Yes? No?
My Rogue is a DW dagger Rogue but does use bow when needed
For the final 4 levels I can either do Stealth 1-4 , Arrow of slaying 1-4 , or a mixture of seemingly useless things like Feast of the fallen + Evasion + Feign death + dual wield mastery
Is it true that Arrow of slayings accuracy is horrible against orange name mobs?
Débuté par
Tonya777
, déc. 04 2009 05:41
#1
Posté 04 décembre 2009 - 05:41
#2
Posté 04 décembre 2009 - 06:20
I feel it has a 50% chanse to hit even on white mobs. How cunning+longbow builds manage to hit anything is a mystery to me.
#3
Posté 04 décembre 2009 - 06:26
Bioware hates archers. But yes sadly no 500+ damage hits on bosses. It's a snipe a mob you could kill in 2-3 shots anyway ability.
#4
Posté 04 décembre 2009 - 06:31
Well then thats absolutley lame
I guess I will go with stealth
I hear feign death & evasion suck because of too long cooldown & evasion animations respectivley and then feast of the fallen & DW mastery mostly are in regards to stamina regeneration which since I'm a bard whose real dmg comes from hasted constant backstabs in the face (coup de grace) I suppose I should go with stealth 1-4 as the final 4 things
Edit : Oh yeah free point at landsmeet so then I guess Stealth 1-4 & feast of the fallen
I guess I will go with stealth
I hear feign death & evasion suck because of too long cooldown & evasion animations respectivley and then feast of the fallen & DW mastery mostly are in regards to stamina regeneration which since I'm a bard whose real dmg comes from hasted constant backstabs in the face (coup de grace) I suppose I should go with stealth 1-4 as the final 4 things
Edit : Oh yeah free point at landsmeet so then I guess Stealth 1-4 & feast of the fallen
Modifié par Tonya777, 04 décembre 2009 - 06:33 .
#5
Posté 04 décembre 2009 - 06:33
Who's the strongest archer? Rogue? Warrior?
#6
Posté 04 décembre 2009 - 06:35
I believe warrior simply because bows despite bioware's claims do affect damage. Strength affects everything! Daggers/bows hell even shapeshifting gets a huge contribution from strength.
#7
Posté 04 décembre 2009 - 06:39
Plus crossbows require STR to equip them and Crossbows out dmg and outspeed bows
#8
Posté 04 décembre 2009 - 06:53
the next patch, and also the dexterity hotfix, plans to fix the dexterity issues.
the longbow will still be .5 strength, .5 dex, but the xbow and the shortbow are 1x dex for damage modifier. a rogue that uses a shortbow that is built on dex is hard to hit, hits about everything, and has an arrow of slaying to be reckoned with.
if you really want to trivialize the game, go arrow of slaying+stealth. master archer also makes arrow of slaying much easier to hit with.
I usually net around 250-400 damage against bosses with my arrow of slaying dex rogue...
the longbow will still be .5 strength, .5 dex, but the xbow and the shortbow are 1x dex for damage modifier. a rogue that uses a shortbow that is built on dex is hard to hit, hits about everything, and has an arrow of slaying to be reckoned with.
if you really want to trivialize the game, go arrow of slaying+stealth. master archer also makes arrow of slaying much easier to hit with.
I usually net around 250-400 damage against bosses with my arrow of slaying dex rogue...
#9
Posté 04 décembre 2009 - 07:03
If you're a DEX/CUN Lethality rogue does a longbows STR half turn into CUN just like it does for the daggers? I'm not sure
#10
Posté 04 décembre 2009 - 07:10
yes. lethality replaces all str based calculations with cunning, so long as cunning's value is higher. even with longbows.
however, cunning cannot be used to replace the strength requirement of any equipment.
however, cunning cannot be used to replace the strength requirement of any equipment.
#11
Posté 04 décembre 2009 - 08:45
I don't know, but after taking Lethality Leliana's Arrow of Slaying was the "end world button" of my party. She is able to do something like 350 dmg with one shot and after I've taken Master Archer she was deadly with boss too. I think that archer are allready good and that when Bioware will adjust the dexterity bug they will be great.
#12
Posté 04 décembre 2009 - 08:50
I have a lot of trouble with archer abilities, not for missing, but for getting interrupted for all sorts of inane reasons. Sometimes my archer will just stop casting like "ehhh, I wasn't really feeling it there" which is a pretty frustrating occurrence.
#13
Posté 04 décembre 2009 - 09:13
SomeoneStoleMyName wrote...
I feel it has a 50% chanse to hit even on white mobs. How cunning+longbow builds manage to hit anything is a mystery to me.
I'm relieved I'm not the only one with this issue. I was really looking forward to Leliana learning Arrow of Slaying because I'd read a good deal of hype about it on the forums, but let's just say I wasn't impressed. It misses the majority of the time and even when it does it, it normally isn't even enough to kill a "white" enemy from full health. Someone posted that the bonus damage depends on the level difference between the archer and the target so if you don't outlevel what you're shooting at, it doesn't do so much. That poster didn't mention anything about reduced accuracy, but there must be some reason why the talent misses so much. I have seen numbers of ~350 with Leliana but that is rare, and apparently just happens with enemies who are significantly lower level than the party.
And yes, apparently AoE does 90% less bonus damage to bosses, so if you're shooting at a boss of the same level as you are, you essentially just get a slightly boosted normal crit. IF it hits.
Modifié par Korva, 04 décembre 2009 - 09:16 .
#14
Posté 04 décembre 2009 - 09:20
I think I should just never do a ranger playthrough untill they do the dex patch or something , they are obsolete DDs
DW Lethality CUN/DEX Rogue can do the same dmg as arrow of slaying within a 1 second timeframe , without using up any stamina at all
Then considering it takes an archer like 10X as long to fire a shot for the same dmg a rogue could just do 1 stab in 0.5 seconds? Ridiculous
DW Lethality CUN/DEX Rogue can do the same dmg as arrow of slaying within a 1 second timeframe , without using up any stamina at all
Then considering it takes an archer like 10X as long to fire a shot for the same dmg a rogue could just do 1 stab in 0.5 seconds? Ridiculous
#15
Posté 04 décembre 2009 - 11:11
Georg Zoeller upped the %hit chance as well as damage and critical chance for all ranged weapons in his unofficial patch, it remains to be seen if this will carry over to official patches down the road.
Modifié par Gliese, 04 décembre 2009 - 11:14 .
#16
Posté 04 décembre 2009 - 11:30
err many things are horrible against orange mobs ... maybe it's just because they really are supposed to be hard. or is that too obvious?
#17
Posté 04 décembre 2009 - 12:32
It's not a good thing to open up with. Especially against mages who can heal. But if you already brought there health down, you can pretty much finish them. Obviously works better against yellows than oranges though.
#18
Posté 04 décembre 2009 - 12:44
Unfortunately, this also apply to foes. Remember the ambushes from drakspawn ? They are a LOT harder with this patch.Gliese wrote...
Georg Zoeller upped the %hit chance as well as damage and critical chance for all ranged weapons in his unofficial patch, it remains to be seen if this will carry over to official patches down the road.





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