TODD9999 wrote...
When they talk about defending the team's artistic vision, when they say they were happy with the endings, and were surprised at the fan demands, and when they talk about reallocating resources for the Extended Cut DLC, and when what we saw in the game seems to jive with the handwritten brainstorming from Final Hours, I find it difficult to not draw the conclusion that those statements are being honest. They thought they were giving us another great BioWare ending, and had no idea they were giving us what we actually got.
I agree with this sentiment - I really don't believe that the writing team wrote the ending with the intent to 'troll' players with a cheap attempt at being provocative. I get the impression that they genuinely believed the whole Catalyst reveal/"synthetics will inevitably destroy organic life, because I say so" story was a good idea and a fitting conclusion to the trilogy.
Apart from the fact that I'm baffled that writers of such calibre could sit back and think "wow - this is truly great stuff! No-one's going to mis-interpret any of this, or find any continuity errors, logical fallacies, etc. - nosiree...", I just wish that BioWare could stop being so defensive about this whole thing. If they took a minute to get out of 'siege mode', look at it all from an objective, outsider's perspective, I'd like to believe that they're intelligent enough folks to be able to say "...aw, hell -
that bit doesn't work half as well as we thought", or "ok, we've just contradicted a major plot point with that one line - we need to fix that in the EC".
Let's face it - if they're genuinely surprised at some of the conclusions our speculation has led us to (for example, the devs seem puzzled by the idea that the destruction of the Relays would play out like the Arrival DLC, or that the Normandy crew risked dying of starvation depending on the nature of the local fauna/flora), then the ending hasn't done it's job properly.
Part of me would love to make a laundry list of errors, points of confusion, scientific 'gremlins', etc., akin to THIS:
Errors in 'Mass Effect: Deception'...and send it to the team, for them to take into consideration while making the Extended Cut.