Miquel93 wrote...
But, take for example Alpha Protocol (if you like it... if not this will not be a good example). It's short, but the amount of reactivity that the game has is outstanding. When you replay it, it feels like a total different experience.sjpelkessjpeler wrote...
Miquel93 wrote...
I'm more concerned about depth than lenght. Fallout was a short RPG, and even so is more awesome than the 300 hours "doing nothing" of Fallout 3. Torment was also not very long. Alpha Protocol is at best 25 hours long...
Depht is what mathers. I don't want a long game like DAO if is full of fetch quests and looooooong (with no purpuse but to make the game longer through combat) dungeons.
DAIII will be awesome if it has deep choices and consequences, a mature, moral grey, non linear story line, and quests with variety of options and not just fight. The lenght doesn't bother me.
Good reply. Really can relate to your last paragraph up untill the last sentence.
But a game that takes a few days to finish isn't satisfying enough to my taste. I like small extra's in the form of meaningfullsidequests to much and those usually make the game longer.
I prefer that kind of approach, than fill the game with meaningless quests that adds nothing more than make the game "artificially" longer.
Of course, that's just my view of things.
Sorry do not know Alpha Protocol so cannot comment on that.
My point before was that if there is going to be more background in the form of gameplay (not cinematics or added combat or simple fedex stuff to fill the game) but additional things like the origins story in DAO which the player can choose to play or not if its not to their liking this would be great.
It would add to the depth of the game and give a lot more background on the characters and the world of Thedas.
edit my last sentence I want to rephrase: It would add to the depth of the game if the player could do things that are not quest related in regards to gaining knowledge about Thedas and characters that live there.
This would make the game longer but if people are not into that they do not have to do it right
Modifié par sjpelkessjpeler, 11 avril 2012 - 11:40 .





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