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Unofficial Interview with Patrick Weekes conducted by a fan at Pax - UPDATED


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#976
DiE231

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byarru wrote...

Awesome
So I CAN use red option withour killing EDI?
If only I could avoid killing the geth too...


So you can destroy the reapers to save EDI, the Geth, and survive, talk about parag.. i mean, renagade.

#977
Anduin The Grey

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tobito113 wrote...

kimuji wrote...
He's been stupid to talk with the fans. Right... Now the "pro-end" are trashing the developpement team when they don't act as they wish. Oh wait... isn't what they blame the "retakers" for? The "pro-end" vs "retakers" war is so stupid.


Come back to me when he tells everyone (like Jessica Merizan did many times) that he was just "speculating" with the fans and not making any promises. Or if the new ending explanations dosent include a "EDI/Geth survives destroy" option and we all go back to the same arguments we've been having these past weeks.

Imo this "interview" is a pretty good PR move to apease the retakers and for that reason you guys shouldnt put too much value to it. I would much rather trust Ray's statements over an "paraphrased interview".

And ultimatly im doing this for your sake, im satisfied with ME3 and im looking foward to the new content they will make and how they will improve the ending. 


Agreed, but better to judge the content when we see it not before.

#978
bboynexus

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apieros wrote...

bboynexus wrote...
In both Arrival and the end of ME3 we're dealing with two very different, very special and very unique cases. You'd be ****ing foolish to derive a 'norm' from the sample size of ****ing ONE.

One... and the entire ME3 codex entry on destroying a Mass Relay. It's canon, officially stated in the same exact game.

Destroy a Relay = supernova.

That's not a foolish assumption, it's the only explicit text given on the subject in the game itself.

So, I guess it's "foolish" to expect the codex, which exists to define in-universe canon, to be correct? Or is it "foolish" to believe the codex? If so, which other parts of it should we disregard? Or is all of the codex just worthless?

Or is the ending worthless, for so casually disregarding the game's own canon? Canon the writers could have easily changed.

"Usually, Mass Relays explode. But, some theorized there are circumstances where that doesn't happen."

See? 10 words. Easy fix. No plot hole.

But I guess it's "foolish" to expect a game series lauded and noted for its comprehensive codex and strong internal consistency, to maintain that in the third game.

"Codex? Eh, whatever. Doesn't mean anything." Good to know.


Correction:

The Codex is written IN-UNIVERSE. What it says isn't necessarily ABSOLUTE.

Hence, why the CODEX called Sovereign a Geth ship.

#979
Total Biscuit

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Well that's the first thing I've heard from anyone at Bioware that's made me feel better about th ending

If what Weekes said is actually put into the extended cut, and we get to see the Normandy crew getting rescued, and preferably reunited with Shepard if they survive the Destroy ending, I'll actually be ok with the ending.

Still seems pointless to destroy the Relays if they're just going to say FTL will be faster now, so their wont be a difference though. Still, keeping the Mass Effect universe in a recognisable state is more important than being completely logical in this case frankly.

#980
Kanon777

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Anduin The Grey wrote...
Agreed, but better to judge the content when we see it not before.


I wont judge, infact i trust Bioware to do a great job with it. But the way Jessica Merizans plays with our expectations and trows false hints to apease the angry masses is evidence enough for me to NOT trust anything they say outside of a formal statement...

#981
pikey1969

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tobito113 wrote...

kimuji wrote...
He's been stupid to talk with the fans. Right... Now the "pro-end" are trashing the developpement team when they don't act as they wish. Oh wait... isn't what they blame the "retakers" for? The "pro-end" vs "retakers" war is so stupid.


Come back to me when he tells everyone (like Jessica Merizan did many times) that he was just "speculating" with the fans and not making any promises. Or if the new ending explanations dosent include a "EDI/Geth survives destroy" option and we all go back to the same arguments we've been having these past weeks.

Imo this "interview" is a pretty good PR move to apease the retakers and for that reason you guys shouldnt put too much value to it. I would much rather trust Ray's statements over an "paraphrased interview".

And ultimatly im doing this for your sake (and for the sake of the little hope i have left for BSN), im satisfied with ME3 and im looking foward to the new content they will make and how they will improve the ending. But dont take indirect quotes like that as gospel truth, you will be dissapointed...


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#982
bboynexus

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Total Biscuit wrote...

Well that's the first thing I've heard from anyone at Bioware that's made me feel better about th ending

If what Weekes said is actually put into the extended cut, and we get to see the Normandy crew getting rescued, and preferably reunited with Shepard if they survive the Destroy ending, I'll actually be ok with the ending.

Still seems pointless to destroy the Relays if they're just going to say FTL will be faster now, so their wont be a difference though. Still, keeping the Mass Effect universe in a recognisable state is more important than being completely logical in this case frankly.


It isn't pointless.

The ‘Galactic Dark Age’ concept is really interesting. Conceptually, I think there’s potential there. I don’t think fans dislike the idea of it so much as it being forced on every single one of them regardless of how prepared you were going into the final battle on Earth. The Mass Relays by their very nature bind all advanced organic life in the galaxy, and it’s precisely because of this that the Reapers are able to grab everyone by the throat. The destruction of the Mass Relays on a symbolic level means liberating ourselves from the system of control and inevitable extinction they’ve had set up for so very, very long. It represents our chance to develop on our own terms. Be completely self-determined.

Modifié par bboynexus, 08 avril 2012 - 04:40 .


#983
Kanon777

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pikey1969 wrote...

Posted Image


Im am warning people to not fall to the same trap people (including me) fell before with Jessica Merizan, trust me if Weekes dosent deliver what he promised the Retaker rage will come back in full force, and i dont want to see that... 

#984
Anduin The Grey

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tobito113 wrote...

pikey1969 wrote...

Posted Image


Im am warning people to not fall to the same trap people (including me) fell before with Jessica Merizan, trust me if Weekes dosent deliver what he promised the Retaker rage will come back in full force, and i dont want to see that... 


It might but I haven't seen anything that looks like a promise nor anything from Weekes except a lack of denial that an interview of sorts took place at all, just a comment about having a negative spin placed on what he said.

#985
pikey1969

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tobito113 wrote...

pikey1969 wrote...

Posted Image


Im am warning people to not fall to the same trap people (including me) fell before with Jessica Merizan, trust me if Weekes dosent deliver what he promised the Retaker rage will come back in full force, and i dont want to see that... 


If anyone takes every single word and insinuations from this paraphased interview, and turn them into gospel and then give Weekes hell because a couple 'promises' they clung themselves weren't 'fulfilled'... they truly are the whiney/entitled fans. And I really doubt Weekes or Bioware or fans give two sh** about those kinds of people.

It's one thing to read this interview and go 'well that's nice to know, let's see how this turns out' or even 'well it still sounds like a load of crap', but to pin anyone to someting like this and crucify them for not materializing every single sentiment expressed here, meh, they're really not worth addressing/talking to anyway imo.

#986
Syokhan

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tobito113 wrote...

Im am warning people to not fall to the same trap people (including me) fell before with Jessica Merizan, trust me if Weekes dosent deliver what he promised the Retaker rage will come back in full force, and i dont want to see that... 


He did not promise anything. He only explained a few things and said he hoped to see certain stuff make it in the DLC. I think we can all understand the difference.

#987
pikey1969

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This 'interview' is but an insight into the writer's room right now (not usually something the fans should be 'entitled' to, but given the current situation certainly not a bad idea). All of this stuff is still probably very much under discussion.

Modifié par pikey1969, 08 avril 2012 - 04:50 .


#988
Kanon777

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Syokhan wrote...

tobito113 wrote...

Im am warning people to not fall to the same trap people (including me) fell before with Jessica Merizan, trust me if Weekes dosent deliver what he promised the Retaker rage will come back in full force, and i dont want to see that... 


He did not promise anything. He only explained a few things and said he hoped to see certain stuff make it in the DLC. I think we can all understand the difference.


Lets hope so...

#989
apieros

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bboynexus wrote...

apieros wrote...
So, I guess it's "foolish" to expect the codex, which exists to define in-universe canon, to be correct? 

"Usually, Mass Relays explode. But, some theorized there are circumstances where that doesn't happen."

See? 10 words. Easy fix. No plot hole.

"Codex? Eh, whatever. Doesn't mean anything." Good to know.

Correction:

The Codex is written IN-UNIVERSE. What it says isn't necessarily ABSOLUTE.

You realize you just reinforced my point, right? You just confirmed how easy it would have been for them to fix the hole, with 10 words?

"Some theorized there are circumstances where that doesn't happen." Sounds in-game to me.

Plus, your position boils down to "codex is meaningless". According to you, it is meaningless, when it comes to establishing canon.

So you agree with all my points, and confirmed them. Thanks! 

EDIT:

But the point is true, that the only direct statements from the game itself say relays explode like supernovas. Completely disregarding what the game itself establishes as true (or expecting that others should do so) is... what's the word... oh, yes. FOOLISH.

(Wow, those all caps sure make my argument more true and reasonable. Strange how typing in ALL CAPS magically makes evidence more compelling.)

Modifié par apieros, 08 avril 2012 - 05:06 .


#990
Anduin The Grey

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apieros wrote...

bboynexus wrote...

apieros wrote...
So, I guess it's "foolish" to expect the codex, which exists to define in-universe canon, to be correct? 

"Usually, Mass Relays explode. But, some theorized there are circumstances where that doesn't happen."

See? 10 words. Easy fix. No plot hole.

"Codex? Eh, whatever. Doesn't mean anything." Good to know.

Correction:

The Codex is written IN-UNIVERSE. What it says isn't necessarily ABSOLUTE.

You realize you just reinforced my point, right? You just confirmed how easy it would have been for them to fix the hole, with 10 words?

"Some theorized there are circumstances where that doesn't happen." Sounds in-game to me.

Plus, your position boils down to "codex is meaningless". According to you, it is meaningless, when it comes to establishing canon.

So you agree with all my points, and confirmed them. Thanks! 


Great stuff, both points proven, details left to semantics, moving on with the Weekes worship :wizard:

#991
Narayan23

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why are you talking about promises?
he doesnt promise anything he just gives his views on some issues.
i do not see how anyone can hold him to anything he says ,he is just one guy not even the lead writer.

#992
Alkasyn

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If indeed Mr. Weekes was respnsible for Tuchanka and is responsible at least aprtially for the closure, then I'm happy. Tuchanka was the best part of the game and had the most Mass Effect in Mass Effect 3.

#993
Tirranek

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bboynexus wrote...

Total Biscuit wrote...

Well that's the first thing I've heard from anyone at Bioware that's made me feel better about th ending

If what Weekes said is actually put into the extended cut, and we get to see the Normandy crew getting rescued, and preferably reunited with Shepard if they survive the Destroy ending, I'll actually be ok with the ending.

Still seems pointless to destroy the Relays if they're just going to say FTL will be faster now, so their wont be a difference though. Still, keeping the Mass Effect universe in a recognisable state is more important than being completely logical in this case frankly.


It isn't pointless.

The ‘Galactic Dark Age’ concept is really interesting. Conceptually, I think there’s potential there. I don’t think fans dislike the idea of it so much as it being forced on every single one of them regardless of how prepared you were going into the final battle on Earth. The Mass Relays by their very nature bind all advanced organic life in the galaxy, and it’s precisely because of this that the Reapers are able to grab everyone by the throat. The destruction of the Mass Relays on a symbolic level means liberating ourselves from the system of control and inevitable extinction they’ve had set up for so very, very long. It represents our chance to develop on our own terms. Be completely self-determined.


I find this idea really interesting as well. Since development was more or less directed by the positioning of the relays, tis new setup now means that space exploration will go off in loads of new directions.

#994
jumpingkaede

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apieros wrote...

bboynexus wrote...

apieros wrote...
So, I guess it's "foolish" to expect the codex, which exists to define in-universe canon, to be correct? 

"Usually, Mass Relays explode. But, some theorized there are circumstances where that doesn't happen."

See? 10 words. Easy fix. No plot hole.

"Codex? Eh, whatever. Doesn't mean anything." Good to know.

Correction:

The Codex is written IN-UNIVERSE. What it says isn't necessarily ABSOLUTE.

You realize you just reinforced my point, right? You just confirmed how easy it would have been for them to fix the hole, with 10 words?

"Some theorized there are circumstances where that doesn't happen." Sounds in-game to me.

Plus, your position boils down to "codex is meaningless". According to you, it is meaningless, when it comes to establishing canon.

So you agree with all my points, and confirmed them. Thanks! 


If Bioware has to alter the Codex AFTER the ending in order to somehow shoehorn their ending into the existing Mass Effect Universe you have to admit that's a pretty unsatisfying result, yes?

Technically, if the ending had shown the Reapers exploding into ice cream, Bioware could, after the fact, insert an entry into the Codex saying "Reapers are believed to be made of ice cream" and they could then claim it's consistent "with the Mass Effect universe".  

That's after the fact though.

Plot holes and inconsistencies that people are object to are because it's inconsistent with the Mass Effect universe leading up to the ending.  Retroactively changing the rules shouldn't (and imo doesn't) count.  Especially because we've been playing by those rules for 99/100 hours of the trilogy.

Anduin The Grey wrote...
Great stuff, both points proven, details left to semantics, moving on with the Weekes worship :wizard:


/tosses confetti at Weekes

#995
Kanon777

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bboynexus wrote...
It isn't pointless.

The ‘Galactic Dark Age’ concept is really interesting. Conceptually, I think there’s potential there. I don’t think fans dislike the idea of it so much as it being forced on every single one of them regardless of how prepared you were going into the final battle on Earth. The Mass Relays by their very nature bind all advanced organic life in the galaxy, and it’s precisely because of this that the Reapers are able to grab everyone by the throat. The destruction of the Mass Relays on a symbolic level means liberating ourselves from the system of control and inevitable extinction they’ve had set up for so very, very long. It represents our chance to develop on our own terms. Be completely self-determined.


This was my understanding and the main reason why i enjoyed the ending. Dealing with a "Galatic Dark Age" is such an interesting idea, i was imagining a new series of games like Fallout but with a post ME3 setting. But it looks like the writters will change that for an easy way out and rebuilt the relays anyway...

It would be the first post-apocaliptic scifi series i ever heard of, so much potential...:?

#996
M0keys

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If I wanted to play in a Fallout setting, I'd play Fallout. Mass Effect is the only game I know (knew?) that had such a vibrant, alive galactic setting.

#997
Tirranek

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Ok I have an honest question for people, something I haven't been able to figure out:

Do you think the dislike for the starkid would have been nearly as strong if it took a form other than that child? Say it was actually a LI, or if you had no LI, a 'face-face' confrontation with your own likeness. It would have been a voice and image you were familiar with over 3 games (probably), instead of being 'dictated to' by someone with whom you had no real connection? Even if the actual gist of what was being said didn't change, would this aesthetic difference have altered your opinion in any way?

Modifié par Tirranek, 08 avril 2012 - 05:25 .


#998
Kanon777

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jumpingkaede wrote...

apieros wrote...

bboynexus wrote...

apieros wrote...
So, I guess it's "foolish" to expect the codex, which exists to define in-universe canon, to be correct? 

"Usually, Mass Relays explode. But, some theorized there are circumstances where that doesn't happen."

See? 10 words. Easy fix. No plot hole.

"Codex? Eh, whatever. Doesn't mean anything." Good to know.

Correction:

The Codex is written IN-UNIVERSE. What it says isn't necessarily ABSOLUTE.

You realize you just reinforced my point, right? You just confirmed how easy it would have been for them to fix the hole, with 10 words?

"Some theorized there are circumstances where that doesn't happen." Sounds in-game to me.

Plus, your position boils down to "codex is meaningless". According to you, it is meaningless, when it comes to establishing canon.

So you agree with all my points, and confirmed them. Thanks! 


If Bioware has to alter the Codex AFTER the ending in order to somehow shoehorn their ending into the existing Mass Effect Universe you have to admit that's a pretty unsatisfying result, yes?

Technically, if the ending had shown the Reapers exploding into ice cream, Bioware could, after the fact, insert an entry into the Codex saying "Reapers are believed to be made of ice cream" and they could then claim it's consistent "with the Mass Effect universe".  

That's after the fact though.

Plot holes and inconsistencies that people are object to are because it's inconsistent with the Mass Effect universe leading up to the ending.  Retroactively changing the rules shouldn't (and imo doesn't) count.  Especially because we've been playing by those rules for 99/100 hours of the trilogy.

Anduin The Grey wrote...
Great stuff, both points proven, details left to semantics, moving on with the Weekes worship :wizard:


/tosses confetti at Weekes


Why are people always upset about retcons? Imo a simple retcon here and there is much better than trying to make a quick fix and tap the plothole (like Arrival did with Mass Relays exploding, i would prefer if they just scraped the "relays can resist supernovas" idea).

#999
free17

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Jamie9 wrote...

M0keys wrote...

Jamie9 wrote...

"With a mass effect drive, roughly a dozen light-years can be traversed in the course of a day's cruise." - From the codex (from the wiki).

See. I guess everybody would be okay. It'd take a few months to get the Quarians back to Rannoch but they'd make it.


Not really, considering Rannoch is about 100,000 lightyears away from the Sol system.

Tali's still going to be waiting a long...long time.


Oh. That equals just over 22 years of travel time. Ouch.

But... aha!

"To an outside observer, a ship within a mass effect drive
envelope appears to have blue-shifted. If within a field that allows
travel at twice the speed of light, any radiation it emits has twice the
energy as normal. If the ship is in a field of about 200 times
lightspeed, it radiates visible light as x-rays and gamma rays, and the
infrared heat from the hull is blue-shifted up into the visible spectrum
or higher." - Again from the Codex.

This means it is possible to develop up to 200 times the speed of light. If they managed to upgrade their eezo cores to this, that would mean it would take the Quarians 1 and a half years to get to Rannoch.

That's not too bad.


And quite frankly you could probaly upgrade that further with reverse engineered Reaper tech.

#1000
Kanon777

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M0keys wrote...

If I wanted to play in a Fallout setting, I'd play Fallout. Mass Effect is the only game I know (knew?) that had such a vibrant, alive galactic setting.


I would prefer to play in post apocaliptic setting, where the galaxy has to survive against itself over a new Repear treat or whatever "BIG EVIL"Bioware decides to do create in the future.