Star fury wrote...
So they decided to fix singleplayer issues first.
Which they should.
Star fury wrote...
So they decided to fix singleplayer issues first.
Bryan Johnson wrote...
I have been incredibly forthcoming with the forum the last few days, issues are still being worked on.
Issues are not incredibly easy to figure out all the time, and there are some things that are easy to patch and there are others that aren't. For anyone who is familar with the unreal engine there is a lot of ways to work on patchescontent
Bryan Johnson wrote...
I have been incredibly forthcoming with the forum the last few days, issues are still being worked on.
Issues are not incredibly easy to figure out all the time, and there are some things that are easy to patch and there are others that aren't. For anyone who is familar with the unreal engine there is a lot of ways to work on patchescontent
fixit6 wrote...
So they don't consider an exploit that gives you 40k every 2 mins is not a priority issue? Really?
REALLY?
What the....
I dunno, the Vanguard charge bug breaks the enjoyment of any game it occurs in... I'm kind of hoping that one gets fixed.Bryan Johnson wrote...
You will notice the patch is mainly to fix issues that were preventing some from playing the game at all. While the bugs in multiplayer might not be ideal, they are also not game breaking.
IPraetoriaNI wrote...
Without flaming BioWare or anything, I see 2 possibilities here.
Either these gazrillion of MP bugs didn't shown themselves during the MP Beta, which means BW screwed something up bigtime with the retail version, OR the bugs were present, but BW didn't give a crap and released the game anyway
Bryan Johnson wrote...
I have been incredibly forthcoming with the forum the last few days, issues are still being worked on.
Issues are not incredibly easy to figure out all the time, and there are some things that are easy to patch and there are others that aren't. For anyone who is familar with the unreal engine there is a lot of ways to work on patchescontent
Gillityr The Original wrote...
fixit6 wrote...
So they don't consider an exploit that gives you 40k every 2 mins is not a priority issue? Really?
REALLY?
What the....
I agree, this is more than just disturbing. It will ruin any chance of longevity for a MP platform I am really enjoying. By not handing the matter, they are letting us know that there will never be a market or gear trade capability added. Ever.
Modifié par Dorje Sylas, 08 avril 2012 - 09:29 .
Dorje Sylas wrote...
Normally I'm on the grumpy band wangon... however when did you ever think that such a system would get added to this game. What we are all playing is Bioware's toe dimp as they test the water of making a multiplayer shooter as a possible way to extend the Mass Effect franchies. This game will eventually be killed in favor of a 60 dollar full blown MP focused Mass Effect game if there still seems to be a market for it.
Sabbatine wrote...
That may be your opinion, but in my opinion we are playing a very fun but flawed multiplayer mode.
I don't know why you are so concerned with where it will be in a year, a lot can change between now and then and your silly argument won't change that. The game as it is now functions and I'll enjoy a couple new maps, classes, and weapons more than I'd enjoy bug fixes. I personally couldn't care less where this game will be in a year, I'm more concerned with where it is now. I may or may not still be playing in a year so I'll cross that bridge when I come to it.
Aside from that, I doubt the map designers and artists are working on this at the expense of those fixes.
Ash J. Williams wrote...
Dissapointing to hear about no fixes, still can't fully enjoy the mp really with the disconnection problem some have, including myself. I'm getting tired of trying to complete even just one match an hour if I'm lucky, I'll probably stop playing soon until its fixed.
Bryan Johnson wrote...
You will notice the patch is mainly to fix issues that were preventing some from playing the game at all. While the bugs in multiplayer might not be ideal, they are also not game breaking.
The face code fix, was because of an immediate complaint during launch, so it was tied into fixes that prevent people from enjoying content.
The multiplayer fixes are indeed coming
Bryan Johnson wrote...
You will notice the patch is mainly to fix issues that were preventing some from playing the game at all. While the bugs in multiplayer might not be ideal, they are also not game breaking.
The face code fix, was because of an immediate complaint during launch, so it was tied into fixes that prevent people from enjoying content.
The multiplayer fixes are indeed coming
Would you be at liberty to say whether or not the 'blank shots' bug is being addresed for weapons like the Falcon and the Scorpion? I haven't seen a Bioware employee even acknowledge this one. Are you guys at least aware of it? It pretty much makes both those weapons totally unreliable unless you have host and useless on anything higher than Bronze.Bryan Johnson wrote...
I have been incredibly forthcoming with the forum the last few days, issues are still being worked on.
Issues are not incredibly easy to figure out all the time, and there are some things that are easy to patch and there are others that aren't. For anyone who is familar with the unreal engine there is a lot of ways to work on patchescontent
LOL, EA has been using DLC RANDOM unlock packs for their Madden, FIFA, NHL, etc for YEARSGillityr The Original wrote...
I agree, this is more than just disturbing. It will ruin any chance of longevity for a MP platform I am really enjoying. By not handing the matter, they are letting us know that there will never be a market or gear trade capability added. Ever.
He was just explaining microtranactions as a business model. The example he gave isn't going into any game though, they won't be charging you $1 to reload on Battlefield, or a $1 a shot on NHL, he was just explaining the whole "Play first pay later" model, many games have. Everything from WoW selling pets/mounts for real world cash to Facebook aps charging you for extra farm land falls under this heading.
EA is evil, don't get me wrong, but they're also a business and they're out to make money, and simply put charging on a per game or per bullet or per shot basis will lose them money, and they realize this so it won't happen.
What you will see are things like boosts and the like being available with either the option to unlock in game or purchase for a fee. Nobody's going to buy a game where you need to spend money to unlock your boosts, EA knows this, but they also know a lot of people WILL spend money to unlock stuff faster, and that's why they use this scheme.