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Extended Cut suggestions thread. Tell Bioware what you'd like to see


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#151
DiscoDarth

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1. I want my decisions matter.
2. I want "suicide mission" 2.0 at larger scale for London mission(space battle, destiny ascension, diffirent fleets, ground battle, asari commando, krogans, geth primes, stg, biotic squad, specters, Aria's mercs, etc)
3. Cameo for my companions,
"Zaeed go with aria's merc! Don't forget your granades!".
"Samara take out this banshees!"
"James go find Cortez!"
-YEAH!! COME ON! COME ON! YEAH!
-ARgghghgh"
-No, not you Ashley
4. I want nuke harby from the orbit (choises! precice strike fleet/destiny ascension strike or HUGE NUKE). And shoot him down with help of my revenant(or nukes from the orbit).
5. I dont want this starbrat to be real. Please. Remove him or make him somehow unreal whatever.
6. I want game with movie elements, not a movie.
7. More information or cutscenes about Love interest !
8. Still dont want to comment about "16 endings". Its not too late to change endings! Or use "IT". Cutscenes wouldnt help with current endings.
9. DAO-style epilogue would works for me. More gameplay please.

P/s ME3 great game aside from starbrat

Modifié par DiscoDarth, 08 avril 2012 - 12:33 .


#152
SynheKatze

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AlanC9 wrote...

SynheKatze wrote...

War assets should be used whoever the player pleases, a.k.a, deploying ground forces against the reaper waves, etc.
Salvage London's mission and include new gameplay to improve it.


I like the idea. But that would involve a ton more work. You'd be introducing a whole new kind of gameplay there, which means playtesting, QA, etc. I don't see how that's happening unless they charge for the DLC.

I wouldn't mind paying for it myself, but I don't know how well that would go over.


That's unfortunately true. But, thinking about the SM in ME2, the events always played the same way, but the outcomes changed significantly depending on who you assigned to complete a certain task, a.k.a, a little cinematic changed.

That should also be possible for ME3 too. If, for example, when you had to 'protect the makos' (anyone paid attention to the mako? Because I know I didn't), you could send some krogan to a distinct area nearby (not where the player is, just like in the SM) to try and distract the enemies there could be a different outcome: the banshees not showing, the harvester with half its health... I don't know. And after that some little debriefing with whoever is commanding those forces (or a video showing them being victorious or defeated by the reaper forces). I think that could work.

And adding a pair more sections wouldn't hurt, like using an infiltration team to set bombs for incoming reaper forces, and for that task, you could call for assistance (STG if Kirrahe is alive, Spectre units if you were reinstated in ME2). You could also send fleets to protect the Crucible like the turians or the geth (through cinematics), you could use a group of engineers that sets the homing device for the missiles in the final run, instead of EDI, and you had to use some of the engineers you've been meeting through the game (Jacob's girlfriend, Gavin Archer, some quarians, the geth prime)

Every section should be a checkpoint, if that section fails, then the next will be harder (will require more war assets, will have tougher enemies...)

I don't know, given the current situation improving player agency should be easy.

#153
DiscoDarth

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 great post about "to do in EC" 
http://social.biowar.../index/11077114bump

#154
Ona Demonie

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I just want Shepard to be with his/her LI and crew at the very end.

#155
Reever

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I´ll tell them what I DON´T WANT to see...

Just finished my second playthrough and I had James in my crew. We run towards the beam, laser hits us, then I go to the Citadel etc. etc.
In the end, I´m dead and he´s on the ship, with Joker - UNHARMED!!!! Say what?!!!!

That was mildly annoying :D

#156
Michale_Jackson

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Licensed DLC characters.

It would be awesome to play from the part where you're on your way to the Citadel beam, but you're playing as Duke Nukem, and you've got a BFG-9000 weapon at your arsenal and you save Earth in style, and you get to the Citadel just in time before it's occupants are vacuumed out to human pulp.

Clearly these cool endings were too much for the original design board of ME3, so they opted for a downer everyone dies ending.

#157
Icesong

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What I wouldn't like to see is another breathing scene type situation. That's so cheap to do in a story. Either Shepard clearly dies or clearly lives and has an immediate future that's clear. Makes me angry to think they thought that breathing scene was all the closure necessary.

#158
GoddessLunatic

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To make the Extended Cut satisfying, it should contain:

1. Impressive battle cinematics. Work those war assets.

2. A longer conversation with Starchild. I want to be able to question its reasoning and logic, drawing on my own experiences. I want to be able to enquire after its origins, its history, what it is and why it gives me the power to end the cycle instead of trying to kill me. I also want to know more about how the Catalyst works.

3. No matter my ending choice, I want to radio Joker before I do it. It should be possible because Hackett is talking to me in the room with Anderson so I should be able to get a connection. Depending on my choice, I want to tell Joker I'm going to be trying something and I'm not sure I'll survive. He has been with me all this time and I want to say goodbye. Also I want to tell him to tell my LI I love them one more time.

4. After I've made my choice, I want additional, powerful cinematics of the results, the reaction on Earth, reactions of Hackett, Joker and my crew.

5. If I survive, I want to see how I get out, preferably via a mixture of gameplay and cutscenes. I want dialogue options with crew and LI.

6. Explanations for every plothole, especially the situation of the Fleets surrounding Earth and Joker seemingly running away.

7. Epilogue cinematics and/or slides that showcase the fate of the different races and characters. If I survive, I want an epilogue scene of me and LI or Joker if I didn't romance anyone. If I'm dead, I want to see the crew mourning me.

#159
DiscoDarth

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Please suggest something ! Ending that make sense, war assets or something. bump

#160
NICKjnp

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I would like an added ending that doesn't destroy everything. I want Shepard to live, the relays to be intact and working, the geth alive, EDI alive, and the Reapers destroyed. If they are truly open to suggestions then at least one happy ending should be in there.
I also would like them to revamp the Galaxy at War system. We shouldn't have to metagame to get the best possible ending and we shouldn't be forced to play multiplayer either. Please patch that out.

#161
Siansonea

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I want Shepard to grill Ghosty McPlotholepants, instead of taking everything he says at face value. I want Shepard to show some common sense. If the ending options are still limited to R, G and B, then I want to at least know that Shepard did everything she could to explore other alternatives. You know, like she didn't do in ME2 when she decided to spend her time on a wild goose Collector chase instead of checking in with the Alliance before she got in bed with Cerberus. I can't believe I spent an entire game wiping out the Reapers lowest level minions. Think how much harder our job would be in ME3 if we had Collectors to fight in addition to Cannibals, Marauders, Brutes and Banshees. Oh wait...

Also, I want to know why the Normandy is in transit, and where Jeff "Got Shepard Killed" Moreau thinks he's going.

Also, I want to know what happened to all the people I care about in the story. Of course, we all know that our player choices from the first two games are absurdly cosmetic, but whatever. I still want to know if Shiala and the Zhu's Hope colonists managed to hold out. I still want to know if Tevos, Valern and Sparatus got off the Citadel before it got kaboomed by the DEM, (or NotTevos™, NotValern™ and NotSparatus™, if you have that "wildly different" situation). I don't care about the rachni queen, she can die for all I care, considering saving her only saves the Reapers the trouble of cobbling together a fake one.

#162
Jorel Noronha

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4 new endings, one with a complete reaper victory, another with a complete happy ending for shepard and anyone alive, another one with a pyrric victory and shepard alive and one with a pyrric victory with shepard dead.

#163
Siansonea

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Jorel Noronha wrote...

4 new endings, one with a complete reaper victory, another with a complete happy ending for shepard and anyone alive, another one with a pyrric victory and shepard alive and one with a pyrric victory with shepard dead.


We've already got three Pyrrhic victory endings. Why add two more? :whistle:

#164
AngryFrozenWater

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1) According to codex an exploding mass relay destroys the intelligent life of its stellar system. All 3 options cause a chain reaction that destroys a large part of the galactic civilization. That throws them back to middle ages and with it the space opera dies. If that's not the case then it really needs some good clarification.

2) What happened to the Normandy and how got the crew who accompanied Shepard aboard?

3) My Shepards really want to know what happened to the LIs. It's obvious that this will be priority one for them.

4) What happened to Miranda? She's probably the only one who can keep Shepard alive if all the implants are failing.

5) Up until the end Shepard achieved some incredible things (like the krogan joining forces with the other races, and the geth helping out quarians, etc.). What happened to those?

6) What happened to Shepard's fish? Did they survive?

7) What is the impact on the galactic society and trade now that all mass relays are destroyed?

8) Is any of the reaper tech usable or salvageable once the reapers are destroyed?

9) How do the 3 choices in the end work out? Practically, I mean.

10) Why was Shepard not able to refuse being drawn into the non-sensical organic/synthetic war? As far as the geth and EDI go, Shepard may have solved that problem and doesn't need any Star Child intervention.

Modifié par AngryFrozenWater, 08 avril 2012 - 12:34 .


#165
chidingewe8036

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We the fans are wasting time and effort on these forums Bioware is done with the Mass Effect series we can speculate, request, whine, and suggest all we want Bioware is done. They created a failed stupid weird ending and now are wanting to extend it lol yeah ok good luck with that one guys.

#166
chris2365

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A few things:

1. More diversity: I know this has been said many times, but seeing your Shepard's story end 95 % the same with everybody elses isn't enjoyable. An easy way to do this would be with War Assets. After you make your choice with the Catalyst, have Shepard tell Hackett that the Crucible has a warm up period before it fires. Depending on your War Assets, the Crucible may fire at maximum strengh, or with very little strengh. If it is too weak, the Crucible won't destroy all the Reapers in the Sol system, essentially ending the game with a Reaper victory. That's just an example though. The point is to make the endings 95 % different, not 95 % the same. We've made hudreds of choices thought of adventure. Use them. Make them count

2.Extend the conversation with the Catalyst.: Though many of us hate him, I'd still like to talk to him more. It's the major reason why we hate him. Give us options to explore, ask him questions and clarification for each of the options

3. Add more cutscenes and an epilogue. One of the biggest problems with the ending was it's lack of closure. Give us a cutscene or two explaining what happend to everyrthing we knew and loved, and make them VARIED. If someone died, give us a cutscene showing how he/she died. An example I saw somewhere on the extranet was a cutsence with Zaeed holding the line against dozens of husks with good old Jessie. THAT's the type of cutscenes and variations we want.

4. This is a personal request. I know that in one of the endings, Shepard survives. Give us 1 ending that makes us feel good. 1 ending where Shepard retires and has little blue children with Liara. Don't make it a Disney ending, where everything went back to normal. I still want to see some losses and casualties, but make it a ending in which the galaxy is in a better state than in the 3 endings we currrently have. Also,  make it very hard to get, like 6000-7000 EMS.

That's pretty much it. I know you can do it Bioware. You've done it before. Good luck!

Modifié par chris2365, 08 avril 2012 - 01:04 .


#167
Ieldra

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chris2365 wrote...
4. This is a personal request. I know that in one of the endings, Shepard survives. Give us 1 ending that makes us feel good. 1 ending where Shepard retires and has little blue children with Liara. Don't make it a Disney ending, where everything went back to normal. I still want to see some losses and casualties, but make it a ending in which the galaxy is in a better state than in the 3 endings we currrently have. Also,  make it very hard to get, like 6000-7000 EMS.

I agree with your other points but all possible endings should be available without touching MP or external applications in any way. Also I do not think characters' epilogues should be that specific after what happens after in their personal lives. A re-union scene would be very nice, but anything after that should be left very vague.

#168
lillitheris

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I'd like to see more dialogue wheel/options :)

#169
Ivoryhammer

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Indoctrination theory

#170
Mersey

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As soon as that scene with Liara and the time capsule played I was sure that was build up and preparation for the ending epilogue.

Whatever happens, I thought we would get an scene where some future race finds the TC and plays it and after a while the playback transforms into cutscenes of what happened to Shepard and her closest allies.

Liaras voice:
"...she was a soldier and a leader, one who made peace where she could, and it was a privilige to know her."...and then it continues..."during the battle for earth, Shepard heroically sacrificed herself (or whatever) for...bla bla bla and so on.

Would have been better than the Windows Wallpaper scene we got in the end with Buzzkill and the kid.

Modifié par Mersey, 08 avril 2012 - 10:22 .


#171
Kanner

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No star-child.

#172
Battlepope190

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The Batarian fleet in action if you talked Balak into joining your cause.

Also, Indoctrination Theory please.

Modifié par Battlepope190, 08 avril 2012 - 10:39 .


#173
soske aizen

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Kanner wrote...

No star-child.

^

#174
jtav

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4000+ EMS scenarios for the other endings. Doesn't have to (and probably shouldn't) be Shep's survival, but I should feel just as motivated to get every last asset, no matter my ending.

#175
CARL_DF90

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You know, the Indoctrination Theory is quite possibly the only thing that makes that cobbled, theme/lore breaking mess of an ending actually make sense. For more context on why that is and many people feel this way check out this vid.