Aller au contenu

Photo

"We didn't know there was a huge demand for it"


  • Veuillez vous connecter pour répondre
529 réponses à ce sujet

#376
Kilshrek

Kilshrek
  • Members
  • 4 134 messages

Ziggeh wrote...

Just like, the games themselves. Which is better?


How do you mean?

The games do come out buggy, par for the course in open world games. I don't know if they ever fixed that repeatable game breaking bug in Fable 3 though.

Unless you elaborate on what you meant there I really can't say anything either way.

#377
binarymonkey86

binarymonkey86
  • Members
  • 19 messages
We didn't know? That's the best excuse you've got Bioware?

You know what, you can stick your "artistic integrity" up your... erm... jumper.

How about giving us some old fashioned, normal integrity? The kind where you admit that you screwed up. That a few important team members caught the idiot ball. That would give you a lot more approval form the fans you upset then this kind of asscovering.

#378
Ozzyfan223

Ozzyfan223
  • Members
  • 392 messages


#379
Bhaal

Bhaal
  • Members
  • 415 messages
So what they simply said is:

www.youtube.com/watch

Modifié par Adakutay, 07 avril 2012 - 01:24 .


#380
jimbo32

jimbo32
  • Members
  • 310 messages
For all those who are wondering, it was Mike Gamble who came up with the preposterous  "we didn't know there was such a huge demand" quote. That's him on the far right in the below vid. Patrick Weekes is on the far left, but unfortunately there weren't any questions (that I saw) about the thing on the PA forums.

What astounds me almost as much as Gamble's statement is the fanboy crowd. Where did they recruit these people? How much did they pay them?

http://youtu.be/Sq7083558a4

(Lame panel, but pretty cool that the face model for Samara was in the crowd in full Samara cosplay)

Modifié par jimbo32, 07 avril 2012 - 01:26 .


#381
Oldbones2

Oldbones2
  • Members
  • 1 820 messages
Ziggeh,

I'm one of the fans who think the ending ruined the entire trilogy. I even was kinda excited for the film.

A bad game would have been self contained.

This ending is like a virus, infecting everything I loved about Mass Effect. Ruining it forever, and since BW will make more ME games it will keep getting shoved in my face.

#382
Russmandarin

Russmandarin
  • Members
  • 46 messages
We didn't know that people wouldn't not like plot holes that's why we cut the content in the first place.

#383
Cosmar

Cosmar
  • Members
  • 593 messages
This is why they really should have playtested the final game with out-of-office testers before they shipped.

There is a reason authors have their editors read their books before publishing them, because the editor has a fresh perspective and will catch the mistakes and problems the author can't see because they're too close to their work.

Same thing with games, or anything that someone writes/creates for other people to enjoy. The writer/creator is always too close to their own work, too attached to it, to see the problems and flaws that other people unattached to it will catch right off the bat.

#384
Nightfire78

Nightfire78
  • Members
  • 272 messages

sfam wrote...

*snip*

http://www.gamezone....ngs-but-closure 

"When
asked why that content wasn't included in the game at launch, the dev
team stood by the release in the core product."We're very proud of it,"
they said.  "It was important though, for us to listen to the community,
and community feedback obviously didn't come until the game came out. 
We couldn't have included it in the game because we didn't know there
was a huge demand for it.
"


...

pfellahX wrote...

Yes, that's why they touted those exact things in the pre-launch build-up... because they didn't know people wanted it.


I don't even know what more to say...

:blink: :huh: <_<

#385
SCJ90

SCJ90
  • Members
  • 283 messages
And I always thought thath BW listned to us..... they must have seen this coming from a mile away

#386
phototed

phototed
  • Members
  • 170 messages

Cosmar wrote...

This is why they really should have playtested the final game with out-of-office testers before they shipped.

There is a reason authors have their editors read their books before publishing them, because the editor has a fresh perspective and will catch the mistakes and problems the author can't see because they're too close to their work.

Same thing with games, or anything that someone writes/creates for other people to enjoy. The writer/creator is always too close to their own work, too attached to it, to see the problems and flaws that other people unattached to it will catch right off the bat.


This is why their treatment of this claiming artistic integrity from them and the "media" blogosphere doesn't work, when comparing alongside contemporary film, literature, music.  Films, literature, and music does get screened and edited, if need be, by people not attached to the work.  

Modifié par phototed, 07 avril 2012 - 01:51 .


#387
Alchemist4

Alchemist4
  • Members
  • 382 messages

SuperVulcan wrote...

They messed up, I guess they are not willing to admit it.


Some may call it foolish pride; however, the video game industry elite seem to call it artistic integrity.

#388
Lonsecia

Lonsecia
  • Members
  • 560 messages
I'm still trying to work out why what seems to be not insubstantial additions to the MP are being touted when most people (as in all of them pretty much) will have bought the game for SP as a priority. Seems odd they can put development time into something like this, supposedly make it free and feel it's logical when there are a large group of player who either haven't bothered with MP, or have completely lost interest in the game as a whole. If they can add playable content FOR FREE, then make it single-player.

I also find it sad how optimistic they are that the ending will turn out okay in the fan's collective eyes once the extended cut is released. I know a lot of people will be, but there'll likely be just as many who will not find it satisfying.

#389
Nauks

Nauks
  • Members
  • 806 messages
Yeah, wuh...wh..wh..what?!

That statement could be used as a weapon to stun organics.


#390
GBJ13

GBJ13
  • Members
  • 189 messages
It's just a pretty nonsensical response. The more you think about it, the more insane it gets.

Oh, man, it's just like the ME3 Ending.

In fairness, I think it's reasonable that to assume he meant more along the lines o "they were not sure the extent." But, anybody who handles Quality Control should have seen this coming a mile away.

#391
Almighty_Hoogs

Almighty_Hoogs
  • Members
  • 124 messages

sH0tgUn jUliA wrote...

spiros9110 wrote...

EA


It's not in the game.



#392
binarymonkey86

binarymonkey86
  • Members
  • 19 messages

Almighty_Hoogs wrote...

sH0tgUn jUliA wrote...

spiros9110 wrote...

EA


It's not in the game.


To get it, buy DLC

#393
onlycore6007

onlycore6007
  • Members
  • 16 messages
didn't know we wanted a sane and conclusive ending that actually brings any closure to the story *blink blink* mmmmkay that's a good solid reason to NEVER buy a Bioware product ever again I almost prefer the "labour of love" or "artistic vision" platitudes they were throwing out earlier to that stupidity... didn't they play test the darn ending? can they really be so surprised at the uproar? REALLY?

#394
Guest_Calinstel_*

Guest_Calinstel_*
  • Guests

Marta Rio II wrote...

My guess?  They probably thought: "Well, this ending isn't super great, but games have had bad endings before and people just grumbled a bit.  The rest of the games' awesomness will make up for it."  They didn't expect a full on fan rage with an organized campaign that got 50,000+ likes on facebook, raised $80k for charity, and led to coverage of the controversy by every major/minor gaming/geek news site for several weeks.

I mean, Casey Hudson thought we'd all love planet scanning (seriously, there's video of him saying this)...so yeah, their predictions for ran reactions seem to be hit or miss.

Their statement at PAX?  Just backwards logic trying to spin the situation so they don't look completely incompetent. 

Actually, they did expect it.  Why do you think they came out with the lame "It's the journey that's important, not the destination." line.  They knew it was crap.

#395
Ziggeh

Ziggeh
  • Members
  • 4 360 messages

Kilshrek wrote...

Ziggeh wrote...

Just like, the games themselves. Which is better?


How do you mean?

The games do come out buggy, par for the course in open world games. I don't know if they ever fixed that repeatable game breaking bug in Fable 3 though.

Unless you elaborate on what you meant there I really can't say anything either way.

I mean his games since maybe dungeon keeper have been a litany of overextension, mismanagement and poorly concieved ideas. He doesn't make games, he makes grand ideas that developement teams fail to articulate.

#396
Ziggeh

Ziggeh
  • Members
  • 4 360 messages

Oldbones2 wrote...

Ziggeh,

I'm one of the fans who think the ending ruined the entire trilogy. I even was kinda excited for the film.

A bad game would have been self contained.

This ending is like a virus, infecting everything I loved about Mass Effect. Ruining it forever, and since BW will make more ME games it will keep getting shoved in my face.

There should be a word for that. For content that is not only bad in itself, but is actually toxic, actively detrimental to the beloved franchise to which it now belongs.

I suggest "lucased".

Modifié par Ziggeh, 07 avril 2012 - 02:21 .


#397
Justin2k

Justin2k
  • Members
  • 1 119 messages
I've noticed this several times, in several different companies from the WWE to Bethesda to Blizzard to even things like Pepsi. It's happened to Bioware several times.

They will make a long annoucement. They will address issues with their product, and in that statement they will say one line that gets picked up on, taken out of context and repeated as if that is all that was said.

Remember when they said that CoD players put points into something and this suggests there is a wider audience out there? It came out in translation on the forums as "Bioware wants CoD crowd at the expense of it's current fanbase".

The truth is they never ever said that.  Or even implied it.  They just said they still believed they could attract more fans to their games.

Here, what was actually said was that they cut some of the ending content because they didn't realise until after the game released, that the ending would attract so much attention.

Thats what the statement is saying. Nothing more and nothing less. They are not saying they are blind to what is going on now, just that at the time before release there wasn't a huge emphasis on the ending from the fans and that they didn't expect what they did have to fail to resonate with so many people.

It was one line in part of a much longer speech.  Please do not be so quick to jump on it or read into things that aren't there.  This frequently happens with Jessica Merizan's twitter, whereby anything she says is interpretated into a million different ways and mis-reported on the forums.

People just need to settle and not read too much into it.  Bioware are damned if they say anthing, and if they don't say anything people would be upset by that too right now.

Modifié par Justin2k, 07 avril 2012 - 02:27 .


#398
Ziggeh

Ziggeh
  • Members
  • 4 360 messages

Justin2k wrote...

It was one line in part of a much longer speech.  Please do not be so quick to jump on it or read into things that aren't there.

Haha, welcome to the BSN

#399
Astralify

Astralify
  • Members
  • 491 messages
My reaction...

Image IPBNo words...

#400
upsettingshorts

upsettingshorts
  • Members
  • 13 950 messages

Justin2k wrote...

I've noticed this several times, in several different companies from the WWE to Bethesda to Blizzard to even things like Pepsi. It's happened to Bioware several times.

They will make a long annoucement. They will address issues with their product, and in that statement they will say one line that gets picked up on, taken out of context and repeated as if that is all that was said.

Remember when they said that CoD players put points into something and this suggests there is a wider audience out there? It came out in translation on the forums as "Bioware wants CoD crowd at the expense of it's current fanbase".

The truth is they never ever said that.  Or even implied it.  They just said they still believed they could attract more fans to their games.

Here, what was actually said was that they cut some of the ending content because they didn't realise until after the game released, that the ending would attract so much attention.

Thats what the statement is saying. Nothing more and nothing less. They are not saying they are blind to what is going on now, just that at the time before release there wasn't a huge emphasis on the ending from the fans and that they didn't expect what they did have to fail to resonate with so many people.

It was one line in part of a much longer speech.  Please do not be so quick to jump on it or read into things that aren't there.  This frequently happens with Jessica Merizan's twitter, whereby anything she says is interpretated into a million different ways and mis-reported on the forums.

People just need to settle and not read too much into it.  Bioware are damned if they say anthing, and if they don't say anything people would be upset by that too right now.