"kill stealing"?
#1
Posté 07 avril 2012 - 04:42
it's a cooperative game. there's no personal bonus that i know of for having a high point score. you certainly don't get more money, and even if you get some more xp, you level fast anyway, so who cares? in a game, the only thing i really care about is whether we complete the challenge and get profit, or fail and i waste fifteen minutes, plus whatever power-ups and comsumables i spent. killing every enemy as fast as possible is definitely in my interest, whether or not i get the kill.
when i play a dps class, like an infiltrator, i like to have a high point score. it lets me know that i'm doing my job. it also makes me a little proud- but that's because i'm playing effectively and being an asset to the team, not because i'm personally hitting the enemy the last time before it dies.
when i play a support class, like an engineer, and i have the highest score, it means that the dps isn't working hard enough. as an engineer, my job is to hold choke points with my pet, aoe the trash, and keep the snipers safe to focus on the bosses. if everything is going smoothly, then the people with the highest number of kills are the people with the highest damaging abilities.
now, if "kill stealing" means that some one is f-ing up your combos, i agree that it's annoying, but that's much more likely to be ignorance or inattention on the part of the culprit than an irrational desire to make your screen say "assist" instead of "kill". if you're talking about a vanguard charging out of line of sight with the snipers and either dying or f-ing up the kill box (like how everyone wants to crowd the lz in "giant" now, instead of letting the bad guys come in sight of the sniper's perch) again, i agree it's annoying, but that's not what i hear people complaining about when they say "kill stealing".
what i hear is anger that vanguards and infiltrators (mostly) are killing things that other people think they should get to kill instead...in which case: go do some crowd control or tank or whatever it is that as a non-dps class, you should be doing since the issue of killing that guy has been handled by the player whose primary job was to kill him.
i think that ettiquite in multiplayer games is awesome and there should be more of it, but i don't understand this issue. "kill stealing" by the dps (not f-ing up combos, mind you) sounds to me like the apropriate division of roles, ensuring maximum credits per time invested, increases group safety by not letting half dead enemies run around and helps provide the best chance of successfully completing the challenge. can anyone explain to me why, instead, it's really a rude thing that i shouldn't do?
TL,DR: i don't believe in "kill stealing" but i don't believe in being a d-bag either. if you can explain why it's bad, i might stop doing it.
#2
Posté 07 avril 2012 - 04:45
I get more annoyed when my shots on primes get messed up using my SI do to it spinning in circles or stumbling cause of some skill. Drives me nuts when i take like 1-2 bars of armor/shields vs almost all shields or 5 bars of armor
Modifié par RTS suDnd3th, 07 avril 2012 - 04:47 .
#3
Posté 07 avril 2012 - 04:46
Technically the rule the MP follows is this one : Dont trust your teamates, assume they will die so try to get the most kills.
i agree that teamwork is important and i dont really care about ppl stealing my kills, after all i do get an assist and also everyone in MP is aiming to kill, so it happens unintentionally most of the time, specially since everyone focus on the big targets.
#4
Posté 07 avril 2012 - 04:50
That and screwing up my cryo -> incinerate combos on my QE. People are just drawn to the frozen target that I wanted to explode in a glorious burst of fire and ice.
#5
Posté 07 avril 2012 - 04:53
#6
Posté 07 avril 2012 - 04:55
#7
Posté 07 avril 2012 - 04:55
Cyonan wrote...
I don't mind kill stealing unless someone is actively getting in the way of my bullets so they can take my kills, in which case I'm more upset about them getting in the way of my bullets rather than them having gotten my kills.
That and screwing up my cryo -> incinerate combos on my QE. People are just drawn to the frozen target that I wanted to explode in a glorious burst of fire and ice.
oh yeah the infamous walk in front of your shot stuff. that also drives me nuts. I know most of the time its not on purpose but "i can shoot threw 1m thick walls but i cant shoot threw a team mate?"
#8
Posté 07 avril 2012 - 04:56
#9
Posté 07 avril 2012 - 04:56
#10
Posté 07 avril 2012 - 05:01
The problem is that most of the people who see no harm in "kill stealing" are the same people who will kick you if your score doesn't fit within a specific band of what they have arbitrarily decided is acceptable.
#11
Posté 07 avril 2012 - 05:06
Stenun wrote...
The problem with "kill stealing" starts when people also compare your XP scores to "see who is pulling their weight" and kick those who are perceived to be a drag. If all your kills are stolen, of course your score is going to be lower.
The problem is that most of the people who see no harm in "kill stealing" are the same people who will kick you if your score doesn't fit within a specific band of what they have arbitrarily decided is acceptable.
Personally I wont kick someone as long as they're being a team player.
I wont kick you because I scored 30-40k higher, but I will kick you if you spent 90% of the time on the other side of the map constantly dying and not helping with objectives, regardless of what your score was.
The people that will kick someone for low score are generally elitists that don't understand how the system even works. If you don't have points as a reason to kick you, they'll just find some other reason to kick you.
#12
Posté 07 avril 2012 - 05:06
USE THE FRAKKIN COVER!
Other than that, I'm good.
#13
Posté 07 avril 2012 - 05:06
#14
Posté 07 avril 2012 - 05:08
When I'm an asari adept or human sentinel, my primary weapon is biotic combos. But when I fail to get said combos because someone else keeps sniping the damned blue glowy one instead of concentrating their fire on another target, yeah, that's pretty damned annoying. Same goes for a krogan and stealing melees, or an engineer and ruining tech bursts.
It's not so much, "Hey, I called dibs!" as it is, "Hey, start playing more smartly, ******."
#15
Posté 07 avril 2012 - 05:11
staindgrey wrote...
There's not really such a thing as "kill stealing" in a co-op Horde mode. What people get upset by are the breaking of combos, as you mentioned, OP.
When I'm an asari adept or human sentinel, my primary weapon is biotic combos. But when I fail to get said combos because someone else keeps sniping the damned blue glowy one instead of concentrating their fire on another target, yeah, that's pretty damned annoying. Same goes for a krogan and stealing melees, or an engineer and ruining tech bursts.
It's not so much, "Hey, I called dibs!" as it is, "Hey, start playing more smartly, ******."
Now this explination I like lol
#16
Posté 07 avril 2012 - 05:14
Cyonan wrote...
That and screwing up my cryo -> incinerate combos on my QE. People are just drawn to the frozen target that I wanted to explode in a glorious burst of fire and ice.
lol, i have a QE too. no one else can do their own cryo-bursts so no one knows how awesome they are. consequently, i think people assume that you froze that dude just so they can line up their head shot.
it is very sad. QQ
anyone reading this who didn't know: if you're playing with a quarian engineer, leave the frozen guys alone please- or at least kill them with tech so they blow up and freeze more guys.
#17
Posté 07 avril 2012 - 05:17
#18
Posté 07 avril 2012 - 05:24
It's hard to explain, but I get irritated when people steal my kills. It's a cooperative game but I don't like it when people are forcing me not to pull my own weight.
Maybe it's all my experience with MMOs or FPS multiplayers. Either way though, I cannot stand it.
#19
Posté 07 avril 2012 - 05:26
To me, steal my kill, I don't mind. Mob's dead, we are one closer to extraction. Guess what? I kill steal too. I remember seeing someone flail at a mob with an AR. I shot the poor mob with an SR to put it out of its misery.
What I do mind is that I set up the mob to do something (either biotic/ tech or headshot), and some yahoo across the map decide to make that effort go to waste. Most prominently a Clownguard, but occassionally a sniper, biotic or another engineer.
As a sniper, I cuss at this because I have very limited ammo, and "kill stealing" can waste both my time spent lining up the shot and the ammo I might have expended. Both of which I might have been able to use elsewhere had I known the Clownguard has laid eyes on the target.
Same idea goes for the Biotic and Tech killers, but as they are usually powers (and hence suffers mostly the CD), it's not as bad.
I really don't mind it if the Vanguard had a track record of doing the right things and it's just that there's nothing left on the map. But when Clownguards have a consistent record of just charging in and upsetting a team setup (either a beaten firezone or some combinations), it just gets downright frustrating. Kill Steal is a bad term for it, but it's something that's easy to say.
#20
Posté 07 avril 2012 - 05:31
I like it when Vanguards charge the thing I just warped.
I love it when engineers overload the thing I just warped.
#21
Posté 24 avril 2012 - 05:30
#22
Posté 24 avril 2012 - 05:33
Otherwise, there is no such thing as kill stealing in a coop game mode that's difficult as it is to survive. Don't need to be keeping an eye on your back as well.
#23
Posté 24 avril 2012 - 05:34
That's kind of an **** move, to be honest.
But it's cool. That infiltrator becomes my new best friend since he went out of his way to protect me from the marauder. So I repay the favor by following him around spamming shockwave at anything and everything in sight. Even if it's out of range.
Modifié par marshalleck, 24 avril 2012 - 05:34 .
#24
Posté 24 avril 2012 - 05:34
when d-bag kills weakend target you just started heavy meeleing.
Leaves you vunerable without point prize. Burn in hell!
#25
Posté 24 avril 2012 - 05:45
Come kill steal me,be my guest......dead enemy is dead enemy.win/win situation.





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