Dear BW, Krogans suck. Plz fix.
#101
Posté 08 avril 2012 - 04:44
#102
Posté 08 avril 2012 - 04:52
Mysterious Stranger 0.0 wrote...
Detroitsoldier wrote...
Krogan are perfect in Silver and up to wave 4 or 5 in Gold.
If you die in Silver as any kind of Krogan, you don't know how to use it.
Agreed. Except against the geth on silver. They are still a pain in the ass
You always whine about krogans being underpowered. Ok. What do i need to do to make you change your mind? Cause arguments do not work.
We completed gold with reapers with duo of 1st level krogans. Ok, that is not enough. I got it to way 10 with cerberus solo, completing objective. That is not enough. So, what should i do?
If you want me to solo any enemy - i will do this and give you vid. If you want me to demonstrate high score with infiltrators and adepts - i will do this and provide you proof. Just tell me wtat should i do to change your mind.
Krogans are awesome as they are. Any buff now will make them OP. They are not for players, who can only spam abilities. But in the right hands they shine.
Modifié par Flamko, 08 avril 2012 - 04:55 .
#103
Posté 08 avril 2012 - 04:53
Stardusk wrote...
So the general consensus is that Krogans should be invincible. Krogans are not played like every other character, they still have their own unique style but this debate has been going on for a while. A few buffs here or there would be nice but Krogans are still fine as they are now.
Yes, if you want to be effective on anything other than bronze/silver(non-geth) you have to play them like every other character. Hide, shoot, power, repeat.
I watched your video and what did you do? You shot your shotgun and used your powers the same as every other class does. And a melee here and there? What class doesn't do that? Basically there is no difference besides the skin and the color of your power explosions (
No, they shouldn't be invincible. Here are the things I feel would fix the Krogan.
-Health regen
-Immune to phantom instakill and rezzable after all others.
-Immune to stun (cept for rockets)
-Heavy melee should knock all enemies not killed (but hit) by the attack to the ground. It also should hit many enemies, If there are 4 enemies tightly packed together it should hit all of them.
Modifié par Blind2Society, 08 avril 2012 - 04:54 .
#104
Posté 08 avril 2012 - 04:54
Tying rage with melee was right, but the lore also ties it with krogan getting hurt as well the main split there should be rather rage is proc'd by a melee kill or losing your shield..
Stun lock crap needs to be fixed.
I refuse to believe that they couldnt give turians and krogan a little sideways hop.
#105
Posté 08 avril 2012 - 04:56
Flamko wrote...
Mysterious Stranger 0.0 wrote...
Detroitsoldier wrote...
Krogan are perfect in Silver and up to wave 4 or 5 in Gold.
If you die in Silver as any kind of Krogan, you don't know how to use it.
Agreed. Except against the geth on silver. They are still a pain in the ass
You always whine about krogans being underpowered. Ok. What do i need to do to make you change your ming? Cause arguments do not work.
We completed gold with reapers with duo of 1st level krogans. Ok, that is not enough. I got it to way 10 with cerberus solo, completing objective. That is not enough. So, what should i do?
If you want me to solo any enemy - i will do this and give you vid. If you want me to demonstrate high score with infiltrators and adepts - i will do this and provide you proof. Just tell me wtat should i do to change your mind.
Krogans are awesome as they are. Any buff now will make them OP. They are not for players, who can only spam abilities. But in the right hands they shine.
Your missing the point. anything you can do with the Krogan you could do more effieciently with another class. They excel at nothing Thats what makes them underpowered. Tell me what the advantage is to playing the Krogan over any other class.
#106
Posté 08 avril 2012 - 05:01
Blind2Society wrote...
Stardusk wrote...
So the general consensus is that Krogans should be invincible. Krogans are not played like every other character, they still have their own unique style but this debate has been going on for a while. A few buffs here or there would be nice but Krogans are still fine as they are now.
Yes, if you want to be effective on anything other than bronze/silver(non-geth) you have to play them like every other character. Hide, shoot, power, repeat.
I watched your video and what did you do? You shot your shotgun and used your powers the same as every other class does. And a melee here and there? What class doesn't do that? Basically there is no difference besides the skin and the color of your power explosions ()
No, they shouldn't be invincible. Here are the things I feel would fix the Krogan.
-Health regen
-Immune to phantom instakill and rezzable after all others.
-Immune to stun (cept for rockets)
-Heavy melee should knock all enemies not killed (but hit) by the attack to the ground. It also should hit many enemies, If there are 4 enemies tightly packed together it should hit all of them.
And they should spit nukes... Come on, krogan melee is one of the best things in the game. Immune to insta kill - you joking? So krogan should just melee spam Atlases Banshees and Phantoms? What is the point of them, then? 4 krogans will just obliterate any enemy.
Mass melee - what? Nova for free? Just watch your krogan charging through enemy lines. If you want something like this, play God Of War of something.
Health regen would be fine. This is the only thing i agree with. Krogans should fully regenerate every round. In combat regeneration is op. If you let your shields down - you are doing it wrong. Really.
#107
Posté 08 avril 2012 - 05:04
Flamko wrote...
Blind2Society wrote...
Stardusk wrote...
So the general consensus is that Krogans should be invincible. Krogans are not played like every other character, they still have their own unique style but this debate has been going on for a while. A few buffs here or there would be nice but Krogans are still fine as they are now.
Yes, if you want to be effective on anything other than bronze/silver(non-geth) you have to play them like every other character. Hide, shoot, power, repeat.
I watched your video and what did you do? You shot your shotgun and used your powers the same as every other class does. And a melee here and there? What class doesn't do that? Basically there is no difference besides the skin and the color of your power explosions ()
No, they shouldn't be invincible. Here are the things I feel would fix the Krogan.
-Health regen
-Immune to phantom instakill and rezzable after all others.
-Immune to stun (cept for rockets)
-Heavy melee should knock all enemies not killed (but hit) by the attack to the ground. It also should hit many enemies, If there are 4 enemies tightly packed together it should hit all of them.
And they should spit nukes... Come on, krogan melee is one of the best things in the game. Immune to insta kill - you joking? So krogan should just melee spam Atlases Banshees and Phantoms? What is the point of them, then? 4 krogans will just obliterate any enemy.
Mass melee - what? Nova for free? Just watch your krogan charging through enemy lines. If you want something like this, play God Of War of something.
Health regen would be fine. This is the only thing i agree with. Krogans should fully regenerate every round. In combat regeneration is op. If you let your shields down - you are doing it wrong. Really.
Your Russian is excellent!
#108
Posté 08 avril 2012 - 05:05
Flamko wrote...
Blind2Society wrote...
Stardusk wrote...
So the general consensus is that Krogans should be invincible. Krogans are not played like every other character, they still have their own unique style but this debate has been going on for a while. A few buffs here or there would be nice but Krogans are still fine as they are now.
Yes, if you want to be effective on anything other than bronze/silver(non-geth) you have to play them like every other character. Hide, shoot, power, repeat.
I watched your video and what did you do? You shot your shotgun and used your powers the same as every other class does. And a melee here and there? What class doesn't do that? Basically there is no difference besides the skin and the color of your power explosions ()
No, they shouldn't be invincible. Here are the things I feel would fix the Krogan.
-Health regen
-Immune to phantom instakill and rezzable after all others.
-Immune to stun (cept for rockets)
-Heavy melee should knock all enemies not killed (but hit) by the attack to the ground. It also should hit many enemies, If there are 4 enemies tightly packed together it should hit all of them.
And they should spit nukes... Come on, krogan melee is one of the best things in the game. Immune to insta kill - you joking? So krogan should just melee spam Atlases Banshees and Phantoms? What is the point of them, then? 4 krogans will just obliterate any enemy.
Mass melee - what? Nova for free? Just watch your krogan charging through enemy lines. If you want something like this, play God Of War of something.
Health regen would be fine. This is the only thing i agree with. Krogans should fully regenerate every round. In combat regeneration is op. If you let your shields down - you are doing it wrong. Really.
Having strong melee is near useless on gold since you never actually get to use it.
And I never said immunity to instant kills.
I asked for Health regen that recharges at the same rate and manner as shields and Immunity to stagger. I don't want to be able to plow through everything without challenge but i want to be able to play my favorite race without being inferior to just about every other class.
#109
Posté 08 avril 2012 - 05:05
#110
Posté 08 avril 2012 - 05:07
SinerAthin wrote...
The problem with Krogan is that they were made to be tanks.
... except that they're not tanks past Bronze.
Their health/shields don't scale with difficulty, rendering their role obsolete.
They are very easily staggered, in which case their extra shield and HP doesn't matter at all.
They are insta-killed just as easily as a Salarian, rendering them just as weak in melee.
I am fine with krogans not being able to roll, but at least give them something to compensate for that.
There's a reason why they're so very rarely seen on gold!
Removing stagger and instakill would solve the problem. This way silver/gold are still hard because of the damage to shields and health but they could still be effective and close combat without being taken down by a tiny phantom, a pyro, or a banshee.
#111
Posté 08 avril 2012 - 05:08
Mysterious Stranger 0.0 wrote...
Flamko wrote...
Mysterious Stranger 0.0 wrote...
Detroitsoldier wrote...
Krogan are perfect in Silver and up to wave 4 or 5 in Gold.
If you die in Silver as any kind of Krogan, you don't know how to use it.
Agreed. Except against the geth on silver. They are still a pain in the ass
You always whine about krogans being underpowered. Ok. What do i need to do to make you change your ming? Cause arguments do not work.
We completed gold with reapers with duo of 1st level krogans. Ok, that is not enough. I got it to way 10 with cerberus solo, completing objective. That is not enough. So, what should i do?
If you want me to solo any enemy - i will do this and give you vid. If you want me to demonstrate high score with infiltrators and adepts - i will do this and provide you proof. Just tell me wtat should i do to change your mind.
Krogans are awesome as they are. Any buff now will make them OP. They are not for players, who can only spam abilities. But in the right hands they shine.
Your missing the point. anything you can do with the Krogan you could do more effieciently with another class. They excel at nothing Thats what makes them underpowered. Tell me what the advantage is to playing the Krogan over any other class.
Easily. Best protection in the game. With krogan i can fight far away from my team, killing and distracting huge part of enemy wave. I can survive anything but insta-kill. I can hold wave 10 solo, while my comrades finish objectives. And i can survive it. No one else can. Infiltrators will not get enemy attention enough, to make them chase him.
And melee. Ok. It is the fastest and cheapest close range stun, if you use it correctly. Not the uber killing move, no. But with shotgun and melee you can almost instantly kill anyone. Even brutes. Seriously, what is so difficult in dodging brutes? They are stupid as hell.
And yes, provide me with a task to complete. I've been searching for a good challenge last 4 days.
Modifié par Flamko, 08 avril 2012 - 05:10 .
#112
Posté 08 avril 2012 - 05:09
Vanguards.Flamko wrote...
Mysterious Stranger 0.0 wrote...
Flamko wrote...
Mysterious Stranger 0.0 wrote...
Detroitsoldier wrote...
Krogan are perfect in Silver and up to wave 4 or 5 in Gold.
If you die in Silver as any kind of Krogan, you don't know how to use it.
Agreed. Except against the geth on silver. They are still a pain in the ass
You always whine about krogans being underpowered. Ok. What do i need to do to make you change your ming? Cause arguments do not work.
We completed gold with reapers with duo of 1st level krogans. Ok, that is not enough. I got it to way 10 with cerberus solo, completing objective. That is not enough. So, what should i do?
If you want me to solo any enemy - i will do this and give you vid. If you want me to demonstrate high score with infiltrators and adepts - i will do this and provide you proof. Just tell me wtat should i do to change your mind.
Krogans are awesome as they are. Any buff now will make them OP. They are not for players, who can only spam abilities. But in the right hands they shine.
Your missing the point. anything you can do with the Krogan you could do more effieciently with another class. They excel at nothing Thats what makes them underpowered. Tell me what the advantage is to playing the Krogan over any other class.
Easily. Best protection in the game. With krogan i can fight far away from my team, killing and distracting huge part of enemy wave. I can survive anything but insta-kill. I can hold wave 10 solo, while my comrades finish objectives. And i can survive it. No one else can. Infiltrators will not get enemy attention enough, to make them chase him.
and the turian sentinel can do the same with a better power synergy to boot as well.
#113
Posté 08 avril 2012 - 05:17
This is fine, Krogan are obviously meant to focus on melee.
But they could use a few buffs.
Immunity to staggering
Health regen
1 free revive (redundant nervous system)
Any of those would do it for me.
Give me all of them and I'll start playing Gold with it.
#114
Posté 08 avril 2012 - 05:17
DaftArbiter wrote...
nicethugbert wrote...
I just did firebase white geth gold with a 16 level krogan sentinal spec'ed for melee. He sat behind cover the entire time spamming falcon and incinerate. I wasted points in melee and tech shield.
I would have done better with a Turian.
Krogans are pure BS.
Plz stop preaching about Krogan sucking if you can't use them properly on Gold.
Take the Geth Shotgun, and the Vindicator (Phalanx or Mattock also works). Put all tech armor points into damage reduction, and all fitness points into things that aid in health (you can keep Martial Artist if you want, I find that useful for taking down mobs of weaker enemies). Put all rage points into damage reduction, too. Put 2 or 3 points into Lift Grenade, all others to Incinerate.
Now, that Geth Shotgun is going to be your trump card, because it makes you a high-HP character with high damage output to boot. Staggers or not, you can stay out of cover long enough to make multiple shots with that gun, throwing incinerate as needed to boost your damage output. One of the advantages to the Geth Shotgun as a Krogan is that even if you're staggered, a shot maintains its charge. This is highly useful for shootouts, as even though you can't move as much, you can still fight. And even if you get staggered, you still have enough HP to retreat to a different location without being downed.
A great combo to use is Shoot/Charge/Shoot (charged ammo)/Incinerate/Charge/Shoot. It makes Phantoms and Geth Hunters a breeze, though obviously is inadvisable against sturdier Atlases, Geth Pyros, Geth Primes, Banshees and Brutes, although it will actually take out a Brute if you hit them from behind.
That is exacty what I am saying. Don't waste your time spec'ing for melee. Spec for DR, Health, and Shields. Forget Krogan weapons, claymore and graal, you have better choices such as GPS, Crusader, Falcon, Black Widow, etc.
But, you can do all that better with a Turian. Turians get a hefty stability bonus to tame the recoil on heavy weapons and smg. Turian soldiers get hefty fire rate and accuracy bonuses. So, if you're going to hide in cover and rely mainly on weapons, you may as well go Turian for the stability, accuracy, and fire rate bonuses. They also have better powers, Warp and Overload.
Modifié par nicethugbert, 08 avril 2012 - 05:39 .
#115
Posté 08 avril 2012 - 05:17
Mysterious Stranger 0.0 wrote...
Vanguards
and the turian sentinel can do the same with a better power synergy to boot as well.
Ah yes, vanguards. Did they already dismiss that problem with "Hey guys, i'm dead in the middle of the battlefield. Res me please." A tiny stun and they are dead meat. And they cannot carry heavy weaponry to kill heavy targets. Last time i saw a vanguard, he was hanging in Banshee's hand.
Turian sentinel is not so durable. Great class, but... Different playstyle. He is extremely effective, but krogan is better. And turians do not carry heavy weaponry too. Most of them.
Modifié par Flamko, 08 avril 2012 - 05:19 .
#116
Posté 08 avril 2012 - 05:20
Except you can't use it on anything but bronze/silver(non-Geth) unless you want to be killed.Flamko wrote...
Come on, krogan melee is one of the best things in the game.
Flamko wrote...
Immune to insta kill - you joking? So krogan should just melee spam Atlases Banshees and Phantoms?
Immune to PHANTOM instakill because a phantom could not instakill a Krogan. It puts one blade through the gut of a krogan and somehow all of its redundant organ systems just fail? No, sorry, that doesn't work. At the very least Krogans should be revivable after instakills.
Flamko wrote...
Mass melee - what? Nova for free? Just watch your krogan charging through enemy lines.
That's exactly what it should be. 1. How exactly would a Krogan heavy melee not knock an enemy it didn't kill to the ground? Obviously for enemies like brutes and atlases it wouldn't but all others it damn well should.
And 2. If there are two cerberus troops standing shoulder to shoulder, it shouldn't hit both? Picture a Krogan heavy meleeing a tightly pack group of Cerberus Troopers, it clearly hits more than one but only one is hit. You think that's right? I don't. Every enemy that gets hit by the melee should in fact be hit by the melee.
I agree with you here. To be quite honest I don't need it to regen mid round, there are things I can use to make that happen when in dire straights.Flamko wrote...
Health regen would be fine. This is the only thing i agree with. Krogans should fully regenerate every round. In combat regeneration is op.
That's a ridiculous statement. Your shields are gone in damn near two shots even on bronze.Flamko wrote...
If you let your shields down - you are doing it wrong. Really.
And how about immune to stun(except for rockets)? To me that is the most important.
Modifié par Blind2Society, 08 avril 2012 - 05:34 .
#117
Posté 08 avril 2012 - 05:23
With my level 18 Krogan soldier i can melee kill an atlas solo so long as it doesn't use its grab instakill on silver.
Everything else that is cerberus dies with 1 melee hit - how is this underpowered?
on Gold Krogans are completely useless yes because you get torn to shreds by the insane damage and getting even 1 melee kill is lucky.
Krogan + shogun blade + melee damage stats + rage mode = raw win imo
#118
Posté 08 avril 2012 - 05:26
#119
Posté 08 avril 2012 - 05:32
#120
Posté 08 avril 2012 - 05:33
Blind2Society wrote...
Except you can't use it on anything but bronze/silver(non-Geth) unless you want to be killed.Flamko wrote...
Come on, krogan melee is one of the best things in the game.Flamko wrote...
Immune to insta kill - you joking? So krogan should just melee spam Atlases Banshees and Phantoms?
Immune to PHANTOM instakill because a phantom could not instakill a Krogan. It puts one blade through the gut of a krogan and somehow all of its redundant organ systems just fail? No, sorry, that doesn't work. At the very least Krogans should be revivable after instakills.Flamko wrote...
Mass melee - what? Nova for free? Just watch your krogan charging through enemy lines.
That's exactly what it should be. 1. How exactly would a Krogan heavy melee not knock an enemy it didn't kill to the ground? Obviously for enemies like brutes and atlases it wouldn't but all others it damn well should.
And 2. If there are two cerberus troops standing shoulder to shoulder, it should hit both. Picture a Krogan heavy meleeing a tightly pack group of Cerberus Troopers, it clearly hits more than one but only one is hit. You think that's right? I don't. Every enemy that gets hit by the melee should in fact be hit by the melee.I agree with you here. To be quite honest I don't need it to regen mid round, there are things I can use to make that happen when in dire straights.Flamko wrote...
Health regen would be fine. This is the only thing i agree with. Krogans should fully regenerate every round. In combat regeneration is op.That's a ridiculous statement. Your shields are gone in damn near two round even on bronze.Flamko wrote...
If you let your shields down - you are doing it wrong. Really.
And how about immune to stun(except for rockets)? To me that is the most important.
Hmm. I've got your point.
You can succesfully melee any non boss targets, including Phantoms. If their shields are down, heavy melee will knock them far away. Melee + shotgun + melee = instakill. Falcon + melee + falcon+ melee can succesfully hold group of enemies. Even on gold.
Phantom immunity... For what purpose? They are constant pressure to the team. And they should be. If you want to fight them like a krogan, use falcon with proper ammo until their barriers are down. Then just heavy melee. Works great for me.
Stun immunity is ok. But if your krogan cannot be stunned by Hunters, you are just unstoppable juggernaut against Geth. Too op.
Anyway, this is useless to argue about it. I think that krogans are fine, most of the community thinks they are not. If Bioware will buff them - i will be happy. If not - i will be happy too.
#121
Posté 08 avril 2012 - 05:36
Mysterious Stranger 0.0 wrote...
Krogan are fine on silver too except against the geth maybe.
It's gold that's the problem. I just hope the battlemaster is>the other two Krogan.
I haven't played gold yet (I'm afraid to play silver, actually) but wouldn't the higher shields and health help a Krogan fighting in a defensive position? Or do they give up too much offense when they abandon mele'?
#122
Posté 08 avril 2012 - 05:40
Flamko wrote...
Mysterious Stranger 0.0 wrote...
Detroitsoldier wrote...
Krogan are perfect in Silver and up to wave 4 or 5 in Gold.
If you die in Silver as any kind of Krogan, you don't know how to use it.
Agreed. Except against the geth on silver. They are still a pain in the ass
You always whine about krogans being underpowered. Ok. What do i need to do to make you change your mind? Cause arguments do not work.
We completed gold with reapers with duo of 1st level krogans. Ok, that is not enough. I got it to way 10 with cerberus solo, completing objective. That is not enough. So, what should i do?
If you want me to solo any enemy - i will do this and give you vid. If you want me to demonstrate high score with infiltrators and adepts - i will do this and provide you proof. Just tell me wtat should i do to change your mind.
Krogans are awesome as they are. Any buff now will make them OP. They are not for players, who can only spam abilities. But in the right hands they shine.
Krogans would be overpowered if buffed? I'm willing to risk it!
(I LOVE Krogan and would play it even if my soldier died as much as a Vanguard, so I'm just joking...sort of .)
#123
Posté 08 avril 2012 - 05:48
But, they get stunlocked with ease.
They have a redundant organs but phantoms can one shot them.
Krogans are a lie.
#124
Posté 08 avril 2012 - 05:52
Flamko wrote...
Mysterious Stranger 0.0 wrote...
and the turian sentinel can do the same with a better power synergy to boot as well.
Ah yes, vanguards. Did they already dismiss that problem with "Hey guys, i'm dead in the middle of the battlefield. Res me please." A tiny stun and they are dead meat. And they cannot carry heavy weaponry to kill heavy targets. Last time i saw a vanguard, he was hanging in Banshee's hand.
Turian sentinel is not so durable. Great class, but... Different playstyle. He is extremely effective, but krogan is better. And turians do not carry heavy weaponry too. Most of them.
your assuming bad vanguards= all vanguards
And the turian sentinel dosen't need heavy weapons his CC and biotic detonations are far more useful
#125
Posté 08 avril 2012 - 05:53
iliiillliill wrote...
Mysterious Stranger 0.0 wrote...
Krogan are fine on silver too except against the geth maybe.
It's gold that's the problem. I just hope the battlemaster is>the other two Krogan.
I haven't played gold yet (I'm afraid to play silver, actually) but wouldn't the higher shields and health help a Krogan fighting in a defensive position? Or do they give up too much offense when they abandon mele'?
On gold the high defense dosen't make a huge difference. It will save your ass from moving from cover to cover but other than that you pretty much go down at the same speed as a turian soldier.





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