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PAX Panel Q & A Regarding additional gameplay in EC


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#1
GrimIntent89

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KCox: Q: Ending DLC. More cut-scenes, or additional gameplay?

A: currently planning on extended cinematics but cannot currently comment otherwise. "keep giving us your feedback."

There you have it, folks. Continue to give feedback regarding what you want to see and MAYBE, just maybe we'll see it implemented. 

What I got from that statement is that they've learned from their mistakes making promises in the past and don't want to promise anything unless they know they can deliver. 

That is a GOOD thing, so that being said...

What would YOU like to see them do regarding further gameplay in EC?

I would personally like to see something that continues from the Destroy ending and IT where you wake up and get to have an epic boss battle with Harbinger, and then rally the fleet for one final push against the Reapers (and win, if EMS is high enough).

Modifié par GrimIntent89, 06 avril 2012 - 10:11 .


#2
GrimIntent89

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bump for FTL forums...

#3
Pulletlamer

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Keep giving us feedback, we won't listen.

#4
Sirsmirkalot

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Give me at least a guns blazing ending, like in all previous mass effects. Failing that, let me atleast kill the Starchild, or better yet, just cut out the Starchild completely.

#5
Verit

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An ending without the Star Child.

#6
D58

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GrimIntent89 wrote...
I would personally like to see something that continues from the Destroy
ending and IT where you wake up and get to have an epic boss battle
with Harbinger, and then rally the fleet to end the Reapers (and win, if
EMS is high enough).


That should have been it from the start i just hope they do it but either way il be happy with some extra cutscenes to explain what actualy happend

#7
humansrsuperior

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That was the only tidbit I got out of that entire 1.5 waste of time, that they didn't flat out say "No gameplay."  Not sure what it's worth, but it's something.  :?

#8
GrimIntent89

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Pulletlamer wrote...

Keep giving us feedback, we won't listen.


Wow, maybe try a little optimism?

#9
Blackmind1

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 The ME3 Twitter account and Merizan have both said that they're getting a heck of a lot of Harbinger feedback, and that he still seems to be very popular. I'm sure that will have reached them by now, so maybe we will get at least a fight with him.

#10
D58

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humansrsuperior wrote...

That was the only tidbit I got out of that entire 1.5 waste of time, that they didn't flat out say "No gameplay."  Not sure what it's worth, but it's something.  :?


I dont think that it would just be regular cutscenes i hope it will be cutscenes were you can make choices and hopefully choose to reject starchild and then you see an epic battle with the fleets

#11
paxxton

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"cannot currently comment otherwise" so he isn't allowed to make a different statement. It doesn't mean there isn't going to be more gameplay.

#12
D58

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Blackmind1 wrote...

 The ME3 Twitter account and Merizan have both said that they're getting a heck of a lot of Harbinger feedback, and that he still seems to be very popular. I'm sure that will have reached them by now, so maybe we will get at least a fight with him.


I dont get why they didnt have harbinger assume control of random enemys during fighting with reapers at diferent part of the games,it was great in me2 i dont know why they left it out

#13
GrimIntent89

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Blackmind1 wrote...

 The ME3 Twitter account and Merizan have both said that they're getting a heck of a lot of Harbinger feedback, and that he still seems to be very popular. I'm sure that will have reached them by now, so maybe we will get at least a fight with him.


Yeah, I noticed that as well...

Hopefully, they will decide that it's a popular enough idea to implement it in some form for EC.

#14
Caz Tirin

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GrimIntent89 wrote...

 
KCox: Q: Ending DLC. More cut-scenes, or additional gameplay?

A: currently planning on extended cinematics but cannot currently comment otherwise. "keep giving us your feedback."

There you have it, folks. Continue to give feedback regarding what you want to see and MAYBE, just maybe we'll see it implemented. 

What I got from that statement is that they've learned from their mistakes making promises in the past and don't want to promise anything unless they know they can deliver. 

Well, I can't argue that they learned not to make promises.  Even Blizzard learned that lesson pretty quick.

But what I read was "currently planning on extended cinematics.  to add anything more would be to admit we screwed up and lied.  keep posting on our forums, though, we can point to the activity reports and pretend we did something awesome."

#15
recentio

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Well, it couldn't hurt to keep asking nicely. I really would like to argue against the Starchild's appalling prejudices.

EDIT: A Harbinger battle would be a dream come true! Too bad he was so underutilized in ME3 :(

Modifié par recentio, 06 avril 2012 - 10:22 .


#16
Hayes1987

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GrimIntent89 wrote...

 
KCox: Q: Ending DLC. More cut-scenes, or additional gameplay?

A: currently planning on extended cinematics but cannot currently comment otherwise. "keep giving us your feedback."

There you have it, folks. Continue to give feedback regarding what you want to see and MAYBE, just maybe we'll see it implemented. 

What I got from that statement is that they've learned from their mistakes making promises in the past and don't want to promise anything unless they know they can deliver. 

That is a GOOD thing, so that being said...

What would YOU like to see them do regarding further gameplay in EC?

I would personally like to see something that continues from the Destroy ending and IT where you wake up and get to have an epic boss battle with Harbinger, and then rally the fleet for one final push against the Reapers (and win, if EMS is high enough).


I would love some harbinger really. That is on the top of my mind now that the extended cut has been announced.

"This hurts you"

#17
GrimIntent89

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recentio wrote...

Well, it couldn't hurt to keep asking nicely. I really would like to argue against the Starchild's appalling prejudices.

EDIT: A Harbinger battle would be a dream come true! Too bad he was so underutilized in ME3 :(


I would LOVE to see an ending boss battle with Harby, "video gamey" or not.

Maybe I should add some sort of poll to see how many people feel the same way...:bandit:

#18
Iakus

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I'm not optimistic that we're actually being listened to, save perhaps in a "we may lose business in the future if we don't toss them a bone" kind of way.  Still on the off chance that we are:

1) Assuming the Starchild has to stay, Shepard needs a far more proactive conversation with him.  Past events in all three games need to be brought up as arguements fro or against the Reapers' "solution"  As it is, Shep just stands there and takes it.  Shep makes no case why the galaxy shouldn't be reapered.  Where's Captain Sheridan when you need him?

2) RE, Green, Blue...honestly I have no idea how these can be salvaged while keeping the endings.  To me they go against everything the Mass Effect series has been about:  Finding your own path.  Triumph against impossible odds. Finding alternatives.  As they stand now, Shepard does absolutely nothing to end the Reaper threat save choose the color of his/her suicide.  It's the Starchild who brings Shepard up the lightvater.  Leaving Shep to bleed out on the floor would have assured the cycle would continue.  It's the Starchild who decides the "solution" doesn't work anymore and gives Shepard three alternative ways to die.  It's the Starchild who has to spell everything out while Shep stands there like an idiot.

3) Need less darkness.  Yeah I know downer endings are in and all, but universally bleak endings?  A lot of people (yes, myself included) would like at least one possibility where Shepard can survive and be reunited with his/her LI.  Preferably one where Shepard doesn't have to commit genocide on an allied race.  Might help with the promise of "wildly varied endings" ya know?

4) Epilogues.  There's lots of questions that lead to unpleasant implications for the galay that need to be answered.  Off the top of my head
A) How do the armadas in the Sol system get home wihtout relays?
B) Why were the exploding relays much less devastating thatn the one in Arrival?
C) Why did the Normandy flee the system?
D) How did Shepard's squadmates get picked up but Shep got left behind?
E) Did the Normandy crew ever get rescued from the jungle planet?  How, in fact did they survive the crash?
F) How does Synthesis even work?  Are kids in the future going to be born or...assembled? 

Just a few, I'm sure there's plenty more.

Modifié par iakus, 06 avril 2012 - 11:05 .


#19
Dracotamer

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We've been giving feedback for a VERY LONG TIME. They say they listen but as far as I can tell they are not.

#20
JadedLibertine

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Redoing Priority: Earth in it's entirety may be a little too much to hope for. In that case the best we can hope for is erasing every trace of Starchild from existence. Unfortunately it seems that some of the key creative folk have a perverse attachment to the holographic little scamp so if they must insist on keeping him at least they should apply some intellectual and emotional rigour and make that scene work.

I assumed Caspar was not the Reaper's creator but a manifestation of their collective consciousness and that everything he said was false and nonsensical but he believed it all to be correct and true. Except they broke the character of Shepard who never challenged him on any of it and just meekly accepted it.

So perhaps instead of a boss battle it could end with an epic dialogue setpiece as a possibly mortally wounded Shepard summons up every last ounce of strength and willpower and argues, bullies, bluffs, charms, pleads, threatens, persuades the case for the galaxy's survival. This would be intercut with scenes from the battle and you could see the war asset's you've acquired play their part. The more war assets and war readiness you have and depending on how you played the series, the more options you would have in the debate and the more chance of getting the outcome you'd like.

Modifié par JadedLibertine, 06 avril 2012 - 10:42 .


#21
nopantsisabela

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Do you all think gameplay is even possible with such a tight schedule and the DLC being free? I mean, you have to pay a LOT of people in order to start incorporating gameplay into the picture.

I would love to see gameplay... because I really don't think that they can write themselves out of the disaster they've created with just a few minutes of cutscenes.

#22
Versus Omnibus

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I have been giving them feedback, and so far they keep ignoring me... T_T

#23
SuperVulcan

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Yes

#24
Luiginius

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Seing/killing Harby would be nice, him having only the biggest (sizewise) cameo seemed unworthy.

#25
nopantsisabela

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GrimIntent89 wrote...

I would LOVE to see an ending boss battle with Harby, "video gamey" or not.
Maybe I should add some sort of poll to see how many people feel the same way...:bandit:



The thing is, the Reapers were actually really freaking scary! They were a great foe. But their scariness is really minimized in the last game because they go from being all "You exist because we allow it and you will end because we demand it" to looking like lap dogs of the Catalyst.

I really wish the Catalyst didn't have to stick around. This is why we can't have nice things. :mellow: