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I'm afraid we need to use... Math (Weekes is right).


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#26
Erield

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SilentK wrote...

So, long distance travel will require lots of time. I can live with that =)

edit: as far as food goes, there are still maps, and plantes with resources. Pro-tip is aiming for a planet with stuff you need.


Less than 1% of the galaxy has been explored.  All it would take is a few stops on your destination not having a planet with a strong enough magnetosphere to discharge static buildup and you die.  Maybe a few stops without any planets that have He3 to serve as fuel, or you die.  There are no supply lines, no place of retreat, unless you want to do this the slow way.

So, you want to forge a path across the galaxy in a slow, controlled fashion in order to limit needless death?  First you have to survive the coming Resource Wars; nearly all of the functional fleets of the entire galaxy are trapped in Sol.  Sol is a system that is rather far depleted of natural resources even before the Reapers.  After the Reaper attack, food will be a major concern, considering that there isn't much.  Much of the food-producing areas of the planet have been scorched by the Reapers in efforts to corral the humans into more efficient husk-producing lines.  Stores of food on the remainder of the fleets will only last a relatively short amount of time.

In short, no one will be taking a slow, cautious route to mapping the galaxy, complete with fuel depots and way-stations, any time soon. 

#27
Deuterium_Dawn

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lillitheris wrote...

- Drives need to be discharged every 50 hours, i.e. < 2 days, and the discharge time depends on the location.


I'd think that would vary based on the engine and speed. Advanced ships like the normandy can go farther and faster without discharging, but most ships probalby aren't that advanced and would need to discharge more often especially as they pushed past normal cruising speeds.

#28
The Divine Avenger

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wintermaul55 wrote...

rebo_tfc wrote...

Yeah cos those military ships have enough food for 23 years ....

u better believe it... they also have giant pink bunnies and coward pilots who leave the greatest fight to decide the fate of there time to go running away with there commanders girl on a random planet


lol to this Image IPB

#29
The Angry One

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Let's just ignore the logistical nightmare of salvaging Reaper tech, even without indoctrination.
Let's just ignore that Reapers not needing to discharge their cores might not necesarily translate to regular ships being able to do this with a Reaper Eezo core installed.

There's also that whole thing about just what Reapers use for a power source and fuel, if this can't be transferred or replicated then you're still stuck with needing more fuel than god to get anywhere.

#30
SilentK

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Deuterium_Dawn wrote...

That's still essentially crippling for galactic society. Long range communication is now possible only via courier ship, and will still take years to to reach far flung systems. Trade is now far more expensive and dangerous, and the capacity may not exist to supply any colonies that are not fully self-sufficient. And few are likely to be. The economy was extremely interconnected, no one place will produce everything. Even the homeworlds are likely to suffer(though not to the same extent) without the inflow of resources from their respective empires. Rebuilding the relays is the only way to reestablish galactic civilization as it was anytime soon. And the stargazer scene suggests that even in the distant future we don't have even basic starflight.


Well yes, it is a very different future. But, once all races developed on a single planet, and that worked out. There will be new hubs for trading and such. I would guess several smaller ones and a few big ones, smaller traders can go in and sell their products and big traders buy up resources from several clients and go to a big hub do trade all of it. How is it a problem that trade is more expensive and dangerous? The Blue Suns and their ilk did exist before. Trading wasn't a picnic at any time. Life changes.

And the ending scene simply says, on one place there is one family that cannot get to the stars. "When will I go to the stars?". "When we have the money". In case they are to poor to go on a expensive space-flight. "When a ship comes by", in case it is a garden planet meaning they can take care of themselves but not travel. There are several different ways to look at that. But one person asking to go to the stars=/=no existense of starfligt.

#31
The Angry One

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The Divine Avenger wrote...

wintermaul55 wrote...

rebo_tfc wrote...

Yeah cos those military ships have enough food for 23 years ....

u better believe it... they also have giant pink bunnies and coward pilots who leave the greatest fight to decide the fate of there time to go running away with there commanders girl on a random planet


lol to this Image IPB


This explains everything.

#32
tekkaman fear

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And remember Weekes said 12 light years is the cruising speed. So the numbers wont be completely accurate.

#33
ThisOneIsPunny

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Using those statistics and if ships used reaper drive cores, twenty-three years would become nine years(rounded down). Fairly better, this one supposes, but there are still rations of ships and colonies to keep in mind.

#34
Nobrandminda

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 Bioware is the one who forgot to do the math.

Various characters in the game (and the codex in multiple places) say that traveling from one part of the galaxy to another without the Mass Relays would take "decades or even centuries."  In the first few minutes of Mass Effect 1, Nihilus goes so far as to say that without the Mass Relays, interseller travel would be impossible.  Elsewhere it is said that 12 lightyears per day is the cruising speed of your standard space ship.  So there are three possibilities:

- The codex (and dialog) is wrong.
- Space travel is trecherious and requires many detours, meaning the practical time to travel from place to place is about five times longer than the theoretical time.
- Bioware just didn't think it through when they decided that 12 LY per day was the speed.

So Weekes' statement is either a retcon, a mistake, or a retcon of a mistake.

Modifié par Nobrandminda, 08 avril 2012 - 03:51 .


#35
dreaming_raithe

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Billabong2011 wrote...

So it's basically the Odyssey in space?


Given the context of the other nostoi, I don't know if we want that. Odysseus is almost the only hero at Troy who gets a happy ending. Most of them die on the way home or shortly after they get there.

#36
DGuyton

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rebo_tfc wrote...

Yeah cos those military ships have enough food for 23 years ....


Doesn't the Normandy have cold sleep capsules? I seem to remember seeing them on the crew deck.

#37
The Divine Avenger

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Erield wrote...

SilentK wrote...

So, long distance travel will require lots of time. I can live with that =)

edit: as far as food goes, there are still maps, and plantes with resources. Pro-tip is aiming for a planet with stuff you need.


Less than 1% of the galaxy has been explored.  All it would take is a few stops on your destination not having a planet with a strong enough magnetosphere to discharge static buildup and you die.  Maybe a few stops without any planets that have He3 to serve as fuel, or you die.  There are no supply lines, no place of retreat, unless you want to do this the slow way.

So, you want to forge a path across the galaxy in a slow, controlled fashion in order to limit needless death?  First you have to survive the coming Resource Wars; nearly all of the functional fleets of the entire galaxy are trapped in Sol.  Sol is a system that is rather far depleted of natural resources even before the Reapers.  After the Reaper attack, food will be a major concern, considering that there isn't much.  Much of the food-producing areas of the planet have been scorched by the Reapers in efforts to corral the humans into more efficient husk-producing lines.  Stores of food on the remainder of the fleets will only last a relatively short amount of time.

In short, no one will be taking a slow, cautious route to mapping the galaxy, complete with fuel depots and way-stations, any time soon. 


Well said

#38
wintermaul55

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The Angry One wrote...

The Divine Avenger wrote...

wintermaul55 wrote...

rebo_tfc wrote...

Yeah cos those military ships have enough food for 23 years ....

u better believe it... they also have giant pink bunnies and coward pilots who leave the greatest fight to decide the fate of there time to go running away with there commanders girl on a random planet


lol to this Image IPB


This explains everything.

Win

#39
The Angry One

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DGuyton wrote...

rebo_tfc wrote...

Yeah cos those military ships have enough food for 23 years ....


Doesn't the Normandy have cold sleep capsules? I seem to remember seeing them on the crew deck.


Those are, as far as is ever shown, regular beds.
Even if they were stasis pods, there are like 8 of them.

#40
garf

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There's room for enough hope that if SHOWN could have made the endings. Not-so-terrible.

it just seems to me like Bioware suddenly decided to throw the entire franchise over the Reichenbach falls.


Let's hope they're not more proud the Sir Arthur...

#41
DGuyton

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The Angry One wrote...

DGuyton wrote...

rebo_tfc wrote...

Yeah cos those military ships have enough food for 23 years ....


Doesn't the Normandy have cold sleep capsules? I seem to remember seeing them on the crew deck.


Those are, as far as is ever shown, regular beds.
Even if they were stasis pods, there are like 8 of them.


Ah, yeah. Seems an odd choice to have regular barracks in the crew quarter and then those pod beds. *shrug* Still, I'm sure Bioware will BS something. They obviously aren't willing to actually fix the ending so they'll just smokescreen it.

#42
eddieoctane

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Dean_the_Young wrote...

rebo_tfc wrote...

Yeah cos those military ships have enough food for 23 years ....

Hydrophics is a wonderful technology.


Because the UV lamps won't need 23 years worth of power, the water recycling system won't require any expendable materials, and every bit of waste material (skin cells, feces, etc) will be broken down and returned to the water system to feed the plants.

Sorry, there are too many limitations.

#43
MyChemicalBromance

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DGuyton wrote...

rebo_tfc wrote...

Yeah cos those military ships have enough food for 23 years ....


Doesn't the Normandy have cold sleep capsules? I seem to remember seeing them on the crew deck.

I checked the codex, those are actually just beds lol.

#44
knight5923

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Nobrandminda wrote...

 Bioware is the one who forgot to do the math.

Various characters in the game (and the codex in multiple places) say that traveling from one part of the galaxy to another without the Mass Relays would take "decades or even centuries."  Elsewhere it is said that 12 lightyears per day is the cruising speed of your standard space ship.  So there are three possibilities:

- The codex (and dialog) is wrong.
- Space travel is trecherious and requires many detours, meaning the practical time to travel from place to place is about five times longer than the theoretical time.
- Bioware just didn't think it through when they decided that 12 LY per day was the speed.

So we're either dealing with a retcon, a mistake, or a retcon of a mistake.


Exactly this. Some rather messy continuity, Bioware:?

Modifié par knight5923, 08 avril 2012 - 03:52 .


#45
SilentK

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Erield wrote...

SilentK wrote...

So, long distance travel will require lots of time. I can live with that =)

edit: as far as food goes, there are still maps, and plantes with resources. Pro-tip is aiming for a planet with stuff you need.


Less than 1% of the galaxy has been explored.  All it would take is a few stops on your destination not having a planet with a strong enough magnetosphere to discharge static buildup and you die.  Maybe a few stops without any planets that have He3 to serve as fuel, or you die.  There are no supply lines, no place of retreat, unless you want to do this the slow way.

So, you want to forge a path across the galaxy in a slow, controlled fashion in order to limit needless death?  First you have to survive the coming Resource Wars; nearly all of the functional fleets of the entire galaxy are trapped in Sol.  Sol is a system that is rather far depleted of natural resources even before the Reapers.  After the Reaper attack, food will be a major concern, considering that there isn't much.  Much of the food-producing areas of the planet have been scorched by the Reapers in efforts to corral the humans into more efficient husk-producing lines.  Stores of food on the remainder of the fleets will only last a relatively short amount of time.

In short, no one will be taking a slow, cautious route to mapping the galaxy, complete with fuel depots and way-stations, any time soon. 


Hmm... well yes, aim for plantes with things you need. If you don't know what resouces are or are not available at a specific planet. It is up to the ship to decide if they want to investigate, if it is worth it or not. Plantes with things you need, those you know through previous knowledge or maps.

#46
GrimIntent89

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rebo_tfc wrote...

Yeah cos those military ships have enough food for 23 years ....


Sleeper Pods. Learn Them.

Next?

#47
garf

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The Angry One wrote...

The Divine Avenger wrote...

wintermaul55 wrote...

rebo_tfc wrote...

Yeah cos those military ships have enough food for 23 years ....

u better believe it... they also have giant pink bunnies and coward pilots who leave the greatest fight to decide the fate of there time to go running away with there commanders girl on a random planet


lol to this Image IPB


This explains everything.


Can't. Stop. Dancing. Help it must be indoctrination.

#48
MyChemicalBromance

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The Angry One wrote...
you're still stuck with needing more fuel than god to get anywhere.

Check the OP for concerns on fuel. We don't need as much as we use in the galaxy map.

#49
XyleJKH

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I'm noticing a lot of idiotic ideas in this thread. Face it. hydroponics? Oh yeah on there way to fight the greatest threat to known intelligent races, they made sure their hydroponics labs where running at peak efficiency. Face it... The races at Sol are effed

#50
Zardoc

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Dean_the_Young wrote...

Arturia Pendragon wrote...

MyChemicalBromance wrote...

rebo_tfc wrote...

Yeah cos those military ships have enough food for 23 years ....

The Quarians survived for 300 years.

They also had the mass relays to travel between systems to purchase/barter for fuel, food, and other supplies. Did you really even think that reply through?

They grew their own food.

They can transport their own fuel infrastructure.

Manufactories to make refined tools out of raw materials are established.



Fortunately, the ME universe has the explanation technologies necessary.



Again, they had access to the mass relays to get all the stuff needed to properly build and run their migrant fleet. We, on the other hand, do not.