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Read this...Its EA's fault not JUST Bioware's


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#26
xMellowhype

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KevShep wrote...

Kanner wrote...

I don't recall being massively offended by the multiplayer or the 'buy DLC' note.

EA didn't write that ending.


You did not read it...They (EA) rushed them to meet the deadline. Thats why the last 10 minutes are seem rushed.


EA PUSHED BACK THE RELEASE DATE. 
Stop with the BioWare overdefending. 

#27
kbct

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killnoob wrote...

Myzuka actually said EA is the best publisher in the world....(facepalm)


Before or after EA stock dropped 75%?

#28
kbct

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Han Shot First wrote...

While there is plenty to criticize EA over, they didn't write the endings. Bioware did.


Are we there yet? Are we there yet? Are we there yet? Are we there yet? Are we there yet? Are we there yet? Are we there yet? Are we there yet? Are we there yet? Are we there yet? Are we there yet? Are we there yet? Are we there yet? Are we there yet? Are we there yet? Are we there yet? Are we there yet?

#29
thunderhawk862002

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It was their decision to sell their independence. So it is their fault.

Modifié par thunderhawk862002, 07 avril 2012 - 04:46 .


#30
Kanner

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KevShep wrote...

Kanner wrote...

I don't recall being massively offended by the multiplayer or the 'buy DLC' note.

EA didn't write that ending.


You did not read it...They (EA) rushed them to meet the deadline. Thats why the last 10 minutes are seem rushed.



No, the last ten minutes are incomprehensible.  That's not the same as rushed.  This is like the ending of LOST - it's a big shrug of the shoulders and a grin and an acknowlegement that they didn't have any ending in mind.

The eavesdropping sidequests/planet scanning section of the game - that's an example of a rushed product.  Underdeveloped, dull, but kinda/sorta mostly consistant with the rest of the product, just stripped down to the absolute bare bones of what was required.

Everything we've heard about the ending has indicated the the writing team distinctly and purposefully discarded their original ideas and set out to make something that wasn't at all videogamey with a big final bossfight.  That's not something you do just because you're compressed for time - it's something you do because you don't like the way videogames play in their current idiom.

#31
devSin

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KevShep wrote...

in reguards to EA... The purchaser in question is the world's biggest third-party publisher, and has been rightly or wrongly perceived as preferring to hit corporate deadlines over supporting creative vision.

That's not really relevant, though.

BioWare started the project thinking they would have less than two years to complete ME3. They ended up receiving two years.

If you can't finish your project on time, that's your fault, not the person who said they needed it done by the time you agreed to deliver it.

And as is discussed in prior posts, Casey and Mac taking over the ending and ruining it is not a function of time.

Modifié par devSin, 07 avril 2012 - 04:49 .


#32
KevShep

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Kanner wrote...

KevShep wrote...

Kanner wrote...

I don't recall being massively offended by the multiplayer or the 'buy DLC' note.

EA didn't write that ending.


You did not read it...They (EA) rushed them to meet the deadline. Thats why the last 10 minutes are seem rushed.



No, the last ten minutes are incomprehensible.  That's not the same as rushed.  This is like the ending of LOST - it's a big shrug of the shoulders and a grin and an acknowlegement that they didn't have any ending in mind.

The eavesdropping sidequests/planet scanning section of the game - that's an example of a rushed product.  Underdeveloped, dull, but kinda/sorta mostly consistant with the rest of the product, just stripped down to the absolute bare bones of what was required.

Everything we've heard about the ending has indicated the the writing team distinctly and purposefully discarded their original ideas and set out to make something that wasn't at all videogamey with a big final bossfight.  That's not something you do just because you're compressed for time - it's something you do because you don't like the way videogames play in their current idiom.

 They also had to worry about making MP. The ending is rushed and I cant tell you why here without getting locked.

#33
Eyelidsz

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Jessica1995 wrote...

Posted Image
This post is Chakwas approved


God her O face is so sexy. I want romance.

#34
Guest_PDesign_*

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xMellowhype wrote...

EA PUSHED BACK THE RELEASE DATE. 
Stop with the BioWare overdefending. 


Lmao, just because competition was too high in November and SWTOR was released in December. EA doesn't care about the quality. They forced Bioware to include things like Kinect Support, Co-op, make a PS3 port of ME2 and ME3 and tons of DLC'S for ME2. That's why quality of this game is simply SUCKS.

Oh look
http://www.ps3news.c...ys-ps3-console/ 


It would take too much money, time and resources to port over a game that already has a niche install-base on a specific platform
(i.e., Square's wasteful efforts to get Final Fantasy XIII on the 360).  


Modifié par PDesign, 07 avril 2012 - 04:51 .


#35
devSin

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KevShep wrote...

Do you remember that they cancelled the original story after ME2. That has something to do with the script leak in November.

This is absolutely false.

The leaked beta was largely identical to the game as it exists now (it turns out that a lot of the content was cut or modified, but the general plot is the same, and the ending is almost unchanged).

#36
kbct

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thunderhawk862002 wrote...

It was their decision to sell their independence. So it is their fault.


Believe me, Ray is worth many millions after the purchase.

Modifié par kbct, 07 avril 2012 - 04:52 .


#37
KevShep

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devSin wrote...

KevShep wrote...

in reguards to EA... The purchaser in question is the world's biggest third-party publisher, and has been rightly or wrongly perceived as preferring to hit corporate deadlines over supporting creative vision.

That's not really relevant, though.

BioWare started the project thinking they would have less than two years to complete ME3. They ended up receiving two years.

If you can't finish your project on time, that's your fault, not the person who said they needed it done by the time you agreed to deliver it.

And as is discussed in prior posts, Casey and Mac taking over the ending and ruining it is not a function of time.


Iam not saying that its completely there fault. I blame Bioware for caning the original story and make ME3 something new. I just know that EA had a hand in it because they are the ones going on about Artistic integrity.

#38
KevShep

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devSin wrote...

KevShep wrote...

Do you remember that they cancelled the original story after ME2. That has something to do with the script leak in November.

This is absolutely false.

The leaked beta was largely identical to the game as it exists now (it turns out that a lot of the content was cut or modified, but the general plot is the same, and the ending is almost unchanged).


Really? Ive heard it diferent. Do you have a link?

#39
devSin

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You can search around for it (I think the whole "script" is still online). There are some plot differences, and certain of the things we see in the game now being reordered or trimmed (I know the VS and Thessia sequence was still there, and it was entirely different from what ended up in the game), but the ending was always the kid and the three choices. They actually get a little more detail in the game than the leak showed, but it's largely the same (although the leak revealed nothing about how they betray a certain ship and her crew).

The dark energy plot line has been discussed in places, but it was never "leaked" as actual working game material. There is no evidence it was ever intended or even worked on for ME3 (the Final Hours app doesn't suggest it was ever on the table by the time they started writing the plot in earnest).

Modifié par devSin, 07 avril 2012 - 05:00 .


#40
KevShep

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devSin wrote...


The dark energy plot line has been discussed in places,


This is what I heard.

#41
Artemis_Entrari

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KevShep wrote...

Iam not saying that its completely there fault. I blame Bioware for caning the original story and make ME3 something new. I just know that EA had a hand in it because they are the ones going on about Artistic integrity.


Uh, unless I'm not remembering right, both Casey Hudson and Dr. Muzyka both kept mentioning artistic integrity in every one of their responses about the ending.  So I'm not sure how EA's the one going on about it.

The ending wasn't rushed, it was poorly conceived and implemented.  There's a difference.  BioWare chose to end the game like that.

If they were "rushed" they could have simply ended with the scene with Anderson and Shepard sitting side by side on the Citadel, watching the arms unfold, then cut to the scene of the Reapers being destroyed by the Crucible.  THAT you could argue was abrupt (rushed).

But the fact they introduced a good chunk of scenes with the starchild, in which he goes on and on about a bunch of nonsense, isn't suggesting rushed to me.  It's suggesting an attempt by BioWare to end it on a "complex" ending.

#42
devSin

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KevShep wrote...

This is what I heard.

Yeah, we know about the dark energy plot, but I don't believe it was ever revealed to have existed in the game.

They had planned at one point to end the story that way, but by the time they got around to writing ME3 (Drew was already long gone), plans had changed.

The leak last year is pretty much the game we have, except for some changes to how the missions play out and the order they occur in the story and various other details and omissions.

Modifié par devSin, 07 avril 2012 - 05:25 .


#43
Elk Cloner

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While MP component and PS3 port, two suspects that destroyed ME franchise, are probably EA's evil-doing, BioWare shouldn't be exonerated. In the end, they made the game.

#44
KevShep

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devSin wrote...

KevShep wrote...

This is what I heard.

Yeah, we know about the dark energy plot, but I don't believe it was ever revealed to have existed in the game.

They had planned at one point to end the story that way, but by the time they got around to writing ME3 (Drew was already long gone), plans had changed.

The leak last year is pretty much the game we have, except for some changes to how the missions play out and the order they occur in the story and various other details and omissions.


After rethinking the whole thing I think your right It WAS Bioware and EA's fault that they let Drew go...That was the real reason ME3 sucked.

We miss Drew, the only person on the team that could write a good story.

#45
Carmin_Steele

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It just sucks, all of it. I mean, I was shocked when I heard Bioware was being bought out by EA, I -despise- EA. The only EA games I buy are Bioware's.. or.. used to, since I'm not buying any more without soaring USER reviews of their games. I'm just depressed over it all. So ... bleh..

#46
KevShep

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Elk Cloner wrote...

While MP component and PS3 port, two suspects that destroyed ME franchise, are probably EA's evil-doing, BioWare shouldn't be exonerated. In the end, they made the game.


I changed the title to include both. I read that link I put and EA has been claimed to sacrifce artistic vision to make there money (as per my link). They keep going on about "artistic" and crap in there defence.

#47
Zalbik

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There is no more Bioware. It is now a division of EA.

#48
bladerj

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The story is from 2007 !! seriously.....

#49
Peregrin25

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I am getting to the point where I would rather see both companies crash and burn. and not in a slow state of decline. more of a financial appocalypse if you will.

Modifié par Peregrin25, 07 avril 2012 - 05:45 .


#50
mastirkal

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Biowares CEO is vice president of EA.

Power isn't shifting at all and Bioware is EA by any means you see it.

This changes nothing lawl.