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Extended Cut suggestions thread. Tell Bioware what you'd like to see


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#176
Guest_L00p_*

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I don't see the point of telling BioWare about your suggestions when it is so blatantly obvious you're just talking to a wall.

Them "listening" to suggestions =/= them comprehending said suggestions.
We have all learned that the hard way these last months.

Modifié par L00p, 08 avril 2012 - 12:57 .


#177
Ilkec

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well in the event this is genuine and they are really reading this what i want is: reapers dead, geth alive, shepard alive and happy. i always considerd that destroy ending only destroys reapers because if i remember correctly star child said you could destroy all synthetics if you wanted but that you wouldnt destroy them by killing reapers.

and if thats not what star child meant thats still what i want

#178
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1.get rid of star child and three choice ending
2.end the game at Andersons (proud of you) scene and Shep activates the crucible from console.
3.initiate the destroy ending as Shep collapses
4.final cinematic scenes of battle with Hackett voice over (never in the field of galactic conflict...) etc
5.show what happens to survivors, friends, love interests, plot holes etc with cinematics and text
6.delete the joker / normandy paradise scene altogether
7.commander ashley williams aboard the normandy, shepards name added to the list of fallen
8.a final tribute to shepard, "hackett out"
9.stargazer buzz scene can stay

#179
kalle90

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Ieldra2 wrote...

chris2365 wrote...
4. This is a personal request. I know that in one of the endings, Shepard survives. Give us 1 ending that makes us feel good. 1 ending where Shepard retires and has little blue children with Liara. Don't make it a Disney ending, where everything went back to normal. I still want to see some losses and casualties, but make it a ending in which the galaxy is in a better state than in the 3 endings we currrently have. Also,  make it very hard to get, like 6000-7000 EMS.

I agree with your other points but all possible endings should be available without touching MP or external applications in any way. Also I do not think characters' epilogues should be that specific after what happens after in their personal lives. A re-union scene would be very nice, but anything after that should be left very vague.




I'm not one for reunion scene. I think they are better off leaving it vague whether people unite or not.
- Normandy crew sets up a distress beacon unsure if anyone comes for them, but they are seemingly at peace with it. They've won and they knew it might end like this.
- Some of the former crew (Jack, Jacob, Grunt...) are on Earth looking around knowing what they achieved. They might see each other and subtly nod.
- Shepard is seen breathing but it is unsure whether he survived or not.

Lots of speculation!
One might believe Normandy crew was found and saved, as was Shepard = People have their Shep+LI=Babies ending
Others might believe it's a tragic yet peaceful and victorious ending.

#180
Ilkec

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what kalle90 said would work for a few people but you have to understand that its that kind of thinking that got BW in this mess, people might like speculating (i dont but i cant speak for everyone) but thats not the problem the problem is that we were promised loads of different endings where all your choices mattered and the truth is the most your choices matter is wheather or not you get to see shep taking a breath, now correct me if im wrong but in my experience thats not a secret ending thats just some 10 sec cinematic kept hiddent so that they can say "theres a secret ending where shep lives you just have to find it" and if i remember Hudson said that we would not be forced to chose from 3 endings whitch are basicly the same, to anyone who finished the game i dont need to say any more

#181
Guest_slyguy200_*

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1. Proof that choices have mattered
2. More choices in the ending that were actually "wildly different"
3. ability to refuse catalyst offer

#182
TheGreenAlloy

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 I'd like to see them incorporating the Indoctrination Theory. They'd make history if they pulled that off.

#183
kalle90

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Ilkec wrote...

what kalle90 said would work for a few people but you have to understand that its that kind of thinking that got BW in this mess, people might like speculating (i dont but i cant speak for everyone) but thats not the problem the problem is that we were promised loads of different endings where all your choices mattered and the truth is the most your choices matter is wheather or not you get to see shep taking a breath, now correct me if im wrong but in my experience thats not a secret ending thats just some 10 sec cinematic kept hiddent so that they can say "theres a secret ending where shep lives you just have to find it" and if i remember Hudson said that we would not be forced to chose from 3 endings whitch are basicly the same, to anyone who finished the game i dont need to say any more


I agree. Problem is we probably won't see those wildly varied 16 endings.

So if we need to get more or less only 1 ending, I hope it is left vague and open to interpretantion. Just reuniting the crew with everyone dancing around isn't the optimal secondary option IMO. People who prefer Shepard's sacrifice, uncertain future of the galaxy etc. should get their views. IMO Forcing one ending with in-depth explanation is even worse than leaving it up to imagination.

In the end at this point what I'm hoping is that Extended Cut cleans up the current "FlashWhooshBlinkBlangBlangEnd" ending. Lots of nonsencial stuff thrown at player's face in a couple of minutes and that's it. Extended Cut should explain how that all happened, offer some generic closure (we can assume that as long as you did a choice there is someone alive on Earth. So show Hackett, Jack, Jacob etc. people who aren't around in the current ending. Show that we won and there is hope for galaxy, and that they respect Shepard's and his squad's achievements wherever they might be) and set up a proper ground for players to fill in their own story logically instead of wildly speculating.  Hint that it's possible Shepard and the crew unite, but it isn't certain. Hint that destruction of relays didn't necessarily mean the end of travel...

And finally include some varying epilogue based on some key choices. What will Krogan do? Geth? Others? There is no reason for Bioware not to show Krogan either making their way towards the high-class societies of galaxy, going extinct or preparing to conquer the galaxy.

Modifié par kalle90, 08 avril 2012 - 12:33 .


#184
JasonShepard

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If we're keeping the ending as is, just expanding on it: I'd like an option where, if you have busted your back to get your EMS through the roof (though not necessarily including Multiplayer) then the Crucible can fire the "Destroy" ending while *ONLY* targeting the Reapers.

There's still a reasonable argument for both the other Endings in this case: Control provides the best chance for keeping the Mass Relays (perhaps in this Ultra EMS ending, control actually does nothing to the Relays) while Synthesis provides Galaxy wide advancement, quite possibly removing diseases and extending life-spans (whether the galaxy wants it or not...)


Question to the fans: Would you have preferred the ending if Destroy killed all Reapers but did knock out the Relays, while Control kept the Relays perfectly intact?


Last point: with Synthesis: if this level or tech is within the reach of the Reapers, and (apparently) solves the whole Synthetics vs Organics problem, why the heck haven't they done it already? Where they just enjoying the perpetuating the cycle too much, or were they closer to shackled AIs than they'd like to let us think, unable to "think outside the box"?

Modifié par JasonShepard, 08 avril 2012 - 12:47 .


#185
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I just want them to throw out the bull****...
Khem. Okey that means throwing whole ending out. If they will do it I will be happy.

But I know... this "Extended cut" is just a trick to shut most of the fans up, they won't change anything, they won't make OUR choices matter, they will keep me3 as story-telling ( not like Me1 and Me2), they will make DLC in future that You'll have to pay for.
Again big penal penis for bioware.

Modifié par IReuven, 08 avril 2012 - 01:04 .


#186
animadpig

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If you are not satisfy with the extended cut DLC, boycott any game from Bioware and cancel your SWTOR account until they give the multiple endings back. Time and money are in our side.

#187
kookie28

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Give me a reunion with Miranda and I'll squeal. Seriously.

#188
bpzrn

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The endings stink period, there are 100s of questions and the fact they need to explain it means we the fans are just too dumb to understand. The issue is they let Hudson and Wlaters do this ending in a vacuum and its bad. Why the bigger BW team won’t tell them they messed up now we will fix it to save what they can of the fan base is an interesting decision.

Its costing them customers and money and it ultimately will put ME3 in a bad light long term something they could avoid by swallowing their pride and telling Hudson and Walters to take a hike we will clean up your disaster.

#189
Pkxm

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this has already been done in the suggestions/feedback thread and bioware ignored it. dont waste your time

#190
Ilkec

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ok now i need to answer to 2 people:
1st: to answer JasonShepard's question, yes i would totally chose destroy if it was certain it targeted only reapers and leaves geth and EDI alone

2nd: kalle90 said that we probably wont be seing the 16 varied endings and i agree with him/her the fact is that a dlc with that much content would be nearly impossible to make plust it would really be bad because it basically confirms that BW was withelding the true ending from us which would ruin them because no sane person would buy a BW game again (my guess).

and lastly my own comment to the fans and BW: the truth is that there has been a lot of confusion about this and its been revolving around the rumor that fans wouldnt be happy without a happy ending now for around 28% thats true (myself included) only around 10%-20% (to be fair because its impossible to count) are happy as things are but most of the remaining fans would be satisfied with a simple epilogue to say what happened to squadmates, quarians/geth, and after genophage mission what did the krogan do, this would be enough for most but there will never be a game that can satisfy everyone and so there will be some people dissapointed by the game no matter what but in my opinion simply adding an epilogue would calm down around half the pissed off people.

again id like to say that this is just my opinion and i am sorry if anyone is offended by anything i wrote,
also i would like to apologize for my horrible spelling

#191
Artemis_Entrari

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I'll say it again just in the off chance BioWare reads it and contemplates implementing it:

DIFFERENT CINEMATICS/SLIDESHOWS DEPENDING ON YOUR DECISIONS. Not just the same 3 cinematics for everyone, no matter what you did in the previous three games. Different ones, with vastly different (ie. not just different colored explosions) scenes depending on the various big choices the player made through the trilogy. This includes even when a player chooses the same "A, B, C" option.

For instance, even if my Paragon and my Renegade Shepards both choose "Destroy", the cinematics I get should be COMPLETELY different since I basically chose the opposite option for every big decision for them. Not a single decision in the trilogy was the same for them. So they shouldn't both get the EXACT same cinematics just because they decided on the "Destroy" option. There should be an impact on the "Destroy" option based on the choices I made through the trilogy.

#192
Ilkec

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what Artemis_Entrari wrote is the most likely thing to happen, and i belive thats what they promised already but you cant trust BW's promises (if you need prof look at their pre release adds about ME3 and compare them to what we got you'll see what you need) so as things are if all they do are cinematics the fact that they will be doing this till summer is probably a sign that they are making it unique to every choice you made (because if it was all the same they could do it in like a week or 3 tops) but my hopes are that they will put in new gameplay that makes a new ending (i said above i love happy endings) though that seems less than likely to happen

#193
Canned Bullets

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Pixelrage wrote...

Scratch the clarity portion and rewrite the ending.


With Drew Karpyshyn in charge and NOT Casey Hudson and Mac Walters.

#194
the almighty moo

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I want a last boss D:

#195
Bluko

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Indoctrination Theory is the only way to salvage this series.  To paraphrase Adm. Hackett from ME1:

"Nothing else matters! Focus all development resources on making Indoctrination Theory and bring that current ME3 ending down!"


The current endings even without plotholes make continuation of the series not only pointless for many, but it extremely difficult from a development stand point. The implications of the current 3 endings will make it impossible to make anything like a Mass Effect 4 that is based off your ME3 save.

Don't even try to BS that you can. Because clearly you can't. You already railroaded many decisions in ME3 even though you could have made alternative scenarios were you actually willing to make this the conclusion it should have been. It's pretty much a given any future Mass Effect titles will be a failure. Due to a highly disgruntled fanbase and the fact you have proven you are unwillingly to make these games reflect our choices other then cameo roles. Seriously ME4 has to be 3 different games in one cause quite frankly you cannot railroad the implications of these endings into being the same thing.


I still cannot get over how bad ME3's endings are. Truly they are mind boggling so. I can honestly say after some reflection that in all my years of gaming I have never experienced a worse game ending. I even have hard time thinking of worse movies and books. Not only are the endings rife with plotholes, but they also violate all prior themes these games touted. And not only that but the Reaper's Motivation is like the most stupid reason I could think for them existing. Not to mention it completely invalidates both what Sovereign and Harbinger said prior. Seriously go back and actually look at what Sovereign/Harbinger said. This does not fit at all. Did we forget that Sovereign says organic life is an accident? Also why is Harbinger so damn obsessed with our DNA and uplifting us?

Anywho if you're going to just extend the endings here's what I want to see:

1. Shepard shoots Garrus in the back of the head ala Saren style with Nihlus.
2. Shepard burns Liara in a fire made of Prothean History Textbooks.
3. Shepard tells Tali her face is ugly and she jumps off a cliff in despair.
4. Ashley/Kaidan comes and shoots Wrex just because.
5. Shepard knows he can't kill Zaeed so he just breaks Jessie instead.
6. James dies of a random muscle cramp.

Then at the very end end Harbinger comes with T.I.M. riding on top of him. T.I.M. is also eating Anderson's cereal. T.I.M. explains that he has realized Humanity can only be saved by Trolling. Thus he has joined with Harbinger to become... TROLLBINGER. For the next ten minutes you are insulted. But Trollbinger gets bored and just leaves you with Marauder Shields. And the ending from there continues as normal. However I will now be completely satisfied knowing I have totally destroyed and or ruined the Mass Effect universe forever!


Look I'm someone okay with Shepard dying. Entire races or fleets even sacrificed in the battle if that's what it takes to stop the Reapers. But I would have assumed these things would make sense and at least be satisfying to watch. In the end of ME3 a bunch of stuff just happens for seemingly no reason. And worst of all Shepard just goes with it and doesn't even get to say "I've had enough of your disingenuous assertions Reapers!" At the end I feel exatly liked a renegaded Conrad Verner.

"I thought you were a Hero! Heroes don't things like this! I'd wish I'd never meet you..."

Modifié par Bluko, 08 avril 2012 - 09:01 .


#196
NickyMouse

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All squadmates/minor characters/races that I've met in ME1-3 should be fighting during the battle for Earth.
ME1: Shiala, Sha'ira, Kirrahe, Parassini, Feros/Noveria People, Barla Von & other citadel people
ME2: All 12 squadmates, Kolyat, Mouse, Bailey & other Citadel people, Gavorn & other Omega people, Illium people, Oriana, Kal'Reegar, Samara leading Justicars, Zaeed leading Blue Suns, Kasumi!
ME3: Wrex & Eve, The council, Primarch Victus, Rachni, Javik, James, Major Coats, Captain Riley, Kelly, Gabby/Ken, Diana, Wong & Al Jilani, Traynor & Cortez.

I'll just stop here and cry in a corner.
:unsure:

Modifié par NickyMouse, 08 avril 2012 - 09:11 .


#197
ramnozack

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Since its clear they wont rewrite the current ending, just continue on with it using the (GASP!) Indoc theory. Thats what I want and i would pay good money for it to.

#198
Ieldra

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I would pay the price of three ME3 copies to NOT have the indoctrination hypothesis included. It's an insult and deprives players of meaningful choice.

Why has this abomination to intrude everywhere? The endings stand as they are, they are real, and the suggestions should be based on that.

My suggestions:

(1) Added dialogue options for the Catalyst where it explains its reasoning better.
(2) A less nonsensical explanation of the Synthesis
(3) Epilogue scenes or slides about the places affected by your decisions. If places from ME1 and ME2 could be included that would be great!
(4) If Shepard lives, a scene where they reunite with their LIs
(5) A scene explaining why Joker hightailed it out of there and why the two squad members you took with you are on board.
(6) A scene explaining that the relay system remains either functional or only slightly damaged in the Control ending.
(7) A fix to the flashback so that it always shows your current LI, instead of just Liara or the VS.
(8) A Change to the ending cutscenes around Earth to make their differences more noticeable. As it is, meticulous analysis is required to see some of the differences.

#199
Sabrestrikealpha

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 Sorry in advance for the long post. Personally, I'd like to see the DLC proceed along the following lines

Remove the starchild and the multicolored endings: By this, I mean remove everything after the scene with Shepard and Anderson. This includes the relays exploding, the destruction of the Citadel, and the Normandy mysteriously teleporting to Planet Shangri-La. It should be replaced with what follows:

1. The point at which Anderson dies and Shepard goes to the console to arm the Crucible should be the point at which the final choice is made.

2. This choice should not be Control/Sythesis/Destroy. The only option should be to destory the Reapers (I have still allowed for player choice, don't worry). I would do this for two reasons.
  • First, the destruction of the Reapers has been the goal since ME1. There is no reason to change that at the end of the series, particularly when the other two choices have no precedent or prior explanation. As it stands, Control/Synthesis are choices just for the sake of being choices.
  • Second, Bioware has stated that they want to continue in the ME universe. I hope this is true, but speaking for myself, I hope that they choose to continue forward in time rather than doing a prequel. However, the choices provided are mutually exclusive. There is no way that the universe could continue forward while simultaneously accomodating the Control/Synthesis/Destory. Allowing only for the Destroy option provides a common jumpting off point for all players when the series continues.
3. Once Shepard has armed the Crucible, Hackett should come on the line and explain that the Crucible needs time to arm itself before activating. The fleet must protect the Crucible during this time period. The success or failure of this would depend on the player's EMS rating.

4. At this point, the player would have a binary choice relating to Shepard's actions. These choices would be:
  • Stay, and attempt to speed up the process of arming the Crucible by streamlining/fiddling/doing stuff with the systems. If this option is chosen, Shepard will die when the Crucible fires, but this choice would have the gameplay effect of greatly reducing the EMS needed to achieve each of the endings I describe below.
  • Leave, and attempt to evacuate the Crucible before it fires.
5. Once the player has selected a choice, the ending is determined and the final cutscene plays out,  the content of which is dependent on the player's the EMS modified by Shepard's choice. The endings would play out like follows:

Insufficient EMS (Reaper's Win): The Fleet protecting the Crucible, including the Normandy, is annihilated and the Reapers destroy the Crucible prior to it being able to charge and fire. The Reapers win and the cycle continues. I think there should be a suitably grim cutscene to go along with this. Maybe taunts by Harby about the impossibility of resisting the cycle and a scene showing the construction of a Human-Reaper.

Low EMS (Galactic Dark Age): The Fleet protecting the Crucible, including the Normandy, is annihilated, but they buy sufficient time for the Crucible to charge. However, the charge is only partially complete, and it fails to destory all of the Reapers. It is explained that the galaxy then needs to spend decades/centuries fighting a long war of attrition with the reamaining Reapers. Although successful, the fighting reduces galactic society to a state of near barbarism.

Moderate EMS: The Fleet protecting the Crucible suffers heavily casualties and the Normandy goes down with all hands. However, the Crucible is successful in firing at full capacity and the Reapers are destroyed.

Medium-High EMS: The Fleet protecting the Crucible suffers heavy casualties. The Normady survives, but is heavily damaged, with several random crew members, including Shepard's LI, dying. The Crucible is successful at firing at full capacity and the Reapers are destroyed.

High EMS: The Fleet protecting the Crucible suffers only moderate casualites. The Normandy is heavily damaged with several random crew members dying. However, Shepard's LI survives. The Crucible fires at full capacity and the Reapers are destroyed.

Really High EMS (Super-happy ending): The fleet protecting the Crucible suffers light casulaties and the Normandy survives undamaged. The Crucible fires at full capacity and the Reapers are destroyed.

Following any of the endings except for the "Reaper's Win" scenario, there should be a cutscene showing the aftermath. This should be appropriately happy or somber depending on who lived and died, maybe with funerals or medal ceremonies, etc. If Shepard or the LI died, there should be a somber scene of the survivor standing over the other's grave. If both survived, there should be an appropriately emotional reunion.

In all of the above scenarios, the cutscene should include a detailed shwoing of the war-assets players have collected. I'm not asking to show every single asset, but a decent cross-section should be present.

6. I know this seems like a lot to do, but I think it could work for several reasons. First, it gets rid of a lot of players complaints, including starchild, space magic and a general feeling regarding the lack of consequence. Second, it allows for a multitude of choices and variations on the ending. However, instead of the variations being nonsensical choices the player is railroaded into, they are based on one clear choice at the end (whether Shepard stays or tries to leave the Crucible) and the choices the player has made during the game and throughout the series, which is reflected in the EMS. Third, this system would better tie the EMS into the end of the game, rather than merely unlocking different colors. Finally, this system would not require huge modifications to the current gameplay and would not require any additional gameplay scenes to be added.






 

#200
Haventh

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Sabrestrikealpha wrote...

 


That is exactly how I want it.

Modifié par Haventh, 09 avril 2012 - 12:37 .