The more time passes and the more they hide behind their "artistic integrity" the angrier I get about it. I can't help but wonder if time spent developing multiplayer ( which you don't need to finish the game) caused the short comings with the ending. I also can no longer overlook all the other problems with this game. I was so excited for part 3 and was willing to overlook things because I enjoyed the series so much and wanted it to finish with a bang not with the pathetic dying whimper we got. Most people like most of part 3 I know I did but if you compare it to parts1+2 yeah its a really good game but it doesn't fit with Mass Effect. It's been stripped down to bare bones Bioware was so concerned with making it attract new players that they overlooked the core players, the fans who have been with the series since the beginning ( I have no problem with new fans they can only make it better and grow but I do have a problem if it comes at the cost of established fans who have spent hundreds of dollars and spent hundreds of hours playing). The dialogue trees were reduced to cut scenes that you had a positive or a negative direction in and I really so far (still trying to force myself through a second playthrough) haven't seen much difference in the choices they are also spread so far apart that it removes you from the decision making we've become accustomed to. There are no mini games for hacking safes, computers, doors the exploration has been reduced to fly by pinging. Your decisions don't seem to carry as much weight as 1+2 the life and death just isn't there. Then there's the elephant in the room the abysmal endings. They completely invalidate every decision you've agonized over throughout the game, save/don't save the council, appoint Anderson/Udina, save the Rachni or don't, peace between Quarian/Geth, Save/Destroy Collector base, etc. etc. etc... There's no final boss fight something you've always had before. A minor note The Normandy doesn't even take the killing shot on anything this time around (where's Joker making her dance and blowing things up there's not like there's a lack of targets Oh wait he's probably busy plotting to run off with your woman (why didn't we leave him to die in ME2?). It also destroys the replay value, not only ME3 but also 1+2. On a scale of 1-10 for replayability ME 1+2 was a 50 few games get replayed as much with each time being different and ME3 drops to like a 2 unless the extended endings fix this I'm trading them all in because I can't bring myself to play them again it is so unsatisfying. Bioware can't hide behind their "artistic integrity" because they don't have it they sold it for a few extra bucks. Even charging to play their multiplayer ( does anyone else feel taken across heres something to think about if your on xbox your already paying a monthly fee to play multiplayer now you get double whammied ). They completely threw their artistic vision away when it came to part 3 the direction of the series and what you were promised were tossed away in favor of endings that were never even hinted at, but your choices since part 1 were always said to effect the ending, guess what they don't you can make any choice yiou want and it doesn't effect the ending. Part 3 should have been all about the fans and wrapping things up for them not watering down what worked to increase sales. Wait a minute wouldn't that be artistic integrity not caring about the time or money but rather the quality and sticking to your guns to finish with the vision you started with. Yeah, like I said that seems to have been misplaced so stop hiding behind what's not there. I will assume that since the team behind Mass Effect seemed to have known what the fans wanted for better than two games that there is at least one person at Bioware who disagreed with the way it played out but can't speak out due to losing their job. to this person/people I have a message take heart for YOU WERE RIGHT!!! Spray paint it upon your parking space make a bumper sticker post it on the walls of your cubicle use it as a screen saver as a header on this year's Christmas cards YOU WERE RIGHT AND THEY WERE WRONG and don't ever leave them forget it. For a work of love I sure can't find it. Which brings me to another thing unrelated to Bioware but affecting them. If your a video game critic do your job your job is to rate games not to take into consideration the hours and money that goes into making something. When was the last time you read a movie review where the critic says this movie was a complete disappointment but I'm going to give it a pass because of all the time and money it took to make it. You can spend ALOT of time and money on something and have it come out less than wonderful.Stop pandering and judge the game on its merits does it fit with the series and does it live up to all it's promised?
Modifié par holyDEATHTRAP, 09 avril 2012 - 03:43 .