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Unofficial Interview with Patrick Weekes conducted by a fan at Pax - UPDATED


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#1076
Silpheed58

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Ok... I'm almost out of the tree, starting to feel better about things now. Now just need the extended cut DLC.

#1077
Cyph3rX

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tobito113 wrote...

NPH11 wrote...

 So, what do we all think about Merizan's latest tweet?

Jessica Merizan ‏ @JessicaMerizan
@Ryuasiu @patrickweekes that was not am interview and it was filled with half-truths and inaccuracies. I'm actually pretty angry about it...


There we go...


Considering no mod from the boards has confirmed this as fake thus far, and seeing as most of her previous tweeting was trash (google images planet at the end = mars?). I'd take anything Merizan says at this point with a grain of salt. Based on that previous stuff, I'm wondering if she's just annoyed because Weekes partially derailed the speculation train she seems to love so much. <_<

#1078
darthnick427

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Weekes is totally awesome. Love this guy

#1079
RiouHotaru

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apieros wrote...

RiouHotaru wrote...

I'm amused people actually believed relays exploded Arrival-style.

So, I just want to clarify your opinion here...

You think that it's "amusing" that, when Arrival clearly presented what happens when a Mass Relay explodes (wipes out all life in the system), and the codex itself says this is what happens, and absolutely nothing else in the game anywhere says otherwise...

You think its amusing that people believe this? Why?

Do you also think it's amusing that people believe that "FTL engines" move faster-than-light? Or that the Alliance has an Embassy on the Crucible? Or that Eden Prime is an Earth colony?

"LOL, people think Eden Prime is an Earth Colony. How amusing."

So, when people believe what the game tells them, it's amusing? WTF?

Just so I understand, is there anything else that the game establishes as utter truth, that you expect us to reject? Humans are human, perhaps? Earth is in the Sol system? Tuchanka is a Krogan planet?

I'm actually kind of curious. What other canon should we preemptively reject?

RiouHotaru wrote...

There was a clear and definitive difference in the circumstances.

What difference? Where is this established? What evidence is presented in the game that makes this so?

Just a hint, for future discussions: when everything in the game supports "X is true", it isn't "amusing" that people believe it. It's sane.

Claiming "X is false" with no evidence whatsoever is the bizarre position. Because there's no evidence for it.

"Sherlock Holmes was a Geth", for example. No evidence in any Holmes story, so believing this utterly is bizarre.

Your position is... odd to say the least.


For starters, Arrival showed us what happened when a Relay is violently destroyed via collision with a ridiculously sized object.  Also, the Codex entry is only based off that one example.  Remember, the Codex is written from an in-universe perspective, so it isn't reliable.  For example, during ME2 the same Codex states that Sovereign is a "geth ship of immense power", despite the fact it's obviously not.

The only "evidence" that supports the assertion is ONE Relay being destroyed under very specific and unique circumstances.  To argue that the ending of ME3 matches these circumstances enough to make the assertion is ridiculous.  The very fact the Stargazer ending EXISTS disproves the idea.

#1080
Kanon777

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kimuji wrote...

tobito113 wrote...

He gave me nothing, ive been repeating this on this forums for over a month. But it seems now that people are actually reading my words instead of just going "ignore the pro-ender troll"...

I give you a hint why people think you are a troll:

Image IPB

Plus, if you've been repeating this on this forum over a month you should be happy that more people see things that way now Patrick Weekes said something similar.


Im happy that more people can see it, my problem is how negative and pessimist people can be until they hear a indirect dev quote.
Unlike alot of people here i didnt see the vagueness and and lack of clarity of the ending as meaning its all doom and gloom, when Casey said he wanted to have something uplifting and hopefull I completely recognized what he meant as beeing what i felt with the ending...

#1081
apieros

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DESTRAUDO wrote...

Hence i listed the proof from the game, directly observed, that it did not kill.  Hence i disproved the position.  

No. Again, I'm not trying to belittle your position. You've been polite to me, and I'd like to return the favor.

I was talking about A.) the events of a previous game ('s DLC), the codex, and the gameplay leading up to the ending. None of that indicated a mass relay explosion did anything else other than wreck all life in a system.

What I said was (paraphrasing) "If, in the ending, they wanted people to think the relays were blowing up in a different way, than they should both have said it was possible in the codex and in the game itself well before the ending."

All your points bore on the ending. (Which is too late.) In fact, your examples are all events which occur after the explosions (events not everyone could see, depending on EMS).

This is beyond too late, and many players would never have seen them. Exposition (or "pipe-laying") needs to take place well in advance of the events they are meant to explain/justify. (One of the problems, for example, underlying DEM endings and why they suck.)

The writers failed to introduce any exposition that indicated this was possible. The entire game, up to the ending, said it was impossible. Mass relay destruction = supernova. So it isn't stupid ("amusing") for people to believe that was the case.

Since the only examples you can cite occur after the explosions, it accidentally proves my point. Necessary exposition was lacking.

#1082
Luiginius

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Weekes said those were his statements seen through the eyes of the person asking the questions.
I don't know what other confirmation you could ask for. In no way is it accurate, Weekes said that himself, but it's still the best PR piece concerning bioware.
Done by a fan, answers given by a man in the writing team, no pr people in sight.
Paints a pretty clear picture what is the other issue bioware is having besides the ending.

#1083
RiouHotaru

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Cyph3rX wrote...

tobito113 wrote...

NPH11 wrote...

 So, what do we all think about Merizan's latest tweet?

Jessica Merizan ‏ @JessicaMerizan
@Ryuasiu @patrickweekes that was not am interview and it was filled with half-truths and inaccuracies. I'm actually pretty angry about it...


There we go...


Considering no mod from the boards has confirmed this as fake thus far, and seeing as most of her previous tweeting was trash (google images planet at the end = mars?). I'd take anything Merizan says at this point with a grain of salt. Based on that previous stuff, I'm wondering if she's just annoyed because Weekes partially derailed the speculation train she seems to love so much. <_<


Well, to be honest, weekes himself said the "interview" isn't accurate either.

#1084
Kanon777

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Cyph3rX wrote...
Considering no mod from the boards has confirmed this as fake thus far, and seeing as most of her previous tweeting was trash (google images planet at the end = mars?). I'd take anything Merizan says at this point with a grain of salt. Based on that previous stuff, I'm wondering if she's just annoyed because Weekes partially derailed the speculation train she seems to love so much. <_<


I read the tweet, it appears she was saying that patrick did not denied the indoc theory (she's lying obviously, IDT cant survive if the devs are taking the endings and their results seriously)...

RiouHotaru wrote...
Well, to be honest, weekes himself said the "interview" isn't accurate either.

 

I believe he was denying the part that said he was confirming the PA "leak" where he suposedly trashed Casey for monopolising the ending with Mac Walters...

Modifié par tobito113, 08 avril 2012 - 06:58 .


#1085
The Speedster

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NPH11 wrote...

 So, what do we all think about Merizan's latest tweet?

Jessica Merizan ‏ @JessicaMerizan
@Ryuasiu @patrickweekes that was not am interview and it was filled with half-truths and inaccuracies. I'm actually pretty angry about it...


Well, he had the NERVE to admit that they had to do same changes/take some decisions for budget reasons... PR people don't want you to know this... :police:

#1086
RiouHotaru

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The Speedster wrote...

NPH11 wrote...

 So, what do we all think about Merizan's latest tweet?

Jessica Merizan ‏ @JessicaMerizan
@Ryuasiu @patrickweekes that was not am interview and it was filled with half-truths and inaccuracies. I'm actually pretty angry about it...


Well, he had the NERVE to admit that they had to do same changes/take some decisions for budget reasons... PR people don't want you to know this... :police:


Uhhh...what?  We all know things got cut because of development.  Javik is a prime example of that.  Jessica outright stated in her Reddit interview things were cut because of time/budget/etc.

This isn't anything new.

#1087
The Charnel Expanse

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My big takeaway from all this is that BioWare made a huge mistake
Image IPB
in letting EA buy them. Seems crystal clear that if they'd allowed themselves to grow organically the way Blizzard did, they would have had better resource allocation and no artificial deadlines, and thus been able to put out a much more complete, polished product.

'course, I knew this all along.

Modifié par The Charnel Expanse, 08 avril 2012 - 06:59 .


#1088
OriginalNameGuy

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I don't see the big deal here. It was confirmed that the answers are paraphrased so there's really no need to be angry about it and judging by the reactions from the fans, paraphrased or not this interview put a lot of people's minds at ease.

#1089
RiouHotaru

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The Charnel Expanse wrote...

My big takeaway from all this is that BioWare made a huge mistake
Image IPB
in letting EA buy them. Seems crystal clear that if they'd allowed themselves to grow organically the way Blizzard did, they would have had better resource allocation and no artificial deadlines, and thus been able to put out a much more complete, polished product.


Oh boy, and here comes the "EA is the root of all evil" claim...

By the same token, without EA, they might not have had the budget to make ME3 in the first place.  Or at the very least, make it in the manner presented to us.

#1090
pikey1969

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The Speedster wrote...

NPH11 wrote...

 So, what do we all think about Merizan's latest tweet?

Jessica Merizan ‏ @JessicaMerizan
@Ryuasiu @patrickweekes that was not am interview and it was filled with half-truths and inaccuracies. I'm actually pretty angry about it...


Well, he had the NERVE to admit that they had to do same changes/take some decisions for budget reasons... PR people don't want you to know this... :police:


Yea a lot of the implied content in the PARAPHRASED interview sort of diminishes/trializes a lot of the efforts and overall direction of the PR department so far. I can't imagine anyone is happy about this except for the fact that this is the first thing from Bioware, one way or the other, that showed signs of calming the fanrage.

Modifié par pikey1969, 08 avril 2012 - 07:05 .


#1091
Luiginius

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OriginalNameGuy wrote...

I don't see the big deal here. It was confirmed that the answers are paraphrased so there's really no need to be angry about it and judging by the reactions from the fans, paraphrased or not this interview put a lot of people's minds at ease.


Agreed, if I were bioware I'd give that poster a medal. He accomplished what payed professinals weren't able to do for weeks, make fans even a bit happy.

If the community managers can't see that, then, well I don't know what to say.

Modifié par Luiginius, 08 avril 2012 - 07:03 .


#1092
apieros

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RiouHotaru wrote...

For starters, Arrival showed us [...]

Also, the Codex entry [...]

So I'm right. Every single bit of evidence in the game (until the ass-pull ending) says "relay destroyed = supernova". You yourself say so.

(You try and discredit the game, saying the game is full of crap on this point, but are still forced to concede my point.)

The entire game lead them to believe it, so believing it isn't stupid or foolish. So your expectation that people should disregard everything the game actually says is silly.

(And they could have fixed it easily. 10 words in the codex. Some dialogue, and all the exposition is in place.)

The writers failed to do their job.

Modifié par apieros, 08 avril 2012 - 07:05 .


#1093
Guest_Opsrbest_*

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So in 44 pages have you all managed to dissect and conclude that the OP's post is invalid yet?

Or are we stuck at non-sequiter?

#1094
General Battuta

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Opsrbest wrote...

So in 44 pages have you all managed to dissect and conclude that the OP's post is invalid yet?

Or are we stuck at non-sequiter?


'Invalid' how? It definitely happened, but it was not an interview and you need to remember that it contains my bias in interpreting Weekes' responses.

I spoke to him again today and he wanted to make it very clear the had nothing bad to say about Vega, EDI, the rest of the writing team, Casey Hudson, Mac Walters, etc. Anything that reads that way is strictly my bias.

Also please remember that these are simply his thoughts. These are not promises of what we can expect from the Extended Cut.

#1095
Cyph3rX

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pikey1969 wrote...

The Speedster wrote...

NPH11 wrote...

 So, what do we all think about Merizan's latest tweet?

Jessica Merizan ‏ @JessicaMerizan
@Ryuasiu @patrickweekes that was not am interview and it was filled with half-truths and inaccuracies. I'm actually pretty angry about it...


Well, he had the NERVE to admit that they had to do same changes/take some decisions for budget reasons... PR people don't want you to know this... :police:


Yea a lot of the implied content in the PARAPHRASED interview sort of diminishes/trializes a lot of the efforts and overall direction of the PR department so far. I can't imagine anyone is happy about this except for the fact that this is the first thing one way or the other than showed signs of calming the fanrage.


^ this. It just seems like they were perfectly happy clammed up. The Weekes interview, whether 100% accurate or not , and no one has denied it had taken place yet, kinda destroys their hard work at attempting to turtle this out till summer. I'm happy with it, least it shows some portions of the old Bioware are still alive somewhere in that mess.

#1096
General Battuta

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Also, he was very very careful not to comment on the Indoctrination Theory. He did not confirm or debunk it.

#1097
kbct

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Opsrbest wrote...

So in 44 pages have you all managed to dissect and conclude that the OP's post is invalid yet?

Or are we stuck at non-sequiter?


It's not invalid. There is plenty of info that we can accept and some we can discard.

#1098
pikey1969

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General Battuta wrote...

Opsrbest wrote...

So in 44 pages have you all managed to dissect and conclude that the OP's post is invalid yet?

Or are we stuck at non-sequiter?


'Invalid' how? It definitely happened, but it was not an interview and you need to remember that it contains my bias in interpreting Weekes' responses.

I spoke to him again today and he wanted to make it very clear the had nothing bad to say about Vega, EDI, the rest of the writing team, Casey Hudson, Mac Walters, etc. Anything that reads that way is strictly my bias.

Also please remember that these are simply his thoughts. These are not promises of what we can expect from the Extended Cut.


Yeah that's what I took away.

It's hardly a finalized set of ideas and directions for the extended cut. But merely a nifty little insight into workings of one of the minds that are currently locked behind the writer's room trying to figure this out.

#1099
Michael Gamble

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Luiginius wrote...

Weekes said those were his statements seen through the eyes of the person asking the questions.
I don't know what other confirmation you could ask for. In no way is it accurate, Weekes said that himself, but it's still the best PR piece concerning bioware.
Done by a fan, answers given by a man in the writing team, no pr people in sight.
Paints a pretty clear picture what is the other issue bioware is having besides the ending.


You know, most of us in game development would love to have all the time in the world to make our games, but that doesn't mean we put something out that we don't believe is quality.

As for some of this specifics of the questions...

Of course joker wouldn't abandon Shepard for no reason, and yes - let's not underestimate FTL here :) let's also not forget about quantum communication...or the incredible store of food rations that the Normandy has.

Cmon - give us some time with the DLC, and let's try to avoid hatin' on Patrick or Jessica:P

#1100
DESTRAUDO

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apieros wrote...

DESTRAUDO wrote...

Hence i listed the proof from the game, directly observed, that it did not kill.  Hence i disproved the position.  

No. Again, I'm not trying to belittle your position. You've been polite to me, and I'd like to return the favor.

I was talking about A.) the events of a previous game ('s DLC), the codex, and the gameplay leading up to the ending. None of that indicated a mass relay explosion did anything else other than wreck all life in a system.

What I said was (paraphrasing) "If, in the ending, they wanted people to think the relays were blowing up in a different way, than they should both have said it was possible in the codex and in the game itself well before the ending."

All your points bore on the ending. (Which is too late.) In fact, your examples are all events which occur after the explosions (events not everyone could see, depending on EMS).

This is beyond too late, and many players would never have seen them. Exposition (or "pipe-laying") needs to take place well in advance of the events they are meant to explain/justify. (One of the problems, for example, underlying DEM endings and why they suck.)

The writers failed to introduce any exposition that indicated this was possible. The entire game, up to the ending, said it was impossible. Mass relay destruction = supernova. So it isn't stupid ("amusing") for people to believe that was the case.

Since the only examples you can cite occur after the explosions, it accidentally proves my point. Necessary exposition was lacking.


Ah i did misunderstand your position. Apologies.

What i would say though is that while necessary  a codex heds up was never going to happen. Could not happen, as nothing like this had ever happened before. Right up until the crucible fired the only thing they knew is that it would use the mass relay network in some way. They made a large gameplay point of the crucible being a total mystery. I think the movie CONTACT did a similar thing but i would say contact did it better.  Built up a lot more awe and drama. If anything the catalyst telling you it would destroy the relays took away from that, doubly so since if the relays were destroyed in all three cases it would not matter if you had or had not told the player. It would have just been a really nice up yours from the starchild. So i agree, it could have been much clearer from the perspective of someone playing the game in the moment.

However, while i agree with your position from within the game...it does not justify the mass of people who having played the game, seen the various ways it played out etc, still thought/think that the waves released by the relays killed everyone, and refuse to accept the facts i presented earlier which i have presented in many many topics in the last few weeks .  

Modifié par DESTRAUDO, 08 avril 2012 - 07:12 .