100% open level progressionRazorrX wrote...
Actually, I wish they would include a better skill system so that any character could learn to disable traps or pick locks. This would go a long way to not require class X to maximize your xp. Why could a mage not have a cantrip that does it? or why would a warrior not learn them as they can be useful skills? At least allow for bashing/breaking doors in or something.
That particular example has only combat based skills, but the same concept could be applied with non-combat skills included as well.





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