ChildOfEden wrote...
Billabong2011 wrote...
I appreciate and respect your opinion, OP.
It's not that the organic-synthetic conflict wasn't A theme of the trilogy, but it was not the CENTRAL theme of the trilogy, which was the value of self-actualized destiny (opposing the inevitable threat with little chance of survival as opposed to ceding to the cycle that repeats itself every 50,000 years). Throughout the game, this is what defines one as 'human' or 'alive' or, arguably, as having a 'soul' - no matter organic OR synthetic (and I quote, LEGION, A SYNTHETIC: "An interesting choice, Shepard-Commander. Your species was offered everything the geth aspire to. True unity, understanding, transcendence. You rejected it. You even refused to use the Old Machines' gifts to achieve it on your species' own terms. You are more like us than we thought.")
This was the most important theme to resolve at the game's end - if only one theme was to be the focus of the conclusion, this was it - and was, instead, slaughtered seamlessly.
Why else do you think 'choice' - whether it be upon Shepard's shoulders or a mechanic of the game itself - was the most defining factor of the series? It wasn't just for show.
While I agree the conflict of organics and synthetics was foreshadowed and established in the first game, I do not agree that it was the issue requiring the most resolution. Quite frankly, the player's choice at the close of the Quarian-Geth conflict was the defining moment of that conflict for the series (again, notice how it is the player's CHOICE). That was its resolution. To be applied unjustifiably to the conclusion in the 'hopes' that it would somehow translate to being the heart of the Mass Effect trilogy was ill-conceived and just plain stupid.
**NOTE: I am not an advocate of 'there must be 16 endings!' movement. But the climax of the series needed to reflect what 99% of the rest of the series established as the definition of true sentience - self-actualization.
I can see your point, but then if this is a running theme, not the theme, wouldn't it be then assumed this would carry over to the ending? The relevancy is outstandingly clear and objective, however, the implementation of you dying in the end no matter what with getting the same exact cinematics is the question at hand. In actuality I wouldn't have minded just ONE ending. But just as long that ending, for example destroy all synthetics, showed exactly how it affected the galaxy after that "choice."
Not that it wouldn't be carried over to the ending, but I think my point is more of the fact that in its being carried over, it entirely dismisses the central theme itself. So instead of complementing the game's core idea, it not only substitutes for it, but eradicates it for the rest of the trilogy.
If, in some way, they had managed to implement the organic-synthetic conflict in such a way as to coexist with this idea of choice, it would have been a hell of a lot more justified and narratively cohesive.
But, just to further augment my point, the series is called Mass Effect, an homage to the effect of the Mass Relays and their impact on intergalactic existence. They were created as a means of controlling us - a tool to inhibit organics' ability to forge their own fate. Why not, then, would this issue of predestined existence and self-actualized transcendence be the entire crux of the Mass Effect universe? I respect everyone's interpretations, but to me, there really is no evidence that can refute the fact that this is, and always has been, what defines and motivates the trilogy.