So I've always wondered about splash damage:
When something says it does X damage in R radius, does that mean every target within a distance of R gets X damage, or is the X damage somehow split up amongst everything in the radius?
Splash damage mechanics?
Débuté par
Kallenin
, avril 06 2012 11:51
#1
Posté 06 avril 2012 - 11:51





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