The RPGenius wrote...
Of all the complaints about the finale of Mass Effect 3, this is the one that makes the least sense. Why in the WORLD would it matter in a story-based game whether or not there's a last boss fight? There's only been like 2 or 3 boss fights in the game before the finale anyway. Mindless battle isn't the focus, plot is.
The battle didn't have to be mindless, and it would've gone further to actually creating a climax in the game.
Most games have a boss fight just like most stories have a point when everything is resolved. Instead of The Illusive Man coming across as strange and underwhelming, it could've shown how far he would go to complete his goals, and given you, the player, the satisfaction of actually defeating the Reapers, instead of being told by Starchild that the Reapers are actually a solution, not an Armageddon-level threat.
But, ultimately, this is more of a judgement of gameplay rather than plot, so, if the plot holes and story were explained, we might not even need a boss fight in the Extended Cut.





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