Tirranek wrote...
bboynexus wrote...
Total Biscuit wrote...
Well that's the first thing I've heard from anyone at Bioware that's made me feel better about th ending
If what Weekes said is actually put into the extended cut, and we get to see the Normandy crew getting rescued, and preferably reunited with Shepard if they survive the Destroy ending, I'll actually be ok with the ending.
Still seems pointless to destroy the Relays if they're just going to say FTL will be faster now, so their wont be a difference though. Still, keeping the Mass Effect universe in a recognisable state is more important than being completely logical in this case frankly.
It isn't pointless.
The ‘Galactic Dark Age’ concept is really interesting. Conceptually, I think there’s potential there. I don’t think fans dislike the idea of it so much as it being forced on every single one of them regardless of how prepared you were going into the final battle on Earth. The Mass Relays by their very nature bind all advanced organic life in the galaxy, and it’s precisely because of this that the Reapers are able to grab everyone by the throat. The destruction of the Mass Relays on a symbolic level means liberating ourselves from the system of control and inevitable extinction they’ve had set up for so very, very long. It represents our chance to develop on our own terms. Be completely self-determined.
I find this idea really interesting as well. Since development was more or less directed by the positioning of the relays, tis new setup now means that space exploration will go off in loads of new directions.
Never said otherwise. There is loads of potential for interesting plots since they're hand waving away how screwed everyone would be without the relays based on what existed in canon by moving the goalposts.
However, doing so replaces all the potential the Mass Effect universe had with th Relays, that can never be brought back.
Instead we've now g
a situation and set up that's identicle to 99% of other space based sci if universes.
The relays, and all their story potential, was one of the main things that set mass effect apart from the crowd, that allowed it to tell stories not possible in any other setting, and without them it's no different to the potential Farscape, Star Trek, or even Star Wars already has.
You can write Great stories in ANY setting, but making them unique and original requires not being just like everyone else in your genre. We lost more than we gained.





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