Dear BW, Krogans suck. Plz fix.
#26
Posté 08 avril 2012 - 01:09
#27
Posté 08 avril 2012 - 01:10
RiflemanUK wrote...
Dear BSN, It's Krogan, not Krogans.
Nobody cares.
#28
Posté 08 avril 2012 - 01:12
Making a Krogan Vanguard was probably one of the worst ideas they could have implemented into multiplayer. Now we're going to have even more pink dinosaurs flying around the ares, killstealing everything in sight, all while blocking everyone else's shots with their giant heads....all while screaming "FOR DERPCHANKA!!!"
#29
Posté 08 avril 2012 - 01:12
#30
Posté 08 avril 2012 - 01:20
ol MISAKA lo wrote...
Krogans are fine as they are. I admire them as an actual class that requires skill, but am ashamed of 99% of the community who play as them, because they think they need to melee everything and have no idea what cover, nor the gun trigger actually does.
Making a Krogan Vanguard was probably one of the worst ideas they could have implemented into multiplayer. Now we're going to have even more pink dinosaurs flying around the ares, killstealing everything in sight, all while blocking everyone else's shots with their giant heads....all while screaming "FOR DERPCHANKA!!!"
Completely incorrect. If you play as a Krogan often you would know how ridiculous the stun locks are. It's dumb that Krogan suffer this but not smaller races. No lateral movement is a terrible handicap as well.
#31
Posté 08 avril 2012 - 01:28
Krogan are fine on silver. Haven't tried gold.
#32
Posté 08 avril 2012 - 01:32
Niran wrote...
it annoys more getting shot by rockets , snipers , turrets , guardians , slashed by phantoms several times until 1/2 half HP and surviving them all just to get beaten by a stupid stormtroop at the end because they do rapid fire and not a single high damage hit which you are unable to die of in one piece , meaning as long as you have atlast more than 1/2 HP you can survive virtually ANY heavy attack , may it be Phantom swordslash , Atlas Rocket ,Geth Prime Plasma shot , Sniper Headshot ... it simply doesnt matter , you always survive , but get hit one stupid single time after and you are dead , and whats that crapy thing hitting you afterwards? right....a ****y trooper you would nearly instant deathcharge even on gold...
You only survive the heavy attack because the game has a built-in feature that if you're above 1 hp, you survive any attack. Those heavy attacks, that should kill you, leave you at 1 hp. Hence, ANYTHING can and will kill you afterwards.
#33
Posté 08 avril 2012 - 01:34
They are pretty okay in silver, we all had great success with a carnage-claymore/gps builds.Vinticus wrote...
Krogan are fine on silver. Haven't tried gold.
Gold, well, your 1600 shield melts just as fast as anyone else. You have to play even more pu$$y than other races because you don't have roll so you can't escape stunlocks.
#34
Posté 08 avril 2012 - 01:35
Currylaksa wrote...
They are pretty okay in silver, we all had great success with a carnage-claymore/gps builds.Vinticus wrote...
Krogan are fine on silver. Haven't tried gold.
Gold, well, your 1600 shield melts just as fast as anyone else. You have to play even more pu$$y than other races because you don't have roll so you can't escape stunlocks.
It probably wouldn't be nearly as bad if Krogan weren't more susceptible to being stunned compared to any other race.
Modifié par lolpunch, 08 avril 2012 - 01:35 .
#35
Posté 08 avril 2012 - 01:38
Lv20, claymore V, and a rediculus amount of one hit kill melee damage!
My claymore is a secondary weapon next to my fists of fury!
#36
Posté 08 avril 2012 - 01:40
And so do the damn packs, just spent 500k creds and didn't get a single medigel.
Oh and Krogan heavy melee should hit more than just the one enemy your aiming at.
Modifié par Blind2Society, 08 avril 2012 - 01:42 .
#37
Posté 08 avril 2012 - 01:42
To be fair Turians are more worse off, they have even less durability and the same mobility restrictions.lolpunch wrote...
It probably wouldn't be nearly as bad if Krogan weren't more susceptible to being stunned compared to any other race.
It would be balanced if they gave Turians side-hop (not roll) and Krogans stagger-immunity.
#38
Posté 08 avril 2012 - 01:43
#39
Posté 08 avril 2012 - 01:45
That being said, I can use Fortification and Tech Armor to good effect and melee quite well. I just need 3-4 matches to get into the swing of things again after the more nimble characters. The only complaints I have that can be realistically addressed with any sense of "balance", which is a joke already btw, would be to give them a dodge, not like the additional size isn't a big enough penalty already.
I wouldn't care if they sprouted butterfly wings out their collective asses if it'd help them get outta the line of fire. That's just a really BIZARRE choice for trading for the additional shields/Health they get.
#40
Posté 08 avril 2012 - 01:45
#41
Posté 08 avril 2012 - 01:45
Good point >.< they can overload/mine stun the geth hunter and run awayBlind2Society wrote...
But they have overload.
#42
Posté 08 avril 2012 - 01:46
however...
when we restarted and we had another go of it I changed my play style. instead of being an offensive 'monster' and just charging aimlessly into combat 'shrugging' off attacks. I played a more defensive role. I play with my friends (at least 1 is always present in the games i play) he usually plays infiltrator so you know campy goodness picking enemies off with the ol'sniper.
what I decided to do is act as his shortstop: made sure he was always covered and protected from flanking. not only was it effective but we breezed though Silver games quicker than normal... ok sure I didnt get as much 'points' in the end but its a team effort to get through all 11 waves and its the xp and credits is all that matters at the end of the day anyway...
Bronze gives people a false sense of security. specially with classes like Vanguards and Krogans. you really are hard to kill in Bronze. but in silver/gold those tactics simply don't work. you just need to adapt your playstyle. time when you charge and sit back. dont take on mobs alone.
MP is about Teamwork. and ME3 does it quite well without ramming the notion down people's throats.
#43
Posté 08 avril 2012 - 01:48
Like that ever stops anyone on here.Star fury wrote...
RiflemanUK wrote...
Dear BSN, It's Krogan, not Krogans.
Nobody cares.
#44
Posté 08 avril 2012 - 01:51
sheltomlee wrote...
ol MISAKA lo wrote...
Krogans are fine as they are. I admire them as an actual class that requires skill, but am ashamed of 99% of the community who play as them, because they think they need to melee everything and have no idea what cover, nor the gun trigger actually does.
Making a Krogan Vanguard was probably one of the worst ideas they could have implemented into multiplayer. Now we're going to have even more pink dinosaurs flying around the ares, killstealing everything in sight, all while blocking everyone else's shots with their giant heads....all while screaming "FOR DERPCHANKA!!!"
Completely incorrect. If you play as a Krogan often you would know how ridiculous the stun locks are. It's dumb that Krogan suffer this but not smaller races. No lateral movement is a terrible handicap as well.
I fail to comprehend your logic. Yeah stun locks are annoying, but then again, name a class tyhat doesn't care about stun locks. Idk, maybe it's because I use either a Graal Spike Thrower or a Geth Plasma Shotgun while spamming the living [censored] out of damage-stun focused Carnage, that I don't see the problems many of you are bringing up. I may be doing it wrong, but I fail to see the necessity of making a rambo class that's only outwitted in the stupid department by the Human Vanguards.
#45
Posté 08 avril 2012 - 01:53
RiflemanUK wrote...
Like that ever stops anyone on here.Star fury wrote...
RiflemanUK wrote...
Dear BSN, It's Krogan, not Krogans.
Nobody cares.
Which I guess would mean at least someone cares
#46
Posté 08 avril 2012 - 01:56
ol MISAKA lo wrote...
sheltomlee wrote...
ol MISAKA lo wrote...
Krogans are fine as they are. I admire them as an actual class that requires skill, but am ashamed of 99% of the community who play as them, because they think they need to melee everything and have no idea what cover, nor the gun trigger actually does.
Making a Krogan Vanguard was probably one of the worst ideas they could have implemented into multiplayer. Now we're going to have even more pink dinosaurs flying around the ares, killstealing everything in sight, all while blocking everyone else's shots with their giant heads....all while screaming "FOR DERPCHANKA!!!"
Completely incorrect. If you play as a Krogan often you would know how ridiculous the stun locks are. It's dumb that Krogan suffer this but not smaller races. No lateral movement is a terrible handicap as well.
I fail to comprehend your logic. Yeah stun locks are annoying, but then again, name a class tyhat doesn't care about stun locks.
#47
Posté 08 avril 2012 - 02:02
sheltomlee wrote...
wut? All of them except Krogan, that's the point.
.....Okay I need some clarification here - exactly which stun lock type are you talking about? Are you talking Geth hunter type stun lock, or dumb enough to run into the open to try and melee 1 enemy while his 2+ homies nearby go "lol, wut?" as they plaster you?
#48
Posté 08 avril 2012 - 02:03
#49
Posté 08 avril 2012 - 02:05
#50
Posté 08 avril 2012 - 02:06
Hunter stunlock for example. In Gold if they so much pelt you with the 1st GPS shot, you will stagger they will follow up with melee and then another GPS shot. In Gold, that's almost death from only one hunter.ol MISAKA lo wrote...
.....Okay I need some clarification here - exactly which stun lock type are you talking about? Are you talking Geth hunter type stun lock, or dumb enough to run into the open to try and melee 1 enemy while his 2+ homies nearby go "lol, wut?" as they plaster you?





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