Aller au contenu

Photo

Unofficial Interview with Patrick Weekes conducted by a fan at Pax - UPDATED


1895 réponses à ce sujet

#576
SandMan2012

SandMan2012
  • Members
  • 58 messages

Hexley UK wrote...

SandMan2012 wrote...

 Patrick Weeks has honestly just restored some of my faith in BioWare with his statements.  Interesting answers and now I actually look forward to the epilogue, sounds like we will be getting all the answers we want.


It certainly seems like they have been putting some thought into plugging the holes, i'm certainly far more optimistic now.


I guess the real question is why couldn't they have discussed this type of stuff further in the panel.  I'm glad I didn't spend my money on a ticket to go, but if there had been some 'real' info then I would have been sorry I missed it.

#577
thesnake777

thesnake777
  • Members
  • 2 158 messages

Mims wrote...

Its possible that EDI lives for the same reason Shepard lives. Maybe there was something special about Sovereign? If we assume some of Shepard's tech is also reaper based. [And would have come from Sovereign as well.] 


but TIM dident want anything to interfear with Shep....reaper tech would deffintaly qulify...
you know what I dont care anymore....
F it
Reaper TECH EVERYWHERE!!!!!!!

#578
Kanon777

Kanon777
  • Members
  • 1 625 messages

Mims wrote...

Its possible that EDI lives for the same reason Shepard lives. Maybe there was something special about Sovereign? If we assume some of Shepard's tech is also reaper based. [And would have come from Sovereign as well.] 


We know that the red ending gets weaker the more EMS you have. If you have low EMS, the red beam destroy everything; if you have medium EMS, the beam destroys buildings, and if your EMS is high, only the reapers get significant damage.

I think its VERY easy for Bioware to retcon the Geth death on destroy if you have High EMS, the fact that red-5k+ is the ending where Shep lives even adds to the consistency of such a retcon...

#579
SamFlagg

SamFlagg
  • Members
  • 688 messages
Well if nothing else, presuming all is accurate and interpreted accurately, at least it suggests that someone actually has a fairly good idea of where everything went off the rails.

Now it's more of a hope that there are enough people who know where to point the boat.

#580
Yalision

Yalision
  • Members
  • 1 057 messages
Wow, what an absolutely stunning and informative read. I feel a lot better about so many things reading this. I hope the extended cut includes all this information.

#581
apieros

apieros
  • Members
  • 91 messages

Optimystic_X wrote...

To the folks that left, goodbye, you won't be missed.

Anybody else notice that all the ad hominem bitterness and anger in this thread comes from the anti-Retake crowd? It's like, after weeks of telling Retakers they should let go of their anger, these guys just can't.

Seriously, what's up? In a thread that's got Retakers beginning to see a ray of hope, and speaking well about Bioware's (potential) direction, in a thread that's all about reconciliation, you're just too childish to let your anger go.

Shame.

Modifié par apieros, 08 avril 2012 - 04:42 .


#582
achilles000001

achilles000001
  • Members
  • 38 messages
So the ME team had no resources as that seems to be the biggest reason for things missing.

#583
NuclearBuddha

NuclearBuddha
  • Members
  • 16 935 messages
A lot of what he'd said, especially about the state of the galaxy after the game confirms stuff I'd believed. However, it's nice to hear it come from someone in BW, even "off the record."

I think it's great Weekes was talking candidly, and thank him for it.

#584
Kanon777

Kanon777
  • Members
  • 1 625 messages
Imo EA is trying to make bioware into a COD/AssasinsCreed franchise that HAS to release games every year, even if its not finished yet...

DAO was Bioware greatest game and it took them 5 years to make it...

#585
Dendio1

Dendio1
  • Members
  • 4 804 messages
OP has literally given the masses what they wanted, a straight interview with good questions. OP has began the healing process for the forums. I nominate the OP the for the title The Shepard for assisting the forum goers out of their funk!

#586
CitizenSnips28

CitizenSnips28
  • Members
  • 217 messages
If this and the rumors and such are true, this Weekes guy seems alright. He seems to get where alot of us are coming from and it sounds like he was fighting for an ending more people would have accepted and liked. Its a shame things were rushed. Sort of part of the business and I can understand it being a major pain stress trying to decide.what to keep in and what to drop.

#587
G Kevin

G Kevin
  • Members
  • 1 503 messages

NuclearBuddha wrote...

A lot of what he'd said, especially about the state of the galaxy after the game confirms stuff I'd believed. However, it's nice to hear it come from someone in BW, even "off the record."

I think it's great Weekes was talking candidly, and thank him for it.


Feels good to know that Shepard will be able to see his entire crew again and the Geth might not be wiped out. :)

#588
pikey1969

pikey1969
  • Members
  • 799 messages

Dendio1 wrote...

OP has literally given the masses what they wanted, a straight interview with good questions. OP has began the healing process for the forums. I nominate the OP the for the title The Shepard for assisting the forum goers out of their funk!


Once again, not MA interview.

I merely reposted it here after I saw it on the SomethingAwful forums, which I discovered cause of my usual hang-out forums (which is yet another forum/community).

Modifié par pikey1969, 08 avril 2012 - 04:25 .


#589
MPSai

MPSai
  • Members
  • 1 366 messages
So they cut a bunch of stuff but just expect us to know it like they do, even though it was never mentioned or established.

I've heard this whole "the Citadel has emergency shelters etc." Line before, but show don't tell. When you're beamed up on the Citadel to a pile a dead bodies and when it blows up over the Earth in the end it kind of hard to believe people actually survived. They could have, you know, established that in the story in the least rather than just stating it in interviews.

#590
Clumsy Astronaut

Clumsy Astronaut
  • Members
  • 243 messages
This has given me the energy to make another playthrough! Hooray for Weekes, the best news I heard in 'weeks'! :P

#591
wicked_being

wicked_being
  • Members
  • 1 328 messages
Wait what? EDI can survive in the Destroy ending? It's not a bug? I'm so confused right now.


(And can someone please confirm if the Stargazer epilogue is indeed 10,000 years into the future and presumably no space travel yet? I didn't purchase Final Hours so up till now all I have are hearsay.)

#592
IntoTheDarkness

IntoTheDarkness
  • Members
  • 1 014 messages
He evaded key questions, though I agree that he should've been the lead writer for ME3. His responses regarding EDI's death makes me think he cares more about coherence of the story than Casey and Mac. And I will disregard any excuses he gave us with a resource restrains line because the shortcomings are obviously 99% due to resources.

The reapers taking over the citadel slows the pace? lol I can watch reaper cutscenes for an hour because the I only play to watch games. Cutscenes/dialogues are all that matters. I can talk with Harbinger for literally hours in the game.

Modifié par IntoTheDarkness, 08 avril 2012 - 04:29 .


#593
greggm2000

greggm2000
  • Members
  • 333 messages

apieros wrote...

xtroguyver wrote...

see this is all it takes bioware to calm the fandom down a bit, turn off the PR machines and actually talk to use like people.

Yes. Jesus ****ing Christ yes. Turn off the Marketroid robo-speech and communicate like real ****ing people.

The endings were a colossal ****up that prompted an outpouring of sincere grief and anger. And what did we get in return? Soul-less corporate jargon and Rorshach-test (read anything into it you want) PR-speke responses. I've had more soulful, sincere conversations with my ****ing microwave.

Just compare Weekes' response to Muzyka's. One is sincere and humble. The latter is arrogant and defensive.

The endings were a colossal ****up. But I'm beginning to think that Bioware's response was almost worse. Had they been this sincere and open a month ago, this conciliatory, there would have been no Retake movement. There would have been (almost) no need.


It could be that Bioware's public response was a tactical one with the express intention of pissing people off, hoping for the reaction that happened.. the logic being that it would give Bioware justification to push back at EA, who (in this logic) forced the bad ending in the first place. If so, well done!

Modifié par greggm2000, 08 avril 2012 - 04:29 .


#594
Anduin The Grey

Anduin The Grey
  • Members
  • 799 messages

wicked_being wrote...

(And can someone please confirm if the Stargazer epilogue is indeed 10,000 years into the future and presumably no space travel yet? I didn't purchase Final Hours so up till now all I have are hearsay.)


There is DLC or other media called Final Hours available?

#595
SolidisusSnake1

SolidisusSnake1
  • Members
  • 890 messages
LOL at people trying to come up with technical reasons why EDI survived, if you've learned anything from this interview its that they didnt think things out concerning the endings. EDI is alive because they liked EDI and wanted her to survive in the end, they didnt care about the logic.

#596
pikey1969

pikey1969
  • Members
  • 799 messages

IntoTheDarkness wrote...

He evaded key questions, though I agree that he should've been the lead writer for ME3. His responses regarding EDI's death makes me think he cares more about coherency of the story than Casey and Mac. And I will disregard any excuses he gave us with a resource restrains line because the shortcomings are obviously 99% due to resources.

The reapers taking over the citadel slows the pace? lol I can watch reaper cutscenes for an hour because the I only play to watch games. Cutscenes/dialogues are all that matters. I can talk with Harbinger for literally hours in the game.


It's also just a possiblity that the fan that transcribed this 'interview' after he got home just went fuzzy on the details.

Also, the writers are working on this content RIGHT now. Chances are he's not gonna be able to provide anything 'too concrete' on some of the key questions.

Sadly, it comes again around to 'speculations!' until release, just not as enraging as before. ;)

#597
OozesAwesome

OozesAwesome
  • Members
  • 124 messages
So let me get this straight...everyone is ok with these interview comments? Now I appreciate someone finally shedding some light on the situation, but it's obvious that Bioware deliberately packaged junk to meet the March 6 deadline. Someone decided..."ok, so it's not gonna be ready, throw some crap together for an ending and sell it to people". After I'm sure Bioware committed to EA meeting this new deadline as they could not meet the Christmas 2011 date. And still they couldn't deliver. This if true is infuriating to me. They deliberately sold a substandard product to us.

Now Bioware is in damage control and they don't know what to say, hence why they are so quite or contradicting their statements.

EA is obviously telling Bioware to clean up this mess. Release something to clarify this junk. Likely telling them to do it as cheap as possible since EA has already pumped in enough development money. Hence just cutscenes for a DLC. So it's all hands on deck to salvage what they can now.

Your summer DLC is going to be junk, you can't properly fix that ending with just cutscenes.

We just had our pockets picked, and it was intentional. I'll say it again, heads should roll. The one who failed his assignment. Speculate on who that should be.

Not another penny from me Bioware.

Modifié par OozesAwesome, 08 avril 2012 - 04:35 .


#598
ShepnTali

ShepnTali
  • Members
  • 4 535 messages
I feel better, it being somewhat official. Thank you for the post.

#599
pikey1969

pikey1969
  • Members
  • 799 messages

OozesAwesome wrote...

So let me get this straight...everyone is ok with these interview comments? Now I appreciate someone finally shedding some light on the situation, but it's obvious that Bioware deliberately packaged junk to meet the March 6 deadline. Someone decided..."ok, so it's not gonna be ready, throw some crap together for an ending and sell it to people". After I'm sure Bioware committed to EA meeting this new deadline as they could not meet the Christmas 2011 date. And still they couldn't deliver. This if true is infuriating to me. They deliberately sold a substandard product to us.

Now Bioware is in damage control and they don't know what to say, hence why they are so quite or contradicting their statements.

EA is obviously telling Bioware to clean up this mess. Release something to clarify this junk. Likely telling them to do it as cheap as possible since EA has already pumped in enough development money. Hence just cutscenes for a DLC. So it's all hands on deck to salvage what they can now.

Your summer DLC is going to be junk, you can't properly fix that ending with just cutscenes.

We just had our pockets picked, and it was intentional. I'll say it again, heads should roll. The one who failed his assignment. Speculate on how that should be.

Not another penny from me Bioware.


Obviously, you see boobies, while I see a lamp. Or vice versa.

#600
Norman250

Norman250
  • Members
  • 369 messages
Here's what I got out of it: We ran out of money, we ran out of time, we rushed the last 1/8th of the game.