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Unofficial Interview with Patrick Weekes conducted by a fan at Pax - UPDATED


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#1201
Kanon777

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Shiran wrote...

The think about this interview that it confirms with 100% certainty what most reasonable people who enjoyed the games already knew and expected.

The whole "everyone is dead and starving!!!!" scenario was entirely hyperbolated by rabid chicken littles in order to exaggerate and over dramatize their hatred for the near-perfect dark ending.

It's funny to see oh so many turn now to "oh! well than this is good news!" when all the total doom and gloom scenarios of "Tali has to eat Garrius to survive an extra week" were entirely in the mind fans and only in the mind of fans looking to stir up trouble.


xD yeah the canibalism part was the best 

#1202
Anduin The Grey

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apieros wrote...

Anduin The Grey wrote...

I have no idea what you are going on about let alone why?


Really? It was said right at the top.

The Charnel Expanse wrote...

As long as the part about having to resolve the conflict between organics and synthetics remains in place, it's doomed. It completely alters the theme of the series at the worst possible time.

That's pretty clear, I think. Then I said...

apieros wrote...

To expand on what's wrong with the Catalyst:

So... Charnel Expanse said the ending was nonsense, and I endeavored to explain why. How is that sequence confusing?

I have no idea what the rest of your post meant, so I can't answer anything else you asked. That's not an insult. It's just... what you said made no sense to me. Sorry.


No-one here, regardless of their views, would agree with the stonewalling as some have called it, or lack of forthcoming information, but the initial post had a lot of possible answers to a lot of questions and then with Mike Gamble posting some even more tantalising details, which I personally and completely subjectively took away to mean as, we won't retcon it but we can put a big delete button somewhere the player can push
:P

I know many if not all are desperate to find out these answers, we've waited 5 Years!! We've played the game, got the Achievements read the books and the comics and we are flopping around on the floor like Drell on the Hanar homeworld with Keprel Syndrome. Which is about as close to fish as I can imagine the drell getting.
:innocent:

#1203
McAllyster

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Michael Gamble wrote...

By the way, Patrick, John, Reid myself - we were all ready to answer those kinds of questions in dialogue just like the original OP. It was the whole reason we came to PAX. In fact, a lot of people may have gotten a bit *too* much out of me ;)

Either way, we met hundreds of folks - and we were so happy and pleased that everyone just wanted to talk and have some great convo.

All of us are feeling pax with a sense of...renewal, and we are ready to work our butts off in the months ahead.

Hope you all enjoy resurgence! <3


LOL.

Except Bioware revealed a day before PAX: "We will not answer any ending questions."

C'mon, this is the most pathetic PR doublespeaking in the gaming history.

#1204
Evil Minion

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tobito113 wrote...

Shiran wrote...

The think about this interview that it confirms with 100% certainty what most reasonable people who enjoyed the games already knew and expected.

The whole "everyone is dead and starving!!!!" scenario was entirely hyperbolated by rabid chicken littles in order to exaggerate and over dramatize their hatred for the near-perfect dark ending.

It's funny to see oh so many turn now to "oh! well than this is good news!" when all the total doom and gloom scenarios of "Tali has to eat Garrius to survive an extra week" were entirely in the mind fans and only in the mind of fans looking to stir up trouble.


xD yeah the canibalism part was the best 


Apparently, negative fanwank > positive fanwank on BSN.



:D

#1205
zephyr2025

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Evil Minion wrote...

QUESTION: Why don't the devs come on BSN and tell us everything we want to know?

ANSWER: Because they're saving it for the C-DLC and there's a good chance they haven't even written the story yet.

They've never completely spoiled a game before and they won't start now.

Chill out.


But there's plenty of htings they can answer that can never be answered in a DLC. For example:

What do they feel now about the pre-release interviews like when they said the ending wasn't just going to be a A, B, C ending. Was taht a mistake to say that? Would they say the same thing now.

Why practically leave Harbinger out of the game? Or other characters.

Or they can just explain some of their decisions to bring in a new character at the end and not to include the decisions we made into the ending.

#1206
xsdob

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To add to the whole "mass relays are iconic so don't destroy them" argument, halo is named after the mega-structures that act as weapons to wipe out an alien parasitic race know as the flood along with all other life in the galaxy. In halo, these structures and the thing that built the, the ark, are destroyed by master chief to enure the can never be used and the flood can't get out.

So the argument that because the technology is in the name, that this technology shouldn't be destroyed is absurd. Why am I bringing this up, because for the last 7 pages, every every argument against destroying mass relays has included the phrase "It's in the title". This is the last game in the series, so yeah, maybe getting rid of the name sake is for the best, but the one problem here I'm guessing is that the name isn't as ambiguous.

After all, star wars ended with the end of the galactic civil war. Star trek probably should have ended with the end of their long and adventurous journey, hence the word trek. And halo ends with master chief destroying the vessel needed to create halos. But halo's are an integral part of society, just a plot device, like the relays are but the relays are more used, all the other things listed here are vague concepts which can be taken up by anyone though, and not inclusive to the technology.

I can see the merits of both sides of this argument, but the one thing everyone seems to forget is that the mass effect talked about here is how mass is effected by the technology. The mass effect fields that make traveling at FTL possible, allow for all the projectile weapons, and the biotic powers and tech to work was what was really important. That's what I believe mass effect to be about, not the whole game but the title. The relays were the ultimate example of this, reducing a ships mass t near zero is quite an effect, but it isn't the only one. Now if all element zero needed for this stuff to happen were what was destroyed, than I would have a major grievance with the relays blowing up, but as this does not happen, I'm okay with sacrificing faster travel to stop the reapers.

Modifié par xsdob, 08 avril 2012 - 08:07 .


#1207
zephyr2025

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Vilegrim wrote...

Michael Gamble wrote...

By the way, Patrick, John, Reid myself - we were all ready to answer those kinds of questions in dialogue just like the original OP. It was the whole reason we came to PAX. In fact, a lot of people may have gotten a bit *too* much out of me ;)

Either way, we met hundreds of folks - and we were so happy and pleased that everyone just wanted to talk and have some great convo.

All of us are feeling pax with a sense of...renewal, and we are ready to work our butts off in the months ahead.

Hope you all enjoy resurgence! <3


So we still have to agree with a genocidal madman?


I'm getting the feeling even the developers don't believe in what space hitler says, but yeah we still have to obey him after him giving us 3 options to kill ourselves.

#1208
pomrink

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I have a genuine question, what is wrong with retconning the starchild out of existence? I'm confused.

Edit: By starchild, I mean the avatar the catalyst uses to communicate with shepard, and the rational given.

Modifié par pomrink, 08 avril 2012 - 08:14 .


#1209
Metroidvania

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Michael Gamble wrote...

By the way, Patrick, John, Reid myself - we were all ready to answer those kinds of questions in dialogue just like the original OP. It was the whole reason we came to PAX. In fact, a lot of people may have gotten a bit *too* much out of me ;)

Either way, we met hundreds of folks - and we were so happy and pleased that everyone just wanted to talk and have some great convo.

All of us are feeling pax with a sense of...renewal, and we are ready to work our butts off in the months ahead.

Hope you all enjoy resurgence! <3


So is there any chance those of use who couldn't get to PAX could get in on this Q/A?

I mean, it's awesome that you guys are willing to talk about the ending-related questions, but what about the rest of us who couldn't make it there?

Any chance of a Fan-answered questions thread or sticky regarding the ending? Or anything, for that matter?

#1210
JaylaClark

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Here's my ramble on the theme, though:

Synthetics Versus Organics, to my mind, isn't the base theme in the series. The base theme is stated in the first game, which in further games seems to be the default state of mind for the galaxy's ruling class itself, though said by Shepard to Avina:

"You needed the krogan to stop the rachni. You needed the turians to stop the krogan. Who's going to stop the turians?"


The asari hold back information they have from the Protheans while the Reapers are invading, and hold back support from the Alliance in the expectation that their advantage over the galaxies' other races will be more important to preserve than the other races. Their planet falls because of this mindset.

The salarian dalatrass warns Shepard of the 'inevitability' of another krogan war, if the genophage is cured. The salarians have plans to uplift the yahg either to counter this or because...

Han'Gerrel will press at any advantage to kill the geth, up until the warning of utter annihilation presented by Shepard (if it's sufficient), because he knows it's inevitable that the geth will kill them if they have the chance. When he ceases fire, peace occurs. To the extent that a few geth get shot later on by quarians as a misunderstanding and don't shoot back, even. But it never occurs to anyone but Shepard and Tali that it could happen until it does.

The humans, as often happens in this kind of story, are mostly noble, except for probably the second-most powerful human stll alive, TIM, who wants to use this situation to grind the rest of the galaxy under his heel.

The turians are a borderline case, but I could see the concern that a turian-krogan alliance would become dominant in the galaxy, though I don't recall anyone expressing it. Odd that the most hostile race (to humans) in ME1 would be the most noble in actions, at least in presentation, but there you go.

Still, this is presented well. This theme is recurring throughout the series. This theme fits the ending spiel best, even. The cycle is a combination of Summon Bigger Fish and this, that the Creator will always conflict with the Created.

Where it falls apart is where the Guardian never got rebelled against. That really needed to be the reason for the Crucible in the first place, that Harbinger locked the Guardian out of the cycle some millenia ago for its own purposes. Having a boss battle against a Harbinger avatar would fit here as well, making him be the one who stands in the way of peace... but I still see the possibility of, well, saving this ending as is, if they throw more of that into the exposition.

#1211
Evil Minion

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zephyr2025 wrote...

Vilegrim wrote...

Michael Gamble wrote...

By the way, Patrick, John, Reid myself - we were all ready to answer those kinds of questions in dialogue just like the original OP. It was the whole reason we came to PAX. In fact, a lot of people may have gotten a bit *too* much out of me ;)

Either way, we met hundreds of folks - and we were so happy and pleased that everyone just wanted to talk and have some great convo.

All of us are feeling pax with a sense of...renewal, and we are ready to work our butts off in the months ahead.

Hope you all enjoy resurgence! <3


So we still have to agree with a genocidal madman?


I'm getting the feeling even the developers don't believe in what space hitler says, but yeah we still have to obey him after him giving us 3 options to kill ourselves.


You were never supposed to "agree" with the logic of the friggen "villians."

That's why they're "villians."

#1212
Kanon777

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xsdob wrote...

To add to the whole "mass relays are iconic so don't destroy them" argument, halo is named after the mega-structures that act as weapons to wipe out an alien parasitic race know as the flood along with all other life in the galaxy. In halo, these structures and the thing that built the, the ark, are destroyed by master chief to enure the can never be used and the flood can't get out.


Agree, and i should add that the game isnt called Mass Relays 3, its called Mass Effect 3. Only when they stop using mass effect fields to solve everything you can claim the story lost its iconic/unique element...

#1213
NPH11

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Vilegrim wrote...

Michael Gamble wrote...

By the way, Patrick, John, Reid myself - we were all ready to answer those kinds of questions in dialogue just like the original OP. It was the whole reason we came to PAX. In fact, a lot of people may have gotten a bit *too* much out of me ;)

Either way, we met hundreds of folks - and we were so happy and pleased that everyone just wanted to talk and have some great convo.

All of us are feeling pax with a sense of...renewal, and we are ready to work our butts off in the months ahead.

Hope you all enjoy resurgence! <3


So we still have to agree with a genocidal madman?



Which highlights the issue of providing clarification without changing anything from the actual ending proper. Clarification only really helps part of the problem.

I'm hoping to be proved wrong, but I feel at this point that the EC is only going to address part of the problem with this ending (The lack of clarity and some plot issues) while avoiding another problem (The lack of choice)

#1214
shepskisaac

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McAllyster wrote...

LOL.

Except Bioware revealed a day before PAX: "We will not answer any ending questions."

C'mon, this is the most pathetic PR doublespeaking in the gaming history.

LOL.

Except Jessica said they won't reveal more details on Extended Cut DLC and what eactly will it contain, not that they won't answer any questions regarding already existing ending.

Learn how to read, seriously, it's becoming pathetic how some people twist everything anyone from BW says to fit their bias and agenda.

#1215
JaylaClark

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pomrink wrote...

I have a genuine question, what is wrong with retconning the starchild out of existence? I'm confused.


I think this needs to be clarified itself:

Do you want Starchild only to be retconned? Or do you want the Guardian retconned?

The kid talking really does not do it for me. At all. Having an adult of some sort give the exposition would have uplifted this ending from a zero to a three just by itself in my book.

#1216
The Charnel Expanse

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Evil Minion wrote...

The Charnel Expanse wrote...

Evil Minion wrote...

Oh......

and there are a gazillion ways to "fix" Ghostdweeb without having to remove him completely.

How many realistic options do you see that don't require REWRITING him completely?


A lot.

Give me one example.
Be as thorough as possible.

#1217
Evil Minion

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tobito113 wrote...

xsdob wrote...

To add to the whole "mass relays are iconic so don't destroy them" argument, halo is named after the mega-structures that act as weapons to wipe out an alien parasitic race know as the flood along with all other life in the galaxy. In halo, these structures and the thing that built the, the ark, are destroyed by master chief to enure the can never be used and the flood can't get out.


Agree, and i should add that the game isnt called Mass Relays 3, its called Mass Effect 3. Only when they stop using mass effect fields to solve everything you can claim the story lost its iconic/unique element...


I repeat, I didn't watch "Star Trek" for the warp drives.

#1218
Kanon777

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IsaacShep wrote...

McAllyster wrote...

LOL.

Except Bioware revealed a day before PAX: "We will not answer any ending questions."

C'mon, this is the most pathetic PR doublespeaking in the gaming history.

LOL.

Except Jessica said they won't reveal more details on Extended Cut DLC and what eactly will it contain, not that they won't answer any questions regarding already existing ending.
Learn how to read, seriously, it's becoming pathetic how some people twist everything anyone from BW says to fit their bias and agenda.


To be honest, the way she worded it, it was easy to asume they would avoid the endings issue completely and just make a convention about cosplayers and fanart. That was my impression and i was surprised when they adressed some of the issues people had with the endings... 

#1219
zephyr2025

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Evil Minion wrote...

zephyr2025 wrote...

Vilegrim wrote...

Michael Gamble wrote...

By the way, Patrick, John, Reid myself - we were all ready to answer those kinds of questions in dialogue just like the original OP. It was the whole reason we came to PAX. In fact, a lot of people may have gotten a bit *too* much out of me ;)

Either way, we met hundreds of folks - and we were so happy and pleased that everyone just wanted to talk and have some great convo.

All of us are feeling pax with a sense of...renewal, and we are ready to work our butts off in the months ahead.

Hope you all enjoy resurgence! <3


So we still have to agree with a genocidal madman?


I'm getting the feeling even the developers don't believe in what space hitler says, but yeah we still have to obey him after him giving us 3 options to kill ourselves.


You were never supposed to "agree" with the logic of the friggen "villians."

That's why they're "villians."







...........................................................again... we still have to obey the villian though at the end. 

#1220
killnoob

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The Charnel Expanse wrote...

Michael Gamble wrote...

The Charnel Expanse wrote...

Michael Gamble wrote...

Cmon - give us some time with the DLC, and let's try to avoid hatin' on Patrick or Jessica:P

Honestly, after all the valid and incisive criticism leveled at the Catalyst and his presence in the ending, why insist on keeping him around? 90% of what's wrong with the ending can be solved simply by retconning him out of existence.

Why not just answer this question directly?


Is your question about whether or not we are going to retcon the catalyst? The answer is no. We've already said we are not changing the endings, but again - there are many things that we *can* do without changing them. 

My question is WHY you're so resistant to retconning him out.
He damages the ending in such a fundamental way that as long as he remains in place, the ending is irredeemable.

At least tell me this - are there any plans to attempt to make his presence in the game more palatable, either by expanding on the dialogue options or changing his role?


"artistic integrity" > fans' criticisms and feedbacks

http://tinyurl.com/6tz6mer


http://tinyurl.com/6sovux3

Modifié par killnoob, 08 avril 2012 - 08:17 .


#1221
Sohlito

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IsaacShep wrote...

McAllyster wrote...

LOL.

Except Bioware revealed a day before PAX: "We will not answer any ending questions."

C'mon, this is the most pathetic PR doublespeaking in the gaming history.

LOL.

Except Jessica said they won't reveal more details on Extended Cut DLC and what eactly will it contain, not that they won't answer any questions regarding already existing ending.

Learn how to read, seriously, it's becoming pathetic how some people twist everything anyone from BW says to fit their bias and agenda.


This.

#1222
Anduin The Grey

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Metroidvania wrote...

Michael Gamble wrote...

By the way, Patrick, John, Reid myself - we were all ready to answer those kinds of questions in dialogue just like the original OP. It was the whole reason we came to PAX. In fact, a lot of people may have gotten a bit *too* much out of me ;)

Either way, we met hundreds of folks - and we were so happy and pleased that everyone just wanted to talk and have some great convo.

All of us are feeling pax with a sense of...renewal, and we are ready to work our butts off in the months ahead.

Hope you all enjoy resurgence! <3


So is there any chance those of use who couldn't get to PAX could get in on this Q/A?

I mean, it's awesome that you guys are willing to talk about the ending-related questions, but what about the rest of us who couldn't make it there?

Any chance of a Fan-answered questions thread or sticky regarding the ending? Or anything, for that matter?


I dunno, what's the point of making any DLC when you've already given a step by step guide to everything that's going to happen, I know you don't mean this but just look in the last few pages of this thread, doesn't matter how clear you make something some are still not going to understand, doesn't matter how well those that understand everything, they've just as much chance of being confused when DLC is out.

It's painful, we all want answers, but nothing is going to be final until we've seen the Extended DLC and played any extra DLC Biooware has to offer us afterwards, after which time, I'm pretty certain they'll be more than happy to clarify anything they don't want to introduce as story elements or otherwise in future games.

#1223
pomrink

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Edited my post to clarify.

#1224
Evil Minion

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The Charnel Expanse wrote...

Evil Minion wrote...

The Charnel Expanse wrote...

Evil Minion wrote...

Oh......

and there are a gazillion ways to "fix" Ghostdweeb without having to remove him completely.

How many realistic options do you see that don't require REWRITING him completely?


A lot.

Give me one example.
Be as thorough as possible.



*Wrex walking through rubble of Citadel*

Wrex: "Hey, what's this button do?"

*pushes button and Catalyst appears*

Wrex: "Who the #$%# are you?"

Ghostdweeb: "I'm a VI that told Shepard a bunch of crap so he'd do what I wanted."

Wrex: "You're a little $#%^&!!"

*Wrex shoots Ghostdweeb in skull*

Problem solved.

#1225
Holoe4

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EA needed to give Bioware proper resources and enough time to complete the game.

No wonder why some parts of the game weren't up to par, the game was rushed... at least to some extent.

Bioware's being indoctrinated! They need to break EA's hold and find a loophole
in the contract of their partnership... So they can make a quality RPG on their own time.