Bill Casey wrote...
Destroy is the only Paragon choice...
Actually, they're all pretty much renegade--or at least a paragon bending to the Reapers' will.
Bill Casey wrote...
Destroy is the only Paragon choice...
Allan Schumacher wrote...
Gammazero79 wrote...
So speaking fan to fan were you bothered by the ends at all? I mean honestly how did the rest of the end make sense to you? [not insulting I truly want to know] Joker running away, the scene on the garden planet, the fact that your war assets were little more than a number, the lack of explanation and options, ect.....
Responding at the risk that my response somehow be interpreted as an "official" response....
As a show of good faith though, I'll share my thoughts. It's important to note here that I finished the game probably around the 14th, so I had heard rumors about how bad the ending was so I went into it preparing for some awful stuff to happen, which made me innately more accepting of whatever it was I was about to see.
On the whole, I found the ending to be a let down compared to the rest of the game. I think this is more of a reflection of how highly I thought of the rest of the game than anything else though. Rannoch and Tuchanka were phenomenol, and the usage of the ME1 theme at those points brings me goosebumps just typing about it now. So yeah, the ending wasn't up to the quality of the rest of the game.
I found the ending choices to be too inspired by the original Deus Ex, but I also didn't outright mind the scene on the Citadel, even if I found it strange and a Diabolus Ex Machina. The thing for me was that the Crucible was a giant unknown, so it wasn't too difficult for me to accept that it might react in ways that I didn't expect or didn't necessarily want though, so the options presented to me weren't enough to remove my suspension of disbelief. As a result I didn't mind the relays getting destroyed (I haven't played Arrival so I had no prior idea for what might happen when a relay is destroyed).
As for Joker, I didn't actually think much at the time as to WHY Joker was running, but I did find the garden planet scene confusing. In retrospect, I wouldn't have included the stuff with the Normandy because I found it confusing.
With respect to explanation, I'm assuming you're referring to some type of closure? I am not actually the type of person that needs all that much explanation of what happens after. While there's definitely a part of me that would love to know what happens in the immediate aftermath, there's also a part of me that associates the game as being Shepard's story, and that part of me likes that I, as the game player, have to make my decision knowing that I'll not know the full implications of my decision, just like Shepard. And I actually did enjoy wondering what happens to the galaxy and have had some fun discussions with some friends and co-workers about it. I think the big thing here is whether or not you believe the galaxy is totally kaput (I don't. And I'm saying that with no additional information and I don't want anyone to think that i'm hinting towards anything for the upcoming ending DLC or anything like that).
Regarding War Assets, after the game and reading some of the thoughts around the Net, I started to wonder if I misunderstood the real representation of the War Assets. I think I am like a lot of other people, in that we saw War Assets as being a kickass military asset. Though given the way the endings play out with lower war score, it seems there's more emphasis on the War Assets as a team building/protecting the crucible, as opposed to the ability to fight the reapers. I would have loved to see situations on Earth that demonstrated my choices, such as fighting along Geth/Rachni, etc. It's a shame that it didn't happen the way I had hoped.
As for "options," this is going to be a place where I likely differ in opinion from a lot of fans. I've actually always considered Mass Effect's choices to be more superficial than a lot of other people, especially when concerning the key antagonist. In the end my only option in ME1 is to defeat Saren and Sovereign. I can talk Saren down but ultimately still had to fight in in some capacity (I hated this actually... I would have loved to just talk Saren down and let that be the end of it). ME2 has some interesting reactivity in whether or not parts of your squad survive, but to me the same ultimate ending happens, just with differences in who makes the end. Only at the end are we presented with a choice and it doesn't have any effect on the ending for ME2.
So would I have loved more choice in ME3's ending? Yes. But I'd have also loved more choice in ME1 and ME2's ending, which I felt were sorely lacking. So I hesitate to state that my disappointment with ME3's choice is a reflection of solely ME3's ending. I think it was an issue with all 3 Mass Effect games.
Anyways, I am actually getting quite hungry and should go get some food. I obviously don't respond too much but I'll try to make an effort to chime in later if people have any relevant comments.
EDIT: Wall of text crits you all for 9999....
Given what little we see when the Collector General is abandoned, still genoicde.Stygian1 wrote...
Umm the Collectors weren't argueably a race or even alive so.... no genocide.
The culture and population group of that colony system was destroyed.I mean really. Killing the Batarians was not optional, they were dead either way (also, look up genocide, no race or culture was destroyed).
You certainly did obliterate their culture.The Heretics, my paragon Shepard didn't kill them.
Modifié par Dean_the_Young, 07 avril 2012 - 10:45 .
M0keys wrote...
Auralius Carolus wrote...
You guys and your bleeding hearts.
Even if you view AI as life forms, Shepard is doing what NO OTHER PERSON HAS BEEN ABLE TO and yet you still wish to judge him? You think the Reapers, or any other tyrannical forces out there, care about a sense of honor or morality? No, they don't- they use it against those of us that do.
Then we use our brains, since we're also smart and not just "bleeding hearts," and figure out a way to preserve life without giving in to the choices of a Reaper.
Mass Effect, as a series, is a test of our race, to see if we're strong enough to survive the challenges of evolution or what have you.
As far as I know, Mass Effect tells us we're going to fail.
I have to disagree on this point. As huskified Protheans the Collectors were arguably nothing more than biological machines. They weren't really people. And destroying them all would be little different than destroying any other enemy materiel.Dean_the_Young wrote...
Irrelevant to being genoicde.legion999 wrote...
Collectors were Husks.
It turned around and twitched while a fire was rushing towards it. Bugs do that.Dean_the_Young wrote...
Given what little we see when the Collector General is abandoned, still genoicde.
Modifié par General User, 07 avril 2012 - 10:48 .
Auralius Carolus wrote...
M0keys wrote...
Auralius Carolus wrote...
You guys and your bleeding hearts.
Even if you view AI as life forms, Shepard is doing what NO OTHER PERSON HAS BEEN ABLE TO and yet you still wish to judge him? You think the Reapers, or any other tyrannical forces out there, care about a sense of honor or morality? No, they don't- they use it against those of us that do.
Then we use our brains, since we're also smart and not just "bleeding hearts," and figure out a way to preserve life without giving in to the choices of a Reaper.
Mass Effect, as a series, is a test of our race, to see if we're strong enough to survive the challenges of evolution or what have you.
As far as I know, Mass Effect tells us we're going to fail.
But they didn't give you a choice besides that of a Reaper.
Dean_the_Young wrote...
Given what little we see when the Collector General is abandoned, still genoicde.Stygian1 wrote...
Umm the Collectors weren't argueably a race or even alive so.... no genocide.The culture and population group of that colony system was destroyed.I mean really. Killing the Batarians was not optional, they were dead either way (also, look up genocide, no race or culture was destroyed).
Genocide doesn't have to be total to be genocide, or else most cases of it wouldn't be called such. Nor does the 'they'd die regardless' since all life eventually perishes.You certainly did obliterate their culture.The Heretics, my paragon Shepard didn't kill them.
M0keys wrote...
Dandynermite wrote...
M0keys wrote...
The Angry One wrote...
Chrillze wrote...
nobody is killing the geth just because they are geth, they are killing the geth because that's the only way to destroy the reapers.CronoDragoon wrote...
Dandynermite wrote...
Your still all ignoring the fact killing the reapers is also Genocide! Just because they are one the other team doesn't make them any less of a "being" than the Geth!
You don't know what genocide means. It doesn't mean "killing every member of a race/species." It means killing them because they belong to that race/species. No one is killing the Reapers because they belong to the Reaper race. They are doing it because THE REAPERS ARE TRYING TO KILL US ALL.
Tell me something. If a gunman holds an innocent person hostage, do you consider it acceptable to shoot the hostage to kill the gunman?
No. Never. I might shoot the hostage in the leg, though, just to be cute and surprise the gunman enough to reveal himself and then take him out.
I'd pay for all medical bills for the hostage, of course.
Shooting them in the leg wouldn't topple the hostage, and your very likely to miss, causing the gunman to shoot you or the hostage or a bystander. You always go for the right shoulder.
Hey, I'm not going into technically accurate specifics here. Shoot *hostage in random place that gets the killer to reveal himself* is the idea
Siibi wrote...
Starbrat is lying, the Geth and EDI are fine.
MakeMineMako wrote...
M0keys wrote...
Dandynermite wrote...
M0keys wrote...
The Angry One wrote...
Chrillze wrote...
nobody is killing the geth just because they are geth, they are killing the geth because that's the only way to destroy the reapers.CronoDragoon wrote...
Dandynermite wrote...
Your still all ignoring the fact killing the reapers is also Genocide! Just because they are one the other team doesn't make them any less of a "being" than the Geth!
You don't know what genocide means. It doesn't mean "killing every member of a race/species." It means killing them because they belong to that race/species. No one is killing the Reapers because they belong to the Reaper race. They are doing it because THE REAPERS ARE TRYING TO KILL US ALL.
Tell me something. If a gunman holds an innocent person hostage, do you consider it acceptable to shoot the hostage to kill the gunman?
No. Never. I might shoot the hostage in the leg, though, just to be cute and surprise the gunman enough to reveal himself and then take him out.
I'd pay for all medical bills for the hostage, of course.
Shooting them in the leg wouldn't topple the hostage, and your very likely to miss, causing the gunman to shoot you or the hostage or a bystander. You always go for the right shoulder.
Hey, I'm not going into technically accurate specifics here. Shoot *hostage in random place that gets the killer to reveal himself* is the idea
As a former firearms instructor for my State's Correctional agency, I wouldn't in a million years qualify you jokers to carry a firearm in the line of duty.
CronoDragoon wrote...
That's fine Allan, but what you are saying is that you are okay with the whole Tali/Legion thing being reduced to a reason to make you hesitate destroying the Reapers. In fact, being such a great part of ME2/3, it should have allowed you to refuse the choices presented to you or modify them. Destroy does not refuse the Catalyst's reasoning because that choice is not "Destroy the Reapers" it is "Destroy all Synthetic Life," which is still a decision basing itself upon the Catalyst's premises.
tobito113 wrote...
The Angry One wrote...
tobito113 wrote...
The Angry One wrote...
But that doesn't make destroy the "best". It might look that way superficially, but it isn't
It's still a victory for the Reaper agenda, that the Reapers themselves are killed is largely irrelevant.
How is this a "victory" for the reapers if organics can rebuild the geth and any other synthetic that died? As long as there are organic civilizations, new synthetics can be created...
Saying that the Geth can die and be rebuilt is like saying a person can be killed, because their parents can conceive a sibling that will be exactly the same.
Therefore its not genocide. Because genocide implies you are trying to destroy a group of people forever...
M0keys wrote...
tobito113 wrote...
M0keys wrote...
Shadrach 88 wrote...
A race exterminated so that every other race in existence can be free. I'd call that a fair sacrifice.
What if the Starchild said the red ending would genocide mankind instead? Is that still okay?
Yes
Did you also sabotage the genophage, kill Mordin, kill Wrex, kill Samara, kill Samara's daughter and kill Legion to boost your EMS?
I guess the renegade path exists for a reason
Modifié par DevilBeast, 07 avril 2012 - 11:02 .
Shallyah wrote...
tobito113 wrote...
The Angry One wrote...
But that doesn't make destroy the "best". It might look that way superficially, but it isn't
It's still a victory for the Reaper agenda, that the Reapers themselves are killed is largely irrelevant.
How is this a "victory" for the reapers if organics can rebuild the geth and any other synthetic that died? As long as there are organic civilizations, new synthetics can be created...
New syntehtics can and WILL be created. That's the whole argument of the godchild to persuade you AGAINST choosing Destroy, that organics will eventually create synthetics again, and without Reapers to Harvest, the galaxy will be doomed.
Why doesn't he try to convince you so hard against taking the options that conveniently don't mean that the Catalyst will be destroyed in the process? I think it's pretty obvious.
M0keys wrote...
MakeMineMako wrote...
M0keys wrote...
Dandynermite wrote...
M0keys wrote...
The Angry One wrote...
Chrillze wrote...
nobody is killing the geth just because they are geth, they are killing the geth because that's the only way to destroy the reapers.CronoDragoon wrote...
Dandynermite wrote...
Your still all ignoring the fact killing the reapers is also Genocide! Just because they are one the other team doesn't make them any less of a "being" than the Geth!
You don't know what genocide means. It doesn't mean "killing every member of a race/species." It means killing them because they belong to that race/species. No one is killing the Reapers because they belong to the Reaper race. They are doing it because THE REAPERS ARE TRYING TO KILL US ALL.
Tell me something. If a gunman holds an innocent person hostage, do you consider it acceptable to shoot the hostage to kill the gunman?
No. Never. I might shoot the hostage in the leg, though, just to be cute and surprise the gunman enough to reveal himself and then take him out.
I'd pay for all medical bills for the hostage, of course.
Shooting them in the leg wouldn't topple the hostage, and your very likely to miss, causing the gunman to shoot you or the hostage or a bystander. You always go for the right shoulder.
Hey, I'm not going into technically accurate specifics here. Shoot *hostage in random place that gets the killer to reveal himself* is the idea
As a former firearms instructor for my State's Correctional agency, I wouldn't in a million years qualify you jokers to carry a firearm in the line of duty.
Oooo..kay?
I was just saying that I don't know the exact place to shoot a hostage in, and I'm not trying to claim authority in that sort of thing.
What an odd response...
Allan Schumacher wrote...
As for modifying the choices, I think there are times that it's good that people can't. I think it would have cheapened Kaiden/Ashley's sacrifice if there was a way to actually save both, and I'm also think that it shouldn't have been possible to get through the Suicide Mission flawlessly. I think once you can get through things flawlessly, it makes the choice less impactful, in my opinion. I see the outcome of ME2 to be more of a reflection of "did you play well enough" as opposed to making tangible choices. Different results because I "chose" not to fully experience all the content is less interesting to me.
Modifié par M0keys, 07 avril 2012 - 11:04 .
Allan Schumacher wrote...
I don't consider it a reduction. Based on the discussion that has gone on on the forums, it seems whether or not people do is a very personal and subjective thing.
For myself, Shepard displays that he's not 100% online with the Catalyst's reasoning when he says "Maybe" in response to The Catalyst's assertion that the peace won't last.
I am okay with the idea of refusing the choices presented to you, though I don't think people would have liked my outcome hahaha (This would have been my Reapers win outcome).
As for modifying the choices, I think there are times that it's good that people can't. I think it would have cheapened Kaiden/Ashley's sacrifice if there was a way to actually save both, and I'm also think that it shouldn't have been possible to get through the Suicide Mission flawlessly. I think once you can get through things flawlessly, it makes the choice less impactful, in my opinion. I see the outcome of ME2 to be more of a reflection of "did you play well enough" as opposed to making tangible choices. Different results because I "chose" not to fully experience all the content is less interesting to me.
I obviously have some leeway in this though, as I found brokering peace between the Quarians and Geth amazing. Especially since I was thinking "Stop fighting you fools we have bigger fish to fry!" the whole time!! Mixing up the player's ability to have ideal outcomes and to have to make choices can probably also be argued from a psychological perspective.
I guess it might be important to state that while I like choice, my preference is typically "mutually exclusive choice." I love it when games tell me "You have two tasks, but choosing one means the other fails." It adds replayability and makes those choices more significant in my mind. Unfortunately mutual choice is pretty rare
Manton-X2 wrote...
If you take what glowboy says as truth then it goes way beyond that. We know that Shepard will die because he is part synthetic. From talks with EDI you find out that Shepard is completely human with implants (and none of those are in his brain). So, you can pretty easily extrapolate that if it's killing him because he has implants, then everyone with implants potentially dies along with the entire Geth race. That includes:
- Quarians (heavily modified with cybernetic implants)
- All biotics of every race (these implants tied directly into their nervous systems)
- All Asari (since all Asari are biotics)
- In fact, anyone with heavy implant modifications (which is the majority of the Citadel races)
But it doesn't stop there. In the majority of the galaxy where they don't even know these events are taking place people would be dropping dead. Such as a place at the tech level of , say, our current world. I'm guessing all those heart patients with pacemakers and artificial hearts are toast.
With one choice, hastily accepted, Shepard basically becomes the murderer of more people and races than any organic in the history of the universe - you're talking a death toll in the billions, if not trillions depending on how wide spread life is. Not exactly that hero legacy I was hoping for.
MX2
Destroy All Reapers isn't a solution for the Reapers...No, they didn't. The Starchild, a Reaper, created all the choices you were presented. They are not your solutions. They are Reaper solutions.
Modifié par Bill Casey, 07 avril 2012 - 11:06 .
Bill Casey wrote...
Destroy All Reapers isn't a solution for the Reapers...No, they didn't. The Starchild, a Reaper, created all the choices you were presented. They are not your solutions. They are Reaper solutions.
Not only does it wipe them out, it completely undermines their stated goal...
Girlfrakker69 wrote...
kidbd15 wrote...
Did you feel that the lack of dialogue with Starchild was disappointing? With the Red ending, I would have liked to discuss the geth and quarians, and not have to take the Starchild at his word. I mean, the lives of billions of people are at stake, my Shep would definitely want to ask at least a few more questions lol
Yep ... I would have loved to shove some logical dialogue down the spacekid's virtual throat ... and also tell this super-evolved AI one or two things about circular logic.
Modifié par QuarkZ26, 07 avril 2012 - 11:29 .