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Unofficial Interview with Patrick Weekes conducted by a fan at Pax - UPDATED


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#526
d1ta

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OP, thx a million for this :) a good read. Let's hope that Shep, LI & Co (and players) got a satisfying ending this time X)
Patrick Weeks made the Tuchanka mission? And he's going to do the Extended cut? I think I can sleep better now, LoL..

#527
xsdob

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Hexley UK wrote...

garf wrote...

xsdob wrote...

Dranks wrote...

So apparently these endings are actually not such downers, they just executed them so bad that it looks like we killed everything. Am I correct in this?


You are correct.

Presentation is key to making someone feel satisfyed, and bioware basically had a good desert for a great meal, triped on their own shoelaces, and sent that desert hurtling through the air and smacking the player right in the face.

Some can see this and say it was an accident and not biowares fault, other will be too pissed to care and they are right in doing so. Either way, bioware messed up and now their going to feel it in their tips and in their paycheck, probably for a long time.


Exactly why I'm trying not to be TOO negative about ending DLC.  what I'm most angry about is their PR shenanigans in the interveining weeks. Telling someone in grief that their anger or depression are just whining or their attempts at bargaining 'entitled' doesn't help the process play out gently.


Well hopefully this is a turning point.


I can take this analogy further.

Bioware gets up off the floor and stands in stuned silence before ruching over and trying to offer everything it can think of. It tries to explain that it wasn't suppose to turn out this way, that the desert was still good, tries to offer another desert free of charge to make up for it but it's too late, damage done, everyone's seen what happended and than the manager of the resturant, EA, comes out and has that look like, "When you get off your shift, your ass is either fired or your pay is cut."

And the rest is the internal conflict between bioware being optimistic that it can fix this, a poor attempt to shift the blame to everywhere else, trying to come up with an excuse for the boss, and crippling depression about the prospect of losing their job and not being able to pay their bills or afford rent and food.

All played out in super slow motion for actual time difference betweeen corporate time and people time.

#528
pikey1969

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IsaacShep wrote...

pikey1969 wrote...

bah finnnee

man do you know how much of a pain in the ass it is to color format?

I know, that's why I always switch to BBCode which doesn't mess it up :police:


hmm i changed my mind, imma still plug ma stuff. i do not want to mess with the core integrity of the OP. ;p

that said tucked it to the wayyy bottom of the OP.

#529
greggm2000

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pikey1969 wrote...

greggm2000 wrote...

MegaSovereign wrote...

Why does EDI survive the destroy ending? This was never explained even in the interview.


My guess would be that since EDI is resident in her "Dr. Eva" chassis AND in computers inside the Normandy, that the mobile cerberus/reaper-infused Dr. Eva got low-level wiped by the Red ending, whereas the rest of her that's inside the Normandy, given that it only consists of human/turian/asari/salarian tech was untouched... at which point, she re-initializes and resyncs back into the Dr. Eva body. That's my theory.


Not exactly. ED HERSELF is based on Reaper tech remember? She was that Rogue VI that Shep blew up in ME1, and then Cerberus picked it up and tinkled with it and threw in Reaper stuff from Sovereign.


Oops, you're right, I'd overlooked that. Hmm...

Ok, how about this: Backups? She might lose some recent memories, and she'd have to get someone to upload them, but I imagine Traynor could do that easily enough. EDI is smart, she'd have some sort of contingency set up for restarting after hardware failure or attack.

#530
Bourne Endeavor

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While this certainly doesn't fill in everything. He actually does provide some great insight. See, BioWare? Why can't you give us this from the start? Do you realize how much of this fiasco could have been avoided had these dialogue exchanges between us and you been more frequent? I get you attempt at ambiguity however there must be something for us to settle our disbelief on, a legitimate and definitive conclusion. Too much speculation becomes an experience in frustration because we are left with more questions than answers.

We beseech you, continue these exchanges! It will do so much good!

#531
TODD9999

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Big thanks to the person that conducted the mini-interview and then put it up, to the person who posted it here, and to Mr. Weekes for confirming it and adding clarification (ho ho) to a few points.

Interesting bits of info. Some things don't quite seem to make sense, as The Angry One has pointed out, although overall it makes me a bit more optimistic.

#532
OozesAwesome

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So basically indoctrination theory was not concieved by Bioware and the ending truly is an acid trip mess. Wow. I'm shocked, truly.

People need to be fired over this. There is no company in existence that would allow for such incompetence.

#533
pikey1969

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OozesAwesome wrote...

So basically indoctrination theory was not concieved by Bioware and the ending truly is an acid trip mess. Wow. I'm shocked, truly.

People need to be fired over this. There is no company in existence that would allow for such incompetence.


Harsh, I don't think anyone at Bioware deserves that imo.

Actually, I personally believe EA PUSHED for such 'incompetence'. Maybe just me.

#534
forthary

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You know, I could tell that they cut corners in this game. Now this interview adds more possibility to that being the truth.

#535
SandMan2012

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 Patrick Weeks has honestly just restored some of my faith in BioWare with his statements.  Interesting answers and now I actually look forward to the epilogue, sounds like we will be getting all the answers we want.

#536
LolaLei

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greggm2000 wrote...

pikey1969 wrote...

greggm2000 wrote...

MegaSovereign wrote...

Why does EDI survive the destroy ending? This was never explained even in the interview.


My guess would be that since EDI is resident in her "Dr. Eva" chassis AND in computers inside the Normandy, that the mobile cerberus/reaper-infused Dr. Eva got low-level wiped by the Red ending, whereas the rest of her that's inside the Normandy, given that it only consists of human/turian/asari/salarian tech was untouched... at which point, she re-initializes and resyncs back into the Dr. Eva body. That's my theory.


Not exactly. ED HERSELF is based on Reaper tech remember? She was that Rogue VI that Shep blew up in ME1, and then Cerberus picked it up and tinkled with it and threw in Reaper stuff from Sovereign.


Oops, you're right, I'd overlooked that. Hmm...

Ok, how about this: Backups? She might lose some recent memories, and she'd have to get someone to upload them, but I imagine Traynor could do that easily enough. EDI is smart, she'd have some sort of contingency set up for restarting after hardware failure or attack.


So then if EDI survives then theres a small possibility that the Geth would survive too because even though they upgraded themselves with Reaper tech it was only an upgrade? Lets hope they backed themselves up on a hard drive somewhere LOL.

Modifié par LolaLei, 08 avril 2012 - 03:42 .


#537
Anduin The Grey

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xsdob wrote...

I can take this analogy further.

Bioware gets up off the floor and stands in stuned silence before ruching over and trying to offer everything it can think of. It tries to explain that it wasn't suppose to turn out this way, that the desert was still good, tries to offer another desert free of charge to make up for it but it's too late, damage done, everyone's seen what happended and than the manager of the resturant, EA, comes out and has that look like, "When you get off your shift, your ass is either fired or your pay is cut."

And the rest is the internal conflict between bioware being optimistic that it can fix this, a poor attempt to shift the blame to everywhere else, trying to come up with an excuse for the boss, and crippling depression about the prospect of losing their job and not being able to pay their bills or afford rent and food.

All played out in super slow motion for actual time difference betweeen corporate time and people time.


This does happen (not specifically between Bioware and EA, I have no idea what's going on there), and it has happened, unfortunately it will no doubt happen again and again who knows how many times before it can be fixed but for now am just very happy with some pre-clarification clarification if you like!
=]

#538
Hexley UK

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SandMan2012 wrote...

 Patrick Weeks has honestly just restored some of my faith in BioWare with his statements.  Interesting answers and now I actually look forward to the epilogue, sounds like we will be getting all the answers we want.


It certainly seems like they have been putting some thought into plugging the holes, i'm certainly far more optimistic now.

#539
bryan12112

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Interesting.

#540
Warbuckaz

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I wish he would ask about the whole debate on having enough War Assets in SP..the ash bug is probably also preventing us from hitting 8000+ WA's

#541
PeterG1

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Hey Pikey this is good stuff, thanks for the info and insight.

To be honest, your OP, in a way, helps to solidify what I've already thought Weekes (among other writers and staff at BW) thinks about their game. Which is cool it's nice to have a bit of integrity, something I think we can all appreciate.

I'm more excited (and certainly less sad) about the potential of the EC. Between this and Alan's comments (though he admits he didn't work on ME) it's really quite refreshing and gratifying to have a nice, casual engagement with the community.

So thanks for posting! I'll keep my eye out for any updates (and if Alan and Pat are reading: thanks to you guys too, we really appreciate it).

#542
greggm2000

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LolaLei wrote...

greggm2000 wrote...

pikey1969 wrote...

greggm2000 wrote...

MegaSovereign wrote...

Why does EDI survive the destroy ending? This was never explained even in the interview.


My guess would be that since EDI is resident in her "Dr. Eva" chassis AND in computers inside the Normandy, that the mobile cerberus/reaper-infused Dr. Eva got low-level wiped by the Red ending, whereas the rest of her that's inside the Normandy, given that it only consists of human/turian/asari/salarian tech was untouched... at which point, she re-initializes and resyncs back into the Dr. Eva body. That's my theory.


Not exactly. ED HERSELF is based on Reaper tech remember? She was that Rogue VI that Shep blew up in ME1, and then Cerberus picked it up and tinkled with it and threw in Reaper stuff from Sovereign.


Oops, you're right, I'd overlooked that. Hmm...

Ok, how about this: Backups? She might lose some recent memories, and she'd have to get someone to upload them, but I imagine Traynor could do that easily enough. EDI is smart, she'd have some sort of contingency set up for restarting after hardware failure or attack.


So then if EDI survives then theres a small possibility that the Geth would survive too because even though they upgraded themselves with Reaper tech it was only an upgrade? Lets hope they backed themselves up on a hard drive somewhere LOL.


Heh, that's true... and since they're now cohabiting with the Quarians (ideally), who wrote their original code in the first place, they'd have some idea how to reinitialize them.. though would they? .. but then, that'd put it on the Quarians' heads, not Shep's.. or at least somewhat.

#543
xsdob

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Anduin The Grey wrote...

xsdob wrote...

I can take this analogy further.

Bioware gets up off the floor and stands in stuned silence before ruching over and trying to offer everything it can think of. It tries to explain that it wasn't suppose to turn out this way, that the desert was still good, tries to offer another desert free of charge to make up for it but it's too late, damage done, everyone's seen what happended and than the manager of the resturant, EA, comes out and has that look like, "When you get off your shift, your ass is either fired or your pay is cut."

And the rest is the internal conflict between bioware being optimistic that it can fix this, a poor attempt to shift the blame to everywhere else, trying to come up with an excuse for the boss, and crippling depression about the prospect of losing their job and not being able to pay their bills or afford rent and food.

All played out in super slow motion for actual time difference betweeen corporate time and people time.


This does happen (not specifically between Bioware and EA, I have no idea what's going on there), and it has happened, unfortunately it will no doubt happen again and again who knows how many times before it can be fixed but for now am just very happy with some pre-clarification clarification if you like!
=]


Simply put, EA is like mr. krabs or scrouge mcduck, they are both rich and hate to give up money, or the oppurtunity for money.

And both of the dlc's announced and coming up are both free.

So, there is a high probability that EA is not happy at the moment, so let's just hope that heads don't roll at bioware for this. Because, just in my opinion, crossing EA can be as dangerous as trying to cross cerberus.

#544
Mr. Big Pimpin

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Weekes is my hero.

That is all.

#545
OozesAwesome

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pikey1969 wrote...

OozesAwesome wrote...

So basically indoctrination theory was not concieved by Bioware and the ending truly is an acid trip mess. Wow. I'm shocked, truly.

People need to be fired over this. There is no company in existence that would allow for such incompetence.


Harsh, I don't think anyone at Bioware deserves that imo.

Actually, I personally believe EA PUSHED for such 'incompetence'. Maybe just me.


That is harsh I know.  Any company that cares about it's reputation would fire those that failed it.  Sorry, but true.  Weekes is talking like the ending is a mishmash of junk stitched together.  It's created this very mess Bioware is in.  Now obviously I don't know the real story but if some group messed up that badly in my company, which need to be done within deadlines, i'de send them packing.

#546
apieros

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xtroguyver wrote...

see this is all it takes bioware to calm the fandom down a bit, turn off the PR machines and actually talk to use like people.

Yes. Jesus ****ing Christ yes. Turn off the Marketroid robo-speech and communicate like real ****ing people.

The endings were a colossal ****up that prompted an outpouring of sincere grief and anger. And what did we get in return? Soul-less corporate jargon and Rorshach-test (read anything into it you want) PR-speke responses. I've had more soulful, sincere conversations with my ****ing microwave.

Just compare Weekes' response to Muzyka's. One is sincere and humble. The latter is arrogant and defensive.

The endings were a colossal ****up. But I'm beginning to think that Bioware's response was almost worse. Had they been this sincere and open a month ago, this conciliatory, there would have been no Retake movement. There would have been (almost) no need.

#547
pikey1969

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OozesAwesome wrote...

pikey1969 wrote...

OozesAwesome wrote...

So basically indoctrination theory was not concieved by Bioware and the ending truly is an acid trip mess. Wow. I'm shocked, truly.

People need to be fired over this. There is no company in existence that would allow for such incompetence.


Harsh, I don't think anyone at Bioware deserves that imo.

Actually, I personally believe EA PUSHED for such 'incompetence'. Maybe just me.


That is harsh I know.  Any company that cares about it's reputation would fire those that failed it.  Sorry, but true.  Weekes is talking like the ending is a mishmash of junk stitched together.  It's created this very mess Bioware is in.  Now obviously I don't know the real story but if some group messed up that badly in my company, which need to be done within deadlines, i'de send them packing.


DO KEEP IN MIND, that this 'interview' is NOT a real interview.

It's but a recollection of a fan who had a nice long chat with Weekes. He didn't even write anything down.

(hence why Weekes had to come out on Twitter and clarify a few points).

Ultimately, most of what we're assuming/discussin here is bound to be... here's the dreaded word... speculation
.

Modifié par pikey1969, 08 avril 2012 - 03:51 .


#548
Pain Train

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Wasn't the whole reason Bioware partnered with EA was to increase their "Resources" especially for a AAA title like Mass Effect? Those were alot of lame answers (not enough time/resources). From the sound of it, the people putting things together needed another YEAR to get everything the way they needed. IF EA was behind the hard release date, then EA really does deserve the Golden Poo award.

Modifié par Pain Train, 08 avril 2012 - 03:51 .


#549
CDHarrisUSF

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Unless things they've unambiguously stated already about the DLC (no new/changed endings, just added clarity) turn out to be false, I fail to see how even attaching good writers to this mess could salvage it. They're still going to be hamstrung by having to work around this framework of ridiculous bulls#!t.

#550
LolaLei

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greggm2000 wrote...

LolaLei wrote...

greggm2000 wrote...

pikey1969 wrote...

greggm2000 wrote...

MegaSovereign wrote...

Why does EDI survive the destroy ending? This was never explained even in the interview.


My guess would be that since EDI is resident in her "Dr. Eva" chassis AND in computers inside the Normandy, that the mobile cerberus/reaper-infused Dr. Eva got low-level wiped by the Red ending, whereas the rest of her that's inside the Normandy, given that it only consists of human/turian/asari/salarian tech was untouched... at which point, she re-initializes and resyncs back into the Dr. Eva body. That's my theory.


Not exactly. ED HERSELF is based on Reaper tech remember? She was that Rogue VI that Shep blew up in ME1, and then Cerberus picked it up and tinkled with it and threw in Reaper stuff from Sovereign.


Oops, you're right, I'd overlooked that. Hmm...

Ok, how about this: Backups? She might lose some recent memories, and she'd have to get someone to upload them, but I imagine Traynor could do that easily enough. EDI is smart, she'd have some sort of contingency set up for restarting after hardware failure or attack.


So then if EDI survives then theres a small possibility that the Geth would survive too because even though they upgraded themselves with Reaper tech it was only an upgrade? Lets hope they backed themselves up on a hard drive somewhere LOL.


Heh, that's true... and since they're now cohabiting with the Quarians (ideally), who wrote their original code in the first place, they'd have some idea how to reinitialize them.. though would they? .. but then, that'd put it on the Quarians' heads, not Shep's.. or at least somewhat.


I'd like to think Tali would make them rebuild the Geth if they didn't survive the blast intact... or at least she would if we can get the Normandy crew off the lost world lol.