www.youtube.com/watch
Modifié par GdawgTuk, 09 avril 2012 - 12:52 .
Modifié par GdawgTuk, 09 avril 2012 - 12:52 .
Yougottawanna wrote...
Hey: about the overlapping narrations in the narrative coherence bit. My intention was to demonstrate how it wasn't any one of those issues that was individually the problem, but the combination of all of them. I also chose the issues to show that they were the product of problems with the things previously discussed (genre, character focus, central conflict).
The thing is that I wasn't really looking for answers to these questions. Just the fact that I'm asking them is itself a problem. I shouldn't have to go to the internet for answers to them, or have to speculate up ones for myself. I'm not completely obtuse, and I've paid as much attention to the Mass Effect universe as can reasonably be expected, so if these questions popped up for me and disrupted my experience, I imagine they did for lots of people.
I actually have the script for that video still, and the script has the questions from that section listed out. If anyone's interested, here they are (I may have changed the wording of some of them when I recorded the voiceover, so these may not be the same verbatim questions from the video, but they should be very close):
How did they get the citadel to earth? I didn't know it could move. How did they move something so big clear across the Galaxy?
I don't get what the Crucible was even originally supposed to do. Did the people that first worked on it know that the Citadel kid was controlling the Reapers? Was building the Crucible ever necessary in the first place?
How exactly is this beam of light supposed to take me to the Citadel? I've never seen anything like this before.
Why am I wearing armor again - and a helmet - when they find me in the rubble back on Earth?
I only see one route to the control panel - how did Anderson get here first?
How is the Illusive Man controlling me and Anderson? I've never seen anyone do this before.
I appear to be outside the Citadel, in space, and I'm not wearing my spacesuit. How am I breathing?
When I destroy synthetic life, will that kill the partly synthetic quarians too, or people with biotic implants?
If I choose to control the Reapers, can I just tell them to self-destruct and then let the Geth go?
There are a dozen different problems with Hologram kid's logic, why can't I point any of them out?
Does liquifying a civilization and turning it into a space cthuhlu really count as preserving it?
If this kid was controlling the Citadel the whole time, why did it need Sovereign to do any of the stuff it did in the entire first game?
Why does each decision require the destruction of the mass relays? I don't see how that follows.
The mass relays are scattered all across the galaxy - how is it even possible to destroy them all at once like this?
How will all the fleets over earth get back home without the mass relays?
I thought destroying a mass relay created a supernova-like thing. Did I just destroy our solar system?
Will the new, half-synthetic Krogan still have four testicles?
How does me jumping into a beam of light alter all life in the galaxy?
What does it MEAN - in a practical sense - that organic and synthetic life are now merged?
Explain to me, in your own words, what you think DNA is.
I only see the outcomes of three people at most. What happened to practically everyone I care about?
Turians and Quarians can't eat human food, what will they eat if they're stranded over earth?
How did Garrus get onto the Normandy if he was back down on Earth, presumably dead, when I last saw him?
Why is the Normandy trying to jump through a relay?
After the relay blows, where IS the Normandy and how did it get there?
Who is this old man, and who is the kid he's talking to?
Why does NOTHING ABOUT THIS MAKE ANY SENSE?
Personally, the Geth sacrifice seemed to come out of nowhere for me and seemed completely undeserving.Allan Schumacher wrote...
It's actually why I like the sacrifice of the Geth, because I do care about them. It made me think about choosing destroy.
Yougottawanna wrote...
<snip>
Personally, the Geth sacrifice seemed to come out of nowhere for me and seemed completely undeserving.
Let
me put it in different words. Yes, the goal is to destroy all the
synthetics and Destroy accomplishes that very well. My problem is that
destroying what the Geth symbolize came as a slap to the face to me.
We
(Shepard) witnessed (if peace is chosen or if you're a monster and
saved the Geth over the Quarians) a race being born. Not physically, but
mentally. You were there, talking with Legion while he made the Geth
fully sentient individuals.
And then it's immediately taken away by the Destroy ending. That level
of potential, that level of personal connection by the player, should
not be yanked out of the player's grasp at the last moment (in my
opinion) especially in such a way. If there was something more, maybe
Shepard messaging the Geth fleet before the destroy to apologize ("I'm
sorry, it's the only way" + "We understand. If we must be sacrificed so
that intelligent life can be self determining then so be it.") or at
least something then I could better understand. But there wasn't.
Modifié par Allan Schumacher, 09 avril 2012 - 03:21 .
Skirlasvoud wrote...
We have taken narrative coherence for granted. It's all our fault we were suprised by the ending.
Allan Schumacher wrote...
We're able to have Shepard empathize with the Geth, but then be put in a position that challenges the "We fight or we die" stance he held throughout the game. If the Catalyst had mentioned "But all Vorcha will also die" then it's a bit easier to go "Eh... sorry Vorcha" because the player hasn't established that emotional connection with them. I imagine any player that didn't like the Geth didn't have much issue with this decision either.
Modifié par Norwood06, 09 avril 2012 - 04:14 .
Modifié par killnoob, 09 avril 2012 - 04:12 .