Sadly the Tuesday patch doesn't fix any of the MP bugs (Charge desync, ULM, etc.)
http://blog.bioware....012/04/06/4270/
April 10th Patch - No MP Bug Fixes
Débuté par
D Amiri
, avril 08 2012 01:36
#1
Posté 08 avril 2012 - 01:36
#2
Posté 08 avril 2012 - 07:55
You will notice the patch is mainly to fix issues that were preventing some from playing the game at all. While the bugs in multiplayer might not be ideal, they are also not game breaking.
The face code fix, was because of an immediate complaint during launch, so it was tied into fixes that prevent people from enjoying content.
The multiplayer fixes are indeed coming
The face code fix, was because of an immediate complaint during launch, so it was tied into fixes that prevent people from enjoying content.
The multiplayer fixes are indeed coming
#3
Posté 08 avril 2012 - 08:31
I have been incredibly forthcoming with the forum the last few days, issues are still being worked on.
Issues are not incredibly easy to figure out all the time, and there are some things that are easy to patch and there are others that aren't. For anyone who is familar with the unreal engine there is a lot of ways to work on patches\\content
Issues are not incredibly easy to figure out all the time, and there are some things that are easy to patch and there are others that aren't. For anyone who is familar with the unreal engine there is a lot of ways to work on patches\\content
#4
Posté 09 avril 2012 - 04:12
Since it was asked in this thread,
I can state that for those of you have seen how active on the forum I have been, I am pretty aware of a lot of the issues that are going on.
For the people asking about balance changes questions, these are not patches we have means to alter these kinds of things that are not really patches. Also those that make decisions about what to change in these things, do pay attention to the forums, just dont often post.
@Foxtrot813 Yes we are aware of this issue, a lot of us play the game nightly
Also comparing a game to a car, coding is by no means an exact standard, I would suggest you read about the biggest software bugs of all time. I mean a mars rover was lost due to a software bug, no game will be able to deliver the amount of precision that something like that requires, if it did the cost would in the thousands per copy. Plus there is car recalls all the time, difference is those can be fatal. Also when a car has issues, you generally have to pay for them to get repaired, not get fixes for free
I can state that for those of you have seen how active on the forum I have been, I am pretty aware of a lot of the issues that are going on.
For the people asking about balance changes questions, these are not patches we have means to alter these kinds of things that are not really patches. Also those that make decisions about what to change in these things, do pay attention to the forums, just dont often post.
@Foxtrot813 Yes we are aware of this issue, a lot of us play the game nightly
Also comparing a game to a car, coding is by no means an exact standard, I would suggest you read about the biggest software bugs of all time. I mean a mars rover was lost due to a software bug, no game will be able to deliver the amount of precision that something like that requires, if it did the cost would in the thousands per copy. Plus there is car recalls all the time, difference is those can be fatal. Also when a car has issues, you generally have to pay for them to get repaired, not get fixes for free
Modifié par Bryan Johnson, 09 avril 2012 - 04:24 .
#5
Posté 10 avril 2012 - 01:47
xtorma wrote...
I can't think of a single reason why bw would not be working on bug fixes.
Which is precisely why we are
#6
Posté 10 avril 2012 - 02:17
jacinda1234 wrote...
InfamousResult wrote...
Bioware once again showing a complete lack of respect towards the customer, any decent developer would have fixed most of these issues within a week, patching these days doesn't take as long and it doesn't cost anything to release a patch on pc, incompetence nothing more.
I'm sure you have a vast, rich knowledge of coding and know exactly what you're talking about and are speaking from years of experience in college and working at your big job writing code for games.
Hello Bioware employee.
Impersonating a BioWare Employee is against the terms of service. We also are required to use our real names.
@iambeanie I personally do not know all that are being worked on.
Modifié par Bryan Johnson, 10 avril 2012 - 02:18 .





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