am meant to be the friendly noggin, i try my best to be aware of others and be nice but you guys took the biscuit.

Modifié par your-friendly-noggin, 10 avril 2012 - 06:21 .


#342
Dylanger

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Are they going to fix the bug that makes me change the game discs every two hours even though Mass Effect 3 takes up fifteen gigs of my Xbox 360 Hard drive space?

You know, more 2012 than 1992?

:wizard:

Modifié par Dylanger, 10 avril 2012 - 06:39 .


#343
Bebii

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ey look, have some1 in Europe beeing able to download the patch yet on 360?

#344
olly_ryles

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nope. UK here... 20:00 and still no sign of patch!

#345
Bebii

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damnn... then lets wait, but if any one gets the patch then tell us!

#346
ThinkIntegral

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Here ya go:

http://social.biowar...58711#11259026

Modifié par ThinkIntegral, 10 avril 2012 - 07:34 .


#347
olly_ryles

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20:30 UK here and still nothing... would have been nice to know they were going to dalay the patch for us in europe!

#348
Bebii

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thanks!

#349
tbb033

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Dylanger wrote...

Are they going to fix the bug that makes me change the game discs every two hours even though Mass Effect 3 takes up fifteen gigs of my Xbox 360 Hard drive space?

You know, more 2012 than 1992?

:wizard:


That's not a bug, it's how MS has the install feature implemented on the 360. ANY multi disc game will give you the same results unless the 2nd disc is just a DLC install disc (like the 2nd disc for GOTY versions of Oblivion or Fallout)

If you don't want it taking up your HDD space while still requiring disc swaps, delete it from your HDD and just play from discs. It will be a little slower, it will induce wear and tear on your drive, but it won't be taking up fifteen gigs anymore.

#350
J1a2b3

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Jaberwockie99 wrote...

So...I'm on Xbox and I didn't get an auto-update while loading the game to do this patch?! Anyone else having similar problems? Image IPB 



Nevermind, just learned it comes out at 3:00 pm for East Coast United States. Time to wait 8 hours....

I'm having the same issue, any ideas?

I cleared my cache and got a patch, I dunno if that was the new one or an old one but the face import feature still doesn't work.

Modifié par J1a2b3, 10 avril 2012 - 09:05 .