idspisp0pd wrote...
I'm sure for the Paladin that it would be similar to the effect with a sniper rifle (i.e. completely negligible), since the Paladin also does lots of damage per shot. I would guess that it would only be noticeable in-game with something like an SMG or the Geth Pulse Rifle or something, where all those little damage reductions on each shot would really start to add up after you empty a clip or two. I'm sure that was the intended effect, since they wanted those kinds of weapons to be less effective against armor. I have no idea about the particle rifle since (a) I don't have the DLC and (I gather that it uses a beam, rather than firing "bullets," so I have no idea how a per-shot damage reduction would work with it.
Hmmm.... I think I'll still use the penetration mods on the two weapons for the sake of cover penetration. Neither weapon really gains all that much from barrel extensions and I don't have AP ammo. Still, good to know the Concentration/Barrel Mod combo on my Valiant is still the optimal choice.
P.S. Props on getting the Doom reference! Glad I'm not the only person who remembers that game.
It has the distinction of being the third cheat I've ever used (after IDDQD and IDKFA





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