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Why do people resent "carrying" other players?


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#26
Dillon79

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its annoying only when the other players wouldnt have a chance without the carry, thus slowing the match down a **** TON. silver with competent players-15mins or so. silver with idiots on my team-25 minutes

#27
treknx01

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I am consistently in the lower score section, but I play a slow support role, Watching the rear and providing covering fire in server missions, Its not that I cant play well, but I don't have to kill steal or kill everything for that matter. I am happy doing my part and if I don't score as many points well that's just fine.

I have also had matches where I score nearly as many points as the other three players combined, and again that is fine by me. we each have our own play styles. I personally prefer a slower long ranged style, and others like it up close and fast. each has its advantages and they can compliment each other. the OP is correct as long as you have fun the score does NOT matter even surviving is not everything (yes its preferred) but some of my most enjoyable matches have ended in defeat.

#28
paincanbefun

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firstly, score doesn't, in my opinion, directly measure contribution. especially with a support class like an engineer. the ability to do cloaked rezes and captures and to stasis f-ing phantoms is very valuable.

secondly, as long as everything is going well, and the person being carried isn't being an idiot, then it's not that big of a deal, like if it's their first gold and they didn't know it was past their skill level. if they help and don't die in bad places, it's cool- because i assume that they didn't know they couldn't fully contribute before they signed up for the match.

the two things that really bother me are when some one, through carelessness or ignorance, makes me work much harder with frequent deaths or lack of participation in group objectives- especially if we lose; and if someone with a high n7 rank wants to enter a low level character in silver or gold.

in my opinion, especially since many pick-up groups fail anyway, a character below around 15 in silver or 20 in gold requires the other players to carry them if the group is going to complete, and increases the chances of failure. experienced players who know what silver and gold are like, but sign up their low toon anyway figuring that as long as they don't die, the other people can pick up their slack are asking to be carried and in my opinion, it's rude.

#29
Unnamed_Shadow

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Stenun wrote...

Unnamed_Shadow wrote...

Stenun wrote...

Unnamed_Shadow wrote...

when there's a 20-50k xp difference from the last place and the third place , then its a pain to be carrying. When the team is balanced then i dont care.


You think 20,000 xp difference between first and third means someone is being carried??  What difficulty level are you talking about ... ?


i said last place and third place that means the guy on 1st place has a 75-100k difference from the last place usually.

And im talking on silver and gold *although its rare for such huge xp differences to happen on gold, if they do then its mission failure*


Oh sorry, I misread it.
But 20,000 between 3rd and 4th isn't that much, either ...


trust me its a lot on gold...

#30
Maria Caliban

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Stenun wrote...
And nobody minded.  We simply played the game and enjoyed ourselves.

Why does it matter if not everyone meets your exacting standards?&

It matters because I *can't* carry others. If I'm forced to carry someone else, we will most likely lose.

If you've had a successful Gold extraction, you represent 1% of the player base. Try imagining what it's like for the other 99% that struggles to play silver to have someone on their team that doesn't contribute at all.

Is dying over and over again 'fun' in your eyes?

Modifié par Maria Caliban, 07 avril 2012 - 05:04 .


#31
WizeMan305

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I played a bronze match earlier today, I was a level 12 infiltrator. The other guys were a bit higher up than me. I finished the match with 90k where as they 20k. It is troublesome for me cause I felt like I did almost everything, completing objectives, reviving them, killing most everything. Sometimes I saw them just hiding, Thank goodness I didn't go down cause if I did I don't think I would've been picked up. When it seems like laziness it is not appreciated when it is just because you are new or having a bad game it is forgivable.

#32
Stenun

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Unnamed_Shadow wrote...

Stenun wrote...

But 20,000 between 3rd and 4th isn't that much, either ...


trust me its a lot on gold...


Sorry but I don't think it is.
As others have said, support classes tend not to score as well as others.  And given that players can often get over 100,000 xp in Gold, 20,000 isn't that much.

#33
nuclearpengu1nn

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I don't mind carrying players. I just hate it when they storm off across the map on their own thinking they can take on the whole freakin galaxy only to get downed in a split second.

#34
Baldy17

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I just feel more comfortable knowing I have a solid team at my back, one that doesn't need checking on every 10 seconds. I'll know if a team is good at the very start of the match, judging on how they set themselves out and how they take down the first wave.

What would be most useful is if XBL players started using MICs. I always have mine on and ready, but I rarely hear anybody speaking.

#35
X Alastar X

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I am.unsure which way to go as far as support classes on gold my salarian.engineer is sometimes at the bottom of the list but oftentimes i find myself leading the pack. What really bugs me is when im the only engineer i die rezing others and everyone gets po'd at me -_-

#36
eVilate

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As others said, it's not all about score. It's about what they are actually doing, certain players such as myself don't always get high scores because I'm at a different part of the map making sure the enemy isn't flanking everyone, which most of the time doesn't get that much of the enemy in that part of the map ending up in a lower score.

#37
X Alastar X

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Mics are oddly rare even on gold where cpmmunicationis vital O.o

#38
X Alastar X

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Your score really only matters to you it doesnt give you a cred bonus i dont believe it gives you an xp bonus and it damn sure doesnt make your N7 rating go up. The score is next to useless and can be entirely deceptive

#39
Lesbian Wood Elf

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I don't have a problem with it so long as the one being carried tries to be a team player. One time we kept telling this guy to stick with us, but he kept running off and getting himself killed. I never tried to revive him.

#40
GodlessPaladin

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Stenun wrote...

Most of the time I play Silver (not all, I happily admit to it not being all the time) I find that I am among the better half of the players in the team.  And in fact, I quite often find myself "carrying" the other players.  I had a game earlier tonight in which one player - despite running around and firing their gun like a lunatic - still had a score of less than 10,000 when we fully extracted.  And, well ... so what?
I don't see that it was a problem.  Myself and one of the other players did most of the work, the aforementioned less good player ran around firing entire assault rifle clips at anything that even vaguely looked shifty, and the fourth player helped out too.
And we simply played the game and enjoyed ourselves.

Then, as I always do at the end of an evening's play, I joined a Gold team.  And I ended up being carried myself.  I ran around cloaked, reviving and headshotting (well, I aimed for headshots *g*), and as we got Full Extraction, I had less than half the score of the 2nd ranked player.
And nobody minded.  We simply played the game and enjoyed ourselves.

Why does it matter if not everyone meets your exacting standards?  I bet you don't always meet other peoples standards either.  So simply play the game and enjoy yourself.  And let others do the same.  :)


I fully realise this thread is going to have very little effect on most of the people it's aimed at but I felt like I should say something.  The attitude of many of the people on here and in the game is very tiresome.
Just relax and enjoy the game.  You don't have to turn a co-op game into a competitive one.  :)


Because maybe people like to have teammates who actually help them instead of self-entitled pricks using them as a personal slave farmer while they just spectate / leech credits.

Modifié par GodlessPaladin, 07 avril 2012 - 05:20 .


#41
Stenun

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GodlessPaladin wrote...

Stenun wrote...

Most of the time I play Silver (not all, I happily admit to it not being all the time) I find that I am among the better half of the players in the team.  And in fact, I quite often find myself "carrying" the other players.  I had a game earlier tonight in which one player - despite running around and firing their gun like a lunatic - still had a score of less than 10,000 when we fully extracted.  And, well ... so what?
I don't see that it was a problem.  Myself and one of the other players did most of the work, the aforementioned less good player ran around firing entire assault rifle clips at anything that even vaguely looked shifty, and the fourth player helped out too.
And we simply played the game and enjoyed ourselves.

Then, as I always do at the end of an evening's play, I joined a Gold team.  And I ended up being carried myself.  I ran around cloaked, reviving and headshotting (well, I aimed for headshots *g*), and as we got Full Extraction, I had less than half the score of the 2nd ranked player.
And nobody minded.  We simply played the game and enjoyed ourselves.

Why does it matter if not everyone meets your exacting standards?  I bet you don't always meet other peoples standards either.  So simply play the game and enjoy yourself.  And let others do the same.  :)


I fully realise this thread is going to have very little effect on most of the people it's aimed at but I felt like I should say something.  The attitude of many of the people on here and in the game is very tiresome.
Just relax and enjoy the game.  You don't have to turn a co-op game into a competitive one.  :)


Because maybe people like to have teammates who actually help them instead of self-entitled pricks using them as a personal slave farmer while they just spectate / leech credits.


I'm not talking about "AFK"ers or "leechers".  I'm talking about players who aren't as good as the rest of the team but still try.

#42
Highlord Heian

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Unnamed_Shadow wrote...

Stenun wrote...
Oh sorry, I misread it.
But 20,000 between 3rd and 4th isn't that much, either ...


trust me its a lot on gold...


Firstly, no it's not a lot, and secondly, you shouldn't be judging by score on gold, you judge by effectiveness. Being a combo detonater gives you almost nothing for points, but is a valuable contribution to the team.

You can "carry" somebody with a high score. If somebody sits there dumbly spamming warp, dying, and then going back to spamming warp, their score will be nice, but they're just mashing one button and expecting others to pick out the correct targets to get explosions off.

Guess how many points using throw to detonate a biotic explosion and sticking Stasis on a Phantom is worth? About 180. And if I hadn't, my team would be dead.

#43
Unnamed_Shadow

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Stenun wrote...

Unnamed_Shadow wrote...

Stenun wrote...

But 20,000 between 3rd and 4th isn't that much, either ...


trust me its a lot on gold...


Sorry but I don't think it is.
As others have said, support classes tend not to score as well as others.  And given that players can often get over 100,000 xp in Gold, 20,000 isn't that much.


i play as a support class most of the time, and i get enough xp from assists and killing fodder.

My quarian engineer has ended 1st on gold several times, ok maybe the geth help but taking the geth away and still i have several good runs as support. The same goes for my adept.

When i talk about carrying players is not if u support, but when the one on last place is doing his/her best to get killed. Usually happens with Vanguards.

Modifié par Unnamed_Shadow, 07 avril 2012 - 05:28 .


#44
Crimson Invictus

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Anything from lag to inexperience could result in a below average performance, I don't mind as long as they're actually doing things and trying to help the team.

That said, carrying a team in silver isn't exactly the most fun you can have.

Maria Caliban wrote...
If you've had a successful Gold extraction, you represent 1% of the player base.


Can't tell if serious.

Modifié par Liana Nighthawk, 07 avril 2012 - 05:30 .


#45
Nickle

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Because rezzing the novaguard who thinks it's a good idea to charge a prime with 3 pyros next to it gets tiring after a while.

#46
Maria Caliban

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Liana Nighthawk wrote...

Maria Caliban wrote...
If you've had a successful Gold extraction, you represent 1% of the player base.


Can't tell if serious.

Serious. BioWare released the numbers. Only 1% of players in MP have successful extraction on Gold.

#47
Stenun

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Maria Caliban wrote...

Liana Nighthawk wrote...

Maria Caliban wrote...
If you've had a successful Gold extraction, you represent 1% of the player base.


Can't tell if serious.

Serious. BioWare released the numbers. Only 1% of players in MP have successful extraction on Gold.


I missed that but I'd be interested in seeing it.  Where was it?

#48
Crimson Invictus

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I suppose a lot depends on what you're expecting when you walk into a random game. A team of four on silver should be fairly easy so suddenly having to put in extra effort could be irritating for some.

Maria Caliban wrote...
Serious. BioWare released the numbers. Only 1% of players in MP have successful extraction on Gold.


I honestly wouldn't have imagined it was so low, I'd have guessed 5-10% had managed it at least once.

#49
GodlessPaladin

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Stenun wrote...
I'm not talking about "AFK"ers or "leechers".  I'm talking about players who aren't as good as the rest of the team but still try.


If I get 180,000 points, use all my items, and get a gold revive medal and every objective, and I see someone else who never used their items and got 20,000 points, they're not bloody trying.  Or if they are, they sure as hell aren't trying hard enough.

The simple reality is that regardless of how hard you're "trying" if you're not contributing to the team, you're not contributing to the team, and it should not be surprising that people are not fond of costly liabilities.

What we see is that we do the work and use all the equipment while liabilities sit back and watch from the spectator box after running out and dying almost immediately (effectively making them leechers), get the same credits we do, and then the self-entitled pricks have the sheer NERVE to yell at us for being "elitists" when we kick them from the room afterwards in hopes of getting someone who will actually contribute rather than yelling at the "elitists" like they're a goddamn slave race born to carry them on their backs and give them credits.

This is like walking up to the head of a charity foundation that benefits you specifically and screaming at them and calling them highly offensive, unjustified names for not giving you ENOUGH free stuff.  Or perhaps a better analogy is that it's like getting upset at the high school sports team for not wanting to take on the worst players because it would affect their chances of winning the championship.

There is nothing wrong with someone wanting to play with a team that will cooperate and help them and ultimately benefit their chances of success (or degree of success, e.g. speed and/or lack of item use).  There is something seriously wrong and outright twisted with someone who thinks that the NFL is full of jerks because they don't think you're fit to play pro football with them.

Modifié par GodlessPaladin, 07 avril 2012 - 06:14 .


#50
Maria Caliban

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I misspoke. It says that less than one percent of matches are successful Gold.

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