Angry Joe On The Extended Cut DLC!
#51
Posté 07 avril 2012 - 10:02
#52
Posté 07 avril 2012 - 10:39
Erixxxx wrote...
Why not? Give me something to work with and I'll try.
Actually, thats rather easy, the Protean VI already says as much, he's of the opinion that the Reapers themselves are under someone else's control. Also, if you followed the story you would realise that Reapers are not born but made hence there was a creator/creator race involved.
#53
Posté 07 avril 2012 - 10:40
Galbrant wrote...
Ah Angry Joe strikes again, but I do still think the indoctrination theory is probable. But we shall see.
Indeed. Indoctrination theory seems unlikely at this point though, since they said the endings will stay the same.
#54
Posté 07 avril 2012 - 10:45
Punk4Real wrote...
Galbrant wrote...
Ah Angry Joe strikes again, but I do still think the indoctrination theory is probable. But we shall see.
Indeed. Indoctrination theory seems unlikely at this point though, since they said the endings will stay the same.
Well duh, some goofball makes up something and puts it on the internet and a host of other goofballs start believing it without any basis in the actual writing of the game. No wonder its not in the DLC, it never existed.
#55
Posté 07 avril 2012 - 10:52
And IGN and G4 aren't?HenchxNarf wrote...
*facepalm* Angry Joe is a joke.. and yet you take him seriously, which is hilarious.
Seriously...
#56
Posté 07 avril 2012 - 10:55
#57
Posté 07 avril 2012 - 10:59
Zenyattaa wrote...
And IGN and G4 aren't?HenchxNarf wrote...
*facepalm* Angry Joe is a joke.. and yet you take him seriously, which is hilarious.
Seriously...
Obviously the sheeple will defend anyone who supports their opinion.
#58
Guest_jojimbo_*
Posté 07 avril 2012 - 11:02
Guest_jojimbo_*
Modifié par jojimbo, 07 avril 2012 - 11:03 .
#59
Posté 07 avril 2012 - 11:08
Skelter192 wrote...
Zenyattaa wrote...
And IGN and G4 aren't?HenchxNarf wrote...
*facepalm* Angry Joe is a joke.. and yet you take him seriously, which is hilarious.
Seriously...
Obviously the sheeple will defend anyone who supports their opinion.
Evidently so. How sad for him.
#60
Posté 07 avril 2012 - 11:14
#61
Guest_IReuven_*
Posté 07 avril 2012 - 11:23
Guest_IReuven_*
BW will try to explain to us crappy ending and will keep "arting" their worthless work.
We will not get 16 endings as we were promised.
We will not get racional and not cheap, not stupid conclusion.
Our choices will not matter. AGAIN.
Some cutscenes are not good enough.
BW is dead for me. They need a Lazarus project called "Racional, good, endings for ME3".
And I will say it again: Bioware if You need to tell me that your work is an art... It's not an art, it's worhless bull****.
Modifié par IReuven, 07 avril 2012 - 11:23 .
#62
Posté 07 avril 2012 - 11:41
MrTijger wrote...
Erixxxx wrote...
Why not? Give me something to work with and I'll try.
Actually, thats rather easy, the Protean VI already says as much, he's of the opinion that the Reapers themselves are under someone else's control. Also, if you followed the story you would realise that Reapers are not born but made hence there was a creator/creator race involved.
Who's to say the race that created the master AI didn't also become the first Reaper? He says he was given the task to solve the organic vs synthetic problem (mind you, while we have seen that they can work together, the original creators may have had an experience similar to that of the Protheans with the race that implanted themselves), and he solved that by preserving the civilization as a "unity" in a near-indestructable shell. The creators, not knowing what we know, took this idea and made themselves the first Reaper. The AI was then put in charge of directing them throughout the eons and "save" other organic races as they developed to a point where they may be starting to wipe themselves out.
#63
Posté 07 avril 2012 - 11:45
HenchxNarf wrote...
Kris69 wrote...
Joke or not, he's right...
No, he's not.
yes he is.
what you gonna do now?..make funny reaper-sounds?
#64
Posté 07 avril 2012 - 11:45
Modifié par MassEffect4Eva1710, 07 avril 2012 - 11:47 .
#65
Posté 07 avril 2012 - 11:59
Erixxxx wrote...
MrTijger wrote...
Erixxxx wrote...
Why not? Give me something to work with and I'll try.
Actually, thats rather easy, the Protean VI already says as much, he's of the opinion that the Reapers themselves are under someone else's control. Also, if you followed the story you would realise that Reapers are not born but made hence there was a creator/creator race involved.
Who's to say the race that created the master AI didn't also become the first Reaper? He says he was given the task to solve the organic vs synthetic problem (mind you, while we have seen that they can work together, the original creators may have had an experience similar to that of the Protheans with the race that implanted themselves), and he solved that by preserving the civilization as a "unity" in a near-indestructable shell. The creators, not knowing what we know, took this idea and made themselves the first Reaper. The AI was then put in charge of directing them throughout the eons and "save" other organic races as they developed to a point where they may be starting to wipe themselves out.
so basicaly with lots and lots of imagination and daydreaming this little plothole would make sense for you...i start to see were this "Bioware needs better fans"-paramilitary-movement gathers it`s followers......some auto-suggestion-therapy-session i guess.
Btw. we see the way that reapers are "born" ingame..ME2..there`s no other statement actualy in any of the 3 games talking bout their birth, everything else is just speculation..and as such not a valid argument.
But heck if would run a company i would love to have customers like you, no matter what i do, you will make it shiny yourself...well on the otherhand i would probably always stay within the same quality-level..so nah forgett that.
#66
Posté 07 avril 2012 - 12:01
#67
Posté 07 avril 2012 - 12:06
Unless the DLC adds 30+ minutes (per combination of plot events) of WILDLY DIVERSE screentime for each potential combination of war asset line-up to colour of explosion to who lived and who died, proper nudity in the sex scenes, Tali's face as an actual in-game model AND covers every nook and cranny of the holocaust implications of whichever-ending-Shepard-may-chose-the-galaxy-still-will-lose relay explosions, there will be no quarter given. The game is full of plotholes and unfulfilled promises as it is, making the largest of them BIGGER is not going to help anything.
In fact, even then, the stuff we get better be damn good, because the moment BW announced that the actual ENDING stays the same, they signed their own admission of continuity negligence. "We can't imagine a better way out of the stuff we wrote, sorry" is what it amounts to. Which is funny, considering over half the headcanon posted on the boards is better than what is in the game. And that's plain sad, because this is not normal for BioWare at all.
Oh well.
Modifié par Noelemahc, 07 avril 2012 - 12:06 .
#68
Posté 07 avril 2012 - 12:15
Nevertheless I'm still hoping that someone comes to her/his senses. Afterall, the hope dies last.
#69
Posté 07 avril 2012 - 12:19
Dead Space Extraction did something similar. And not as an ending, but as a prologue. And it was much awesome.szkasypcze wrote...
. The IT theory was not only the best thing we could get out of the poor endings, but it was the best thing we could get at all. IT could be the masterpiece. American SCI-FI has never had this kind of intelligent sci-fi. But now it seems that this has been lost. I feel like I was raped. The IT is 100% there. So much evidence, so much logic...and it has been lost. What a shame,
I personally do not accept the IT as a panacea, as it still breaks Shepard's character in a way similar to how the current ending does it. Where did his "screw you, Reapers" attitude evaporate to, all of a sudden? Is this the same (wo)man they called the Butcher of Torfan? The one who single-handedly won the Skyllian Blitz? Who eats thresher maws for breakfast? The one who talks smack to Reapers and then shoots them in their dying glowy eye instead of waiting for them to kick the bucket on their own?
Modifié par Noelemahc, 07 avril 2012 - 12:20 .
#70
Posté 07 avril 2012 - 12:22
I'm not sure how BW work, but from my experience, 10 minutes of cinematics could very well take that long.Oilking72 wrote...
He's jumping to a lot of assumptions based on the wording of the dlc statement. I personally think he's completely offbase, especially suggesting that the end result is going to be a 10 minute cinema. If it was going to be a 10 minute cinema it would have been out by now.
They're not taking months of effort on this for cinematics.
I think that Joe's on a bit of a rant. I'm giving BW the benefit of the doubt. As I've stated before: these are some insanely talented people, I'm sure they can pull this off.
#71
Posté 07 avril 2012 - 12:26
Guess the genius who wrote the ending forgot that, just like they forgot what happens when a relay is destroyed...Shin-Anubis wrote...
I doubt it's even possible to plausibly explain StarChilds existence without making Saren and Sovereign redundant in the process. An AI that controls the reapers i.e. reaper tech. So, there can only be one logical conclusion in my opinion, that he also would have control over the Citadel's systems and protocols. Ok, so what did I have to fight Sovereign and Saren for in ME1 then? Or why even use the Collectors in ME2? Just a fingersnip of lil' kiddy and bam, MasterRelay opens and the harvesting begins.
#72
Posté 07 avril 2012 - 12:30
Let's not forget that those insanely talented people did (and still do) continuously repeat that the insanely inane ending is their actual real live "sound of mind and body" final decision on the ending and is not subject to change or doubt.Hogge87 wrote...
I think that Joe's on a bit of a rant. I'm giving BW the benefit of the doubt. As I've stated before: these are some insanely talented people, I'm sure they can pull this off.
#73
Posté 07 avril 2012 - 12:32
#74
Posté 07 avril 2012 - 12:33
Hogge87 wrote...
I'm not sure how BW work, but from my experience, 10 minutes of cinematics could very well take that long.Oilking72 wrote...
He's jumping to a lot of assumptions based on the wording of the dlc statement. I personally think he's completely offbase, especially suggesting that the end result is going to be a 10 minute cinema. If it was going to be a 10 minute cinema it would have been out by now.
They're not taking months of effort on this for cinematics.
I think that Joe's on a bit of a rant. I'm giving BW the benefit of the doubt. As I've stated before: these are some insanely talented people, I'm sure they can pull this off.
The intro movie for WoW Cataclysm took almost a year to make, and that was only a few minutes in length. Sure, Blizzard do what they can to make the rest of the competition look like 4th-graders in comparison, but it still takes a good deal of time to produce high-quality cinematics. In fact, I'm surprised it's only gonna take a few months before this DLC comes out.
#75
Posté 07 avril 2012 - 12:37





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