Bioware Announce New Mass Effect 3 Patch
#201
Guest_FrEaKz_86_*
Posté 09 avril 2012 - 01:58
Guest_FrEaKz_86_*
#202
Posté 09 avril 2012 - 02:00
Ramcroy wrote...
Face importing appears to be working here.
Where is "here", if you don't mind my asking?
#203
Posté 09 avril 2012 - 02:07
Modifié par Ramcroy, 09 avril 2012 - 02:08 .
#204
Posté 09 avril 2012 - 02:09
Snoozems7 wrote...
Ramcroy wrote...
Face importing appears to be working here.
Where is "here", if you don't mind my asking?
Yep! Where the heck are you?!
Btw --> Here (Germany), where i sit, it´s now 4:07 PM and no update available via Origin. My PC configurator says the same sh*t like before and before that (Posted earlier above). FACE-Import? Nah.....don´t work.
Lighting a torch for the upcoming outrage if patch doesn´t work like it should.
Edit: Ah, Netherlands (Nice country), greetings neighbor! Here, in germany, i just tried to search for updates again with deactivated Kaspersky Internet Security. Still Origin says no Updates available and Face Import don´t work.
Modifié par Hitman2073, 09 avril 2012 - 02:12 .
#205
Posté 09 avril 2012 - 02:12
#206
Posté 09 avril 2012 - 02:15
#207
Posté 09 avril 2012 - 02:16
Ramcroy wrote...
Netherlands, PC user. I'm pretty certain it was a patch, since I had to allow internet access through my firewall anew and everything. Just finished playing through ME1 and 2 again with the same, unmodified character, and the import from that one worked.
"Unmodified"? Means you used the standard face? Then it´s no surprise that the import works. Importing the standard-face always worked. The patch is for modified faces (Because ME3 can´t recognize the face code from a modified face, which was imported from ME1 to ME2. Thats what the patch shall fix). The lousy standard-face is always the same in all games.
I want my personal, modified Shep-Face. I don´t want the damm standard face!!!!!
Modifié par Hitman2073, 09 avril 2012 - 02:21 .
#208
Posté 09 avril 2012 - 02:17
#209
Posté 09 avril 2012 - 02:26
#210
Posté 09 avril 2012 - 02:28
about time!! xD
#211
Posté 09 avril 2012 - 02:30
#212
Posté 09 avril 2012 - 02:36
Nerevar-as wrote...
Spain, PC user. It downloaded a small size patch but didn´t fix the face import.
According to another poster, the face import patch is about 25mb, so you'll know when it is.
#213
Posté 09 avril 2012 - 02:38
dled a 25 mb patch, face import still doesnt workSnoozems7 wrote...
Nerevar-as wrote...
Spain, PC user. It downloaded a small size patch but didn´t fix the face import.
According to another poster, the face import patch is about 25mb, so you'll know when it is.
#214
Posté 09 avril 2012 - 02:41
Ragebourne wrote...
dled a 25 mb patch, face import still doesnt workSnoozems7 wrote...
Nerevar-as wrote...
Spain, PC user. It downloaded a small size patch but didn´t fix the face import.
According to another poster, the face import patch is about 25mb, so you'll know when it is.
We're getting mixed reports; some are saying it is working and others not.
There aren't that many patches floating around, so that has to be it surely. They haven't released any other patches at all.
#215
Posté 09 avril 2012 - 02:45
Modifié par Apple_NdiB, 09 avril 2012 - 02:52 .
#216
Posté 09 avril 2012 - 02:49
Apple_NdiB wrote...
if this happens to be true then what the hell was the certification process for?
Yeah.
It strikes me that some people are expecting it fix things that it isn't designed to fix. For instance, people that have modified head morph data from save game modding utilities. I don't think the patch is going to be compatible with that.
If, however, the people who have Shepards designed within the limits the game provides and it isn't working, then the certification was a total failure.
#217
Posté 09 avril 2012 - 02:50
Snoozems7 wrote...
Apple_NdiB wrote...
if this happens to be true then what the hell was the certification process for?
Yeah.
It strikes me that some people are expecting it fix things that it isn't designed to fix. For instance, people that have modified head morph data from save game modding utilities. I don't think the patch is going to be compatible with that.
If, however, the people who have Shepards designed within the limits the game provides and it isn't working, then the certification was a total failure.
Second case.
#218
Posté 09 avril 2012 - 02:52
Nerevar-as wrote...
Snoozems7 wrote...
Apple_NdiB wrote...
if this happens to be true then what the hell was the certification process for?
Yeah.
It strikes me that some people are expecting it fix things that it isn't designed to fix. For instance, people that have modified head morph data from save game modding utilities. I don't think the patch is going to be compatible with that.
If, however, the people who have Shepards designed within the limits the game provides and it isn't working, then the certification was a total failure.
Second case.
Damn.
Just so you know, I wasn't suggesting you were the first case Nerevar.
#219
Posté 09 avril 2012 - 02:57
Still no update for me in the UK though. I've an early day tomorrow so I'm hoping it hits early enough for a couple of hours gaming before I have to head for bed.
#220
Posté 09 avril 2012 - 03:00
voteDC wrote...
My Shepard hasn't been touched by the save editor. She's just been unchanged from ME1 when imported into ME2, so I hope this patch brings her across properly.
Still no update for me in the UK though. I've an early day tomorrow so I'm hoping it hits early enough for a couple of hours gaming before I have to head for bed.
I think it will.
I'd be surprised if we didn't have it by 6 pm (Scotland here btw). Still, if it doesn't fix anything, then it's academic any way.
#221
Posté 09 avril 2012 - 03:05
#222
Posté 09 avril 2012 - 03:05
#223
Posté 09 avril 2012 - 03:23
#224
Posté 09 avril 2012 - 03:24
Modifié par Bravenu3, 09 avril 2012 - 03:24 .
#225
Posté 09 avril 2012 - 03:25
Current game is 1.01, config is 1.03.
Edit: or maybe it is the patch and it's just not working. But a check in the config utility would confirm that…
Modifié par lillitheris, 09 avril 2012 - 03:26 .





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