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#251
GodlessPaladin

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Tangster wrote...

GodlessPaladin wrote...

Lexa_D wrote...

As long as they deal double damage, why bother


Do they deal double damage?

No.


Yeah, that was my point.

Modifié par GodlessPaladin, 03 mai 2012 - 02:00 .


#252
Atheosis

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GodlessPaladin wrote...

So, the Infiltrators just got another round of buffs while anything biotic took a hit, and grenades just got a bit better.


What buff did Infiltrators get?  I'm not following.  

Unless you mean Sabotage, which isn't really an actual buff to overall power level, and only applies to arguably the weakest Infiltrator.

#253
GodlessPaladin

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Atheosis wrote...

GodlessPaladin wrote...

So, the Infiltrators just got another round of buffs while anything biotic took a hit, and grenades just got a bit better.


What buff did Infiltrators get?  I'm not following. 

  The new nerf to BEs follows the considerable Proximity Mine buff, and half of the new consumable equipment synergizing better with infiltrators (especially geth infiltrators) than anyone else.  As a result, two classes that began their lives at the top of the list have become more thoroughly entrenched there than before.

Unless you mean Sabotage, which isn't really an actual buff to overall power level, and only applies to arguably the weakest Infiltrator.

Nah, Sabotage buff is fine.  I feel they've been going in generally the right direction with that ability by nerfing it against Geth and buffing it in other situations.

Modifié par GodlessPaladin, 03 mai 2012 - 02:01 .


#254
No Snakes Alive

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TL;DR:

Also, fail.

#255
GodlessPaladin

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No Snakes Alive wrote...

TL;DR:

Also, fail.


...I don't know what you're responding to or trying to say.

Modifié par GodlessPaladin, 03 mai 2012 - 01:12 .


#256
GodlessPaladin

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Anyways, 4 meters still isn't a bad radius. Still enough to catch a spawn group.  Probably not a big deal.  It's just funny that it's now smaller than the radius covered by my ragular Infiltrator Prox/tech burst spam :-p

Modifié par GodlessPaladin, 03 mai 2012 - 01:58 .


#257
exelius_

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Would disagree with Turian Sentinel. A TS is pretty beast because they can detonate both biotic explosions and tech bursts. The stagger provided by the chain overload is wicked effective on phantoms as well. Turian Sentinel with a GPS is pretty wicked.

#258
GodlessPaladin

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exelius_ wrote...

Would disagree with Turian Sentinel. A TS is pretty beast because they can detonate both biotic explosions and tech bursts. The stagger provided by the chain overload is wicked effective on phantoms as well. Turian Sentinel with a GPS is pretty wicked.


Having two types of detonations just isn't a huge advantage in this game.  The Turian Sentinel isn't bad, but it's not on the same level as, say, a good Asari Vanguard wielding a Graal against Cerberus.

Modifié par GodlessPaladin, 03 mai 2012 - 02:50 .


#259
No Snakes Alive

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GodlessPaladin wrote...

No Snakes Alive wrote...

TL;DR:

Also, fail.


...I don't know what you're responding to or trying to say.


How incredibly subjective (read: biased) and poor your "tier list" is, silly.

#260
Boopitty

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Boopitty wrote...

Top Tier
Salarian Infiltrator, Asari Adept

Potentially Awesome Tier (Needs additional support to be amazing)
Human Vanguard, Drell Adept, Salarian Engineer, Human Sentinel (seriously underrated, Warp-throw combo is very powerful), Quarian Infiltrator (Geth obviously), Human Engineer (best support class IMO)

Solid (but overshadowed) Tier
Turian Sentinel and Soldier, Human Infiltrator, Asari Vanguard, Krogan Sentinel and Soldier

Weak Tier
Drell Vanguard, Quarian Engineer, Human Adept and Soldier


Updating with new DLC characters and minor changes: 

Top Tier: unchanged

Potentially Awesome Tier, Addition of:
Geth Infiltrator (would be top tier, but can be difficult to play due to squishiness; most people can dominate with a salarian infiltrator or asari adept)
Geth Engineer (useful for tech burst team and provdes constant healing)
Krogan Vanguard (self-explanatory)
Batarian Soldier (best CQC and non-biotic CC rolled into one) 
Asari justicar (self explanatory)

Solid Tier: Addition of Batarian Sentinel (Submission net is easily outdone by Stasis) and Human Soldier (recent buffs)

#261
Eckswhyzed

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No Snakes Alive wrote...

GodlessPaladin wrote...

No Snakes Alive wrote...

TL;DR:

Also, fail.


...I don't know what you're responding to or trying to say.


How incredibly subjective (read: biased) and poor your "tier list" is, silly.


Eh. I thought that applied to all tier lists?

#262
GodlessPaladin

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No Snakes Alive wrote...

GodlessPaladin wrote...

No Snakes Alive wrote...

TL;DR:

Also, fail.


...I don't know what you're responding to or trying to say.


How incredibly subjective (read: biased) and poor your "tier list" is, silly.


Uh huh, well a lot of other high performing players seem to think I'm on the right track.  Care to point out any specific points where you disagree?  (And more, importantly, provide EVIDENCE TO SUPPORT THOSE POINTS)

A lot of the time, people are unaware of various builds which make a given class more effective.  For example, the Drell Vanguard is often underrated. 


Modifié par GodlessPaladin, 03 mai 2012 - 03:51 .


#263
CNevarezN

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GodlessPaladin wrote...

C tier:  Totally viable, but without the upper potential of the others.
Turian Sentinel
Krogan Soldier
Turian Soldier 
Krogan Sentinel
Human Engineer
Quarian Engineer
Batarian Sentinel



 You updated your post but still look down on the Krogan Soldier? I still have people sending me messages on Xbox saying what I did with the Krogan Soldier was impossible. Upper potential of others? Yeah, ok buddy. I always said that the Inferno Grenades were a weapon of mass of destruction. Strangely enough they buffed em... And they didn't even need the buff. I could be an ass and rock 4 Inferno's... But I'll stick with 2. I don't want people accusing me of cheating.

#264
GodlessPaladin

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CNevarezN wrote...

GodlessPaladin wrote...

C tier:  Totally viable, but without the upper potential of the others.
Turian Sentinel
Krogan Soldier
Turian Soldier 
Krogan Sentinel
Human Engineer
Quarian Engineer
Batarian Sentinel



 You updated your post but still look down on the Krogan Soldier? I still have people sending me messages on Xbox saying what I did with the Krogan Soldier was impossible. Upper potential of others? Yeah, ok buddy. I always said that the Inferno Grenades were a weapon of mass of destruction. Strangely enough they buffed em... And they didn't even need the buff. I could be an ass and rock 4 Inferno's... But I'll stick with 2. I don't want people accusing me of cheating.


Ballistic Blades is better than Carnage.  A few extra points of health and shields hardly matters to a good team.  I agree that Inferno Grenades are a weapon of mass destruction.  Even moreso after the buff.

Modifié par GodlessPaladin, 03 mai 2012 - 04:05 .


#265
D4rk50ul808

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CNevarezN wrote...

GodlessPaladin wrote...

C tier:  Totally viable, but without the upper potential of the others.
Turian Sentinel
Krogan Soldier
Turian Soldier 
Krogan Sentinel
Human Engineer
Quarian Engineer
Batarian Sentinel



 You updated your post but still look down on the Krogan Soldier? I still have people sending me messages on Xbox saying what I did with the Krogan Soldier was impossible. Upper potential of others? Yeah, ok buddy. I always said that the Inferno Grenades were a weapon of mass of destruction. Strangely enough they buffed em... And they didn't even need the buff. I could be an ass and rock 4 Inferno's... But I'll stick with 2. I don't want people accusing me of cheating.


Human Soldier still gets no love even though its a straight up power house, so I guess beauty is in the eye of the beholder.  I'd gladly take Human Engi/Soldier/Infiltrator vs the top tier classes in a game.

Edit: Carnage is not behind Ballistic blades its just less user friendly.  Between fire explosions and 3 piece insta kills I'd take Carnage all day long on Gold.

Modifié par D4rk50ul808, 03 mai 2012 - 03:31 .


#266
GodlessPaladin

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D4rk50ul808 wrote...
Human Soldier still gets no love even though its a straight up power house, so I guess beauty is in the eye of the beholder.  I'd gladly take Human Engi/Soldier/Infiltrator vs the top tier classes in a game.


Excuse me?  Human Soldier is on the same rank as an Asari Vanguard with a Graal against Cerberus (which can take down 3 Phantoms in one rapid clip, move around the map instantly, et cetera).  How is that "getting no love"?

Also, I think people are, despite how many times I clarify it, exaggerating how wide the gap between tiers is.  A rank C played right can and WILL outscore the rest of the team combined in pub matches.

A rank means classes you take on <15 minute speedruns.  B rank is almost as efficient as A but not quite.  C rank is good, but without the uppermost potential of the other classes.

Modifié par GodlessPaladin, 03 mai 2012 - 03:33 .


#267
CNevarezN

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GodlessPaladin wrote...

CNevarezN wrote...

GodlessPaladin wrote...

C tier:  Totally viable, but without the upper potential of the others.
Turian Sentinel
Krogan Soldier
Turian Soldier 
Krogan Sentinel
Human Engineer
Quarian Engineer
Batarian Sentinel



 You updated your post but still look down on the Krogan Soldier? I still have people sending me messages on Xbox saying what I did with the Krogan Soldier was impossible. Upper potential of others? Yeah, ok buddy. I always said that the Inferno Grenades were a weapon of mass of destruction. Strangely enough they buffed em... And they didn't even need the buff. I could be an ass and rock 4 Inferno's... But I'll stick with 2. I don't want people accusing me of cheating.


Ballistic Blades is better than Carnage.  A few extra points of health and shields hardly matters to a good team.


 Ballistic Blades has a low chance of setting off Fire Explosions. The Krogan is a walking Fire Bomber. Fire Explosions are by far the most effective explosions to date. Last time I checked they nerfed BE's. Sucks to be a Biotic right about now. 
 
 I can achieve a Kill Streak single handedly. Can't say that about those Biotics you think so highly of now. lml!

#268
GodlessPaladin

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CNevarezN wrote...
Can't say that about those Biotics you think so highly of now. lml!


4 meters is not an incredibly small radius, and moreover the tier list is not updated for the new balance changes.  The balance changes were not even released last time I updated the OP.  Stop being obtuse.

Edit: Carnage is not behind Ballistic blades its just less user
friendly.  Between fire explosions and 3 piece insta kills I'd take
Carnage all day long on Gold.

  Ballistic Blades stuns all enemies in a huge area twice, and I've yet to see someone using fire explosions to any terribly important effect.  I can already clear enemy spawn points of everything except Atlasses and Phantoms instantly with one inferno grenade and ballistic blades.

Modifié par GodlessPaladin, 03 mai 2012 - 03:39 .


#269
D4rk50ul808

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GodlessPaladin wrote...

D4rk50ul808 wrote...
Human Soldier still gets no love even though its a straight up power house, so I guess beauty is in the eye of the beholder.  I'd gladly take Human Engi/Soldier/Infiltrator vs the top tier classes in a game.


Excuse me?  Human Soldier is on the same rank as an Asari Vanguard with a Graal against Cerberus (which can take down 3 Phantoms in one rapid clip, move around the map instantly, et cetera).  How is that "getting no love"?

Also, I think people are, despite how many times I clarify it, exaggerating how wide the gap between tiers is.  A rank C played right can and WILL outscore the rest of the team combined in pub matches.


Human Soldier is on a whole different level than Asari Vanguard.  If you are rating classes on ease of use sure the Stasis having, auto-aim biotic spamming classes are better.  I am 100% confident you could get a sub 15 minute speed run done with 2 Human Soldiers, 1 Human Engineer, and a Human Infiltrator.  Finding 4 people who know those classes well enough to do it would be the hard part.   Biotics just make it easy as a team, but alone most of those classes are par at best.

Modifié par D4rk50ul808, 03 mai 2012 - 03:39 .


#270
CNevarezN

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GodlessPaladin wrote...

CNevarezN wrote...
Can't say that about those Biotics you think so highly of now. lml!


4 meters is not an incredibly small radius, and moreover the tier list is not updated for the new balance changes.  The balance changes were not even released last time I updated the OP.  Stop being obtuse.


 -=Thumbs through a Dictionary.=- Looks like I struck a nerve.

Modifié par CNevarezN, 03 mai 2012 - 03:39 .


#271
GodlessPaladin

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D4rk50ul808 wrote...
Human Soldier is on a whole different level than Asari Vanguard.  If you are rating classes on ease of use sure the Stasis having, auto-aim biotic spamming classes are better.  I am 100% confident you could get a sub 15 minute speed run done with 2 Human Soldiers, 1 Human Engineer, and a Human Infiltrator.  Finding 4 people who know those classes well enough to do it would be the hard part. 


I would like to see it.  In fact, I'd be willing to try it myself next time I get a sufficiently skilled team together at the same time.  However, as stated in the OP, if you want to see something changed, I need better evidence than someone's say so.  I mean, there are people running around saying Quarian Engineers are top of the line and it's just not true.

Likewise, I don't see any reason to take the Human Infiltrator over the Geth Infiltrator.

Biotics just make it easy as a team, but alone most of those classes are par at best.

As I already mentioned several times, including in the OP, the tier list assumes the best case scenario for each class, hence clarifications like "vs Cerberus" for the Asari Vanguard.

Modifié par GodlessPaladin, 03 mai 2012 - 03:47 .


#272
D4rk50ul808

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GodlessPaladin wrote...

D4rk50ul808 wrote...
Human Soldier is on a whole different level than Asari Vanguard.  If you are rating classes on ease of use sure the Stasis having, auto-aim biotic spamming classes are better.  I am 100% confident you could get a sub 15 minute speed run done with 2 Human Soldiers, 1 Human Engineer, and a Human Infiltrator.  Finding 4 people who know those classes well enough to do it would be the hard part. 


I would like to see it.  As stated in the OP, if you want to see something changed, I need better evidence than someone's say so.  I mean, there are people running around saying Quarian Engineers are top of the line and it's just not true.

Biotics just make it easy as a team, but alone most of those classes are par at best.

As I already mentioned several times, including in the OP, the tier list assumes the best case scenario for each class, hence clarifications like "vs Cerberus" for the Asari Vanguard.


Ahh cool.  Will a screen shot of the mission successful work since I don't have a capture card?  Any criteria for which enemy and map for the speed run?

#273
GodlessPaladin

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Likewise, I don't see any reason to take the Human Infiltrator over the Geth Infiltrator. The Human Infiltrator is ALMOST as good as the Geth Infiltrator, but not quite, which is exactly what B rank means.

#274
No Snakes Alive

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Eckswhyzed wrote...

No Snakes Alive wrote...

GodlessPaladin wrote...

No Snakes Alive wrote...

TL;DR:

Also, fail.


...I don't know what you're responding to or trying to say.


How incredibly subjective (read: biased) and poor your "tier list" is, silly.


Eh. I thought that applied to all tier lists?


No more than it can be said about anything else. The point of tier lists is to attempt to make the most objective possible ranking of characters when played to their fullest potential by the best players playing at the best of their abilities.

It's actually kind of retarded to even attempt one for a pve co-op game where the only goal is to survive each wave and complete the objectives before your timer runs out. Plus it can be played alone or with a team of up to three others, and the difference between the two can be pretty vast. Sure a newborn baby can snooze their way through the game as a Salarian Infiltrator but just because it's easy to do doesn't mean it's the best, at all. A Batarian Soldier played as well as possible can get the gold medal for Killstreaks without using a single missile, and a perfectly executed Turian Soldier can detonate a full team of Engineers' Tech Bursts every second for an almost guaranteed victory. Played right, a Krogan Vanguard is almost invincible. Played right, a Geth Infiltrator is untouchable.

Not saying some classes aren't blatantly better at both killing and surviving than others, but my god does it take one hell of an ego for someone to think they've seen every character played to their maximum potential. This list is pretty garbage, Biotically biased, and can be picked apart by a few good videos of allegedly low tier classes dominating Gold.

I'm not offering my own list in response, I'm suggesting that even attempting to do so would be supremely useless and a little arrogant.

#275
Axialbloom

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CNevarezN wrote...

GodlessPaladin wrote...

CNevarezN wrote...
Can't say that about those Biotics you think so highly of now. lml!


4 meters is not an incredibly small radius, and moreover the tier list is not updated for the new balance changes.  The balance changes were not even released last time I updated the OP.  Stop being obtuse.


 -=Thumbs through a Dictionary.=- Looks like I struck a nerve.


You had to look that up?  LOL.