GodlessPaladin wrote...
I have to wait for Proximity Mine to cool down, THEN use Marksman. I use one or the other and by the time it cools the enemies are dead unless it's a boss. Or something the Turian just has an awful time dealing with (Phantoms!).
Turian takes down Pahntoms in
SECONDS. Seconds. MM and shots -or- PM and shots will fo it., why are you even worrying about using both? EIther one lets you pummel them into dead phantom pieces beforee they can react (if you can aim of course). There are still pletny of opportunities to use both. Using P.Mine to debuff a group or target at distance, close the gap, hit MM as it recharges and you get into close range and the debuff is still valid - for example.
Once again: P.Mine is still an
amazing power without TC, don't let the OP nature of TC ruin the Turians P.Mine.
GodlessPaladin wrote...
And how can you overlook how great his passive is?! His stability bonses turn so many guns from OK into superior.
Explain to me why stability is such a big deal.
Ever tried it on a high rof high recoil weapon?
GodlessPaladin wrote...
not top tier like the over-powered infiltrators (simply due to the Si and Gi having far too much utility, imo), but he can easily keep up in terms of class synergy and offesnive potential with every single class listed in the tier above him.
Okay, why do I want him over, say, the Human Soldier?
...because P.Mine and MM takes down boss types faster than anything the HS can do.
...because Stability and Hurricane, Hornet, Rev make debuffing crowds of mobs with P.Mine into easy mode room clearance on part with anything the HS can do in terms of AoE dmg.
The best set up for TS is CQC high rof Hurricane style damage, debuffing crowds and mobs and using MM to blitz high armoured types. And while this isn't versatile, as I said, Adept isn't either and you rate them so highly.
And I can keep up with a team of adepts with Trurian Soldier when I'm playing at my best.
Modifié par astheoceansblue, 19 mai 2012 - 08:43 .