Ladies and gentleman, because you asked for my opinion, I present you...
GP's rough draft tier list:
A tier: Best of the best.
Geth Infiltrator (Best vs Everything)
Drell Adept (Best vs Reapers)
Male Quarian Infiltrator (Best vs Geth)
Male Quarian Engineer (Best vs Geth)
Salarian Infiltrator
B tier: Almost as good as A, but not quite.
Human Soldier
Human Sentinel (vs Reapers)
Human Adept (vs Reapers on cramped maps)
Human Vanguard (with combo support)
Asari Justicar (Offensive)
Batarian Soldier (though stagger vs Geth is pretty awful)
Asari Vanguard (vs Cerberus)
Krogan Soldier (though stagger vs Geth is pretty awful)
Asari Adept
Female Quarian Infiltrator
Human Infiltrator
Vorcha Soldier
Ex-Cerberus Vanguard
Vorcha Sentinel
Turian Sentinel
C+:
Turian Soldier
Geth Engineer
Drell Vanguard (w/ combos to trigger, especially biotics)
Krogan Vanguard (Enjoys the new Reegar)
Ex-Cerberus Adept
C tier: Deadly in the right hands, but without the upper potential of the others.
Krogan Sentinel
Salarian Engineer (Decoy doesn't add much to an optimized team, it only really shines as a crutch for teams that can't kill fast enough)
Human Engineer
Female Quarian Engineer
Batarian Sentinel (on cramped maps with Biotics to trigger)
__________________________________________________________________________________
This tier list is built upon the following conceits:
-All characters are assumed to be used with a high level of execution, for the same reason that every halfway respectable and respected tier list doesn't take "ease of use" into account. I assume that Infiltrators are capable of getting headshots, Vanguards are capable of dodging melee staggers and tanking properly, Asari can tell when to use Warp or Throw, et cetera.
-With a high level of execution, you will usually win Gold with any class, against any faction. Therefore, talking about the highest chance of victory seems a bit irrelevant... all of them are something like 99% if you've got 4 people who really know what they're doing, even if everyone's a Batarian Sentinel or whatever. Instead, I look at which classes clear out the challenges most reliably and efficiently.
-All characters are evaluated in optimal conditions for that character. If these conditions are particularly narrow, it is noted.
-This list is not concerned with Bronze or Silver.
-You have access to items that synergize with these classes and use them.
-Tiers are about effectiveness, not how fun a class is to play. That's not saying that how fun a class is to play for you doesn't matter (it matters a lot!), but it does mean that it's irrelevant to this topic.
Remember people, you can beat or even solo Gold with every class, and ultimately player skill and cooperation is more important than class choice.
Also, I'd be glad to provide more information regarding which strategies make the various classes work highly competitively, both in solo gold runs and on teams. I also would be glad for constructive input regarding strategies I may have missed.
FAQ:
Q: Why is the Salarian Engineer not A tier? He's great for my favorite Geth farming strategy!
A: I posted a few responses to this later in the thread, but I think Karmaz sums it up nicely.
In any case, the Salarian Engineer is a tool better suited to being a crutch for some players to slog their way through challenges they otherwise could not complete than it is a tool suited to clearing challenges as efficiently as possible.KarmaZ wrote...
For those who are missing the point here.
The reason that salarian engineers are on B tier is because it is not the best class for offensive efficiency.
SE is an extremely versatile class that you can play with almost any sorts of random players and carry them to victory with little effort, but that's about it.
It may not be the most optimal class if you are aiming for maximum clear speed efficiency.
Afterall, it's a defensive class, sure it can dominate in every game, but if we are talking about speed, Salarian Engineer is indeed only a B tier.
Check out some of the speed running vids, how many of them involved using SE?
Q: I saw someone top the scoreboard on gold with class X! Why is class X not rated higher?
A: Because you can top the scoreboard on gold with any class, even a level 1 soldier (if you don't believe me, there are videos floating around all over the place). With skill and a good weapon, it is entirely feasible to outperform the masses. As mentioned in the section where I list the conceits on which this tier list is based, all classes can succeed on Gold in the right hands. As such, possessing the basic capability to succeed on gold is not a good argument for tier placement. There is a difference between "can do it well" and "can do it better," and that's where the tiers come in.
Q: I think you got something in the tier list wrong! How do I get you to fix it?
A: If you think I missed something, give me more information with which to enhance my analysis of the class in question. I am entirely open to discussion and will change my ratings in the face of evidence and compelling argument. Simply telling me "I think you underrated class X!" is not constructive. Instead, try suggesting a strategy and build that utilizes said class to its (you feel) not-yet-recognized potential, and I will test it thoroughly as soon as I get a chance, and alter the tier list accordingly. Linking videos, threads, or whatever as reference is also helpful.
In other words, you need to give me an *actual argument,* rather than just stating your differring conclusions, in order to be constructive.
Q: This tier list looks incomplete. What's the deal with that?
A: As a rationalist interested in being as objective and accurate as possible, I did not want to leap to overly hasty conclusions regarding classes that I have not examined extremely thoroughly, testing with a variety of optimized strategies and making in depth comparisons to every other class (including other underused classes) and their performance against various factions on various maps. Especially when rating classes that are underused against each other, many people just wing it. Lots of people posting tier lists just post their vague initial impressions for lots of the classes, and that's not a good thing. I will be gradually updating this thread as I receive more information and input, and do more testing. As this process continues, more classes will be rated, and they will be rated in more specific ways (such as having more tiers, and rating individually against different factions, or rating different categories of builds).
Oh, and I should be adding extra commentary for why each class is positioned the way it is to the OP if I ever get around to it.
(Update: It's less incomplete than before!)
(Update: Early impressions of the post-DLC/Patch world)
Modifié par GodlessPaladin, 29 juin 2012 - 09:34 .





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