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I'm afraid we need to use... Math (Weekes is right).


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#326
Skirlasvoud

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Well, I'm relieved. Thanks for running the math.


It's not so much choosing to ignore facts that's driving people, as it is not knowing for sure what the facts are unless peeps like you and mr. Weekes say so.

I just want answers dammit... and you gave them. Rage... subsiding somewhat.

Now all we need is mr. Weekes giving us difinitive closure from the higher up. I like the cut of his cheek.

#327
MyChemicalBromance

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Ieldra2 wrote...

Thanks for the Codex entry about the Reapers' star travel capabilities. I'll incorporate that into the scenario I posted here

No problem, that's a cool thread.

#328
TacitMortuus

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This whole situation reminds me of a book called "the Forever War" basically, by the time they reach their destination (In stasis) the world they return to will be many years later then they remember. In the book the farther they went from a planet on a singular space ship, the faster time went on the earth. This is assuming that time is relative.

#329
Azmahoony

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Harorrd wrote...

But thats 23 years of non stop FTL to get from A to B I dont think a engine would work at maximum capacity for 23 years straight without resting for a second.


Once you hit FTL you go into 'cruise mode' meaning the engines basically turn off, there's no force/gravity in space to slow the ships momentum down. ;)


Thankyou for the Math, although as others have said It shouldn't come to this in order to figure everything out. (Should be in the ending of the game) IE a 10 second cut scene of the fleets going in their respective directions to their homeworlds (possibly someone stating that it might take a little while!).. Not to much to ask for I think.

As for all the other plotholes.. Another thread another time. lol

#330
MyChemicalBromance

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Skirlasvoud wrote...


Well, I'm relieved. Thanks for running the math.


It's not so much choosing to ignore facts that's driving people, as it is not knowing for sure what the facts are unless peeps like you and mr. Weekes say so.

I just want answers dammit... and you gave them. Rage... subsiding somewhat.

Now all we need is mr. Weekes giving us difinitive closure from the higher up. I like the cut of his cheek.

No problem, but Weekes deserves essentially all the credit.

Before his clarification, I was of the mindset that destroying the relays killed all life around them like in Arrival.

#331
NYG1991

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Was reading the OP and figured this is all provided the realys didn't go nova(which I'm now confident they don't). Good thread. Should keep it bumped to kill some of the ending rage.

Now if we only had a thread that can explain WTH joker was doing at the end.

#332
Deuterium_Dawn

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Thornquist wrote...

Stop using logic & math to quell the unjustified rage.

We prefer being angry, cant you see?


Much better to troll and misrepresent your opponents so you don't actually have to defend your point. Those numbers are still in years and are for a straight route that will not always be possible with no stops which will never be possible without years at the very least of attempting to reverse engineer the reaper drive cores. And we need to do this with galactic infrastructure essentially destroyed. It's not impossible, but the galaxy is still fairly screwed for a while.

Modifié par Deuterium_Dawn, 09 avril 2012 - 03:11 .


#333
Aiyie

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Picture the old American pioneer days, people loading up Conestoga wagons to walk across North America in the 1830s. Galactic travel without the mass relays is pretty much like that. Describing galactic life post-Reapers as anything other than a "dark age" is wishful thinking.


hate to say it, but that scenario does open up a whole slew of potential stories.  rediscovery of lost colonies, new empires rising up from isolated colonies, recovery of technology, conflict over scarce resources, etc etc.

its far from happy, but definitely has potential.

#334
Warrior Craess

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Wulfram wrote...

I think if you asked the Quarians before the start of the war, they would count being able to get home in 20 years as "happy".


but if you asked the Salarians if taking 20 years to get home was ok, I'd bet you get a different answer entirely. 

#335
Bl0dbathNBeyond

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Allright. Who stood up at the end of Return of the Jedi and screamed "BUT ALL THAT DECAYING DEATH STAR DEBRIS IS GONNA KILL THOSE CUTE LITTLE EWOKS? WHO'S WITH ME?"

Granted, I was a kid when it came out..

#336
Warrior Craess

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Thornquist wrote...

Stop using logic & math to quell the unjustified rage.

We prefer being angry, cant you see?


math isn't going to quell the rage, in most case math is going to at best dampen, and at worst reinforce the rage.. I mean think of the daycare bill that Wrex is going to have back on Tuchanka? not to mention the factt hat someone is very likely set themselves to be in charge.. 

#337
Warrior Craess

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ShadowOptik wrote...

wintermaul55 wrote...

rebo_tfc wrote...

Yeah cos those military ships have enough food for 23 years ....

u better believe it... they also have giant pink bunnies and coward pilots who leave the greatest fight to decide the fate of there time to go running away with there commanders girl on a random planet


You will be sorry for what you say about Seth Gre, I mean Joker after you see the DLC. Everyone needs to have more faith. This ending rift is starting to get on my nerves. READ more forums then you post in then you will understand how there are possibilities everyone has not seen yet because they mask their intelligence with anger. It is a fact that Anger keeps a human from actually thinking. Everyone is speculating too much. I think we all need to calm down.


look here are the facts, the battle for earth is possibly the most important battle in the history of the galaxy (that pretty freaking important) What could possibly justify sending the normandy off (after they pick up and ressurrect your squadmates) Elsewhere?  Are you trying to say that there is anything even remotely as important as securing the catalyst to the citadel and defeating the reapers?  

Talk about viewing the world through rose colored glasses. 

#338
OhoniX

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The Quarians used the relays. They would gather/buy/trade for resources in the systems they passed through, and there were places for them to discharge their drive cores. They weren't making a thirty year journey through uninhabited and possibly hostile systems. Interstellar travel would still be possible, but it would be rather costly and difficult. Most vessels probably aren't equipped for long distance travel without supporting infrastructure as there's previously been no need for it except for exploration.


Most ships wouldn't need to make the trip, or could be retrofitted with enhanced facilities before doing so. They don't need to head out immediately, but even a few months' work should be enough to create fleets capable of sustaining themselves, similar to a "Macross" or "Galactica" fleet, with a combination of defensive vessels, passenger vessels, support/refueling vessels, and food production vessels. I don't see any lone ship striking off into the unknown alone, at least not right away, but I could definitely see each major race building "migrant fleets" of dozens of ships to head for home territory

As for food, using future tech energy would be the only real resource needed. While it might not be the tastiest stuff ever, life sustaining vat-grown plant and animal matter could be produced using very limited space and energy requirements.

As for finding systems to discharge energy or pick up fuel, that shouldn't be a problem either. "Space" is actually extremely dense at the speeds we're talking about. At only 12yr/d there are well over 50 systems within two day's travel of Earth, and within 200 years pretty much every system out there should have been mapped out for planets and such telescopically, if not in person. If even a fraction of them had so much as a gas giant then static discharge wouldn't be an issue, and the primary fuels of space travel like hydrogen and helium isotopes are extremely plentiful in most gas giants. Those within the Sol system alone contain enough materials to support an interstellar civilization for millennia. Eezo is the only rare fuel, and apparently it's not a "spent" fuel, you don't burn it, or at least not very fast at all, you just need to have enough with you when you start and it stays constant through the life of your engine, so there's already plenty of Eezo in the Sol system to support the migrant fleets.

#339
Wulfram

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OhoniX wrote...

Most ships wouldn't need to make the trip, or could be retrofitted with enhanced facilities before doing so. They don't need to head out immediately, but even a few months' work should be enough to create fleets capable of sustaining themselves, similar to a "Macross" or "Galactica" fleet, with a combination of defensive vessels, passenger vessels, support/refueling vessels, and food production vessels. I don't see any lone ship striking off into the unknown alone, at least not right away, but I could definitely see each major race building "migrant fleets" of dozens of ships to head for home territory 


The big tension will be between the alien desire to build a fleet to get home and the human desire to focus on rebuilding earth.  Which gets the resources needed?

And there's also the issue of the Krogan, who don't have their own fleet.

#340
OhoniX

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The big tension will be between the alien desire to build a fleet to get home and the human desire to focus on rebuilding earth. Which gets the resources needed?


There's certainly room for a story there, though to a point they would need very different resources for each, and the system is probably a gold mine of scavenge, with what is probably thousands of broken warships out there. Also keep in mind that the humans would want to keep on everyone's good side, since the human fleet was probably in the worst shape of all and they'll have to deal with these people after things settle down, and that there are human colonies all along the return routes, and Earth would want to maintain contact with them too.

As for the Krogan, They are on the way to either Palavan or Thessia, so they could go as passengers. There was also talk of finding them a new colony world, so maybe they'd be willing to get dropped off somewhere along the way. ;)

#341
Ieldra

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Thornquist wrote...
Stop using logic & math to quell the unjustified rage.

We prefer being angry, cant you see?

That certainly seems to be the case for some people. Why the hell aren't they using their imagination and a little math to imagine a better outcome rather than a worse?

#342
Orthodox Infidel

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Ieldra2 wrote...

Thornquist wrote...
Stop using logic & math to quell the unjustified rage.

We prefer being angry, cant you see?

That certainly seems to be the case for some people. Why the hell aren't they using their imagination and a little math to imagine a better outcome rather than a worse?


Black and white thinking. They hate one or more parts of the ending but indescriminitely apply that hate to all of the ending at once. Or the entire game at once. I dislike the ending, but I keep my hate for it directed at Mr. Starkid, the plotholes he introduces, and his ludicrously warped logic that Shepard meekly accepts.

#343
Shepard Wins

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I think this thread gives logic, reason and established ME lore way to much credit. BioWare has proved to overcome such obstructions with ease.

#344
Arthorius

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It's funny to watch everyone talking about "studying" Reaper tech to improve the propulsion of our ships.
I feel like it's my duty to remind you of a simple fact :

You don't study Reaper tech. You use an army of mechas to carry all the parts in a big ass ship and then throw everything in the nearest sun. Ship included. Then you do the same with the mechas you just used, in case they've been corrupted.

Then you put the people who supervized the whole operation under heavy and regular medical inspections for the next few decades. JUST IN CASE.

#345
SillyNydia

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Stargate Universe was cancelled for going through stuff like this.. just sayin ;)

#346
OhoniX

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You don't study Reaper tech. You use an army of mechas to carry all the parts in a big ass ship and then throw everything in the nearest sun. Ship included. Then you do the same with the mechas you just used, in case they've been corrupted.


They wouldn't be any threat without Reaper intelligences in them, and the Reaper intelligences are either destroyed or co-opted. There's no threat of indoctrination after this. And besides, investigating Reaper tech led to all sorts of useful Normandy upgrades.

#347
Fulgrim88

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CronoDragoon wrote...

Sorry, but we need to be talking "home in months" instead of decades for this to approach happy.

This.

So Tali got to build her house on Rannoch after all, but she was an old woman by that time and her children still grew up on ships (or she never had any).

Yeaaaah...great.

I always fancied myself to be a rather pessimistic/realistic individual, bordering cynical but even I have a hard time following Hudsons & Walters concept of "happy"

#348
Taleroth

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Ieldra2 wrote...

Thornquist wrote...
Stop using logic & math to quell the unjustified rage.

We prefer being angry, cant you see?

That certainly seems to be the case for some people. Why the hell aren't they using their imagination and a little math to imagine a better outcome rather than a worse?

Because we shouldn't have to imagine a better outcome.

What was the bloody point of destroying the relays at all if we can all just assume everything's fine and dandy at the end of it? Why was a problem introduced in the first place if it is to be treated as solved as soon as it appeared?

This is a violation of Occam's razor applied to a narrative.

Here's the narrative people are suggesting. The Reapers are defeated. The relays are destroyed. But nobody is stranded, they salvage the dead Reapers, get home in no-time, and quickly re-establish galactic civilization. Everything is fine and a galactic dark age never occurs.

You end up at the same point if you remove the underlined portion entirely. It has no reason to exist.

Modifié par Taleroth, 09 avril 2012 - 02:31 .


#349
MaaZeus

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OhoniX wrote...


You don't study Reaper tech. You use an army of mechas to carry all the parts in a big ass ship and then throw everything in the nearest sun. Ship included. Then you do the same with the mechas you just used, in case they've been corrupted.


They wouldn't be any threat without Reaper intelligences in them, and the Reaper intelligences are either destroyed or co-opted. There's no threat of indoctrination after this. And besides, investigating Reaper tech led to all sorts of useful Normandy upgrades.



Indeed. The tech itself is not dangerous. After destruction ending its just a hunk of steel and wires (oversimplification). There wont be indoctrination because they are no longer functional and sentient, they are truly turned OFF. The reaper corpse in ME2 was just severely damaged but deep down still very much alive.




Im throwing a wild "speculation" here but it may be possible that for those who are in rather desperate situation (turians and quarians) it may be possible to simply retrofit the old ships with Reaper cores from Reaper corpses (there are plenty of them around earth!) and see if it works. (SCIENCE! :D ) Our current cores are weak (and maybe intentionally bastardised to make us dependant on Relays) with limitations and do not show what this tech is truly capable like the Reaper ones do. But apparently they are still based on the Reaper ones so they MAY be compatible. Do an engine swap and see if it ticks. :)

Point is that time to reverse engineer them is later, what we need to focus can we use all that Reaper salvage as it is and use them to get people home.

Modifié par MaaZeus, 09 avril 2012 - 02:35 .


#350
AntonioA9011

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Um....