[quote]
So Tali got to build her house on Rannoch after all, but she was an
old woman by that time and her children still grew up on ships (or she
never had any).[/quote]
She got to stand on Rannoch, which is better than any Quarian in three hundred years, and she made a better life for her children than they would otherwise have faced, what more could one reasonably ask for?
[quote]
What was the bloody point of destroying the relays at all if we can
all just assume everything's fine and dandy at the end of it?[/quote]
It wasn't a primary goal, it was a side effect. The primary effect was the "RGB wave", which as a consequence destroyed the relays. It was to show how massive an undertaking that was. There was never any reason to believe that this was it for galactic civiization, although certainly they'll face some difficult times ahead.
[quote]
You end up at the same point if you remove the underlined portion entirely. It has no reason to exist.[/quote]
It has no reason to exist only IF you believe that the point to destroying the relays was to make people gloomy.
[quote]
Their eezo cores remain intact according to Weekes, same as the
Derelict Reaper in ME2. Indoctrination is a very real possibility.[/quote]
Eezo cores are engines, they don't do anything like indoctrination. Reapers conciousnesses cause Indoctrination. This isn't Carrie.
[quote]So basically they took it from Mass Effect to Star Trek because one of
the things that made the Universe different was the Relays.......now it
is just another Sci-Fi Space Universe with faster than light
travel....gee thanks Bioware.[/quote]
Stargate had FTL travel too, and in a sense Star Trek had relays (wormholes). All sci-fi is a shared universe. There are still plenty of unique elements to Mass Effect, like their artisitc design, races, biotics, projectile weapons, etc.
[quote]
Then you accept the premise that the galaxy is completely boned?
That the Quarians, with ships that won't last 6 months without constant
repairs, will be lucky to get 1/4 of the fleet back home since they can
no longer make short trips to the nearest supply depot.[/quote]
Unless, you know, they bring supplies with them when they go.
[quote]
That Tuchanka is ruined because it will go for years without
level-headed leadership, even longer without the trade necessary to
sustain a population that is incapable of growing its own food and
barely has any animals worth eating. The Krogans in the fleet are doomed
to murder each other because there's no way to sedate them all for such
a period of time and they don't do well in close quarters for long.[/quote]
Actually, that might work out rather well. The levelheaded types like Wrex and Grunt would survive, because they, and their trusted troops, would refrain from casual violence, and those on Tuchanka right now would likely be the females and some of the least warrior-like males, so perhaps they would breed a whole bunch of the most genetically passive Krogans ever before the males come home from the war and retake the place. Eugenics in action.
[quote]
Galactic civilization is ruined. Or more specifically, it is
completely destroyed. Yes, you've disputed that the galaxy and all life
on it is not completely gone. That's great. But the math does not
dispute the galactic dark age. The galaxy is ruined and bleak.
Homeworlds do not grow their own food and can't tolerate several
month/year long trade routes to their garden worlds, either.[/quote]
Who says homeworlds don't grow food? Most of the ones we saw looked fairly lush. It's possible hat they would not have been able to support billions and billions of people, but with the much smaller populations post-Reapers they can probably do just fine. Besides, having a country that would require importing food from other planets wouldn't make sense even during a time of peace. Too much that could go wrong, and far too expensive to be rational. While I'm sure there was planty of trade, it was almost certainly for luxury purposes, not necessity.
Why are you so insistant on such a bleak and pessimistic outcome when other options are equally plausible?
[quote]Remember the final cut-scene? The one with StarGazer talking to the kid about "when they return to the stars?"[/quote]
I can't say for certain, but my impression of that scene is that he was talking in the personal sense, when "you and I" go into space, rather than about their entire civilization. I imagined it was more along the lines of "someday, we'll go to Disney World kid." Besides, if they'd been in anything approaching a dark age for ten thousand years they wouldn't even remember who Shepard was. On Earth history from even six thousand years ago is sketchy at best. The only hope of retaining a ten thousand year history would be with functioning technology to do the remembering for us.
[quote]There are still a few problem here, firstly drive core discharge, empty
space with no discharge points are need in the code to be barriers to
navigation more than distance, yes reader upgrades may help with heat
management, but they were machines so excess heat would be less of a
problem for them than an organic crew who can be cooked. [/quote]
"Space" is relatively crowded. Dozens of star systems within two days' travel of Earth at ME speeds. They could find suitable discharge points roughly ever yother hour of travel time if necessary.
[quote]. The geth do have open spaces on their ships and the guardian liveships
do provide some solutions to thwarting food issue, but that assumes the
lightly armoured veships survived the battle unscaved and had brought
the crops with them, which is possible but unlikely as they were
colonists rannoh so would need those types of supplies there.[/quote]
It does assume a Paragon ending, but in a Paragon ending you ordered those ships to be used as support vessels, which means that they would have been in theater, but would have been kept at the rear lines, and so would very likely have survived the battle intact. A Renegade ending would have more of a struggle because most of them would likely have been destroyed.
[quote]This still leaves the volus question a who are ammonia based n would find any supplies but there own poisonous.[/quote]
Perhaps, but do we even know what they need, or how they would normally get it? For all we know, perhaps they can produce their own foods in sufficient quantities? In any case, their numbers were fairly tiny in the grand scheme of things and the vast majority of them were at home. Nobody said that "everybody lives", just that the casualties don't have to be nearly as high as some of the doomsayers insist.
[quote] Finally the quantum communicators while more advanced are limited by
the expense to create and the fact they r point to point not broad
transmission those in existence would be useful in coordinating efforts
to repair or replace relays assuming they happened to be in different
systems but the nature of how they work limits them so they could not
replace the extra net as it stands...[/quote]
True, but they do allow for at least limited communications between distant systems within a reasonable amount of time. As for the extranet, we actually have no reason to believe it's down at all. My understanding is that the extranet did not use the standard, ship-flinging relays at all, but rather smaller relays that were built by Citadel races. Those smaller relays should still be intact, as they weren't part of the Crucible programming.
[quote]As for the relays not going nova weeks said aldgedly said this was
because they overloaded not ruptured, well that's just nonsense, the
power build up of an overload would logically produce a bigger explosion
and theyes ruptured in the literal sense of th word when they broke
[/quote]
Did you watch any of the ending cinematics? They have them on Youtube if you haven't. In them you can clearly see the relay discharging its energy before breaking apart. The energy it contained was used to transmit the "RGB" signal across the galaxy, and to the next relay in the chain. By the time it broke down and was no longer able to contain the energy within, it no longer had the energy within to contain. It's like worrying about a gas tank rupturing after you've already driven it dry.
[quote]
And I don't really see that being wholly erased. At least not from our minds.
Every "good" ending that's still based on the original ending will always suffer a stain of being fan fiction.
A bitter aftertaste of being some sort of grudgingly granted fanservice, rather than true canon.
[/quote]
And yet plenty of people had this "new version" in our minds while watching the original version. Everyone creates their own interpretation of events, that doesn't mean that yours was right.
[quote]OP, you do remember that Bioware had us refueling after basically every ftl flight to a nearby solar system right?
Are the fleets going to mine eezo every other day?
[/quote]
Two points. One, the Normandy is a light frigate, it isn't made for extended trips. If it moved in a fleet with refueling vessles, chock full to the brim with fuel, they could likely travel much further without external fuel.
Second, ships don't burn Eezo. They need it, but they don't expend it. What you have is all you'll ever need. What they burn is hydrogen and healium based isotopes, which generate rocket thrust. All the Eezo core does is make them light weight. Think of it like a blimp. Blimps need lift to fly, so they are full of hydrogen, but they also need gas to drive their engines, which push them forward. But once you fill a blimp with hydrogen once, then assuming it doesn't leak you'd never have to fill it again, while it constantly needs fresh gasoline.
Ships in ME are the same way, and thankfully, the hydrogen and helium fuels they need are super-plentiful in gas giants, so while they may need to stop off occasionally to refill the fueling ships, it would be doable. In the short term "migratory fleets", they definitely couldn't just take off at random and hope to get home, they'd need to travel in large fleets with all sorts of support vessels, but they could make it work. Long term, assuming they never get the relays going again (which is a big leap to make), then all they would need to do is set up a lot more "gas stations" along the way. Not a big deal, really.