disadvantage: no player interaction, as well as no possibility of free PC
camera navigation in a 3D scene. Basically they are movies created with game
tools/resources. It would be nice to hook execution of a certain animation (PC
or NPC) to a selected hotkey, like it is done for some game spells. Here is an
example of what I would like to achieve: press a reserved key and a selected
NPC dances for you. Let’s forget for a while our lack of understanding of the
game animation system (e.g. how to create, etc. this dancing animation) and use
one of the existing sequences e.g. sit on the ground. PC gives an order
(spell/hotkey) and Alistair sits not in a cutscene but in the game world. Next step could be more complex:
couple animations – “Shale, give me a hug!”. I am not a programmer, C++ is too
complicated for me. I tried to search in the game/toolset files for a spell
scripting example without any success. Any ideas, suggestions, help are highly
appreciated.
Thank you.
Modifié par A1x2e3l, 04 décembre 2009 - 02:20 .





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