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Most Annoying class to Play With in MP


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#126
SparkeeLecaro

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Vanguards have a bad reputation because the greater majority of Vanguard players don't seem to know how to play them, and inevitably wind up dead. I play Human Vanguard sometimes, and I play with someone who mains as Infiltrator and (Human) Vanguard, and the majority of times I see either of us dying is when we get executed (not charging recklessly at the nearest Banshee, mind you), our Biotic Charge or Nova fails to function (never seems to be an issue when the Vanguard is hosting) or an odd situation where we get judo-chopped by Geth as we exit Biotic Charge (the Geth are renowned galactic judo champions). There are other situations, of course, which can be chocked up to honest mistakes and oversights that would've killed any unprepared player, such as being flanked during an upload, or running to revive a teammate.

There are three rules to abide by when playing a Human Vanguard, and some people tend to forget them.

1: The class is high risk, high reward.
2: Once you've started fighting, for the sake of your longevity, you can't stop.
3: You live and die by Biotic Charge and Nova. Biotic Charge recovers your barrier. Nova annihilates it. Without Biotic Charge, your barrier will be broken, and you'll be vulnerable to health loss. Without Nova, you'll be swarmed by the enemies you engaged. Nova also reduces the cooldown on Biotic Charge (assuming you chose the associated perk).


There isn't a class I dislike the most, because it depends on the person controlling them. When it comes to annoyance in games, I generally don't like people who use an unideal weapon for a given situation (hunkering down in an upload with a SMG) or try to function as an individual, rather than a team.

#127
Trylobyte

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A few... I don't play a lot of silver/gold so I'm a bit of a n00b compared to everyone else here, but I do have my pet peeves.

Human Vanguards, as many others have pointed out, have a tendency to think they're Rambo. They think that just because they can Charge/Nova waves 1-4 and survive it that this will continue to work the rest of the game. The first half of the game I have nothing to do, the second half I'm busy pulling them off a Banshee's arm, scraping them out of Atlas footprints, or sweeping up the ashes the Geth Pyros left behind. The refuge for the Vanguard is in absurdity, though - Having one is annoying, having two is frustrating, having three is actually pretty funny.

Soldiers. Doesn't matter the race. Soldiers are a safe, reliable choice for new players because it doesn't get much simpler than 'shoot things.' The problem is, Soldiers don't contribute very much because shooting things is about all they do, and every other class can do that just fine too. I've met some very good Soldiers who knew how to actually hit something with those magical enemy-avoiding grenades or used Adrenaline Rush effectively, but most of them aren't much more than decoys or bullet sponges that are only as good as their aim and their guns, and that's often not very good.

Drell Adepts. Nothing against the class, but that SOUND!

Any sniper without a backup weapon. Seriously, did you think something wouldn't eventually go wrong? It's a pug on Bronze, where the newbies hang out. Any sniper should have some choice between shooting the enemy with a rifle from 500 yards and attempting to club an angry shotgun-wielding geth with it.

Conversely, any melee specialist without something other than a shotgun. I appreciate your dedication to short-range combat, and I know you can be quite effective if allowed to do your thing (It's Bronze after all), but sometimes you wind up on a map that has long open spaces where you will die before you can get to the enemy. It really helps to be able to contribute in these situations.

Modifié par Trylobyte, 07 avril 2012 - 06:42 .


#128
Atheosis

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Trylobyte wrote...

Any sniper without a backup weapon. Seriously, did you think something wouldn't eventually go wrong? It's a pug on Bronze, where the newbies hang out. Any sniper should have some choice between shooting the enemy with a rifle from 500 yards and attempting to club an angry shotgun-wielding geth with it.


If you are playing an Infiltrator with a backup weapon, you're doing it wrong.  Sorry, but it's true.  A decent Infiltrator has zero need for a freaking backup weapon.

Modifié par Atheosis, 07 avril 2012 - 06:44 .


#129
Typhoniel

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Turians because they think they can stand in my way with their big backs... I can't aim properly through a Turian.

#130
JGDD

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I play a VG once in a while and any other class annoys me when I am doing my full metal contact thing and they get taken out by a lone assault trooper from behind because they were worried about me getting all their kills.

Modifié par justgimmedudedammit, 07 avril 2012 - 06:52 .


#131
Mysterious Stranger 0.0

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SparkeeLecaro wrote...



1: The class is high risk, high reward.


More like Moderate risk. Very high reward.

#132
Lynx7725

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Atheosis wrote...

Trylobyte wrote...

Any sniper without a backup weapon. Seriously, did you think something wouldn't eventually go wrong? It's a pug on Bronze, where the newbies hang out. Any sniper should have some choice between shooting the enemy with a rifle from 500 yards and attempting to club an angry shotgun-wielding geth with it.


If you are playing an Infiltrator with a backup weapon, you're doing it wrong.  Sorry, but it's true.  A decent Infiltrator has zero need for a freaking backup weapon.

Agreed. If I get into clubbing range with my rifle, it's time for me to cloak and disappear. Not stand around to exchange notes with an angry shotgun-wielding geth.

#133
Godwhacker

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Atheosis wrote...

Trylobyte wrote...

Any sniper without a backup weapon. Seriously, did you think something wouldn't eventually go wrong? It's a pug on Bronze, where the newbies hang out. Any sniper should have some choice between shooting the enemy with a rifle from 500 yards and attempting to club an angry shotgun-wielding geth with it.


If you are playing an Infiltrator with a backup weapon, you're doing it wrong.  Sorry, but it's true.  A decent Infiltrator has zero need for a freaking backup weapon.


SMG w/ lightweight materials and a heat sink makes a lot of sense. Minimal impact on power usage and sometimes very, very necessary.  

#134
Aversion

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Anything that spams nova. -_-

#135
Lynx7725

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Godwhacker wrote...
SMG w/ lightweight materials and a heat sink makes a lot of sense. Minimal impact on power usage and sometimes very, very necessary. 

IF ULM actually worked. It doesn't.

#136
Pee Jae

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"MRAHAHAHAHA!"

"Dude, there are two phantoms and an atl..."

"MRAAAAHHHAAAAHAHAA!"

"At least wait for the rest of us to ca..."

"MRAHAHAHAHAA!"

"THAT ATLAS STILL HAS SH..."

"AHAHAHAHAHA!"

Your team mate has flatlined. :pinched:

#137
joker_jack

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Human Vanguard. I've played with a few that stand next to me while I'm setting up a shot and spam shockwave.

#138
Chala

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Adept Drell...
It's not the player, the race or the class.
It's that annoying bug!!

Modifié par El_Chala_Legalizado, 07 avril 2012 - 07:49 .


#139
TygerHeart

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The Krogan shotgun/melee guys that run to the spawn point where it's easiest to pick off enemies, causing them to spawn behind the sniper or Asari who's spawn-bubble camping them.

#140
zephuurs

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Godwhacker wrote...

Atheosis wrote...

Trylobyte wrote...

Any sniper without a backup weapon. Seriously, did you think something wouldn't eventually go wrong? It's a pug on Bronze, where the newbies hang out. Any sniper should have some choice between shooting the enemy with a rifle from 500 yards and attempting to club an angry shotgun-wielding geth with it.


If you are playing an Infiltrator with a backup weapon, you're doing it wrong.  Sorry, but it's true.  A decent Infiltrator has zero need for a freaking backup weapon.


SMG w/ lightweight materials and a heat sink makes a lot of sense. Minimal impact on power usage and sometimes very, very necessary.  


lightweight materials doesn't work - recharge of POWERS (weight changes but it's only an illusion) stays the same. Otherwise more people would use SMGS. 

#141
Nexolek

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vivanto wrote...

The most annoying to play with is terrible players, yeah, that's a class.


I second that. It doesn't matter what class it is to me. If someone is terrible at their class, it will ruin everything.

#142
TeamLexana

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Human Vangaurds and Adepts that use Shockwave annoy the living hell out of me. At least a screen shaking, shot disrupting nova will knock down and/or kill enemies - a shockwave does jack squat but screen shake and disrupt shots.

zephuurs wrote...

Godwhacker wrote...

Atheosis wrote...

Trylobyte wrote...

Any sniper without a backup weapon. Seriously, did you think something wouldn't eventually go wrong? It's a pug on Bronze, where the newbies hang out. Any sniper should have some choice between shooting the enemy with a rifle from 500 yards and attempting to club an angry shotgun-wielding geth with it.


If you are playing an Infiltrator with a backup weapon, you're doing it wrong.  Sorry, but it's true.  A decent Infiltrator has zero need for a freaking backup weapon.


SMG w/ lightweight materials and a heat sink makes a lot of sense. Minimal impact on power usage and sometimes very, very necessary.  


lightweight materials doesn't work - recharge of POWERS (weight changes but it's only an illusion) stays the same. Otherwise more people would use SMGS. 


When I was using my Mantis X I'd carry around a Phalenx X when I played with randoms, just on the off chance we'd fight Reapers so that I'd have a good weapon to take out the little swarmer bugs from the ravangers. Never use it elsewhere though. It's a waste, esp with thermal clips.

Modifié par TeamLexana, 07 avril 2012 - 08:25 .


#143
RyuGuitarFreak

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Drell. Effin' noise.

Also, cry some more Vanguard haters. Just cry...

#144
tvih

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I hate the players, not the class :)

As for Reave sound, I don't even know what it sounds like despite playing plenty with Drells, and my sound is hardly at whisper level. So it can't be that bad.

#145
NM_Che56

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Atheosis wrote...

Trylobyte wrote...

Any sniper without a backup weapon. Seriously, did you think something wouldn't eventually go wrong? It's a pug on Bronze, where the newbies hang out. Any sniper should have some choice between shooting the enemy with a rifle from 500 yards and attempting to club an angry shotgun-wielding geth with it.


If you are playing an Infiltrator with a backup weapon, you're doing it wrong.  Sorry, but it's true.  A decent Infiltrator has zero need for a freaking backup weapon.


More weapons = more weight = longer recharge time = reduced to soldier

#146
NM_Che56

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t_skwerl wrote...

"MRAHAHAHAHA!"

"Dude, there are two phantoms and an atl..."

"MRAAAAHHHAAAAHAHAA!"

"At least wait for the rest of us to ca..."

"MRAHAHAHAHAA!"

"THAT ATLAS STILL HAS SH..."

"AHAHAHAHAHA!"
Your team mate has flatlined. :pinched:


Show me KROGAN

#147
Descy_

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The only people complaining about Huguards are people ho don't understand what Co-Op is.

#148
Atheosis

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joker_jack wrote...

Human Vanguard. I've played with a few that stand next to me while I'm setting up a shot and spam shockwave.


The screen shake thing is just annoying in general.

#149
Atheosis

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Descy_ wrote...

The only people complaining about Huguards are people ho don't understand what Co-Op is.


Err...pretty sure that actually describes most Novaguards...

#150
Descy_

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Atheosis wrote...

Descy_ wrote...

The only people complaining about Huguards are people ho don't understand what Co-Op is.


Err...pretty sure that actually describes most Novaguards...



They're doing their part, keeping enemies off of you while you get the objective. 

But all you can do is complain because they stole your s111ck h3adsh0t?