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Unofficial Interview with Patrick Weekes conducted by a fan at Pax - UPDATED


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#626
ShepnTali

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How much resources went to online multiplayer?

#627
Eragondragonrider

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So this explains to me why the ending after the speech scene with T.I.M. felt rushed and not the same as the rest of the game. I can see EA rushing BioWare to make a deadline, remember BioWare is a a developer while EA is a publisher. I am sure EA told BioWare that they wouldn't get their bonus or possible paid if they didn't release the game on time. I wish BioWare would have come out and said that EA rushed us and we are sorry for the ending but instead the stuck with PR crap about Artist Integrity. This is what happens to games when you make impossible deadlines for RPGs. RPGs. should take 3-5 year development time not 2 years, stories suffer and it shows in ME3 and DA2.

#628
chris2365

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I'm wondering just how much time and resources Bioware was missing to make the best game that they could make. Mass Effect 3 had a developpement cycle of about 2 years. That's pretty short for a game that was supposed to massive in scope. Even your average shooter takes about 2 years to be well made. With EA, I'm wondering if they had forced Bioware to release something they weren't confident in. DAO took 5 years to make. KOTOR took 4. Mass Effect 3, which had more choices than both those gamees combined and was supposed to be the largest and most expansive game in their history (besides SWTOR), had just two.

Also consider that the writers never layed an actual groundwork for the story of ME3 until developpement began. They had to make it up as they went along. Hence the plotholes and poor narrative cohesion in certain places.

Imagine if Bioware had just 1 more year to make ME3...

Modifié par chris2365, 08 avril 2012 - 04:56 .


#629
SpideyKnight

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greggm2000 wrote...

apieros wrote...

xtroguyver wrote...

see this is all it takes bioware to calm the fandom down a bit, turn off the PR machines and actually talk to use like people.

Yes. Jesus ****ing Christ yes. Turn off the Marketroid robo-speech and communicate like real ****ing people.

The endings were a colossal ****up that prompted an outpouring of sincere grief and anger. And what did we get in return? Soul-less corporate jargon and Rorshach-test (read anything into it you want) PR-speke responses. I've had more soulful, sincere conversations with my ****ing microwave.

Just compare Weekes' response to Muzyka's. One is sincere and humble. The latter is arrogant and defensive.

The endings were a colossal ****up. But I'm beginning to think that Bioware's response was almost worse. Had they been this sincere and open a month ago, this conciliatory, there would have been no Retake movement. There would have been (almost) no need.


It could be that Bioware's public response was a tactical one with the express intention of pissing people off, hoping for the reaction that happened.. the logic being that it would give Bioware justification to push back at EA, who (in this logic) forced the bad ending in the first place. If so, well done!


Don't be ridiculous.  It isn't anything near that.  You do not admit that the end of your game is a collosal failure mere days/weeks after it is released.  You wait until you get all the sales you possibly can, then "address fan feedback" and get more.  Simple business.

#630
shepskisaac

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G Kevin wrote...

I am getting worried, so how does the stargazer scene fit into all of this?

The scene was never meant to be "there's still no space travel". It was about Shep being a legend many generations further and the boy asking when he will be old enough to travel through stars like his idol The Shepard.

#631
Dr_Hello

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chevyguy87 wrote...

What's done is done now we must focus on the future. After the "panel discussion" *cough I feel we must keep a clear mind for the Extended Cut who knows it might be impressive and if it's not it's free so what the hell.


My senses tell me that as long as BioWare keeps its full writing team involved, it should be fine, we'll get the best that it can be. Their HUGE mistake was to put the team on the bench and let 2 guys write the ending without consulting the team.

Modifié par Dr_Hello, 08 avril 2012 - 05:28 .


#632
MeepZero

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Why wasn't this the kind of stuff we were told about during the PAX panel? Honestly, I feel better about the whole thing just from reading this.

I'm tired of all the marketing doublespeak. This Patrick guy seems to really know what we want to be hearing. I want someone to explain what is really going on behind the scenes and be honest with us. Even if things went horribly bad and Bioware realized they made big mistakes, that would make me feel better. New free ending stuff is cool and all, but I'm so exhausted by being let down and then drug around afterward. I've never been this frustrated / annoyed / depressed just by playing a video game.

Seriously Bioware, just level with us and be honest. We would appreciate it more than you realize.

Modifié par MeepZero, 08 avril 2012 - 04:56 .


#633
G Kevin

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IsaacShep wrote...

G Kevin wrote...

I am getting worried, so how does the stargazer scene fit into all of this?

The scene was never meant to be "there's still no space travel". It was about Shep being a legend many generations further and the boy asking when he will be old enough to travel through stars like his idol The Shepard.


I just watched that scene again and the old man says that there could be life on other worlds as if he does not know himself.

#634
greggm2000

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SpideyKnight wrote...

greggm2000 wrote...

apieros wrote...

xtroguyver wrote...

see this is all it takes bioware to calm the fandom down a bit, turn off the PR machines and actually talk to use like people.

Yes. Jesus ****ing Christ yes. Turn off the Marketroid robo-speech and communicate like real ****ing people.

The endings were a colossal ****up that prompted an outpouring of sincere grief and anger. And what did we get in return? Soul-less corporate jargon and Rorshach-test (read anything into it you want) PR-speke responses. I've had more soulful, sincere conversations with my ****ing microwave.

Just compare Weekes' response to Muzyka's. One is sincere and humble. The latter is arrogant and defensive.

The endings were a colossal ****up. But I'm beginning to think that Bioware's response was almost worse. Had they been this sincere and open a month ago, this conciliatory, there would have been no Retake movement. There would have been (almost) no need.


It could be that Bioware's public response was a tactical one with the express intention of pissing people off, hoping for the reaction that happened.. the logic being that it would give Bioware justification to push back at EA, who (in this logic) forced the bad ending in the first place. If so, well done!


Don't be ridiculous.  It isn't anything near that.  You do not admit that the end of your game is a collosal failure mere days/weeks after it is released.  You wait until you get all the sales you possibly can, then "address fan feedback" and get more.  Simple business.


I don't recall them admitting any such thing. They really haven't said much of anything. I'm not saying it's true, but I can see how it could be true, if Bioware was forced to do something it didn't want to do, and used the public to fight back.

#635
january42

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M0keys wrote...

If it's true that everyone except for Walters and Hudson were locked out of working on the ending, I think Patrick Weekes deserves a bit of a break. He seems like a cool guy.


Agree here.


-Why didn't (X squadmate from ME2) return
There
was a very ugly month of development where we fought out who would
return. We knew we had to have a smaller cast so we could fit in more
squad banter. Eventually we decided to bring Garrus and Tali back, so
they could be squadmates in all three games. We also knew we'd have Vega
in order for new players to have someone dumber than they were.

:D

#636
shepskisaac

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G Kevin wrote...

I just watched that scene again and the old man says that there could be life on other worlds as if he does not know himself.

He's talking about each planet potentially having new life. EVen in this cycle, only like 1% of the Galaxy is explored so anyone could say that. No one ever said "there's still no space-faring 10,000" down the line, it was just fans going all doom & gloom on the epilogue. Frankly, it would make zero sense that there would be no space-faring after such a long time, especially considering that only the Relays were destoryed, not the rest of the technology

#637
M0keys

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tobito113 wrote...

apieros wrote...

apieros wrote...

Anybody else notice that all the ad hominem bitterness and anger in this thread comes from the anti-Retake crowd?

Seriously, what's up? In a thread that's got Retakers beginning to see a ray of hope, and speaking well about Bioware's (potential) direction, in a thread that's all about reconciliation, [Anti-Retakers are] just too childish to let [their] anger go.

I just figured out why they're so pissed. For weeks, they've been claiming that Retakers were irrational, whining, entitled children who wouldn't be satisfied by anything. (Three different Anti-Retakers have said this exact thing, in this very thread.)

But this thread is existence proof that Retakers had specific and real problems that Bioware can actually address. (Because one casual QA with one writer has very nearly done so.) That Patrick's answers were received so well by most Retakers, proves the Antis were wrong about Retakers.

I can see where that'd be hard to swallow. It's hard to admit that you've raged for a month against people who didn't deserve it.

I don't envy them. That's a hard place to come back from.


Im seeing quite a bit of Retake anger for Bioware and ME3 right in THIS tread, dont pretend your group is full only gentle souls who would never act like entitled brats


Okay, so every side had some jerks. Fair point. But we're all fans of Mass Effect. Nobody wants to see it go.

#638
G Kevin

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IsaacShep wrote...

G Kevin wrote...

I just watched that scene again and the old man says that there could be life on other worlds as if he does not know himself.

He's talking about each planet potentially having new life. EVen in this cycle, only like 1% of the Galaxy is explored so anyone could say that. No one ever said "there's still no space-faring 10,000" down the line, it was just fans going all doom & gloom on the epilogue. Frankly, it would make zero sense that there would be no space-faring after such a long time, especially considering that only the Relays were destoryed, not the rest of the technology


I see. Maybe this scene too was not fleshed out as intended to make people see otherwise?

#639
Kanon777

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M0keys wrote...
Okay, so every side had some jerks. Fair point. But we're all fans of Mass Effect. Nobody wants to see it go.


That is very wrong, if you read the treads and posts during the past weeks, ALOT of people want the worst things to happen to Bioware/EA, the nerd rage and hatred ive seen was quite disturbing...

#640
Salfin

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MeepZero wrote...

Why wasn't this the kind of stuff we were told about during the PAX panel? Honestly, I feel better about the whole thing just from reading this.

......

Seriously Bioware, just level with us and be honest. We would appreciate it more than you realize.


This, this a million times.

#641
Eragondragonrider

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[quote]

 We also knew we'd have Vega
in order for new players to have someone dumber than they were.

[/quote]
:D
[/quote]

This right here sound like a epic burn at CoD/BFers 

#642
djd_101

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MeepZero wrote...

Why wasn't this the kind of stuff we were told about during the PAX panel? Honestly, I feel better about the whole thing just from reading this.

I'm tired of all the marketing doublespeak. This Patrick guy seems to really know what we want to be hearing. I want someone to explain what is really going on behind the scenes and be honest with us. Even if things went horribly bad and Bioware realized they made big mistakes, that would make me feel better. New free ending stuff is cool and all, but I'm so exhausted by being let down and then drug around afterward. I've never been this frustrated / annoyed / depressed just by playing a video game.

Seriously Bioware, just level with us and be honest. We would appreciate it more than you realize.


Amen! Forthright and honest communication goes a long way. After reading the interview, one thing is for sure - Patrick Weekes is a credit to Bioware. They're lucky to have him!

I'm feeling optimistic about the extended version and the future of Mass Effect now.

#643
SpideyKnight

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Hexley UK wrote...

Sorry Angry but that space battle was awesome as is.

Everything after it however........


If you like it as-is, can you even imagine how awesome it could've been?  That's what gets people upset.  The lore was fine, fulfill the potential that the lore set forth.  It would've been awesome.

#644
wicked_being

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G Kevin wrote...

IsaacShep wrote...

G Kevin wrote...

I just watched that scene again and the old man says that there could be life on other worlds as if he does not know himself.

He's talking about each planet potentially having new life. EVen in this cycle, only like 1% of the Galaxy is explored so anyone could say that. No one ever said "there's still no space-faring 10,000" down the line, it was just fans going all doom & gloom on the epilogue. Frankly, it would make zero sense that there would be no space-faring after such a long time, especially considering that only the Relays were destoryed, not the rest of the technology


I see. Maybe this scene too was not fleshed out as intended to make people see otherwise?


It was really vague. I also thought he meant "someday we can do space travel again."

#645
Kanon777

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G Kevin wrote...

IsaacShep wrote...

G Kevin wrote...

I am getting worried, so how does the stargazer scene fit into all of this?

The scene was never meant to be "there's still no space travel". It was about Shep being a legend many generations further and the boy asking when he will be old enough to travel through stars like his idol The Shepard.


I just watched that scene again and the old man says that there could be life on other worlds as if he does not know himself.


When people are talking to children (especially old people talking to grandchilden :P) they tend to embelish things to make them sound amazing and misterious, even when they know that they arent really a mistery for grown ups...

Modifié par tobito113, 08 avril 2012 - 05:09 .


#646
Marcus Lee

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Good news

#647
Militarized

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No body should hate on Weekes, Weekes did a great job with the content he wrote.

He did Tuchanka if I'm not mistaken.

#648
Dr_Hello

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MeepZero wrote...

Why wasn't this the kind of stuff we were told about during the PAX panel? Honestly, I feel better about the whole thing just from reading this.

I'm tired of all the marketing doublespeak. This Patrick guy seems to really know what we want to be hearing. I want someone to explain what is really going on behind the scenes and be honest with us. Even if things went horribly bad and Bioware realized they made big mistakes, that would make me feel better. New free ending stuff is cool and all, but I'm so exhausted by being let down and then drug around afterward. I've never been this frustrated / annoyed / depressed just by playing a video game.

Seriously Bioware, just level with us and be honest. We would appreciate it more than you realize.


From what I've been gathering, two things seem to have happened behind doors:

- The limitations of budget and time (most likely imposed by EA) forced BioWare to cutback certain things and so they couldn't do all the things they had announced to fans in pre-release announcements. 
- The ending was written by 2 guys only (the new lead writer and the director), not the full writing team, for reasons I don't want to guess or speculate. So sadly, Patrick Weekes was put on the bench when it came to the ending's writing.

For those who don't know, Weekes is the talent behind the writing of such characters as Mordin, Tali, Joker, Traynor...
More details: www.bungie.net/Forums/posts.aspx

Modifié par Dr_Hello, 08 avril 2012 - 05:30 .


#649
M0keys

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tobito113 wrote...

M0keys wrote...
Okay, so every side had some jerks. Fair point. But we're all fans of Mass Effect. Nobody wants to see it go.


That is very wrong, if you read the treads and posts during the past weeks, ALOT of people want the worst things to happen to Bioware/EA, the nerd rage and hatred ive seen was quite disturbing...


That's because they probably feel like Mass Effect is an abused child, one that they like very, very much. Wouldn't you want to see the parents get retribution if you saw them beating up their little 5 year old kid? It's the same emotions at play.

Only now are we discovering that the parents were under pressure too, and not all of them were hurting the child. Some were fighting to save it as hard as they could.

Now the child is in the hospital. What remains to be seen is if it will get the proper care, and if the parents in question will not come in during visiting hours.

In short: The situation is more complicated than we thought, and we should use that to band together for a common goal -- the healing of Mass Effect, and of each other.

#650
Daverid

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Abreu Road wrote...

He and Jessica Merizan are the only guys on Bioware with balls enough to face the fans.

Patrick should be promoted to lead writer on a next project. He clearly is a better writer than Walters.


I personally have more respect for Patrick Weekes then Jessica Merizan ... I think she more-so 'Appeals' to the fans .. Tries to be a little Cryptic but in general wants the Fanbase on her side because She's a community Manager .. And well without The Community Loving Her, she's really got nothing.

However Weekes always seems genuine. He's a Writer, he doesn't even need a face, he just needs to make comments and update his Twitter regularily and you can tell he's quite a down-to-earth guy who wants the best for His Job and His Company he works for.

I Feel Sorry for Weekes though because he's constantly put in the Spotlight throughout this whole situation BECAUSE he's the only person who has the balls to say the truth to the Fans, even to the point of having to retract his statements because of pressure from the company. 

TBH I'm SHOCKED that this is the ONLY interview so far that has surfaced .. When they finished the Panel they said that they would be in the 105 Room meeting fans and answering questions ... So how come out of all the people that went to PAX .. We only got ONE Unofficial Interview Response ... No one Recorded Their Conversation .. And they didn't get drilled about Ending Questions over and over .. It's rather surprising .. Perhaps we are the extreme Vocal Minority after all, and that Minority wasn't present at PAX :S