"Core" talents for DW rogue
#1
Posté 04 décembre 2009 - 07:05
#2
Posté 04 décembre 2009 - 07:18
Dirty fighting + Riposte + Coup de grace = Will help you ALOT
Soloing the entire game as a rogue = You should get 4/4 trap making and stealth for sure
Buy 9999999999999999999999 elfroots at dalish camp and 9999999999999999999 flasks at the bar in denerim , get herbalism lvl 1 and use those things combined to always have 9999999999999999999 lesser health poultices
#3
Posté 04 décembre 2009 - 07:18
dual weapon training ->finesse->expertise for the attack/damage/backstab/critical bonuses, these are vital.
also dual weapon sweep-flurry-momentum->whirlwind, momentum especially is absolutely key, get it asap.
personally, i would ignore the middle line of dual weapon completely. dual striking is useless to you as it eliminates backstabs and critical hits, the rest of the tree is sort of redundant for a rogue as well.
Dirty Fighting->Combat Movement->Coup De Grace... should go without saying. A stun, backstabs from a wider angle, auto-backstab on stunned, paralyzed or knocked down opponents.
Other than, Stealth line is great for sneaking past some mobs entirely, setting up trap ambushes for large groups and also just tiptoeing into a whole cluster of darkspawn and then activating whirlwind 8D
You say dex build so I'm assuming you don't want lethality? Below the Belt has a great animation but is not useful for long, Deadly Strike seems pretty useless over all so you might skip that whole tree, which should give you plenty of points to spread around.
#4
Posté 04 décembre 2009 - 07:22
#5
Posté 04 décembre 2009 - 07:30
If you get some Grandmaster Paralyze runes in your weapons as well, you will be super speed auto-backstabbing the sh*t out of almost everything, with Flurry and Momentum as situational backups.
Also definitely go Assassin, each talent is pretty excellent. Well, the last one's not great but... not terrible. For a second spec, Duelist is pretty kickass but if you're going solo you might want Ranger (for the pets).
Modifié par outlaworacle, 04 décembre 2009 - 07:31 .
#6
Posté 04 décembre 2009 - 07:33
#7
Posté 04 décembre 2009 - 07:38
The whole Duelist line is solid, but not spectacular. The first and third talents give you a moderate attack and defense bonus, the second and fourth are special attacks, one a debuff and the other a guaranteed critical, IIRC.
Modifié par outlaworacle, 04 décembre 2009 - 07:39 .
#8
Posté 04 décembre 2009 - 08:28
#9
Posté 04 décembre 2009 - 08:30
#10
Posté 04 décembre 2009 - 08:32
YR_Lim wrote...
why not the entire line of dual weapon trainings?
the last talent in DW line only lets you use 2 1-H swords. if you dont plan on going 2 swords, dont get it.
#11
Posté 04 décembre 2009 - 12:27
Silensfurtim wrote...
YR_Lim wrote...
why not the entire line of dual weapon trainings?
the last talent in DW line only lets you use 2 1-H swords. if you dont plan on going 2 swords, dont get it.
I think it also reduces all DW skill stamina cost by some small amount like 2,5 or 3,5%. Yeah, overall probably not worth it.
Lethality could still be interesting for a Dex Rogue for a minor damage boost (your Cun should probably still be 10-20 points higher then you're Str, at least if you want to open all locks) and a large bonus to Critical chance (though if you almost always backstab this is kinda moot).
Kinda regret not being able to fit it in my build. But 3 Talents are a bit much.
Dual Striking is not bad for soloing early on, but later, when you have two stunning Talents, Coup-de-Grace and more bonus damage from Runes it's probably not as usefull I guess. Riposte should still be nice though - both for stunning and (theroetically) auto-crit on frozen mobs for Shatters.
Actually I have a question about this: When enemies are frozen I never seem to be able to Shatter them with my Rogue, even when coming out of Stealth (I do have Coup-de-Grace, of course). Does Coup-the-Grace mean you're unable of scoring any criticals vs immobilized foes, therefore preventing from qualifying for Shatter effects?
#12
Posté 04 décembre 2009 - 12:33
Haplose wrote...
Actually I have a question about this: When enemies are frozen I never seem to be able to Shatter them with my Rogue, even when coming out of Stealth (I do have Coup-de-Grace, of course). Does Coup-the-Grace mean you're unable of scoring any criticals vs immobilized foes, therefore preventing from qualifying for Shatter effects?
It has to be a "real" critical to shatter, not just a backstab. Coming out of stealth / coup-de-grace on incapacitated enemies is a backstab, not an actual critical.
#13
Posté 04 décembre 2009 - 12:46
The poor sops just can't touch me, even those revnerants (or what ever) have a hard time.
Also bow damage is based on Dex, my current bow is hitting in the high 50's with no bow talents picked and very few misses. Lil was supposed to be the archer but she can't hit the side of a barn.
You need steath to take out those casters first, they got some nasty spells that can whipe you out pretty quick.
#14
Posté 06 décembre 2009 - 10:22
#15
Posté 06 décembre 2009 - 10:34
YR_Lim wrote...
how good is riposte?
Worthless. It's way to easily resisted. Just get two paralyze runes and you'll be much better off. Spend your talents in assassin and duelist trees. Riposte is resisted by white enemies like 40% of the time and it's almost always resisted by yellow enemies and higher in my experience. So basically it makes killing white enemies a little easier, but as a back stabbing rogue you never needed help in that area. So it's a complete waste, IMO. For example, I tried using riposte on Loghain three times and every single time he resisted it. Meanwhile, my paralyze runes got him once and dirty fighting got him twice out of two attempts. Riposte sucks.
#16
Posté 06 décembre 2009 - 11:16
#17
Posté 06 décembre 2009 - 11:31
#18
Posté 06 décembre 2009 - 11:43
Matthew Young CT wrote...
debateable if you should even get sin spec as dex rogue. id think ranger/bard would be best
it'd worthless since autor said he wants to build a dex rogue.
dirty fighting, coup de grace, momentum and stealth are your priorities. don't bother with lethality and evasive. imo dual weapon expert (or master if you're going for dual axes/sword) and momentum w/out any other skill from DW tree is fair enough. your next priority is to maximize specialization skills - all of assassins except feast of the fallen and absolutely all of duelist.
if you're planning to solo then investing in arrow of slaying (master of archery optionally) wouldn't be a bad idea. remember also that every archer attack from stealth means 100% critical shot.
well traps are obvious choice.
#19
Posté 06 décembre 2009 - 11:49
#20
Posté 06 décembre 2009 - 11:55
don't forget that stealth allows to be invisible forever so the rogue can wait somewhere while stamina's regenerating.
Modifié par sacredl, 06 décembre 2009 - 12:00 .
#21
Posté 06 décembre 2009 - 12:03
#22
Posté 06 décembre 2009 - 12:04
2) 3 skills? dual weapon sweep, whirlwind....
#23
Posté 06 décembre 2009 - 12:09
but yea, if someones wants to go pure DW then just switch archery skills to DW tree and maybe some lockpicks.
Modifié par sacredl, 06 décembre 2009 - 12:10 .
#24
Posté 06 décembre 2009 - 12:11
#25
Posté 06 décembre 2009 - 12:13





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