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April 10th Patch - No MP Bug Fixes


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#76
Bamford38

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Everyone needs to get grip and stop complaining all the time.

The bugs will be fixed when theyre fixed, and a few people crying on a forum isnt gonna change that.

Nobody here knows how difficult patches and fixes are to implement. At least youve got a Bioware rep on here whos answering some of your messages, thats a lot more than most companies would do.

You all need to grow up, stop the moaning and play the game as it is.

#77
Foxtrot813

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Bamford38 wrote...

Everyone needs to get grip and stop complaining all the time.

The bugs will be fixed when theyre fixed, and a few people crying on a forum isnt gonna change that.

Nobody here knows how difficult patches and fixes are to implement. At least youve got a Bioware rep on here whos answering some of your messages, thats a lot more than most companies would do.

You all need to grow up, stop the moaning and play the game as it is.

"You guys just need to lower your standards - like me!"

#78
Bamford38

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Foxtrot813 wrote...

Bamford38 wrote...

Everyone needs to get grip and stop complaining all the time.

The bugs will be fixed when theyre fixed, and a few people crying on a forum isnt gonna change that.

Nobody here knows how difficult patches and fixes are to implement. At least youve got a Bioware rep on here whos answering some of your messages, thats a lot more than most companies would do.

You all need to grow up, stop the moaning and play the game as it is.

"You guys just need to lower your standards - like me!"


Its just a game......

#79
TwwlX

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Bamford38 wrote...

Foxtrot813 wrote...

Bamford38 wrote...

Everyone needs to get grip and stop complaining all the time.

The bugs will be fixed when theyre fixed, and a few people crying on a forum isnt gonna change that.

Nobody here knows how difficult patches and fixes are to implement. At least youve got a Bioware rep on here whos answering some of your messages, thats a lot more than most companies would do.

You all need to grow up, stop the moaning and play the game as it is.

"You guys just need to lower your standards - like me!"


Its just a game......


It's also a broken product.

#80
Kosmiker

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Oh ffs, give it a rest ok? If we've been told the fixes are coming then we should just wait and hope for the best. Someone gives you a hand and you all go fight to get the entire arm.

#81
wolfstanus

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Hey guys guess what...
It takes time to fix games.
Coding is hard
Looking through hundreds of lines of code takes time
Tracking down broken code takes time.
Testing be code and fixing its problems is hard and takes time.
Micro patches are annoying... Remember Starcraft/diablo micro patches? Probably not because most of you are to young...

#82
Sabbatine

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nukular power wrote...

I'm sorry, but if you don't think the vangaurd "falling through the world" bug isn't game-breaking, then I think you need re-evaluate how you define the term.

To put it in buzzword terms, this issue, combined with the horrendous sound loop bug,  is preventing me from enjoying content.  


So host the games you play a vanguard in, instant solution to your problem.

Amazing what a little bit of thought can do, I just saved you potentially months of waiting!

#83
Atheosis

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Kosmiker wrote...

Oh ffs, give it a rest ok? If we've been told the fixes are coming then we should just wait and hope for the best. Someone gives you a hand and you all go fight to get the entire arm.


What's the point in a hand without an arm? :huh:

#84
Atheosis

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Bamford38 wrote...

Everyone needs to get grip and stop complaining all the time.

The bugs will be fixed when theyre fixed, and a few people crying on a forum isnt gonna change that.

Nobody here knows how difficult patches and fixes are to implement. At least youve got a Bioware rep on here whos answering some of your messages, thats a lot more than most companies would do.

You all need to grow up, stop the moaning and play the game as it is.


When I spend $60 on a product I have a right to expect it to work properly.  

#85
squidney2k1

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Bryan Johnson wrote...

I have been incredibly forthcoming with the forum the last few days, issues are still being worked on.

Issues are not incredibly easy to figure out all the time, and there are some things that are easy to patch and there are others that aren't. For anyone who is familar with the unreal engine there is a lot of ways to work on patchescontent



Yeah, Bryan has done an excellent job at providing updates and information about patches and bug fixes. Hell, I even gave him some flak about keeping us up to date. :P We now know most of the issues that have been investigated and addressed, and a general ETA on fixes, so that's much better. He's done as much as we've asked that he's allowed, and we should respect that.


Question though: Will the MP Balance Changes continue on a weekly basis? If so, since that gives a lot of wiggle room in order to apply changes (since you can always change them back), why not be a little more liberal in the changes?....I mean, if players ask for a weapon stat change (for instance, reducing the Spread of the Revenant seems to be a popular wish), why not go ahead and try it for a week?.....If it destroys balance, you can always change it back.

#86
WaffleCrab

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Sabbatine wrote...

nukular power wrote...

I'm sorry, but if you don't think the vangaurd "falling through the world" bug isn't game-breaking, then I think you need re-evaluate how you define the term.

To put it in buzzword terms, this issue, combined with the horrendous sound loop bug,  is preventing me from enjoying content.  


So host the games you play a vanguard in, instant solution to your problem.

Amazing what a little bit of thought can do, I just saved you potentially months of waiting!


umm you do realize even the host than get it, its less likely, but it happens. and considering bioware does not consider it game breaking, we wount most likely see a patch for anything else than what may potentially crash or DC a client, which in itself is saying, it will take years not months to get a working product we as consumers paid, what is really disturbing is that most of the glitches were already present in the demo.

just a few of the glitches and bugs "not considered game breaking and not in the top priority" which can still force people to leave and make a mission into a wiped one.

-ALMOST all vanguard related glitches

-The not being able to interact glitch(can happen to others than vanguards, has happened to me with a sentinel and inf also, revival is usally the trigger in non vanguard case)

-weapon miss firing for 4-12 seconds nonstop

-Origin crashes(this one is on EA, obviously) forcing you to stop playing ME3 alltogether.

-Losing funds/bw points when transaction isnt processed, for the record, i have been set back by 240 already, thanx for that BW. not spending anymore to the crappy store till i get the 2 spectre packs the 240 bw points were sunk into.

-Sound loops. may not be an issue to someone who uses speaker system for audio, instead of a headset, but for a headset user, when thats all he hears, and when said headspeak user is prone for phonetic nausea...

that is just a speckle of the pile of glitches, bugs and other things not considered game breaking. in a consumer product. -.-

#87
Hiero Glyph

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Atheosis wrote...

When I spend $60 on a product I have a right to expect it to work properly.  


Yeah, compare this to purchasing a car.  If you purchase a model with air conditioning, anti-lock brakes, satellite radio, bluetooth, etc. and only some of the features actually work properly would you tolerate waiting without a specific timeframe for these issues to get fixed?  You purchased the car as advertised and the product was faulty, period.  There is no "we'll get it to soon" or "you can still drive the car, right?"  While I understand that some fixes may require patience to properly address, the very least the company can do is keep you informed of these issues and their timeframe, and this is at the very minimum.

Modifié par Hiero Glyph, 09 avril 2012 - 02:28 .


#88
Biosplosions

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We paid for this game we deserve the bug fixes.

Don't gimme that BoA/Exxon/Africa is a worse problem than just games argument. We deal with enough real-world problems everyday. Making a semi-working entertainment product that helps us cope and escape from all that crap is not acceptable.

#89
BobWalt

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Bryan Johnson wrote...

I have been incredibly forthcoming with the forum the last few days, issues are still being worked on.

Issues are not incredibly easy to figure out all the time, and there are some things that are easy to patch and there are others that aren't. For anyone who is familar with the unreal engine there is a lot of ways to work on patchescontent


We do appreciate the informtion you have supplied and for the most part Bioware has been pretty good about this.  From looking at the list there are quite a few on it that look like they would be difficult to duplicate.  One thing that would help us all, I think, would be a list of the bugs that Bioware has been able to verify that way we would know what to expect It would also let the users know what bugs need more detailed duplication instructions  It is much better in the long run for the users to know what to expect then for them to expect fixes that do not materialize. 

#90
fixit6

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wolfstanus wrote...

Hey guys guess what...
It takes time to fix games.
Coding is hard
Looking through hundreds of lines of code takes time
Tracking down broken code takes time.
Testing be code and fixing its problems is hard and takes time.
Micro patches are annoying... Remember Starcraft/diablo micro patches? Probably not because most of you are to young...


You forgot to mention:

QA tests and finds bug.
QA reports to boss, who reports to a boss, then to another boss, then the janitor, then that guy you don't know his name but he looks important.
Then it goes to coders who try to find problem, then fix it.
They then have to report it to a boss, then that boss reports it to another, then it's mailed to peru and then back (atleast twice), buried in a compost pile, and then dug up.
It then has to go through EA red tape which makes the above process look simple.
Oops, EA didn't pass it. Back to the beginning!
Repeat until patch finally comes out to fix a couple minor bugs in SINGLE PLAYER a month later.

p.s. lose the red tape BW (and possibly EA), it's crippling every game you have of recent.

Modifié par fixit6, 09 avril 2012 - 03:32 .


#91
Jitawa

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Regardless of how I feel about the time-frame of the fixes, I appreciate him communicating the state of affairs to us.

#92
Bryan Johnson

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Since it was asked in this thread,

I can state that for those of you have seen how active on the forum I have been, I am pretty aware of a lot of the issues that are going on.

For the people asking about balance changes questions, these are not patches we have means to alter these kinds of things that are not really patches. Also those that make decisions about what to change in these things, do pay attention to the forums, just dont often post.

@Foxtrot813 Yes we are aware of this issue, a lot of us play the game nightly

Also comparing a game to a car, coding is by no means an exact standard, I would suggest you read about the biggest software bugs of all time. I mean a mars rover was lost due to a software bug, no game will be able to deliver the amount of precision that something like that requires, if it did the cost would in the thousands per copy. Plus there is car recalls all the time, difference is those can be fatal. Also when a car has issues, you generally have to pay for them to get repaired, not get fixes for free

Modifié par Bryan Johnson, 09 avril 2012 - 04:24 .


#93
KiraTsukasa

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Gillityr The Original wrote...

fixit6 wrote...

So they don't consider an exploit that gives you 40k every 2 mins is not a priority issue? Really?

REALLY?

What the....


I agree, this is more than just disturbing.   It will ruin any chance of longevity for a MP platform I am really enjoying.  By not handing the matter, they are letting us know that there will never be a market or gear trade capability added.  Ever.


Chances are slim at best of trading ever being put into multiplayer.

#94
KiraTsukasa

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Hiero Glyph wrote...

Atheosis wrote...

When I spend $60 on a product I have a right to expect it to work properly.  


Yeah, compare this to purchasing a car.  If you purchase a model with air conditioning, anti-lock brakes, satellite radio, bluetooth, etc. and only some of the features actually work properly would you tolerate waiting without a specific timeframe for these issues to get fixed?  You purchased the car as advertised and the product was faulty, period.  There is no "we'll get it to soon" or "you can still drive the car, right?"  While I understand that some fixes may require patience to properly address, the very least the company can do is keep you informed of these issues and their timeframe, and this is at the very minimum.


Since you're using cars as an analogy, both my parents and myself have taken multiple cars in to get one thing or another fixed only to have them not get fixed at all.

You have two options at this point: Be patient and wait until it can be fixed, or ragequit and sell your car/game right now.

#95
ForTuchanka

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Bryan Johnson wrote...


 I mean a mars rover was lost due to a software bug, no game will be able to deliver the amount of precision that something like that requires, if it did the cost would in the thousands per copy.


Lets not perpetuate that myth given to us by the man.  I think we both know the real reason behind that!  


Image IPB

Reapers! :)

Modifié par ForTuchanka, 09 avril 2012 - 04:35 .


#96
KiraTsukasa

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ForTuchanka wrote...

Bryan Johnson wrote...


 I mean a mars rover was lost due to a software bug, no game will be able to deliver the amount of precision that something like that requires, if it did the cost would in the thousands per copy.


Lets not perpetuate that myth given to us by the man.  I think we both know the real reason behind that!  


Image IPB

Reapers! :)


I'm sorry, I don't subscribe to the Micheal Bay Theory.

#97
DryR

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Bamford38 wrote...

The multiplayer problems are probably much more complicated, so they will take more time to fix.

None of you are game developers, so dont all start complaining about something you know nothing about



We all bought something they said was finished.  Yes, we can call them on it.


They really need to either incorporate fixes into the DLC, or put the DLC on ice for a few weeks to fix things first.  But, BW is clearly pumping out DLC as priority #1.

#98
Sabbatine

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WaffleCrab wrote...

umm you do realize even the host than get it, its less likely, but it happens. and considering bioware does not consider it game breaking, we wount most likely see a patch for anything else than what may potentially crash or DC a client, which in itself is saying, it will take years not months to get a working product we as consumers paid, what is really disturbing is that most of the glitches were already present in the demo.


There may be other bugs that afflict the vanguard but I've never encountered that one while hosting a game.  I did some quick google searches as well for verification and all of the complaints about this bug I saw were in reference to the multiplayer and specifically while not hosting.

WaffleCrab wrote... 


that is just a speckle of the pile of glitches, bugs and other things not considered game breaking. in a consumer product. -.-


Do you understand what "game breaking" means?  It's not ideal but you can still play the game.  Their first priority is fixing the issues that prevent people from playing the game.


Hiero Glyph wrote...

Yeah, compare this to purchasing a car.  If you purchase a model with air conditioning, anti-lock brakes, satellite radio, bluetooth, etc. and only some of the features actually work properly would you tolerate waiting without a specific timeframe for these issues to get fixed?  You purchased the car as advertised and the product was faulty, period.  There is no "we'll get it to soon" or "you can still drive the car, right?"  While I understand that some fixes may require patience to properly address, the very least the company can do is keep you informed of these issues and their timeframe, and this is at the very minimum.


We could do that, if we wanted to make a horrible comparison.  A car is (mostly) a piece of hardware and a video game is a piece of software.  In order for your comparison to even begin to make sense we would have to change the example.

When you buy a car and learn that certain features don't work you can take the car back to the place you purchased it from.  If the people there can't identify why these features do not work they can give you a new piece of hardware that functions properly.

When you buy a video game you are buying a piece of software with the expectation that you will provide the hardware on which the software will run.  When a problem occurs you can't go back to the place you purchased the software from and have the "broken" software repaired, nor can they simply replace the broken copy with a fresh new copy.

When troubleshooting problems Bioware has to first determine whether it is a problem with their software or the end user's hardware that causes the problem.  If it is a problem with the software then they must investigate the root cause or causes.  Some causes are easy to find, others are not.  Would you really feel better if said "These fixes will be implemented sometime in the next six months"?

#99
Stonesoundjam

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We got to pay to get fixes?

is this Nigeria?

#100
Delta 57 Dash

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Bryan Johnson wrote...

Since it was asked in this thread,

I can state that for those of you have seen how active on the forum I have been, I am pretty aware of a lot of the issues that are going on.

For the people asking about balance changes questions, these are not patches we have means to alter these kinds of things that are not really patches. Also those that make decisions about what to change in these things, do pay attention to the forums, just dont often post.

@Foxtrot813 Yes we are aware of this issue, a lot of us play the game nightly

Also comparing a game to a car, coding is by no means an exact standard, I would suggest you read about the biggest software bugs of all time. I mean a mars rover was lost due to a software bug, no game will be able to deliver the amount of precision that something like that requires, if it did the cost would in the thousands per copy. Plus there is car recalls all the time, difference is those can be fatal. Also when a car has issues, you generally have to pay for them to get repaired, not get fixes for free


This guy is rapidly becoming one of my favorite guys in Bioware.

And yeah, patience guys.  Code is not easy to fix sometimes.  Ask any high-level programmer.